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Who was the biggest war criminal of Killzone 2?
Rico
Sev
Visari
Blind Sally
Killzone 1
Crow, update PoP2008
View Results
 
  • Locked thread
Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry

FoolyCharged posted:

Like the fact that Rico is :airquote:On their side:airquote:?

The next chapter might actually provide video and photographic evidence of Rico betraying us as he takes one of our team's members out. Or... wait, not the next chapter. But its coming...

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CJacobs
Apr 17, 2011

Reach for the moon!
I dunno about Rico, but there sure has been a lot of friendly fire from Natko in this one so far!

Alavaria
Apr 3, 2009

FoolyCharged posted:

Like the fact that Rico is :airquote:On their side:airquote:?
Well "not for long" except I'm sure he'll survive to cause trouble another day...

White Coke
May 29, 2015
Blind Sally: Googol
nine-gear crow: Googolplex

Alright, wrap it up gentlemen and buy me my new avatar.

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Having no idea how much longer this game goes, I'm gonna guess...

Blind Sally: 30
nine-gear crow: 48

Kinfolk910
Nov 5, 2010
Voting 40 for Sally and 50 for Crow.

JamieTheD
Nov 4, 2011

LPer, Reviewer, Mad Welshman

(Yes, that's a self portrait)

Apep727 posted:

I want to say that Orlock might be more in the mold of "officer and a gentleman" - there's a proper way to fight a war, and that's head-on, in the open, with both parties fully aware of the other. As much as he intends to wipe out the ISA, he wants to give them a chance to die with some dignity.

Stahl, on the other hand, is all about results. Doesn't matter what methods you use - lies, tricks, nuclear/chemical/bio-weapons - as long as it leads to victory, it's acceptable.

I think what we're looking at here, with Orlock, is Prussian. He has a duelling scar, and is somewhat proud of it (a "Schmisse".) He is very much a fan of conventional tactics, traditional values, and likes his victories certain. Meanwhile, Stahl is... More pragmatic. One might say "Ahead of the times."

...Or, y'know, we could just get the :godwin: out the way right god-drat now.

Apep727
Jun 18, 2016

JamieTheD posted:

I think what we're looking at here, with Orlock, is Prussian. He has a duelling scar, and is somewhat proud of it (a "Schmisse".) He is very much a fan of conventional tactics, traditional values, and likes his victories certain. Meanwhile, Stahl is... More pragmatic. One might say "Ahead of the times."

...Or, y'know, we could just get the :godwin: out the way right god-drat now.

Wow, I totally missed that. Huh.

As for the second thing, didn't we push that way, way back at the beginning of the first game? I mean, has there ever been any doubt that the general plot-outline of Killzone has always been "World War II IN SPACE"?

Shei-kun
Dec 2, 2011

Screw you, physics!
I'm not going to vote for a specific number so much as a ratio.

Crow will die at least twice as many times as Blind Sally.

chiasaur11
Oct 22, 2012



Apep727 posted:

Wow, I totally missed that. Huh.

As for the second thing, didn't we push that way, way back at the beginning of the first game? I mean, has there ever been any doubt that the general plot-outline of Killzone has always been "World War II IN SPACE"?

Only the Allies are massively incompetent jackasses, yes.

It's impressive that the Hellghast haven't had anyone come up with the actual winning strategy, of course.

Do Stahl's plan... only without the murder.

Now you have several thousand POWs you can use as leverage to get whatever you want from Earth and Vekta. Kill them all, and you're going to keep getting "special deliveries" right on your doorstop, because you are obviously psycho fuckwads who can't be trusted with a stick of gum, let alone a planet. Next time, you'll probably just get hammered by rods from the gods, since you're doing such a good job of showing that you aren't really people, pre-emptively justifying whatever atrocities your enemies want to inflict on you.

