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Trolls seem to be a waste for Chaos at least. They're the same tier you start to get your best line infantry and (iirc) loving wizards. Spawn are one tier up on a chain you want anyway they're not only endgame material but they fight to the death. Are Fell Bats useful beyond the early game? I suppose if the enemy masses siege units there's no way a matching number of Terrorgheists is cost-effective. Shumagorath fucked around with this message at 23:47 on Jun 8, 2016 |
# ¿ Jun 8, 2016 23:42 |
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# ¿ May 4, 2024 01:01 |
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Arglebargle III posted:What are people's opinions about chariots?
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# ¿ Jun 8, 2016 23:54 |
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Whatever VC garrison level gets you Crypt Horrors is worth more than whatever lovely army you could field for the same price. I just had that meager force prevail over a level 13 Dwarf lord when those Horrors held the line as the dire wolves and fell bats mobbed unit after unit until only 13 wolves remained. The dwarfs accepted peace. Meanwhile another stack of Chaos to the west met my smallest force in a heavily wooded area and though it cost me my Black Knights I managed to delay them long enough to have my Vampire lord take out most of their great weapons, my bats mob their marauders and my Crypt Horrors break their trolls over and over. The trees kept their horses trapped and drained them of ammunition against piles of living corpses. As everything began to crumble around me I mobbed their wizard with everything that could still run and their army shattered soon after. Now I can focus on my last two fronts: Grimgor + Waaagh sieging the gateway to the badlands and Archaon + Sarthorel to the north, the latter having razed Kislev and sent their small warband fleeing. Relief is coming south to beat back the Orcs as my dwarven allies finally muster to take back what they conqured from the greenskins. Archaon and Sarthorel are pinched between Mannfred and Gunther the Scarred, their armies of monsters ready to swoop down on their siege equipment and route their already dying giants. Mannfred and Sofia will pull the Everchosen's life force from his body. My upkeep is draining quickly but I know few will survive to be paid when this is over. Best Total War game yet. (What's hosed up is the autoresolve for Archaon/Sarth says I have very low to near-zero chance to win depending on who initiates and against whom, but of course they added back reinforcement on the march in this game which is total bullshit. Otherwise it'd be an easy divide and conquer.) Shumagorath fucked around with this message at 05:19 on Jun 10, 2016 |
# ¿ Jun 10, 2016 05:15 |
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How does overcast work? I once saw a Chaos sorcerer lord poof out of existence but I've never managed to overcast with anyone despite spamming Invocation at near-zero winds.
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# ¿ Jun 10, 2016 05:21 |
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What kind of sustained attack do I need to dislodge Hellcannon crew? I have Archaon and Sarthorel reinforcing each other with about ten cannons total and if I take those off the field with bats / wolves / vargs the battle is mine.Rakthar posted:For anyone considering a VC or Empire campaign, try the conquer anywhere mod. The ability to expand to useful places pretty much fixed their campaigns for me. Shumagorath fucked around with this message at 23:19 on Jun 10, 2016 |
# ¿ Jun 10, 2016 23:08 |
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Do the Chaos invasions end? I'm at the end of turn 113 and have soundly thumped the first wave with all the legendary lords but Sigvald is already back with a full stack. I'm playing as Vampires and ALLIED with the goddamn Empire now. They and Bretonnia are the 2nd and 3rd most powerful factions and I have to wipe them out before I can win. Worse still my northern border is now Kislev so I'm taking the heat from the invasions first. Kholek also got dropped by a lone Ostmark witch hunter Shumagorath fucked around with this message at 03:17 on Jun 11, 2016 |
# ¿ Jun 11, 2016 02:51 |
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Aurubin posted:Once Archaeon dies the first time I think it's a finite amount of reinforcement or a full stack was off somewhere you couldn't see and replaced their lord with Sigvald. There's a preference set on Archaeon, Kholek, and Sigvald if they can replace the generic lord leading the horde. Once you've killed off all the stacks you get a message about how it's over, no more chaos corruption mechanic and everyone goes back to hating each other. Now if only I could kill this lone Varg sorcerer by save-scumming but nope your save stores the RNG. It's also nice that Bretonnia might start hating the Empire again so I can get them into a war on two fronts.
