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argondamn posted:Quest 64 is a cool game and I mean this unironically. Agreed, but it's such a terrible game too. But goddammit I want someone that remake it.
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# ? Jun 27, 2016 09:18 |
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# ? May 6, 2024 11:30 |
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Tranny Gladiator seems like a loving awesome game.
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# ? Jun 27, 2016 10:44 |
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Zorodius posted:the art in 20XX looks really bad, like notebook doodle bad The trailer I saw doesn't look that bad, but tbh I could barely see the characters behind all the beams and poo poo. Do you have any higher detail images?
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# ? Jun 27, 2016 11:17 |
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Applewhite posted:The trailer I saw doesn't look that bad, but tbh I could barely see the characters behind all the beams and poo poo. Do you have any higher detail images? the art is fine. not amazing. just fine. the game is still undergoing changes. three bosses were overhauled recently. also a lot of icons and font changes.
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# ? Jun 27, 2016 11:30 |
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Serious Frolicking posted:that last boss fight looked so lovely. swiffing with a sword at projectiles with no indication that they were being affected in any way. they just passed through normally with no animation or sound effect to indicate they had been nullified. also, the boss model looked like it belonged in a gamecube game. Except the GameCube had extremely nice graphics, maybe you're thinking of the N64.
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# ? Jun 27, 2016 14:03 |
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Heath posted:You know you hosed up when your assets look worse than the pack-ins that came with your software. At one point I saw this that's why you don't buy into a game when all you've got to go off of is a single pretty jpg cuz then you get star citizen
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# ? Jun 27, 2016 14:56 |
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CharlestonJew posted:that's why you don't buy into a game when all you've got to go off of is a single pretty jpg It get even worse: This is the Unreal Engine Visulation Test they did in 7 days using stock assitst that looks like that picture in motion https://www.youtube.com/watch?v=5UXDiQrgI6M So after two years and 4 million dollars they made a product worse then what was the earliest of Alpha builds.
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# ? Jun 27, 2016 15:07 |
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IDK I watched the video and it looks like a megaman game? Do people have some weird memories that they were more than some little cartoon guy running around and jumping?
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# ? Jun 27, 2016 15:10 |
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BexGu posted:It get even worse: This is the Unreal Engine Visulation Test they did in 7 days using stock assitst that looks like that picture in motion Apparently trying to support so many platforms hosed it....I am not so sure.....
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# ? Jun 27, 2016 15:10 |
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CharlestonJew posted:that's why you don't buy into a game when all you've got to go off of is a single pretty jpg I've never paid money to a kickstarter ever. Idea people are human garbage. Make a goddamn game then sell the goddamn game. Jesus H.
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# ? Jun 27, 2016 15:18 |
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spud posted:Apparently trying to support so many platforms hosed it....I am not so sure..... Gotta get that OUYA crowd a library somehow.
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# ? Jun 27, 2016 15:42 |
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i just successfully executed the hadoken-kill on sigma and his dog
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# ? Jun 27, 2016 16:29 |
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FuhrerHat posted:i just successfully executed the hadoken-kill on sigma and his dog Good Game. Final Phase is kind of hard though.
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# ? Jun 27, 2016 18:37 |
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http://store.steampowered.com/app/314710/quote:Mighty No. 9 is a 2D Side-scrolling Action game that takes the best elements from 8 and 16-bit classics that you know and love and transforms them with modern tech, fresh mechanics, and fan input into something fresh and amazing! quote:Not Recommended quote:Not Recommended
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# ? Jun 27, 2016 19:56 |
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Borden posted:I've never paid money to a kickstarter ever. Idea people are human garbage. Make a goddamn game then sell the goddamn game. Jesus H. The only kickstarter money I ever spent was for people making a game about their kid who died from cancer. I donated, never played it, don't want to, and I hope it helped them get through it.
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# ? Jun 27, 2016 19:57 |
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natetimm posted:The only kickstarter money I ever spent was for people making a game about their kid who died from cancer. I donated, never played it, don't want to, and I hope it helped them get through it. was that 'That Dragon Cancer'? Cause the guy who made that turned out to be a douchebag who insisted his game was high art and claimed LPers were stealing his game.
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# ? Jun 27, 2016 20:06 |
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Borden posted:was that 'That Dragon Cancer'? Cause the guy who made that turned out to be a douchebag who insisted his game was high art and claimed LPers were stealing his game. That was the game and yes the people who made it were weirdo hipsters trying to make art who were almost industry darlings but then they turned out to also be religious and have undertones of that in their game so people turned on them. Also, there's supposedly not a lot of actual gameplay in it, so I could see where LPing it would prevent someone from buying it.
