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Larry Parrish posted:Xenonauts and the original XCOM are extremely difficult without having huge numbers of big HP enemies, or having the enemy always be in perfect cover as opposed to the original xcom devs, who put so much effort into their level design of 'generic square templates mashed together into a grid'?
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# ¿ Mar 30, 2016 16:48 |
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# ¿ May 14, 2024 16:50 |