Meanwhile, you take hostages, you're going to be able to sell Poor Wronged Helghan. Tell Earth you were cleaning up your act, honest, but those Vektans, boy, they just wanted revenge, sending these poor ignorant souls to die for it. You put on a good face, you play nice for a few years...

And then you try to murder everyone again, because you're Space Nazis, and that's what you do. But this time you at least get some breathing room to get something together after, you know, nuking your own population centers and heavily damaging your army, which is centered around stupidly giant robots that can only be used on planet.

Saitorr
Dec 23, 2008

YES THE CARPET MATCHES THE DRAPES IN BOTH COLOR AND LENGTH
The problem is, no matter what your plans are they'll always be foiled by Lieutenant Richard Winters.

Sally
Jan 9, 2007


Don't post Small Dash!

Apep727 posted:

Orlock is the kind of guy who'd punch you in the face if you insult him at a bar; Stahl's the kind who'll follow you into the restroom and bash your head against the wall while your fly's down.

But this is all just based on what we've seen so far, so I could be totally wrong.

Actually, this is a surprisingly accurate prediction. But, uh, don't take my word for it. You'll see it play out.

Anyways, next video is done. I'm working on the post itself right now. Consider this last call for anyone who wants in on the death count contest. I'm not going to count obvious joke guesses. I need actual numbers.

skullhead tethyis
Dec 30, 2015
concentrating the wisdom of crowds says:
blind sally:20 nine gear crow:36
either a dumb managerial truism will be bankrupted or Crow will!

Sally
Jan 9, 2007


Don't post Small Dash!

Alavaria posted:

It wouldn't surprise me if they had actually run dry, they seem to have all sorts of problems by this point in the war.

All I can say with regards to this topic, is that the player (as Sevchenko) actually runs dry a gun battery on the New Sun part way through the Cruiser mission in Killzone 2. It wouldn't surprise me if they actually were running low on certain types of ammunition. Also, its big gently caress of space laser is mounted on the front of the ship, so while the cruisers can aim straight down and literally glass the planet's surface, they can't hit the MAWLR while in the atmosphere without crashing--needs to be done from orbit.

White Coke posted:

So why don't anyone in the ISA need gas masks on Helgan? Or did the Helghast already clean up their atmosphere?

Technically the Helghast don't need to wear gas masks anymore, either. According to lore, the atmosphere has been cleaned to the point that wearing the gas masks is largely symbolic at this point. I mean, it's not perfect. It's my understanding that you'll still suffer some lung problems if you're breathing in the air for years on end, but of course the ISA plan didn't involve them occupying Helghan, so none of the ISA were issued masks.

Octatonic
Sep 7, 2010

Sure, say "things" about "backstory", Sally. That's all fine and good, but we all know the real reason the ISA don't need gas masks because they're the protagonists. You see, once upon a time, a hollywood guy read that a psychologist said that you need to see a character's face in order to empathize with them better.

e: Moreover the Helgan face masks are there to depersonalize and anonymize them. They aren't people, but faceless bodies for the player to pile up :getin:

Octatonic fucked around with this message at 03:20 on Aug 5, 2016

White Coke
May 29, 2015
Okay, here's my not-a-joke prediction: Sally: 41, Crow: 51.

Alavaria
Apr 3, 2009
It would've been interesting (given the starting sequence) if you had some elite helgan who is too used to having a mask and they freak out if it gets damaged, even if perhaps they don't NEED the filter anymore..

hlwss
Nov 12, 2007

White Coke posted:

Okay, here's my not-a-joke prediction: Sally: 41, Crow: 51.

Sally:42 Crow:52

Sally
Jan 9, 2007


Don't post Small Dash!






It's actually less than six months, as we aren't quite caught up to the first chapter's timeline. Anyways, in all that time, Stahl and Orlock are still arguing.



Orlock's assault only succeeded in pushing the remaining ISA forces underground. Narville, Sev, and perhaps even Rico, are all safe and sound, hidden somewhere on Helghan.



