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i played the first one a bit & the second one a bit and the combat was insanely boring. like Batman combat but instead of pressing a button to punch, youhave a clunky rts interface that you can click to switch between 3 different buffs to fight the three different in the game; big guy, small guy, swarm guy.
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# ¿ Jun 4, 2016 16:19 |
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# ¿ Apr 29, 2024 11:42 |
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not trying to troll, but when people say the world building and writing is good, + the design is good, the music is good. but nobdy is saying the combat + gameplay is good, then everything, imo, is probably actually bad.
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# ¿ Jun 5, 2016 13:07 |
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kiting...
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# ¿ Jun 5, 2016 13:13 |
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I was wrong. The Witcher 3 is good & now I have the plat. Hope combat is tighter in the next one, though.
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# ¿ Feb 10, 2017 00:37 |
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The fighting is okay, but what imo makes it the weak point of the game is just how repetitive it gets. There is a bunch of visually distinct, cool looking monsters with neat lore, but fighting them is very samey. The prep work in combat is good, but a lot of the really useful bombs and potions does stuff that limits monster abilities, like stopping regeneration, and magic abilities, and that is super useful, but it also makes fights duller to actually play out imo. Humans, flying monsters and golems+elemental+gargoyels have distinctly different combat moves & abilities, but once you've fought a few of each, combat is just really repetitive and takes up a lot of the game. Really good game imo, but more variety in monster moves & abilities + maybe more Witcher moves or potion effects that makes you do crazy stuff instead of preventing monsters doing crazy stuff would make the combat closer to being on par with the rest of the game. That's what I'm hoping for in a sequel.
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# ¿ Feb 10, 2017 02:28 |
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# ¿ Apr 29, 2024 11:42 |
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In order to not be too negative because it really is a great game, my fav line from the game that made me lol; Lambert: You had to kneel down to see that?
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# ¿ Feb 10, 2017 02:54 |