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In Training posted:I meant the new FE. I thought the XCOM reboot was good? I dont really know anything about these games. xcom reboot was v good but there's a lot of supersperg hangups that would keep you from playing 50 games of it the way you did the 1994 xcom (or the most recent one, the most recent one has a lot of stuff to keep you coming back) you bought xcom reboot expecting to play it for like 30-40 hours and then closing it, which even at release price was a pretty ok deal.
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# ¿ Mar 29, 2016 17:02 |
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# ¿ May 14, 2024 09:13 |
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mysterious loyall X posted:i think most people agree that terror form the deep is vastly inferior to enemy unknown true tftd was a pretty half-hearted expansion pack, not even really a full game. also it's ridic hard because the difficulty in EU/UFO Defense/whatever the gently caress you want to call it was bugged and any time you loaded your game it reset to beginner difficulty. everyone bitched it was too easy and microprose didn't even know about the loving bug until after tftd was released Lunchmeat Larry posted:I'm playing Long War for Xcom 2012 and it was good for a while but now every mission is just several clown cars of 20hp super floaters and Muton elites crammed into a stupidly tiny map and I'm starting to get kind of bored this is basically the heart of the back and forth that lit up the pro-LW and anti-LW people in the Games thread i ran for like 2 years the argument was insanely Games/gay
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# ¿ Mar 30, 2016 00:30 |
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they do still move out of view and they also still get a scamper after they're activated and loving lol you're an idiot if you think that's a console thing that's a "hey this would be the easiest loving thing in the world if this didn't happen" thing In 2 you get to set up some sweet as gently caress ambushes though so you get the best part of it
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# ¿ Mar 30, 2016 07:51 |
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Larry Parrish posted:Xenonauts and the original XCOM are extremely difficult without having huge numbers of big HP enemies, or having the enemy always be in perfect cover the closest thing you get is random los weirdness that might save you from one hit, or concealment by moving behind a wall which works identically in both games also fuckin lol if you think 1994 XCOM was hard. even on superhuman you had like 2 or 3 touch and go months and then you just started exploiting squad sight on everyone with heavy plasma and it was game over, aliens would never step to you again
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# ¿ Mar 30, 2016 21:39 |
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Lunchmeat Larry posted:I loving hate the scampering into cover thing. Oh I moved my last dude to the side a bit to flank someone? Well there was a pod of mutons around there and they immediately get to hop into cover and gun down half my defenseless guys. Obviously you can mitigate the chances of that happening but it’s still poo poo. And if you activate them on your first dude you can wipe them all out easily. Dumb.
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# ¿ Mar 30, 2016 21:49 |
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# ¿ May 14, 2024 09:13 |
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nobody's whined about more than an isolated crash/bugs due to mods in the xcom 2 games thread for a while now and having run those threads for like 3 years now i can tell you that the people in there will whine about loving ANYTHING so i'm currently under the impression that things work pretty good
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# ¿ May 4, 2016 23:51 |