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Syndlig posted:Big settlement effortpost incoming Was thinking of getting back into fallout 4 soon and this was a great post. Are there any good weapon overhauls, survival mode overhauls or gameplay overhauls that are worth looking into by now? the only real gameplay mod I had was the armorsmith extended just so I could wear different looking outfits without weakening myself.
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# ¿ Jun 26, 2016 06:17 |
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# ¿ May 15, 2024 23:56 |
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I'm interested in trying one of the green wasteland mods the next time I start a playthrough, for a bit less barren desert look and more chernobyl look. https://www.youtube.com/watch?v=CQ6PrJK4Cd8 Any of them have major performance hits or problems?
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# ¿ Jul 24, 2016 17:18 |
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The last time I played was before any DLC or construction kit came out, are there any good gun/enemy/settlement/skill/general gameplay overhauls that are worth looking into for a new playthrough that have come out ever since the construction kit was made available?
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# ¿ Nov 16, 2016 11:50 |
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Mystic Stylez posted:Is a modless playthrough recommended for a first run? It's probably one of their best on-release titles so far, you shouldn't need to go crazy on mods on the first playthrough and can just add them on as you find small annoyances or things you feel could be improved.
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# ¿ Nov 25, 2016 05:28 |
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The dialogue mod and the mod that let's you wear any armor piece combination for maximum dressup without sacrificing your defenses were the main mods I used early after release.
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# ¿ Nov 25, 2016 15:43 |
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Any good mods come out lately or about to come out? was thinking of pouring over the mods available now and making a install.
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# ¿ Feb 5, 2017 10:28 |
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There any mods out that make scrapping a settlement of resources fast and not time consuming? I've cleaned all of them up on my first plays I don't want to do it again. Basically something similar to the scrapall command but without the potential bugs of scrapping doors and stuff like that. And anything for improving enemy raids of settlements either to make them better or not appear in the middle of your town behind the walls?
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# ¿ Feb 7, 2017 08:04 |
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On Horizon talk, is it not possible to just buy the ammo you need or craft/luck perk more ammo and would laser weapons not have enough ammo? I do feel like in vanilla fallout4 after a certain point there wasn't any reason not to use your combat rifle and combat shotgun and regular or laser sniper rifle and pipes quickly became obsolete trash, so I can kind of get behind your godly guns being for special occasions and balancing the gameplay around the pipe guns. Although in practice it probably mostly means full auto weapons are even worse and one shot one kill weapons are still great. I think it might be a interesting mod to try when I try fallout 4 again. Ra Ra Rasputin fucked around with this message at 09:26 on Feb 9, 2017 |
# ¿ Feb 9, 2017 09:19 |
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Zore posted:No, not really. It takes the scacity thing really seriously, I wasn't joking when I said I killed 20 raiders and the most exciting chest in the place had 4 .45 bullets, a bandage and some antibiotics. Maybe Horizon combined with a ammo crafting mod if one exists would be just about right? Those that played Horizon, do they like the scarcity or does it feel limiting in your options?
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# ¿ Feb 9, 2017 10:44 |
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Kimsemus posted:I'm thinking of restarting my playthrough with Horizon, since y'all are talking about it a bunch, are there some good mods that complement it? I got the same question as this guy, last time I played fallout 4 the creation kit had not come out yet, whats the list of "must have" changes and additions? last time I played I only had some minor graphical changes and the armorsmith mod that let you layer and improve the otherwise weak clothes for better dressup.
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# ¿ Mar 11, 2017 19:56 |
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Going to get back into fallout 4 and looking for what the must-have mods are these days, is there a recommended list besides the nexus top 100 I can browse? Here is what I'm going with so far, tell me if I'm missing something obvious or I'm dumb for taking one of these. Horizon Unofficial patch. Vivid landscapes and other vivids. Full dialogue interface Def UI Sim Settlement Immersive Vendors Armorsmith Truestorms Legendary Overhaul. Coming from oblivion and skyrim this list feels really short, what crazy stuff am I missing that might improve my game? Also, is the script extender necessary? Ra Ra Rasputin fucked around with this message at 08:49 on Mar 18, 2017 |
# ¿ Mar 18, 2017 07:03 |
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Is Fallout 4 - Texture Optimization Project worth getting if I'm already getting Vivid landscapes and Faraway area reform or would they not work well together?
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# ¿ Mar 18, 2017 10:15 |
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staberind posted:http://www.nexusmods.com/fallout4/mods/22823/ M150.
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# ¿ Mar 19, 2017 04:18 |
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Got a playthrough of Horizon going, after a bit of the early missions and preparing settlements I realized I was basically on a clock before I died from full rads from just eating and drinking and made the long journey to diamond city. Made it across a bridge while being shot at by raiders from both sides and made it to diamond city during a radstorm with 90% of my healthbar red and 18 HP left with no healing items left, spent 710 of the 740 caps I made just going to the doctor. Are doctors going to be my main way to cure rads? are all the empty or damaged stimpacks just junk items or is there a recipe somewhere to fix them up?
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# ¿ Mar 21, 2017 23:13 |
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My settlements seem to display 999 defense in the workshop for some reason, is that a known bug in vanilla or modded fallout? only settlement related mods I have are sim settlement/place anywhere/better warnings for settlements.
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# ¿ Mar 24, 2017 00:28 |
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What are peoples thoughts playing with the legendary overhaul mod? http://www.nexusmods.com/fallout4/mods/22420/ The first legendary I got is a pistol that summons a couple wolves at people, it shoots wolves. I'm not sure what to think of the mod so far.
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# ¿ Mar 25, 2017 02:17 |
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I can't tell much of a difference with the animals, but the ghouls look great, they have that certain hard to describe look about them where they look messed up and off from a distance but you want to take a closer look to see the details of how they are messed up, like a face that looks weird from a distance but upclose it's a squirming mass of maggots in the shape of a face, that sort of thing. I'm sure there is a word for it or a name for the style but I'm drawing a blank.
