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CommonShore posted:You're cool. Best character name.
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# ¿ Apr 27, 2016 02:38 |
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# ¿ May 4, 2024 14:03 |
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So how boned is the CFC super fleet after this patch? Don't really think CCP should intervene but drat, seems like there's no way for any super pilots still in 0.0 to get new mods, refit, or unload overloaded bays without logging into a pretty hostile environment.
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# ¿ Apr 27, 2016 16:02 |
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EVE Online: that elephant racked its dong hardcore
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# ¿ Apr 29, 2016 03:04 |
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Woah, less than 1% of the Titan's value was destroyed. It's like being surprised that a Hurricane can kill a noobship.
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# ¿ Apr 29, 2016 15:59 |
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FruitNYogurtParfait posted:yeah isk cost, that's a balancing factor Do you think that 10 noobships shouldn't eat poo poo to a battleship?
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# ¿ Apr 29, 2016 16:14 |
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Eminai posted:Do you think that 10 carriers shouldn't eat ship to a State Raven? CommonShore posted:that's not what he's saying If you want to be pedantic about the economics of scarcity feel free, has nothing to do with my point. Don't be dense.
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# ¿ Apr 29, 2016 16:18 |
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ChickenWing posted:you're loving retarded I'd love to be educated then. What's the big deal? I legit don't get it and would like to not be loving retarded.
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# ¿ Apr 29, 2016 16:20 |
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Eminai posted:Ah. So ISK value shouldn't have anything to do with ship balance. Got it. If you guys want to be morons about it then let's say 'market value of bill of materials along with reasonable costs for manufacture and appropriate pilot training' or something. Or just give me an example of what is a balancing factor.
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# ¿ Apr 29, 2016 16:26 |
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Zephyrine posted:You're missing a dimension on the scale and that's human effort. It sounds like you're arguing both that significantly complex value chain for supercapital production isn't relevant to the human effort dimension, and that victory should hinge on numerical superiority. ChickenWing posted:The "big deal" is that titans being able to mass slaughter things that aren't caps and maybe battleships is probably really loving stupid. Why is it stupid though? Why should they waste carriers but not cruisers? I can see a situation of the signature application numbers being tweaked to allow smaller ship sigs to be less affected, but I had thought they were already accounting for that. FruitNYogurtParfait posted:supercapitals > capitals > subcaps >supercapitals would be a balancing factor instead of having supercapitals back to being able to do literally everything Completely agree, and they've done a lot to get this balance model working I think, maybe not far enough. But fundamentally eve is unfair and rewards coordinated effort, and if there's a Titan camping a gate and it kills a small gang, you'd think that it would be reported, and then you'd drop a herocat/welpcane/geddon fleet on the gate and melt the poor Titan, who is also almost guaranteed to be fitted extremely poorly because there are no faction mods in existence yet.
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# ¿ Apr 29, 2016 16:52 |
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The Real Foogla posted:When it comes to valid balance issues, Titans have very clear-cut and distinct problems that are visible when presented all the facts. Some would disagree about it, whatever their reasons may be, but there is no sensible reason under the sun for anybody to have this kind of power concentrated into one single ship, no matter how much it costs or even if you can never dock again. I don't necessarily disagree (and definitely think that removing them is a valid design choice) but fights are situational and Titans are considerably weakened defensively. I don't think a Titan should be able wipe out fleets, unless they're extremely stupid and unlucky. But what about beautiful bombing runs that delete shield battleships? Is that too much power?
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# ¿ Apr 29, 2016 16:56 |
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FruitNYogurtParfait posted:yeah im sure there's not a shitload of other titans hanging out just salivating at the chance to get to "Save" that guy Vendictus Prime posted:Yes you could, but only to have the rest of PL and NC. drop a Titan fleet on your herocat/welpcane/geddon fleet as usual to save the solo gate camping Titan. Yes, but traps, escalation and counter escalation is a totally valid mechanic, right? As is standing down. But FAX machines are very killable, and then capitals/supers only have local tank. Plus you can't refit with a combat timer.
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# ¿ Apr 29, 2016 17:05 |
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ChickenWing posted:That's the crux of the matter - right now, a titan can wipe out a fleet. Battleship fleet would probably be easy, cruiser fleet would be difficult, frigate fleet would be improbable, but all possible. But a solo Titan can only wipe out a fleet under a pretty limited set of tactical situations, right? They need to be balled up (like on a gate, but that terrain has almost always mattered - jumping directly into a fight is a risky move), or in a straight line, etc. Lots of room for not getting doomsdayed, and if it misses you, threre is plenty opportunity to GTFO. Again, I don't think that there is a lot of merit to 'sum of warm bodies active in one place at a given moment' as a balancing factor. Anyhow, had my coffee and feel the need to as I (unlike most of this thread) think that Seagull's road map is pretty awesome, and we are in another mechanics upheaval that has a big impact on fleet scale PvP. I'm sure it will be broken and adjusted over the next few months. It's going to require lots of people thinking about things in new ways, because old strategies aren't working. It's a cool time in the game, as least I think it is. But anyway, sorry for posting about Eve Online: A Pretty Weird and Often Unfair Game. Resume your boiled ribs and cat pictures. pugnax fucked around with this message at 17:18 on Apr 29, 2016 |
# ¿ Apr 29, 2016 17:15 |
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Gounads posted:Is the neut around the titan or around the target area? The Titan - so they neut each other out if they're close.
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# ¿ Apr 29, 2016 17:30 |
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Zephyrine posted:Warm bodies is the only thing of value any MMO has to offer. To herd people into other people to be friends or enemies. Totally agreed, but earlier in the conversation it was pointed out that you couldn't drop on the Titan doomsdaying a gang of scoutless shield cruisers on a gate because the Titan had a friendly fleet waiting. So is there some sort of fairness ratio of fleet sizes? Worrying about a map full of snipers sounds more like an argument against AFK cloaking.
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# ¿ Apr 29, 2016 17:57 |
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SperginMcBadposter posted:From what I've heard the sig radius scaling on those isn't working right so subcaps eat the full amount every second. Any chance those cruisers have their MWDs on and have multiple extenders/rigs that bloom sigs? Not saying you're wrong, just that all cruisers are not alike. e: watching the video again, the pods are only taking a few hundred damage, so it seems it's working there, right? pugnax fucked around with this message at 01:54 on May 1, 2016 |
# ¿ May 1, 2016 01:50 |
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Yeah I just did the pyfa math too, clearly hosed up and should be reimbursed.
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# ¿ May 1, 2016 01:58 |
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Dalael posted:Golden retriever puppies are the best. Anyone denying this simple truth is a fool. Unfortunately they act like puppies until they are old.
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# ¿ May 1, 2016 12:53 |
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Can someone give me a recap of the last 60 pages?
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# ¿ May 18, 2016 19:24 |
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# ¿ May 4, 2024 14:03 |
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The fact that you are so cute and funny and cool but it was not immediately known whether to get my nails and toes crossed for you guys.
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# ¿ May 31, 2016 15:11 |