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Buck Turgidson
Feb 6, 2011

𓀬𓀠𓀟𓀡𓀢𓀣𓀤𓀥𓀞𓀬

Platypus Farm posted:

For any of you new guys to the game thinking it's hard, the difficulty curve is sort of like a Souls game, but sort of not.

At the beginning, you're super loving weak and it's hard to get much done. But at the end, when you have an upgraded tier 3 weapon, you will demolish bosses in two hits and the entire game becomes a snooze fest of lovely level design.

Yeah I think I'm definitely feeling it. I'm in the Pitchwoods which is unbelievably awful. Most of the other areas up to this point have felt really samey. I mean, the platforming varies and they all have different themes, but I just don't give a crap. Half the enemies die in 2 or 3 hits and are no threat whatsoever, I've been doing more or less the same thing to beat most of the bosses, and the dull palette makes it feel like I'm playing the game equivalent of gruel. Think I'm just going to skip this and replay Symphony of the Night or something.

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