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What specific niche are video games designed to fill? Is enjoyment and satisfaction a "niche" in life? That toaster analogy is pretty bad, I don't see why games would be appliance like any more than books or films. Different games are "in-between" a great many different things. There are games where you do nothing but explore an aesthetically pleasing simulation with no agenda, there are games where you follow hundreds of hours of written story, there are games where you repeat the same action over and over in rhythm with music. They have little in common besides their platform. There is no 50/50 easy way to categorise games as a halfway house between any particular things so long as they are as varied as they are. The medium is far more flexible than film or literature. If I had to try and splice it between two things, rather than art and appliance, it would be closer to art and intoxicant.
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# ¿ May 17, 2016 16:47 |
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# ¿ May 22, 2024 18:36 |