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# ¿ Jun 11, 2016 03:15 |
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Once the Warriors of Chaos are gone how tedious would it be to run through the north in raiding stance sack-razing so I never have to see another nordling again? Can't be worse than the three laps I had to do as Chaos.
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# ¿ Jun 11, 2016 03:25 |
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Fresh Shesh Besh posted:Do something different and do things in a different order every time you save scum you'll get some new odds.
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# ¿ Jun 11, 2016 03:51 |
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William Bear posted:Would the regen from Sigvald's Auric Armor and a Seed of Rebirth stack? If so, I can't imagine what could kill him short of massed steam tank volleys.
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# ¿ Jun 11, 2016 05:00 |
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Ilustforponydeath posted:I can't for the life of me read Heinrich Kemmler in any other way than Heinrich Himmler.
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# ¿ Jun 11, 2016 20:23 |
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Ravenfood posted:Note to VC-playing folks: rush the Empire, because trying to press west to kill them while the Dwarves start kicking rear end up and down the southeast and the End Time hordes are pouring in from the north is...difficult, to say the least. Plus the fuckers keep confederating my allies away: both the Empire and Dwarves stole an ally of mine by confederating them. They're now Str. 1 and 2, with several more provinces than me, effectively surrounding me, and the AI End Times hordes keep knocking on my door anyway. Its alright, von Carstein is the true Emperor and the way to show that is to lead the charge against the Chaos hordes. I just wish Raise Dead wasn't hosed on my campaign. Also make peace with Varl and Skaeling once Chaos is gone so you give the Empire something else to think about in the north. Angry Lobster posted:VC's need much more time consolidating their territory due to their campaign mechanics, it's tedious as hell. Shumagorath fucked around with this message at 01:09 on Jun 12, 2016 |
# ¿ Jun 12, 2016 00:59 |
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gently caress me Kharak Hirn are dumb. I raze the poo poo out of Kharak Izor for them whom they've been at war with the entire game and set the coordination target to finish them off at their last settlement? What do they do? Sprint in the opposite direction through corruption to fight the loving Varg or something.
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# ¿ Jun 12, 2016 02:27 |
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I think I'm burnt out on Vampires and ready to give this game a rest. The Empire and Bretonnia both paid hefty sums for peace but both of their kingdoms are still huge (Bretonnia is all the way down the west coast minus one Estalia province). Not sure I want to run another hundred turns like I did with Chaos, and the sad thing is because Altdorf still stands I don't even get a Short Victory.Archonex posted:Clearly the Varg have been assholes to them.
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# ¿ Jun 12, 2016 03:35 |
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From several pages back the autoresolve codes is basically skewed from the Rome 2 days where sieging with elephants would guarantee the unit was wiped out. Now scale that to single-man units. If you're having trouble on the field try playing in slo-mo until all your units are engaged. It'll help you avoid situations where the enemy routes and your soldiers stand idle. The overhead map (scroll all the way out) is also good for stuff like forest maps where it's hard to see what's going on. Coolguye posted:autoresolve tends to dislike big guys for whatever reason right now - during my most recent empire win i literally never fought on the battlefield outside of one quest mission, because bringing up massive manwalls of swords, spears, and crossbows was just more effective. Shumagorath fucked around with this message at 04:34 on Jun 12, 2016 |
# ¿ Jun 12, 2016 04:31 |
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natetimm posted:Killing other vamp generals and lords with a bunch of vargheists after their dumb chaff wades in and then dissolves is pretty fun.
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# ¿ Jun 12, 2016 16:03 |
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I would pay money for a mod that lets you ruin all but one Varg / Skaeling settlement at the click of a button. Not to reduce the difficulty but for laughs.
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# ¿ Jun 12, 2016 16:20 |
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Turns out if you rebuild ruins you don't get the achievement for occupying somewhere i.e. Kislev as VC after Chaos burns it to the ground.
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# ¿ Jun 12, 2016 17:41 |
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Kanos posted:I'm pretty sure the way things are statted now, Chaos Knights with Lances are roughly equivalent to Grail Knights.
