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Scalding Coffee
Jun 26, 2006

You're already dead
What is wrong with the other one?
http://forums.somethingawful.com/showthread.php?threadid=3775722

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Scalding Coffee
Jun 26, 2006

You're already dead
I would be happy with Winged Hussars.

Scalding Coffee
Jun 26, 2006

You're already dead
Civ4 also managed to make religion a counter to how soon a civ may war dec. A neighbor having -10 relations for having a different religion unless you switch, then you are truly BFF.

Scalding Coffee
Jun 26, 2006

You're already dead
I am glad cities are no longer the single tile fortress chokepoint that explodes into barbarian spawning grounds.


Handsome Ralph posted:

What if there was a happy medium between stacks and 1UPT?

Like you could have 3-4 units per tile or artillery, infantry and armor/mounted units could all occupy the same space granted there's no more than one of each type? I could live with something like that.
There was mention that around the Napoleonic Wars era, you can stack two like units (corps) with heavily diminished returns and three units (army) a hundred years later.

Scalding Coffee fucked around with this message at 18:20 on May 14, 2016

Scalding Coffee
Jun 26, 2006

You're already dead

Harmonia posted:

Ok there's this german video on youtube https://www.youtube.com/watch?v=H-VvGkRTieQ&t=621s

No way I'm gonna listen to that, but I've gathered from some forums that:

Civ VI will have less technologies, around 50, but it will be "compensated by some system they can't talk about yet."
Roads will form by caravans travelling trade routes
Engineer may build roads for your soldiers

We just need more info now, anyway I'm glad they let Ed Beach loose on this one.
The tech rate will be heavily influenced by availability of appropriate resources. Naval techs will take a long time if you are landlocked.

I hope populations will be mobile. No reason to suck it down while an artificial cooldown prevents a taken city from expanding.

Scalding Coffee
Jun 26, 2006

You're already dead

Perestroika posted:

Yeah, that ties in with one of their stated main goals. They want to move away from an game dynamic where there's basically one mathematically optimised ideal build/action order that will carry you to victory. They want to make sure there's much more variety between one round and the next, with your circumstances having a greater effect on your overall playstyle and development.

Another big thing from that interview was that they're planning to allow two units to stack per tile each. So armies will still need to maneuver around, but it's not quite as cramped anymore.
They did mention civilian units can merge with combat units for protective exploration. Support units should give new capabilities to the attached unit. That sounds like it won't interfere with having an actual corps of two like units halfway in the game.
Civilization is going to be caught up with Total War agent/general bonuses.

Scalding Coffee
Jun 26, 2006

You're already dead
No one can forget Civ4's release. Game was unplayable for like two patches.

Scalding Coffee
Jun 26, 2006

You're already dead

shadow puppet of a posted:

Have the Swiss been a civ? They should be. And Australia. Just have wireframe meshes to denote the absence of internationally-renown leadership. Lots of good unit types and building perks to make out of those two.

And grow a pair of balls Firaxis and add Tibet as well. You can't possibly be selling that many retail boxes into China to not make taking the hit worthwhile.
The Socialist party in China will never allow any more of their games in the country. I would imagine there would also be a "voluntary" recall of all their past games. Maybe improve their entitlement perks system of removing state-disapproved video games.

Scalding Coffee fucked around with this message at 20:38 on May 16, 2016

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Scalding Coffee
Jun 26, 2006

You're already dead
Partisans turn into saboteurs and act like siege units.


Peas and Rice posted:

I don't want to get pedantic, but you're referring to the Communist Party of China. There's no such thing as a Socialist party in China - just in Taiwan.
That is what they call themselves. Not like the CPC actually are.

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