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# ¿ Mar 26, 2017 06:56 |
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That's some good work on the skins, would they be more or less performance friendly since you say you optimized them a bit better then the default ones?
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# ¿ Mar 30, 2017 05:02 |
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Edit: found a solution to my problem, turns out if your grenades are swapped out it can bug out everything else somehow. On another note, does anyone use any of the green wasteland mods and recommend any? Ra Ra Rasputin fucked around with this message at 17:21 on Apr 8, 2017 |
# ¿ Apr 8, 2017 15:26 |
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Odd request for a mod here if anyone has heard of something like this, I find in bethesda games I tend to get weighed down with valuable items that weigh 0.1 until I'm carrying 20 lbs of it, is there any mod that either shows the weight or combined weight at a quick glance in the inventory, or a mod that shows me how much weight in each category I am carrying like something to tell me I am carrying 100 lbs of items in the aid category.
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# ¿ Apr 10, 2017 01:25 |
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On Horizon talk, I been playing it the past week and what I like compared to vanilla is he seems to of fixed the obvious oversights in how certain valuable items were thrown at you faster then you can use them, like in vanilla by the time you leave sanctuary you'd probably be level 20 with unlimited free water and caps for selling it. Some of the things that are changed in Horizon: Healing is rare and valuable and first aid kits only usually have some of the materials for crafting healing with actual healing items being extremely rare. Bobbypins don't show up in the firstaid kits either, I'm hovering in the 10ish bobbypin range constantly and it's the first time I'm considering taking the final lockpicking perk so that all my bobbypins can go towards crafting healing items. Purified water is much harder to get started requiring buying or finding filters and you seem to be limited to 2 bottles per settlement per day and it requires liquid fuel to keep the machines running, but you can access that water in any settlement you built his storage system for it in. Cloth is actually kinda hard to get a hold of, pre-war money and cigs don't salvage into cloth anymore so you can't make a bed out of 2 cigarettes and a dollar anymore, a lot of materials got their salvage changed to make it so some of the valuable materials don't just quickly stockpile into the hundreds like in vanilla. Rads are pretty scary and the red health tends to stick around for awhile until you make it back to a doctor and have a few hundred caps to spare. Ammo is pretty scarce until you get scrounger ranked up a bit and look in every little container and even then, though it comes with the downside of getting the ammo for full auto weapons being a far off dream, although he bumped up the full auto damage to compensate. Perks overhauled and the majority of big damage boosts are removed and the gameplay is more easily balanced around that instead of the variance of having to balance for the guy with no damage perks or 100-150% damage boosts. Alexander DeLarge posted:Here's my recommended mods for a super immersive, fairly lightweight Horizon playthrough
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# ¿ Apr 14, 2017 04:02 |
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For those who have played with raiders of the commonwealth anyone have anything positive or negative to say about it?
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# ¿ Apr 17, 2017 04:06 |
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CascadeBeta posted:What's a good stat spread for a horizon playthrough? You get a extra 7 stats to begin with to compensate for the slower leveling, I personally always go 6 charisma to start on any character because I get into settlement building and you can pretty quickly max out the vendor prices. Luck seems very good in Horizon, I started investing more into it, it's both good for scavenging the occasional extra bullet from random lockers and desks and being able to conserve ammo by buffing up your vat's crits to blow away somethings weak spot with a single bullet, I can't even figure out where a mirelurk hunters "head" is supposed to even be without vats. He also added some crit chance perks for outside of vats which late game could make full auto weapons pretty good. I got the technologist perk in perception, so far the junk items you get from killing synths or looting machines from the first few points are pretty good at getting rarer materials like circuitry, copper, gears and the later point perks suggest fancier items and you do need lots of circuitry for settlement defense or crafting certain things. Agility was my dump stat with 1 point, but I could see a melee heavier build wanting to grab blitz, or just going 5 for the faster AP regen and more AP for sprinting. A couple points in hunting and survival in endurance makes life easier. I went high int myself, but that could be scaled back into doing heavy luck. I went 2 in heavyback to still run while overweight, but the guy has some crafting options that can more then deal with any carry weight problems if you feel like going down that route. Ra Ra Rasputin fucked around with this message at 20:10 on Apr 19, 2017 |
# ¿ Apr 19, 2017 19:20 |
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I'd say with Horizon power armor is right now a bit useless just because of carry capacity changes, the mod maker is looking into it, but right now if you use pocketed armor which he buffed you'll carry less in the power armor then outside of it and that's not even including one of the systems he added to massively increase your carry weight that doesn't right now work in armor.
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# ¿ May 1, 2017 13:30 |
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Friend recently went looking at modlists for fallout4, is there a wabbajack pack that is rated higher then the rest? believe he tried to download either magnus or enhanced edition and it failed to install on the final mod.
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# ¿ Apr 15, 2022 21:57 |
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My friend went with Magnum Opus, right away he could tell it was a good modpack because at character creation it had so many butt sliders and nipple sliders they couldn't fit on the screen without scrolling way down.
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# ¿ Apr 17, 2022 16:57 |
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So, the TV show seems to of made people really interested in the vidja game, not to mention the nexus crashing.
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# ¿ Apr 23, 2024 14:31 |
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# ¿ May 15, 2024 23:56 |
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I think in a few months when the update issues are fixed I should give a modpack fallout4 playthrough a try and actually play the DLC I bought but never played, what are some of the mods or modpacks that extend the early game scarcity and survival and make combat slightly more fun with less bullet sponges and aimbot AI shooting you the instant you peek your head out of cover?
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# ¿ Apr 29, 2024 04:08 |