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# ¿ Jun 12, 2016 19:10 |
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Has the Black Coach been tested for whether or not its gimmick works? I can finally build one after shuffling everything around in Eastern Sylvania but I don't know if it's worth it.
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# ¿ Jun 12, 2016 19:42 |
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His intro from the narrator even says as much.
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# ¿ Jun 12, 2016 20:12 |
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Is there a hero/lord respec mod yet? Can't find one in the workshop but I feel kinda silly kitting Mannfred out for melee when I miss out on Bjuna/Years.terrorist ambulance posted:It's very annoying when your faction leader picks up traits like "harsh" and "unjust". Faction-wide public order penalty in all provinces that you cannot remove unless you don't use your legendary lord.
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# ¿ Jun 12, 2016 21:08 |
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Third World Reggin posted:grimgor too good and most mounts that fly for mages are for position not combat
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# ¿ Jun 13, 2016 00:06 |
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Xae posted:Grimgor is asinine because he has stupid amounts of weapon damage, armor piercing and almost every attack animation he has results in an AoE Stun. edit: I also had a single level 2 dwarf lord and a seriously-depleted unit of quarrelers attack my half-strength base level Orc garrison. I mobbed the lord with everything I had then sandwiched the quarreler unit with goblin spears and he only JUST broke as my first goblin spear unit broke off. Lords in this game cut both ways. Shumagorath fucked around with this message at 02:48 on Jun 13, 2016 |
# ¿ Jun 13, 2016 02:39 |
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wiegieman posted:I've found that Vargulf leadership literally does not matter because they win every fight they're in unless it's elite dedicated anti large like demigryph helberds or something. And it regens as long as it isn't crumbling.
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# ¿ Jun 14, 2016 05:44 |
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As VC I have a pretty good mix between armies but the Monster armies (even the non Mannfred+Dragon one) feel like easy mode compared to the Wraith-heavy army where I need to actually use my brain to win. On the other hand Drakenhof is the only province I've been able to build the full tech tree for Varghulf + Terrorgheist and have anything else going on. Wraiths I can stand up as easily as Graveguard if I plan for them, but then again I can get loving Crypt Horrors out of even a minor region. Deified Data posted:So are there just some settlements that can't be awakened? The first city I came across I was able to sack and then awaken, but the next Varg city I found only let me sack. Shumagorath fucked around with this message at 06:04 on Jun 14, 2016 |
# ¿ Jun 14, 2016 06:01 |
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In my co-op game as Greenskins I razed Kharaz-a-Karak instead of occupying it, then occupied it anyway. Someone convince me that was the proper Orky thing to do and not just incredibly inattentive. I've still severely outplayed them anyway despite a cheating 2v1 attack they tried where Grimgor somehow didn't reinforce. Can Orcs not reinforce when mustering, even in a town? (Oh and of course the dorfs saved themselves at the last second by confederating with a faction four times their own size.) McGavin posted:Well, the bonuses stack to become absurd, but that's more of a late game thing. Shumagorath fucked around with this message at 04:25 on Jun 15, 2016 |
# ¿ Jun 15, 2016 04:13 |
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Wafflecopper posted:The blue ability tree for generals contains the lightning strike ability, which allows them to force a battle with no reinforcements for either side.
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# ¿ Jun 15, 2016 23:43 |
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wiegieman posted:Always kill Zhufbar if you're VCs, they end up confederating with Dwarfs and you have to kill Dwarfs eventually.
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# ¿ Jun 15, 2016 23:56 |
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Deified Data posted:Chaos just isn't clicking. Even during the rare battles that I actually bother to resolve manually none of their units are standing out to me as fun to use. Their beginning is tedious and a pain to restart when you inevitably gently caress something up. The farthest I've made it was turn 100 or so, when Sarthorael spawns, and I had only just started fighting Kislev. I have a premonition. 90% of the fights past that point will be autoresolved siege after autoresolved siege. My enemies will dance around me tauntingly, resettling ruins behind my back as I slowly run out of cities to sack and eventually wither. Chaos is the man-for-man strength and discipline of Rome in Attila's horde. It took me 260 turns to win a long campaign and quite honestly I wasn't enjoying their endgame nearly as much as I am VC's at ~180. I was auto-resolving and just building new giants because I had nowhere else to spend money. xthetenth posted:Is there a chaos invasion after the one when the first movie plays? I'm wondering if we managed to knock the scripting off track by assassinating Archaon before that happened.