Meanwhile, Stahl has developed weapon prototypes with irradiated petrusite but is refusing to turn it over to his planet's governing body. Fortunately for him, he has enough political clout that they really can't force his hand. Much to Orlock's chagrin, they have to play nice with Stalh or he's literally going to take his toys and go home.



It's at this point that the Helghast Senate does something. This is Senator Kuisma. According to the game's novelization, Killzone: Ascendancy he is an actual pedophile. He comes out in support of Stahl in this scene, not because he actually likes Stahl, but because he's being blackmailed. This is very telling about how Stahl is viewed by the Senate. They think he's so dangerous and unpredictable that the only person willing to support him is a blackmailed pedophile. (I will say, I could have done without knowing that little detail about Kuisma--thanks Sam Bradbury, author of the smash hit Killzone: Ascendancy).



This is Senator Gunsteling. He's old, cranky, and hates Stahl with a passion. He is the most vocal supporter of Orlock but is the first to cave in to Stahl's bluff, so he's ultimately a pragmatic leader. Anyways, Stahl still refuses to give up his petrusite weapons, but he gives an ominous warning about a broadcast he's about to make in two days that will change the senate's mind about who should be leader.

If you'll remember back to our opening chapter, Sev, Natko, and Rico, while in disguise, interrupt Stahl as he's about to broadcast Captain Narville's execution to the Helghast nation. So however our heroes get to that point, we're still two days away.



Meanwhile, in a creepy space jungle--



---the ISA are now subsisting on electrical space spiders.

Hey, CJacobs!! :haw:



Also, this grunt right here looks surprisingly similar to the ISA general who was in contact with Narville in the last chapter:



It may just be a case of similar character models, but I like to think that he survived and is now getting by on foot because Narville commands the ISA ground forces on Helghan.



And here we meet Dusty, I mean, Kowalski. He's an ISA recon soldier with a massive beard. Seriously, I don't think that's regulation. Anyways, Kowalski is notable for being Dante Garza's original character model. If you take a look at the 2007 E3 trailer, you can see "Kowalski-Garza" sitting in real Garza's position on the Blood Meridian Intruder--he even speaks in Garza's voice: https://www.youtube.com/watch?v=dDMBWRlctQY

It's a little thing, but Guerrilla clearly put enough work into the character that they wanted to see him get used somewhere. Anyways, he's here to tutor us on the finer points of stealth in a Killzone game. We only need to use stealth for this mission, but hey. The longer we can keep up the faux-stealth the easier it will be to get through the level. Otherwise, we'll be swarmed by Helghast.



This scene is really just to show that the ISA aren't doing too great. It's cold, the food sucks, people are sad, and there's constant tension that the Helgast might find them. Speaking of sad, though, here's Narville trying to cheer up Hooper. I snapped this shot so crow could finally look at that patch on Narville's shoulder. It isn't very high resolution. I think it's either a skull in a Helghast helment or a robot penis. Can't tell for sure.

Also, this:



I couldn't help myself. Here's the template if anyone else wants to get in on the Sad Hooper meme experience:





Moving right along, welcome to the Kaznan Jungle. This is one of the first times we've truly been able to see Helghan in its natural state. This jungle is like something out of a nightmare--or the bottom of the sea. A lot of the plants like look like they could either be sessile insects or terrestrial coral. Many are dangerous, too. The scorpion tail-like plants will sting you if you get close, not to mention the blast pods. It's here that the nearly black and white colour scheme of Killzone 3 really shines.



The rocks and sky really are black and white, so the only colour we get come from the monstrous foliage. Straw yellows, deep oranges and reds, splashes of purple--



--it's not the kind of plant life we're used to seeing. I mean, there are red plants on earth but they're rare compared to green plants. Most I've seen are various types of kelp that need to be red in order to still photosynthesize what little light can pierce the ocean's depths. Regardless, it's all utterly alien. We may as well be walking on the bottom of the ocean.



