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PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

Larry Parrish posted:

Xenonauts and the original XCOM are extremely difficult without having huge numbers of big HP enemies, or having the enemy always be in perfect cover

They scamper into cover because the developers wanted to keep the level exploration aspect but were too lazy to design good levels.

as opposed to the original xcom devs, who put so much effort into their level design of 'generic square templates mashed together into a grid'?

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