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Sockerbagarn
Sep 8, 2007

All makt åt Tengil, vår befriare.
Overseer list:

quote:

Drusilla: Bird's Eye View(Passive): +6 Initiative, +3 Perception.
Sage's Will(Daily): Extend the duration of all existing UEONT effects by another turn(One per PC.)
Ataraxia: Ant's Bite(Passive): Marks apply Ongoing 6 Poison(Minions exempt.)
Last Stand(Daily): All Allies gain Total Defense. No Ally can be reduced below 1 HP on this Round(trigger: 2+ PCs call for it on their turn or as a reaction.)
Felix: Execution(Passive): Attacks that reduce a target to 9 HP or less instead reduce them to 0 HP.
Ninjutsu(Daily): All PCs may Shift up to 6 Squares this turn. Movement lost if not used.
Ryuka: Blowhard(Passive):Adds +3 Damage once per Action, not including Fortunes. Applies to her own Overseer Daily.
Greater Fireball(Daily): 1d20+19 vs Reflex in Ranged Burst 2(5x5), deals 4d6+11 Damage to Enemies
Tatsumi: Hell Powder(Passive): Ignore up to 10 Resist an Enemy has 1/Round.
Hell Feast(Daily): Allows 2 Allies to use Healing Surges + 3d6. Those Healed gain +3 Attack on their next Power.
Hound: Loyal Boye(Passive): +2 Fortitude, Reduce Push/Pull/Slide by 1
Doggone Stubborn(Daily): All Allies gain another +2 Fortitude and ignore Push/Pull/Slide until the start of the next Round(trigger: 2+ PCs call for it on their turn or as a reaction.)
Raccoon: Slippery(Passive): +2 to OA Attacks, +2 Defense against OA Attacks
Time to Shine(Daily): Grants one MBA or RBA to 2 Allies, they may Shift 1 Before or After making the Attack.
Masami: Chaotic Flux(Passive): If your Attack Roll is Even, add 1d6 Lightning Damage. If your Attack Roll is Odd, add 1d6 Force Damage.
Wall of Force(Daily): Creates a 1x6 Wall that can be up to 2 Squares(10 Feet) tall. The wall counts as Difficult Terrain and inflicts 12 Force/Psionic Damage to Creatures that enter it. Creatures that begin or end their turn inside the wall are Pushed 2 Squares (No Save) and knocked Prone(Save.)
Kunio: Machismo(Passive): +3 Defenses against Attacks with the Fear or Charm Keywords. +2 to Saves to clear Fear and Charm effects.
Bond of Men(Daily): Summons a Shadow within 5 of a Party Member. This Shadow is Large, has 85 HP, Defenses 29/29/29/29, Marks all Adjacent Enemies on Attack and Interrupts Movement of Marked Enemies. It acts automatically but will respond to general requests. +19 Attack vs Fortitude, 1d12+9 Physical Damage
Redd: Hot-Blooded(Passive): Gain Fire and Cold Resist +10, adding to existing Resistances.
Hercules Swing(Daily): Starting at Range 3 from Any one Ally, make a 1d20+22 Attack vs Fortitude on one Enemy. On a Hit deal 3d10+18 Damage and Push 5. On a Miss deal Half Damage and make a Bull Rush (1d20+22) vs Fortitude with Push 1 on a Hit.
Weasel: Shadow Sneak(Passive): Gain Poison and Acid Resist +10, adding to existing Resistances.
Seditious Spread(Daily): Within Close Burst 3 from any one Ally, select up to 2 Allies and up to 2 Enemies. Rearrange them as you please. Targets that cannot be Pushed/Pulled/Slid are not moved.
Miho: Aura of Good Cheer(Passive): Gain 7 THP when you are Bloodied or take Damage that hits a Vulnerability or Persona Weakness. THP does not stack. Allies have +1 Will.
Moradin's Stature(Daily): All Allies do not have Vulnerabilities or Persona Weaknesses UEOMNT. All Allies roll a Saving Throw vs one Effect a Save can end. (Vote to use at Start of Round.)
Miyuki: Gaze of Authority(Passive): Enemies the Party and their Allies Mark, Weaken or Daze have their Speed reduced by 2 to a minimum of 1, does not stack with slow. Allies have +1 AC.
Blade of Justice(Daily): Applies +1d8 Radiant Damage and option to Mark Enemy on Hit(UEOMNT) to all Standard and Fate Actions(Not Fortune) used this Turn by all Allies. (Vote to use at Start of Round.)
Akane: Undying(Passive): Gain Regen 4 and Necrotic Resist 10, stacking with existing.
Exalted Word(Daily): Choose one Ally. They may use a Healing Surge + 3d6 and gain +3d6 Necrotic Damage on all their next non-Persona Attacks for the Round.
Takano: Empress' Will(Passive): +2 Will, Force Resist 10, stacking with existing.
Thunder Halberd(Daily): Range 8, 1d20+25 vs Reflex in a 1x5 Line, targets Enemies. Deals 1d8+11 Lightning/Thunder Damage and knocks Prone.