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# ¿ Jun 16, 2016 05:55 |
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xthetenth posted:gently caress. I was hoping that because it triggered at turn 61 it wasn't soon enough yet, I really wanted to try my orcs against them but my friend's VCs have devoured all but one stack.
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# ¿ Jun 16, 2016 06:40 |
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Finally beat the Empire in my VC campaign and the Varg were nice enough to wreck my Mousillon(?) allies so I could take over all of Reikland. Now it's just a Bretonnia mop-up. Kind of disappointed that I never saw a steam tank.
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# ¿ Jun 16, 2016 20:13 |
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Ice Fist posted:The game is better than the other TWs even with those flaws.
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# ¿ Jun 17, 2016 00:07 |
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http://steamcommunity.com/sharedfiles/filedetails/?id=701170286 Great mod for anyone who's sick of Varg and Skaeling pumping out full stacks of max-veterancy units in a couple of turns. I decided to cleanse the north and while I was able to beat Varg down just fine Skaeling raided one ally too many and next thing I knew was charging back south to replenish units and trying not to get mobbed by horses. I installed the mod and instantly those stacks got cut in half with the hit it puts on their economy. It also caps their recruitment at bronze-3; no idea if they get experience for doing absolutely nothing.
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# ¿ Jun 18, 2016 01:05 |
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Done my VC campaign and not a turn too soon (237, 32k per turn). I might have taken even longer if Mousillon hadn't YOLO'd it and dragged me into war with Bretonnia early. I managed to wipe both the French and all the Norscans off the map at the same time but apparently the Border Princes weren't happy about it and declared war on everyone under five feet tall, leading to all the remaining dwarf factions fighting them and the Greenskins agreeing to become my vassals. Oh, and if you're curious I only managed to recruit a Black Coach by getting lucky with Raise Dead in a province that must have been ankle-deep in blood. Anyone who thinks Shogun 2 was more fun than this needs to wash their kimono. DiHK posted:Seriously, as Chaos I got so pissed at them that I went on a crusade to kill them all with my 2 stacks. 40 turns later I'm about to surrounded by 4 Varg stacks, Lord of Change's stack, and loving Karl Franz. Deified Data posted:I would like a mod that reduces the AI's inclination to wall their cities - balance it somehow. More expensive walls for the player, bigger garrisons for the enemy. Just give me more actual fights on open ground. Playing Siege Autoresolve Simulator 2016 as Chaos is getting really, really old. I've never been more autoresolve-happy as I've been on this campaign, between subduing Horsca and having to attack every settlement twice to sack/raze it. I do not like Chaos on the strategic layer and I don't really know if I like them in battle because 100+ turns in I don't really know how they play. WHAT A GOOD DOG posted:Hahaha that's outstanding. I remember one time I was playing as Empire and went south to gently caress up Brettonia and get green wit it. Along the way I got hit up for a trade agreement by Averheim, and they had cleared out and occupied all the vampire counts' territory except for Essen by like turn 50. Thank youuuuu. Shumagorath fucked around with this message at 08:12 on Jun 18, 2016 |
# ¿ Jun 18, 2016 07:44 |
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Mans posted:
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# ¿ Jun 18, 2016 16:56 |
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Ice Fist posted:How is this many stacks even possible in a vanilla game without just going bankrupt?
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# ¿ Jun 18, 2016 21:15 |
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Flakey posted:From a few pages back, but this seems relevant:
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# ¿ Jun 18, 2016 21:24 |
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Wafflecopper posted:The AI uses cavalry effectively! (Chaos starts out fun but it's a stupid grind for the back third.)
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# ¿ Jun 19, 2016 13:44 |
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# ¿ May 4, 2024 01:01 |
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Also how are people winning VC long at turn 80? poo poo took me 200+.
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# ¿ Jun 19, 2016 14:04 |