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Anno posted:Yeah all the features that impact the map are the things I think they got mostly right and I’d love to see return. Watching yields change as rivers flood and forests burn and volcanoes go off etc. really tickles my desire for incrementing numbers. They can get a little amusing. In one game I found Eyjafjallajökull, and toward the end of the game the tiles around it each had like 12 food and 18 production. Magma is good for the soil's mineral content, sure, but at that point it feels like the devs think volcanoes in Iceland just throw hamburgers and machine tools directly out of the earth and into your houses and factories.
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# ¿ Oct 24, 2023 17:49 |
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# ¿ May 5, 2024 20:10 |
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Remalle posted:Beyond Earth was ok Beyond Earth would have been recognized for its okay-ness if not for the fact that it kept getting compared to Alpha Centauri before release. But then people judged it against that expectation and declared it trash. But yeah, it was fine! I played a few rounds and liked it.
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# ¿ Nov 24, 2023 17:57 |
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My other bad Civ opinion is that I like to play on too-easy difficulties and use it as a sandbox on purpose. I get irrationally mad in 6 when the traders don't draw my roads correctly. e: but traders making the roads is probably an improvement for any non-psychotic player purposes
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# ¿ Nov 24, 2023 22:34 |
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The AIs do have a weird penchant for banning enjoyment of oranges. I wonder why that is.
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# ¿ Dec 21, 2023 00:22 |
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Sioux posted:Are the AI civs better at production for them to do both? Civ AI makes up for its inferior thinking by getting major production bonuses, yes. I think Prince is the base level at which you’re actually equal, and above that they just get things like free settlers, extra production bonuses, stuff like that.
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# ¿ Apr 8, 2024 23:44 |