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Looks like poo poo, somehow worse looking than umvc3.
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# ? Apr 26, 2017 14:36 |
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# ? May 21, 2024 17:02 |
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since hulk is outright exactly the same, it might just be me but he definitely seems to be moving faster and has faster normals, which is good none of these characters intrigue me at all except ultron who looks pretty fun but id hate looking at his dumb chrome body all day
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# ? Apr 26, 2017 14:37 |
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It looks like a cell phone game
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# ? Apr 26, 2017 14:39 |
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^jinx Game is 5 months out. I'd hope they're gonna touch up/polish the visuals because drat, it kinda does have that mobile game aesthetic going on.
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# ? Apr 26, 2017 14:39 |
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The oversized UI stuff are what makes it look cell phonish to me, like it was designed to show information on a super tiny screen or something
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# ? Apr 26, 2017 14:40 |
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Thoughts based on that 4:30 of gameplay: - Normals and movement both actually look faster than mvc3 which surprised me. It's really noticeable on Hulk because 95% of his moveset is the same but faster, with his aerial combo being like 50% faster and his forward hopdash being slightly faster. - Chris has some kind of ammo mechanic but I'm not sure I saw it actually come into play anywhere in there. - There were both conventional Marvel assists and also SFxT style "do a special and then tag while the special still goes on" sorta things in there. - I don't hate the plastic action figure look in motion as much as I did in stills but it's still not as visually impressive as one would hope. - Ultron and Chun did some neat stuff in there. Visually appealing aerial wall bounce ground bounce bashy stuff. - Infinity Stone putting them in a box for that long seems like it has potential.
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# ? Apr 26, 2017 14:42 |
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Showed the video to my friend and we both said it looked like a mobile game. Then I came in here and everyone thinks so as well. Goddamn capcom
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# ? Apr 26, 2017 14:45 |
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The REAL Goobusters posted:Showed the video to my friend and we both said it looked like a mobile game. Then I came in here and everyone thinks so as well. Goddamn capcom the UI is pretty bad
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# ? Apr 26, 2017 14:50 |
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Visually, it needs a
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# ? Apr 26, 2017 14:50 |
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Thor looks the same as he was in MVC3 which is hilarious as gently caress to me. Good job capcom on bringing back this lovely character no one liked.
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# ? Apr 26, 2017 14:53 |
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Maybe with a gem he'll be playable I'm not super hyped for the game after watching that but I feel less jaded on it than I was yesterday. Hopefully between here and September they'll make it fully worth buying into.
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# ? Apr 26, 2017 14:56 |
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Do assists work differently now, it seems they come in during a combo but I can't really tell if you can switch between characters.
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# ? Apr 26, 2017 15:01 |
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MinibarMatchman posted:Do assists work differently now, it seems they come in during a combo but I can't really tell if you can switch between characters. Like I mentioned in my other post, I saw both regular assists (Ultron calls Chris who I think whiffs some kinda rush punch thing) and a vaguely SFxT sorta thing where Ultron starts his weird head dive thing, tags in Strider who does some kinda DP slashy special move, then control appears to switch over to Strider when Ultron finishes his thing.
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# ? Apr 26, 2017 15:03 |
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Kind of surprised how much it looks like mvc3. Also it looks like assists are still in but there's an animation to call them like mvc1?
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# ? Apr 26, 2017 15:11 |
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looks bad and fast so the only way its good is if by total accident
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# ? Apr 26, 2017 15:18 |
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Im excited to watch it after work, but as long as its super fast it will probably be an ok fun time provided the load times are not garbo
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# ? Apr 26, 2017 15:23 |
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The game play doesn't look that bad, still looks like rear end graphics wise though couple things i noticed: - Time stone has a command dash. Lead to some Thor full screen command grabs - There is a burst system called counter switch that took 2 bars and switch characters. Looked like the incoming character could punish the attacker for landing a combo which isn't good....
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# ? Apr 26, 2017 15:23 |
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lamentable dustman posted:The game play doesn't look that bad, still looks like rear end graphics wise though if anyone's curious this is largest contributing factor to tvc being a trash game
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# ? Apr 26, 2017 15:31 |
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anime was right posted:if anyone's curious this is largest contributing factor to tvc being a trash game is it because it costs 2 bars?
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# ? Apr 26, 2017 15:33 |
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The question will be if the Counter Switch is baitable/punishable and if it will lead into happy birthdays in that case. The one example I saw in the video seemed really awkward in that the Counter Switch was on an aerial combo but Chris came running in on the ground doing his own thing until he I guess finished his special move, at which point he superjumped up to attack Ultron. Ultron probably could have stopped comboing the first character and gone down after Chris before Chris even recovered from the first move but hopefully we'll know more for sure soon.
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# ? Apr 26, 2017 15:34 |
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Well, the music sounds like trash. As I expected. Halfway through the video I heard a rendition of Chun-Li's theme and it sounds loving terrible, same techno leitmotif that was used in MVC3.