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# ? Jun 27, 2016 20:13 |
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here's my legacy to my dead gay son: a bad videogame rest in peace my child
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# ? Jun 27, 2016 20:16 |
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How are we going to spend our dying child's last few years / months alive? Let's make a video game and tell as many people about it as we can. I mean everyone deals with grief in their own way but profiting off of your dying kid's cancer is a little bit tacky.
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# ? Jun 27, 2016 20:19 |
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natetimm posted:That was the game and yes the people who made it were weirdo hipsters trying to make art who were almost industry darlings but then they turned out to also be religious and have undertones of that in their game so people turned on them. Also, there's supposedly not a lot of actual gameplay in it, so I could see where LPing it would prevent someone from buying it. They did a thing on NPR about it and the creator was describing how basically nothing works. Like absolutely nothing. You can do nothing to console your dying child except pray. I get you want to make a 'not game but exeprience' but there are times when maybe you should just make a movie. You have animation software and can animate. Go to it. Tell your story.
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# ? Jun 27, 2016 20:25 |
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It was supposedly a labor of love and the kid was already dead. Nobody ended up millionaires over it or anything. I'm not going to judge someone's grieving process when they lose a toddler to cancer and if they want to make something artistic about it that's fine.
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# ? Jun 27, 2016 20:26 |
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Borden posted:They did a thing on NPR about it and the creator was describing how basically nothing works. Like absolutely nothing. You can do nothing to console your dying child except pray. I get you want to make a 'not game but exeprience' but there are times when maybe you should just make a movie. You have animation software and can animate. Go to it. Tell your story. I have a buddy who died from chemotherapy at 39 when it wiped out his immune system I can only imagine what it's like with a toddler. Simply having kids makes most of the people I know go a little bit crazy, I can't imagine what watching one waste away in front of you and die while you're powerless to stop it does to you mentally.
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# ? Jun 27, 2016 20:29 |
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evidently it makes you incredibly pretentious
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# ? Jun 27, 2016 20:32 |
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Borden posted:They did a thing on NPR about it and the creator was describing how basically nothing works. Like absolutely nothing. You can do nothing to console your dying child except pray. I get you want to make a 'not game but exeprience' but there are times when maybe you should just make a movie. You have animation software and can animate. Go to it. Tell your story. Something like that works when it's used to subvert expectations or as a dramatic ending, if the whole game was like that then it's retarded. A good example is the end of Shadow of the Colossus where you can never reach your target no matter how hard or long you try, but that was at the end of a game where you had full control over the character.
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# ? Jun 27, 2016 20:32 |
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Bill NYSE posted:Gotta get that OUYA crowd a library somehow. Was this released on OUYA?
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# ? Jun 27, 2016 20:34 |
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natetimm posted:It was supposedly a labor of love and the kid was already dead. Nobody ended up millionaires over it or anything. I'm not going to judge someone's grieving process when they lose a toddler to cancer and if they want to make something artistic about it that's fine. I'm all for making art in whatever medium you want. Just goddamn understand that if you make a game people like this WILL play it, and you can't really get upset about it.. https://www.youtube.com/watch?v=mJbwy459VkY I mean to be fair he's pretty moved by the whole game. SO.
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# ? Jun 27, 2016 20:50 |
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Borden posted:I'm all for making art in whatever medium you want. Just goddamn understand that if you make a game people like this WILL play it, and you can't really get upset about it.. I got about 3 seconds in and then my vision went red and I was consumed by a desire to light that green shock of lovely hair on fire and throw him off a cliff.
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# ? Jun 27, 2016 20:53 |
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Slime Bro Helpdesk posted:IDK I watched the video and it looks like a megaman game? Do people have some weird memories that they were more than some little cartoon guy running around and jumping? I know understanding things is hard but this is a lovely, unfun version of what you described.
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# ? Jun 27, 2016 21:03 |
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natetimm posted:It was supposedly a labor of love and the kid was already dead. Nobody ended up millionaires over it or anything. I'm not going to judge someone's grieving process when they lose a toddler to cancer and if they want to make something artistic about it that's fine. The idea of ppl complaining that ur stealing their "grieving process" that you made w/ donation money.... seems off.
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# ? Jun 27, 2016 21:59 |
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Speaking of Kickstarter games, I just finished The Way and it was really beautiful and good. Let me tell you though you really want to play it with auto run mode "on" because I didn't know that setting existed so I had to hold the shift key down whenever I wanted to run, which was every second of the game. The pain in my pinkie and ring fingers really distracted me from the beautiful artwork and smooth animations. CONS: the puzzles were tedious and unrewarding. Half the time the big problem wasn't solving them as much as it was sitting through the awkward process of making your character do what your brain has already figured out. Maybe it's easier when you don't have at least one finger on the shift key at all times but the puzzles that weren't too easy were too hard by virtue of being overly precise.