We get some splashes of green, once again, courtesy of irradiated petrusite.



This scene is significant not only because it shows off Stahl's weapons and what irradiated petrusite is capable of (which is literally exploding people), but because that's the same gun that Sevchenko had in his hands when he interrupted Narville's execution in the first chapter. So take notes: we're going to get that gun later on.



The big reveal of the chapter is that the Vektan government has capitulated and the ISA forces are to surrender to the Helghast as prisoners of war. Kind of a lovely end. This would probably be okay, though, if the actual Helghast army were the ones to capture them. As much of a war horse as Orlock is, he likes playing by the rules. Unfortunately for Narville and co., they're under attack by Stahl's private army--and as we saw with the irradiated petrusite, they don't really care about taking prisoners alive.



Except Visari's killers, of course. Narville and Alpha Squad are at the top of Stahl's list.



Also, this goofy scene was featured heavily when Guerrilla was making trailers and showing off footage at E3. The Capture Troopers are still lame, but they got a lot of coverage.



So to sum up this whole mission: :rip: Kowalski



Goodbye, Captain Narville. See you at your execution.



Sev gets in a separate dropship, which he will obviously escape from later on.



And we're off! Sadly, this is the last we'll see of the Kaznan Jungle, what is probably the most visually interesting stage in the whole game.





There's not much to say about Kowalski that I haven't already said. He's Garza's old character model and was reused here to be the stealth tutorial mission guy. He dies at the end of the mission. In the novelization, Sev actually finds him while he's dying and he holds his hand while he bleeds out. That's about it.

So long, Kowalski, we hardly knew ye.




Capture Trooper

These guys are lame. Total yawn. The above image is taken from Uncharted 3: Drake's Deception because it shows a Capture Trooper that might actually be effective: one holding a gun. Otherwise they have a wrist-mounted knife, never use cover, and will always charge at the player. They usually appear in pairs, so that can be annoying. You get a trophy for melee killing one, which is pretty much a free trophy since the easiest way to kill them is to let them get close and melee kill them.

:/

Their armour is stronger than standard Helghast troopers. They can tank quite a few assault rifle bullets, but thanks to the game's engine, they can't actually move quickly enough across the battlefield to really take advantage of it. Oh, if only they had a gun.

There are strange cylinders attached to their knives. This suggests either a poison or a tranquilizer is present in the blades. Knowing the Helghast, it's likely a poison.




Helghast Trooper Carrier

The Helghast answer to the ISA's EXO. Only, better? It's autonomous, for one, meaning you don't have to worry about pilot injury or death rendering the EXO useless. It can also transport three additional Helghast soldiers, is more agile and mobile, and not only is it armed with a mortar and a flamethrower but it is capable of engaging in melee combat. Small arms fire can destroy them, but they have decent armour. It only takes two rocket launcher shots to bring them down, though. Not too much to say about them because we don't really see them outside of scripted events. This level is where we encounter most of them and even then we just sneak past them.





Luger's gun is back. It functions the same as it did in Killzone 1: you can rapid fire silenced SMG rounds or fire a single accurate shot to kill most enemies. The BIG difference here is that the single shot is actually accurate for once. Unlike Killzone 1, your bullets won't wildly spray everywhere due to bad programming, so what was once the "Dickshot 5000" is not just an okay silenced SMG.





The most interesting thing about the Capture Troopers is that concept art showed that there was going to be a female variant. Too bad Guerrilla decided to once again stick with only haven token women rather than diversifying the game's cast.



Kaznan Jungle concept art.



Kaznan Jungle ISA camp concept art.

Sally fucked around with this message at 04:53 on Aug 6, 2016

Sally
Jan 9, 2007


Don't post Small Dash!


