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Warmal
Aug 12, 2011

The Deku Tree dungeon really does a good job about teaching you the mechanics. It's especially needed since this is the first 3D Zelda game. Things were so new, and the design of the starting area really helps you move into this new world of adventure. My favourite part of the deku tree is that it utilizes the fact that the game has a new dimension by giving you a dungeon that is entirely vertical. That huge jump is so satisfying the first time you do it. Especially if you were unsure of how to progress before, or missed the first short jump.

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Warmal
Aug 12, 2011

It is certainly a question of why we had to break that curse, and the true nature of the monsters. I'm sure it's meant to test Link's courage, but what would have happened if he had failed? And then there is the mater of all the monsters. Later we see the forest taken over by Deku Scubs and Deku Babas, and the Kokiri hide out in their houses. But other than that we never really see anyone interact with any monsters, aside from one moment I can think of. Maybe they are just manifestations of darkness? I don't know.

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