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Dang, actually assaulting the Jedi homeworld as a single dude? I would have figured this for a flashpoint.
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# ¿ Mar 23, 2016 04:36 |
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# ¿ May 10, 2024 12:18 |
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Dolash posted:Oh hey, the droid designer, isn't that the guy who gave Rand'ayn combat tests way back in the day? Neat if they're actually having you kill the staff who the Republic players interacted with. I wonder how many more of the Jedi PCs' acquaintances are on the chopping block? Is it really a chopping block when there's bacta, or whatever it is that doesn't make every new character hardcore mode?
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# ¿ Mar 30, 2016 01:25 |
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Oh, lord, are they looking for an ancient Jedi secret? I'll save you the trouble, chaps: the true power of the Force was inside you all along.
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# ¿ Apr 6, 2016 02:59 |
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"The newbie zone has changed" is always a neat card to play in an MMO, and seeing it from the other end only makes sense. How many people only played one side in this game, anyhow?
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# ¿ Apr 12, 2016 00:28 |
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Oh, you actually get to take your tutorial zone back? Or is that just a statement of general intent at the end there?
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# ¿ Apr 20, 2016 02:54 |
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Those are some impressive smug eyebrows.
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# ¿ Apr 21, 2016 02:11 |
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"It's all happening, and you can't stop it." Got top marks on generic platitudes, did we?
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# ¿ Apr 28, 2016 04:15 |
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Huh. The rank-and-file troops on either side are just... identical? Well, I suppose there are only so many mechanically distinct variations on "dude with gun".
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# ¿ Apr 30, 2016 00:53 |
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PoptartsNinja posted:No, see, it's funny because he's a silent antagonist and The trouble with a dude who really believes in emptiness is that he never explains anything.
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# ¿ May 9, 2016 00:21 |
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Is cross-faction co-op stirring in the depths of the Force? Or had that been a thing for a while when this content was new?
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# ¿ May 12, 2016 00:43 |
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I like the droid bandolier. This is why you let the Wookiee win, one assumes.
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# ¿ May 25, 2016 04:06 |
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PoptartsNinja posted:This is what I was trying to imply, yeah. It's OK to repeat plot points and set-pieces from time to time, and sometimes it's even unavoidable if you want to tell a good story. But when the plot points in question are major, reusing an empire-spanning conspiracy so 'soon' (chronologically, not in terms of actual production time) so soon after the end of your best story arc is probably a mistake. Makeb does act as a bit of a buffer between Shadows and the Agent's storyline, but Bioware doesn't always do the best job rearranging plot elements to tell new stories with similar scenes. Well, "galactic conspiracy" is one of the few avenues left to pursue at this point, since your PC is influential enough by this point that any given internal faction crisis could be feasibly dealt with just pointing and saying "cut it out".
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# ¿ Jun 9, 2016 11:39 |
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PoptartsNinja posted:It was pretty much the pattern straight out of early City of Heroes ( 3 mooks = 2 lieutenants / silvers = 1 boss / gold ) which is why it stands out to me since City of Heroes learned reasonably early that the 3/2/1 pyramid isn't all that great. It was really the scaling up that made CoH work, since even if you did instanced missions you'd occasionally encounter groups of -1 level spawning for +1 heroes. Or even -2/+2 in extreme cases. And they stacked the pyramid differently for different enemy groups, too. Some groups had sub-minions, which only counted for half a minion because they were weaker or disadvantaged in some way -- this is the Vahzilok and their hordes of zombies. The Button Men tended to favor hordes of mooks with one or two heavies, the Circle of Thorns would pop out single notable bosses for as little as two heroes. Even though they largely dropped it for CoV and later, the overworld was its own difficulty slider - normal zones spat out groups for 1-3 heroes, hazard zones for 2-6, trial zones 5-8. Or something like that, anyway. It's... getting harder and harder to remember. But yeah, actual hordes of dudes were possible with underlings, which were like four or five to the minion. ...or in certain more-story-than-plot mission, where you were playing either your invincible future self or some big-name hero from one side or another.
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# ¿ Jun 25, 2016 03:12 |
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I do like that the Wookiee's most dangerous weapon is whatever he just picked up.
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# ¿ Jun 30, 2016 01:55 |
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Strange that the Sith is the one who gets the clearest SAVE THE GALAXY motivation.
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# ¿ Jul 12, 2016 02:13 |
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I dunno, responding to some dude hyping you up as pirate scum with "I am the Emperor's Wrath. I AM HATE INCARNATE." seems like some pretty good times, or at least pleasantly adequate times.