The following have been eliminated from the contest for having waaaay too much faith in me:

  • biosterous
  • HardDisk
  • Lazy Bear
  • Aeromanica
  • skullhead tethyis
  • Ben Kasack
  • SIGSEGV

I let everyone down. I know. :getin:

I don't know what happened. I've played this game dozens of times, have beaten it on Veteran (I've the trophy to prove it), and yet when it came time to record the Kaznan Jungle I crash and burned spectacularly. I don't have any more meltdowns of this magnitude throughout the rest of the game, but considering how fast I racked up my death counter I am seriously wondering whether or not crow will come out on top in the end, ha.

Apep727
Jun 18, 2016
First, a quick and minor correction:

It's five months and change, Sally, not six. If it were a little over six months, we'd be past the beginning of the game.

Back to the game. I think I have a new Most Interesting Senator. Forget Sen.s Creepy Pedo and Hitler-Vape, I want to know more about the random guy with the actual Hitler-stache. I mean, how ballsy is this guy? Every other Helghast is tip-toeing around the Nazi imagery, but this guys just says "gently caress it" and goes all-in.

Also, I kinda love how this series has now gone from "WWII IN SPACE" (the invasion of Vekta could be viewed as the invasion of France, with the arrival of the Earth forces being like D-Day) to "Vietnam IN SPACE." We have the sneaking through the jungle, the terrible morale, and to top it off, the people in charge back home deciding to give up on the whole war effort. Not sure if that was intentional or not, but if so, good work, Guerrilla.

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




In a way I'm kind of disappointed that the interim six month wasn't just Sev and the others raising hell for Stahl just to make the end of that prologue far more satisfying.
On the other hand that whole part in the jungle (awimbawe awimbawe awimbawe) was pretty cool and not an environment you see that often.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
Maybe the capture troopers' knives are coated in some kind of paralytic or tranquilizing chemical to incapacitate people?

Though in that case you'd think they'd just use needle guns or something.

Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!
I think it really says something about Stahl that he can just have two of those walking-stealth-fighter-looking motherfuckers right there at the big table with him, looming over everyone. Not even being formal, either. They're fidgeting and looking back and forth during the yelling and staring and tilting their heads forward to make their goggles look ominously angry. Like turn it down a notch dude, making Orlock eat crow on negotiations was good but this other poo poo is working against you.

So, as the person behind the controls, how would you compare this stealth segment to the... other stealth segment?

nine-gear crow
Aug 10, 2013

Apep727 posted:

Back to the game. I think I have a new Most Interesting Senator. Forget Sen.s Creepy Pedo and Hitler-Vape, I want to know more about the random guy with the actual Hitler-stache. I mean, how ballsy is this guy? Every other Helghast is tip-toeing around the Nazi imagery, but this guys just says "gently caress it" and goes all-in.

CJacobs
Apr 17, 2011

Reach for the moon!
Mods please change my name to Senator Hitler Vape

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry
"If I LP'ed It: The True Blind Sally Story"

also, my audio is like... 2 seconds in advance and I talk over Crow a few times as a result :(

Jobbo_Fett fucked around with this message at 22:42 on Aug 5, 2016

nine-gear crow
Aug 10, 2013

Jobbo_Fett posted:

"If I LP'ed It: The True Blind Sally Story"

also, my audio is like... 2 seconds in advance and I talk over Crow a few times as a result :(

Jobbo_Fett: The Worst at Audio

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry

nine-gear crow posted:

Jobbo_Fett: The Worst at Audio

But... but I'm not the one editing anything :confused:

Rick_Hunter
Jan 5, 2004

My guys are still fighting the hard fight!
(weapons, shields and drones are still online!)


GOON...HITLER :argh:

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




Rick_Hunter posted:

GOON...HITLER :argh:

Truly the worst of both worlds

Kinfolk910
Nov 5, 2010
To the two people who price of righted my guess I offer my greatest pity because I did a completely blind guess without even watching the video's first.

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER

I honestly think they should've gone all-in and used this character model for Orlock.