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# ? Apr 26, 2017 15:35 |
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MinibarMatchman posted:is it because it costs 2 bars? It's more because the burst was safe from what I recall and convertible into a full combo when used.
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# ? Apr 26, 2017 15:35 |
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lamentable dustman posted:- There is a burst system called counter switch that took 2 bars and switch characters. Looked like the incoming character could punish the attacker for landing a combo which isn't good.... Ewwww MinibarMatchman posted:is it because it costs 2 bars? It's just a huge problem for pacing - burst is essentially guaranteed to work (it can be baited with baroque cancel but usually only in very specific situations), it is a HUGE reward for 2 meters considering it saves you 50%+ of your hp AND it puts you in a strong position with the opponent knocked down, plus in the corner you can combo off it and build back up a lot of those 2 meters you lost. Plus TvC is a fairly low-damage game and meter builds quickly so you see like 5 bursts per round.
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# ? Apr 26, 2017 15:41 |
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MinibarMatchman posted:is it because it costs 2 bars? its because it comboed in the corner so whoever was winning kept winning as soon as they mistake while the person who was losing who bursted got nothing off it. instead of being a comeback/mitigation mechanic it ended up being a snowball mechanic that led into long boring combos. also the person who was winning typically had more meter by landing the first combo so often times the losing player didnt even have burst by the time the winning player did lol
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# ? Apr 26, 2017 15:46 |
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brian posted:Wait are you Spuck the dude I played in Guilty Gear and was in my pool last year? Ello m8 Oh, are you partybrian? Hello chap!
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# ? Apr 26, 2017 15:50 |
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anime was right posted:if anyone's curious this is largest contributing factor to tvc being a trash game Xrd has a burst system and is a Good Game though.
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# ? Apr 26, 2017 15:53 |
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Yeah but you don't spend tension to burst in GG. It looks like MvCI might handle bursts like TvC, which would be very very bad
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# ? Apr 26, 2017 15:57 |
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Spuckuk posted:Xrd has a burst system and is a Good Game though. ahfb loves GG, the problem is just TvC's dumb burst implementation.
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# ? Apr 26, 2017 15:59 |
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Re: gameplay video, after I stopped laughing at the 90% recycled animations, it doesn't look terrible. Honestly the fact that I can be Strider with proper 1-meter Ouroboros again might help seal it for me.
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# ? Apr 26, 2017 15:59 |
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Spuckuk posted:Xrd has a burst system and is a Good Game though. it doesn't sound like the kind of mechanic that people are saying about this game/TvC which I've never played. GG doesn't seem to build combos as fast as what this thing is
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# ? Apr 26, 2017 16:01 |
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Spuckuk posted:Xrd has a burst system and is a Good Game though. the only effective super meter -> burst system i've seen is mk's, which breaks the combo and doesn't allow for further combos and actually involves some nuanced decisions other than burst as soon as you get hit while you're winning. the winning person can also choose to keep winning but in a less effective but guaranteed manner. it aint perfect but its solid tbh
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# ? Apr 26, 2017 16:02 |
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ggs burst system is inherently tied to losing and is supposed to give all characters at least two opportunities to be in neutral per round and give everyone breathing room for one mistake. its done for pacing reasons in an offense heavy bullshit oriented game.
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# ? Apr 26, 2017 16:05 |
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Brosnan posted:ahfb loves GG, the problem is just TvC's dumb burst implementation. Ah, gotchas, haven't played TvC, so I'm not really aware how busted its systems are.
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# ? Apr 26, 2017 16:08 |
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# ? Apr 26, 2017 16:16 |
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Spuckuk posted:Ah, gotchas, haven't played TvC, so I'm not really aware how busted its systems are. As long as you cant burst and immediately get back all that meter it will be better than tvc Bursting should be strategic with a lot of risk for loving up
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# ? Apr 26, 2017 16:25 |
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Lol marvel twitter is going crazy for the trailer, they're all going to be bitching once the game drops as well.
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# ? Apr 26, 2017 16:27 |
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I thought it looked good TBH. In the way marvel 3 looks good. Meaning it'll probably be bad-but-fun. Worried about the counter switch mechanic though.
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# ? Apr 26, 2017 16:34 |
It looks like counter switch just brings in your other character during the combo. You still have to try to interrupt the combo or the attacker can choose to stop it. Basically like when you're hitting an assist in MvC3. I guess it could suck if you can counter switch during a super or long special and get a guaranteed punish though.
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# ? Apr 26, 2017 16:39 |
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calling it now, the best chars are just gonna normal jump combo you into guaranteed reset/burst punish situations in a skullgirls-like manner the insane hitstun on everything more or less guarantees that poo poo, i think anyways the screen spacing and dash speeds more or less confirm that there's no real movement in the game so that's a bummer also note that there's rounds and that there's no real superjump screen Fereydun fucked around with this message at 16:46 on Apr 26, 2017 |
# ? Apr 26, 2017 16:43 |
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# ? May 21, 2024 17:02 |
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rewriting history
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# ? Apr 26, 2017 16:54 |