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# ¿ Jul 13, 2016 03:46 |
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Good lord, what a stunning defense against having your will manipulated: being so incompetent you can't be trusted to do anything. I am agog, sir.
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# ¿ Jul 15, 2016 02:42 |
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So we're basically assembling our own lovable ragtag pirate crew?
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# ¿ Jul 21, 2016 05:05 |
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I suppose this is a disadvantage to being a dread pirate -- everyone can see you coming and destroy all the valuables.
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# ¿ Jul 25, 2016 23:36 |
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What's the more diplomatic means to talk to the probation officer about stuff he doesn't have clearance for?
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# ¿ Aug 1, 2016 00:44 |
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So the Inquisitor gets immortality, and the Warrior gets... called on the carpet for distracting himself with this so-called "end-game content"?
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# ¿ Aug 7, 2016 13:33 |
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I really like that little sequence. It feels like the sort of thing you should be doing, like, all the time.
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# ¿ Aug 10, 2016 00:39 |
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Really, aren't all flashpoints just combat-fests where nothing that happens can actually matter in the plot, since they're all optional?
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# ¿ Aug 12, 2016 23:15 |
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Doctor Reynolds posted:An RPG that starts off with normal combat that, once you hit a certain point, non-boss fights just stop due to your infamy, would be pretty drat awesome. Isn't a boss rush kind of the most boring part of an RPG?
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# ¿ Aug 23, 2016 03:06 |
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I wonder what Revan was trying to do to Theron. Convert him, maybe? It doesn't seem like he needed all that much in the way of intelligence.
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# ¿ Aug 30, 2016 05:29 |
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I think by this point in the game if anyone has objection to your preferred mode of dress they can consult the thousands and thousands of lives you've snuffed out to find how much you care.
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# ¿ Sep 10, 2016 13:09 |
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Exactly what kind of intervention could either of those guys do with a shouty madman? I'm pretty sure somebody who only sees kibble isn't going to be motivated much by pain.
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# ¿ Sep 14, 2016 04:43 |
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I was going to ask about the non-force classes. So... huh. Omnitaser?
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# ¿ Sep 18, 2016 20:51 |
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I do like the hologram-as-method-of-self-reflection. That one's pretty cool. The choices aren't being offered to you by anyone but you, as befits the end game.
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# ¿ Sep 26, 2016 01:54 |
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So is Yuun your straight man, or did you have one of those and he's your comically straight man?
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# ¿ Oct 11, 2016 04:07 |
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It actually would be kind of hilarious if the spymaster did something completely disconnected from this whole Revan plotline that just coincidentally happened to use the same art assets.
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# ¿ Oct 17, 2016 04:45 |
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I appreciate the final battle, even if you're probably superfluous unless you're somehow coordinating everyone's best attacks. The plot is just... why the gently caress would you announce yourself like some kind of Republic serial villain?
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# ¿ Oct 21, 2016 03:51 |
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Sixth Line. I guess that's one better than Fifth Freedom? I have a feeling they're trying to play this more cloaky daggerous, but I have no idea if that's right.
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# ¿ Oct 28, 2016 00:19 |
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I'm guessing at least that the Emperor can't actually possess people while they're in space, or send possessed people into space. At least not yet.
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# ¿ Oct 31, 2016 12:17 |
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Go go good team! Yeah, I know it's inaccurate, but "galaxy not being devoured by the Emperor team" doesn't really roll off the tongue.
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# ¿ Nov 2, 2016 01:10 |
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...I suppose proper Sith Lords shoot people with lightning that comes out of their hands, not lightning that comes out of machines?
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# ¿ Nov 4, 2016 23:16 |
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Wow. So... is ashing an entire planet power coming out of the Emperor, or power going in?
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# ¿ Nov 9, 2016 04:32 |
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It feels like "Trooper" is kind of a class with... mechanical reasons to exist, but not story reasons? Like, the answer to "what does a Republic soldier do" was never really developed beyond "go on missions I guess?"
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# ¿ Nov 21, 2016 02:44 |
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Is a gestalt robot intelligence really a giant pile of slaves to a single master? Or is it more like, uh, Democritus?
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# ¿ Dec 1, 2016 09:40 |
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# ¿ May 10, 2024 12:18 |
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I dunno, SR-1 has a point. Why would you build combat robots if you were also willing to throw flesh-and-blood soldiers into the meatgrinder? I suppose when the other side's also building combat robots you've got to keep the numbers up.
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# ¿ Dec 6, 2016 05:11 |