White Coke
May 29, 2015

Kinfolk910 posted:

To the two people who price of righted my guess I offer my greatest pity because I did a completely blind guess without even watching the video's first.

I wasn't putting much thought into it either, I just tried to make a guess that gave me a fairly decent spread. And being out Price-of-Righted will make my victory that much sweeter.

Sally
Jan 9, 2007


Don't post Small Dash!

Jobbo_Fett posted:

"If I LP'ed It: The True Blind Sally Story"

also, my audio is like... 2 seconds in advance and I talk over Crow a few times as a result :(

Are you sure? The audio tracks lined up great on my end and I spent a lot of time on that audio. We were three assholes yapping over a video game, we honestly just naturally talked over each other at times. (I mean, if it is out of sync a couple of times, I didn't notice it so I'm not going to sweat it).

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry

Blind Sally posted:

Are you sure? The audio tracks lined up great on my end and I spent a lot of time on that audio. We were three assholes yapping over a video game, we honestly just naturally talked over each other at times. (I mean, if it is out of sync a couple of times, I didn't notice it so I'm not going to sweat it).

22:51 i say the mediocre gif thing and there's about 4 seconds between it ending and you laughing.

24:58 I make a sergeant at arms reference and 4 seconds later you ask, who?


I'm sorry :(

Sally
Jan 9, 2007


Don't post Small Dash!
Ha, are you sure it didn't just take me 4 seconds to get your jokes?

Speaking of mediocre, here's everything smiley-related that came out of the Fury Road thread for referenece:

Original image:

The actual smiley: :mediocre:

A better version of the smiley, or at least I prefer it, but somebody already bought the slower one:

The other Fury Road smiley: :perfect:

The less popular, :lovely::

Max smiley:

Sally
Jan 9, 2007


Don't post Small Dash!

Apep727 posted:

First, a quick and minor correction:

It's five months and change, Sally, not six. If it were a little over six months, we'd be past the beginning of the game.

Back to the game. I think I have a new Most Interesting Senator. Forget Sen.s Creepy Pedo and Hitler-Vape, I want to know more about the random guy with the actual Hitler-stache. I mean, how ballsy is this guy? Every other Helghast is tip-toeing around the Nazi imagery, but this guys just says "gently caress it" and goes all-in.

Also, I kinda love how this series has now gone from "WWII IN SPACE" (the invasion of Vekta could be viewed as the invasion of France, with the arrival of the Earth forces being like D-Day) to "Vietnam IN SPACE." We have the sneaking through the jungle, the terrible morale, and to top it off, the people in charge back home deciding to give up on the whole war effort. Not sure if that was intentional or not, but if so, good work, Guerrilla.

Fixed the "six months and change" text.

Also, yeah, the throw backs to other infamous world conflicts has been intentional on Guerrilla's part. Killzone 1 - 3 have been pretty consistent in portraying imagery from World War I (e.g., gas masks, trenches, etc.), World War II (e.g., Normandy-esque beach landings, street-to-street urban combat, etc.), and the Vietnam War (e.g., thick jungles, swamps and river, etc.). By the time we get to Killzone: Shadow Fall, Guerrilla starts focussing more on imagery from Cold War Berlin and more modern conflicts along with a lot of terrorism/anti-terrorism themes.

Fish Noise posted:

So, as the person behind the controls, how would you compare this stealth segment to the... other stealth segment?

I'm confused. There are no other stealth segments in Killzone 3???

Space Kablooey
May 6, 2009


Blind Sally posted:

Max smiley:

:perfect: is really the best way to describe this.

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Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!

Blind Sally posted:

I'm confused. There are no other stealth segments in Killzone 3???
Exactly. I refer to your other ongoing LP.

Speaking as just a viewer, this side looked a little basic, but ultimately competent. Timing, noise, hit locations, line of sight, they all seemed to be working reasonably for videogame stealth. The shadows and tall grass were perhaps a little thin but I can accept that, there wasn't anything glaringly bad.

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