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Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
I didn't think "haunted house simulator" would be so literal, but that really seems to be the aim of this whole enterprise. Just, like, Spooky's House of Jump Scares. Not sure why the battery life is such a concern.

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Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
It also raises a question some of the other war FPSs with multiple protagonists raised - if at the end of the level you're going to get killed in a cutscene, why is it still a game over when you get killed with enemy bullets two feet before the end of the level?

I don't know if it would be better or worse if the game just advanced from level to level when you died, as long as you still had to find all the fragments to unlock the last level.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
This level had some pretty neat visuals, between the ghosts of protagonists past and the infinity of ghost cats. It's... nice that they didn't make the last level a letdown? I guess?

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