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CrashCat posted:If you're working on cash flow, don't sell to NPCs unless you're out of room and the only alternative is basically throwing poo poo out. The trade house pays so much more (especially for Great and above) that selling to NPCs is often a huge loss. While Shopkeeper XP should probably be my main goal at the moment (Level 13 at the moment), I also need 500k for my next shop upgrade, and I'm only sitting at 200k. In terms of making cash on the trade house like you suggest, is this mainly through fulfilling requests, or should I be throwing up offers of any of my Great items, even if they are only the early game stuff I can produce now that I can't imagine many late game players have need for? Another issue I'm facing is that a lot of my item trees are requiring that I have someone who can do Arts and Crafts, but I'm limited to three workers, and I've already got the Blacksmith, Leatherworker, and Druid, none of which I can really afford to get rid of. Any suggestions?
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# ? Mar 30, 2016 14:23 |
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# ? May 5, 2024 09:41 |
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Klungar posted:While Shopkeeper XP should probably be my main goal at the moment (Level 13 at the moment), I also need 500k for my next shop upgrade, and I'm only sitting at 200k. In terms of making cash on the trade house like you suggest, is this mainly through fulfilling requests, or should I be throwing up offers of any of my Great items, even if they are only the early game stuff I can produce now that I can't imagine many late game players have need for? Skill juggling sucks but there's no magic answer. I wasn't happy until I was able to buy my sixth worker slot with gems (after reaching my fifth with gold) but other people have decided on specialization and are just fine with it. Someone else would have to chime in on that though. CrashCat fucked around with this message at 14:40 on Mar 30, 2016 |
# ? Mar 30, 2016 14:37 |
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CrashCat posted:There appears to be a typo or something in this one, double check it
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# ? Mar 30, 2016 16:44 |
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Baffling. MURDERVILLE is filled up so I can't try it again, but I copied and pasted it twice and it refused to acknowledge you existed either time. Maybe someone else can give it a shot?
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# ? Mar 30, 2016 20:26 |
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I need to clear a couple inactives so I will try and invite people tonight. Thanks for the patience!
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# ? Mar 31, 2016 12:51 |
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gwrtheyrn posted:Weird it runs on chrome for me Guess they shoved in an update to the newer versions of Unity with that last major patch. Does your performance tank a shitload though? I'm getting well over 1 GB of ram usage and who knows how much CPU. Feels like they need to fix some poo poo.
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# ? Apr 1, 2016 07:52 |
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kinkouin posted:Guess they shoved in an update to the newer versions of Unity with that last major patch. Does your performance tank a shitload though? When it runs for long enough it OOMs itself, but it takes a couple hours to get to that point. Perf on this thing seems to suck regardless
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# ? Apr 1, 2016 11:50 |
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gwrtheyrn posted:When it runs for long enough it OOMs itself, but it takes a couple hours to get to that point. Perf on this thing seems to suck regardless Strange. Mine goes immediately to over 1 GB of ram. Everything feels sluggish, but at least it's semi-playable. EDIT: Just tried again on Firefox, less than 1/4 that. Weird. kinkouin fucked around with this message at 19:30 on Apr 1, 2016 |
# ? Apr 1, 2016 19:27 |
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kinkouin posted:Strange. Mine goes immediately to over 1 GB of ram. Everything feels sluggish, but at least it's semi-playable. I haven't actually checked how much ram it has because I don't come close to running out. I have something like 24 or 32 gb of ram though
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# ? Apr 1, 2016 19:45 |
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On my android with the Easter update they seemed to change something where it doesn't load things that are not visible on screen so scrolling around my shop is mega slow as tables and resource bins are loaded the first time. That would be fine I guess except it means that when you are upgrading something you don't get notified when it finishes until you scroll around the shop to load the object for the first time. Not sure if that's just an issue because my Nexus 5 is getting a bit long in the tooth/ram starved or what.
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# ? Apr 2, 2016 03:54 |
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Ok invited Kirtar and Woodstock, let me know if you guys already got in one of the goon cities.
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# ? Apr 2, 2016 05:16 |
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Squibbles posted:On my android with the Easter update they seemed to change something where it doesn't load things that are not visible on screen so scrolling around my shop is mega slow as tables and resource bins are loaded the first time. That would be fine I guess except it means that when you are upgrading something you don't get notified when it finishes until you scroll around the shop to load the object for the first time. Happens on my kindle too. I rather like it since launching the app and connecting to their servers seems more stable since the change.
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# ? Apr 2, 2016 05:39 |
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Zooming out will also load everything that comes into view. I kinda prefer that cause even moving a tiny bit causes a long pause each time so I might as well load all of it. Stupid that it's got to reload all of that every time, it takes up enough storage on my devices as it is to store all that poo poo
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# ? Apr 2, 2016 05:47 |
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Dragongem posted:Ok invited Kirtar and Woodstock, let me know if you guys already got in one of the goon cities. Oh cool I'm not bottlenecking on materials for now since my bins fill faster/about as fast as I can use them.
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# ? Apr 2, 2016 06:38 |
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Is there any way to sell directly to another shopkeeper? Like another townie, without it getting bought by some random player off the trading house.
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# ? Apr 2, 2016 07:50 |
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Yildun posted:Is there any way to sell directly to another shopkeeper? Like another townie, without it getting bought by some random player off the trading house.
