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Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS

qnqnx posted:

Airshots with rockets in Quake and Quake derived games, the Tribes blue plate special... generally hitting things in mid air with explosive projectiles

Especially when the explosive weapons have knock back, and you launch them into the air so they can't dodge.

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Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS

frank.club posted:

FEARs shotgun and penetrative spike gun

The railgun was sweet too.

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS

In Training posted:

Lol. I think one of the coolest subtle elements in a AAA western game I've ever seen is that thing in halo 2 (3?) where mics were proximity based so after you killed somebody if you were near their body they could tell you to gently caress off

Being able to hear enemy voice chat when you get real close is one of the best parts of ARMA and its spinoffs.

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS
Keeping a tough monster juggled in the air for almost the entire fight in FF13

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS

In Training posted:

My current favorite is blowing up a boss in Nuclear Throne

Sometimes you get such a good explosives shot that the game freezes and its Win

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS

In Training posted:

- peace offer gets accepted and you gain a bunch of new territory

When you finish integrating a PU

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS
The game is really really good except for the escort quest thats like the second or third quest in the game. But it gives you a good chance to look at most of the map from a good vantage point so thats cool.

Probably my only problem w/ the game is that the spells are real impressive looking but they take forever to charge so its a lot more fun to play a warrior or ranger than any of the magic classes. That's what your pawn is for, though

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS

rediscover posted:

like a 2d nuclear throne

:how:

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS

In Training posted:

someone could probably do it but with like every Roguelike game the run length is way too long. I think the reason NT is so godlike is that you can get to the last level in like 11 minutes and get there with a starting weapon basically. most games ive played are way too long and give you new crap way too slow

Yeah. I don't want a run length over 15 minutes if there's no saving

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS
Stunlocking an enemy into a wicked sick decapitation in the Surge

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS

Liquid Drink posted:

Anti goomba stomp; finding a sword in dungeon you just bought at the shop for all of your gold

This is my least favorite game feel

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS

Sharkopath posted:

I just used a shotgun on a cloneman in FEAR and he turned into red mist and when the mist cleared it was meat gibs everywhere and now thats all I want to do in FEAR.

FEAR owns

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS

extremebuff posted:

killing things in hyperlight drifter. causes this really short freezeframe and the death animations are really expressive, feels good when you're murdering a whole room and the action stops for just a split second each time you kill

When you clear a locked room and he does the flourish with the sword

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS
I was eating cream cheese wontons at work last week and thought of the calzone incident and almost choked to death.

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Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS

Dongicus posted:

Counter-strike

Throwing a molotov on the bomb when there's five seconds left and you deny the defuse

Usp 1 tap

Deag 1 tap

Ninja defuse, especially if you do it because they just forgot to look in the corners

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