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# ? Jun 27, 2016 23:49 |
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Because I backed Mighty Number Nine, I also got the Ray DLC. I chose Xbox One as my platform. Guess what? The Ray DLC was broken until today. (Yeah, yeah, it matches the Bone, wrong RAM, whatever.) it downloaded but want recognized. I think the Retro Hero DLC is broken too but seriously who even gives a gently caress about that. The Ray campaign seems fun if you're a masochist. You're basically Zero from Mega Man X but the nipple gems mean you're a girl and you have a claw instead of a sword and a CONTINUALLY DRANING health bar. Waiting out boss patterns won't even work, you're dead in well under a minute if you're not constantly outputting damage. Well that's my Mighty Number Nine story, thanks for reading.
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# ? Jun 28, 2016 00:46 |
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BexGu posted:It get even worse: This is the Unreal Engine Visulation Test they did in 7 days using stock assitst that looks like that picture in motion Unreal Engine lightign is really good at making something that is poo poo look good
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# ? Jun 28, 2016 01:14 |
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Ork of Fiction posted:The idea of ppl complaining that ur stealing their "grieving process" that you made w/ donation money.... seems off. The game is basically just a bunch of scenes you navigate around in while they're happening. There's zero replay value to the game and almost no gameplay, so a Let's Play is essentially giving the entire thing away. It's like if someone did a Let's Play or a Rifftrax of a movie that came out this week.
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# ? Jun 28, 2016 01:18 |
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BexGu posted:It get even worse: This is the Unreal Engine Visulation Test they did in 7 days using stock assitst that looks like that picture in motion That looks like UE4, but everything now says the final build is on UE3, and UE4 being loving free beyond royalties should imply that this isn't something they did in the name of corner-cutting because $ I'm guessing they made a mock-up in the epic games launcher UDK only to realize that they have zero experience in anything other than UE3, mostly when it comes to porting, as the wii u can barely handle UE3 ports of ancient games as it is
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# ? Jun 28, 2016 01:52 |
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Setzer Gabbiani posted:That looks like UE4, but everything now says the final build is on UE3, and UE4 being loving free beyond royalties should imply that this isn't something they did in the name of corner-cutting because $ iirc ue4 hadn't even been announced yet when the kickstarter happened
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# ? Jun 28, 2016 02:06 |
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natetimm posted:It was supposedly a labor of love and the kid was already dead. Nobody ended up millionaires over it or anything. I'm not going to judge someone's grieving process when they lose a toddler to cancer and if they want to make something artistic about it that's fine. they complained publically about youtubers and streamers cutting into their profits, and it wasn't just one guy but a team of seven people who apparently expected a return on it http://www.thatdragoncancer.com/thatdragoncancer/2016/3/24/on-lets-plays
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# ? Jun 28, 2016 10:43 |
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Guided arthouse/walking simulators are notoriously profitable
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# ? Jun 28, 2016 13:34 |
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Setzer Gabbiani posted:That looks like UE4, but everything now says the final build is on UE3, and UE4 being loving free beyond royalties should imply that this isn't something they did in the name of corner-cutting because $ Yeah, a retard right, UE4 was not released until Sept 2014 and this was published on Sept 2013. I'm not familiar with engine but that seems to make it WORSE if UE3 does not port well since the major focus of this game appears to be focused on getting it on as many systems as possible. Newest rumor is that $60 kickstarter backer only skins are going to be sold through the MS store as DLC. Now this could just be a way to handle the DLC or Inti Creates is really trying to squeeze out as much money as possible.
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# ? Jun 28, 2016 14:00 |
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BattleMaster posted:they complained publically about youtubers and streamers cutting into their profits, and it wasn't just one guy but a team of seven people who apparently expected a return on it While their complaints are a little naive, I do find it kind of upsetting that everyone seems to have made money off TDC except the people who actually made it. A bunch of popular LPers, Youtube itself - all of them got paid at least a little from all the clicks and ads, while the people who actually made the content are shut out. This seems to be a problem happening more and more lately - tube sites are full of people putting up music, movies and TV episodes without the creators' consent, allowing places like Youtube to make millions of dollars off other peoples' work. Also, this: quote:We’ve also seen many, many Let’s Players post entire playthroughs of our game, posting links to all of their own social channels and all of their own merchandising and leaving out a link to our site. ...is just incredibly lovely behavior. Popular Human fucked around with this message at 14:24 on Jun 28, 2016 |
# ? Jun 28, 2016 14:21 |
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# ? May 6, 2024 11:30 |
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Question, is this better or worse than Takedown Red Sabre?
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# ? Jun 28, 2016 14:21 |