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# ? Apr 2, 2016 07:52 |
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CrashCat posted:Nope, I've wished for that since the start but it's probably never going to happen. Darn it. That would make things a lot easier in a small town... but I guess they did that to keep the trading house healthy. Otherwise some people would just sell to their neighbors and never to strangers.
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# ? Apr 2, 2016 16:04 |
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gwrtheyrn posted:I haven't actually checked how much ram it has because I don't come close to running out. I have something like 24 or 32 gb of ram though I do too, but that shouldn't cause it to slow to a crawl like mine is getting. Weird. Oh well
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# ? Apr 4, 2016 05:52 |
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Looking for invite. Been playing three days and hit level 14. My name is zeke#22976.
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# ? Apr 5, 2016 00:59 |
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Just picked this up, would love an invite to a thriving goon metropolis. ID is Stacker#80384.
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# ? Apr 5, 2016 04:50 |
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I too would like an invite to some goontropolis or whatever. telexsa#39718
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# ? Apr 5, 2016 19:43 |
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Ack, I'll see if I have room. Do any of the other cities have space?
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# ? Apr 5, 2016 20:06 |
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Dragongem posted:Ack, I'll see if I have room. Do any of the other cities have space? We have one spot available, but I sent all three an invite, so first come first serve.
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# ? Apr 5, 2016 20:43 |
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kinkouin posted:We have one spot available, but I sent all three an invite, so first come first serve. drat, missed it. Anyone else got a slot open?
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# ? Apr 5, 2016 21:07 |
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kinkouin posted:We have one spot available, but I sent all three an invite, so first come first serve. I got it, it's like nuts how you have to either unlock ALL that poo poo on your own or join a city.
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# ? Apr 5, 2016 21:11 |
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Dragongem posted:Ack, I'll see if I have room. Do any of the other cities have space? I think we can make room. Ovo last played 11 days ago and only has 10k invested. Jon last played 9 days ago and only has 35k invested. There are a couple others who've probably stopped playing too.
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# ? Apr 5, 2016 23:08 |
Xtanstic has some slots open if people need them. I wasn't paying attention, so we actually have like half a dozen slots thanks to the level 50 town hall.
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# ? Apr 5, 2016 23:34 |
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Got into Xtanstic, cheers. Now to figure out what the hell all these buildings do
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# ? Apr 6, 2016 00:24 |
I just sent invites to Xtanstic to some of the recent requests on this page, in case any of you are still homeless.
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# ? Apr 6, 2016 00:35 |
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So what are the established ways of getting your general level up and making cash? As far a the latter is concerned, I know settling basics on the trade house, but anything else that isn't obvious? Thanks!
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# ? Apr 6, 2016 00:44 |
You level up solely by selling things to heroes in your shop. The trade house is kind of a bummer because you don't get exp for selling there. Just gonna have to make a ton of poo poo and sell it, that's the game. vv
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# ? Apr 6, 2016 00:51 |
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Solkanar512 - I've looked in the Requests tab for anything that is selling for a multiplier of its base cost AND a high number of requests. This weekend it was plain Fur Loafers, Great Kunai and Good Scarlet Coifs (in < lvl 11 range). So I grinded until I could produce those regularly and made a ton of them. Right now a few of those prices crashed (probably other people had the same idea). This doesn't give you levels though. So once I had enough money I set-up my shop to let me force-sell hats for 0 energy impact and sold Good Scarlet Coifs to level up. glickeroo fucked around with this message at 02:51 on Apr 6, 2016 |
# ? Apr 6, 2016 02:05 |
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glickeroo posted:
That's pretty smart. Higher level items sell for a lot more though, so don't get too comfortable.
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# ? Apr 6, 2016 03:32 |
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I have started this up. Seems like a great time waster. I loved Happy Street back in the day and this seems similar. Edit: thanks for the invite to the goon city. Everything is so much better now wow! cryptoclastic fucked around with this message at 14:56 on Apr 6, 2016 |
# ? Apr 6, 2016 06:28 |
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Joined a random city to start. Can I get I invites or do I need to leave mine. Cory#39358
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# ? Apr 6, 2016 06:37 |
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Majik Ninja posted:Joined a random city to start. Can I get I invites or do I need to leave mine. Cory#39358
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# ? Apr 6, 2016 23:47 |
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Holy crap I've been dreaming about a game like this. I'm Axiem#31058 and I need help killing my battery! ...any recommendations on how to arrange the shop, or does it not really matter? Axiem fucked around with this message at 03:11 on Apr 7, 2016 |
# ? Apr 7, 2016 02:13 |
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Make it look the way you want, as far as i can tell there's no collision so while characters will generally path around objects with a bit of a buffer they'll quite happily walk right along the boundary between two pieces of furniture.
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# ? Apr 7, 2016 06:28 |
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I've been slumming it in a pug city that I'm now the largest investor in, and I'm starting to get bottlenecked by everyone else, so I'm going to add my name to the list of invitees - distelt#24272
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# ? Apr 7, 2016 06:35 |
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# ? May 5, 2024 09:41 |
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Ephphatha posted:Make it look the way you want, as far as i can tell there's no collision so while characters will generally path around objects with a bit of a buffer they'll quite happily walk right along the boundary between two pieces of furniture.
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# ? Apr 7, 2016 13:17 |