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Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?
Bump

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?
Bump

Sockerbagarn
Sep 8, 2007

All makt åt Tengil, vår befriare.
Up to date combat block goes here. Last updated: 2021-06-29

pre:
Ambrose
HP: 196/196 (THP: 0)	AC:	50 	Passive Insight: 36
Surges: 17/17 (V: 55)	Fort:	37 	Passive Perception: 29
Initiative: +15		Ref:	41 	Vision: Low-light Vision
Speed: 8		Will:	40 	Action Points: 1
Languages: Common, Elven, Deep Speech	Fortune Points: 5/5
Resistances: 10 Physical, 10 Ranged, 10 Acid, 10 Cold, 10 Fire, 10 Lightning, 15 Thunder.
	     Immune to non-damaging effects of Fear powers.
Weaknesses:  Radiant(+30%), Necrotic(+30%), Psychic(+30%)

At-Will			Encounter Attack	Daily Power
Aegis of Shielding	[ ]Argent Rain		[ ]Death's Resurgence
Booming Blade		[ ]Beguiling Strands	[ ]Elemental Scourge
Sword Burst		[ ]Dimensional Slash	[ ]Impenetrable Warding
Bond of Pursuit		[ ]Loyal Unto Death	[ ]Oni's Gift
Demon Dance		[2]Perfect Sword Burst	[ ]Reaper's Challenge
			[ ]Thundering Vortex	[ ]Vanishing Blade
			
Encounter Interrupt	Encounter Utility	Fate
[ ]Dimensional Vortex	[ ]Aegis of Lost Souls	[ ]Rune of the First Fortress
[ ]Ever-Present Escort	[ ]Bladewind		[ ]Rune of Meritorious Alacrity
[ ]Foe Caller Gauntlets	[ ]Brawling Warrior	[ ]Rune of Preservation
			[ ]Gram			[ ]Rune of the Undeniable Dawn
Encounter Teleport	[ ]Insightful Riposte	[ ]White Tiger Rage
[ ]Armathor's Step	[ ]Perfect Arcana
[ ]Fey Step		[ ]Second Wind
			[ ]Lunar Blessing
			
Magic Items
[ ]Blood Fury Longsword (Enc, Minor): Considered Bloodied UEOMNT.
[ ]Gram (Daily, Free): Marked/Debuffed target takes Ongoing Damage = ½ of attack it was not part of.
[ ]Corellon's Boon (Daily, Free): Use any 3rd-level encounter power from arcane class once before EOE.
[ ]Black Plates of Orcus (Daily, Free): Trigger: Second Wind. Allies in LOS get +3 attack on next Standard & Fate.
[ ]Black Plates of Orcus (Daily, Minor): Enemies within 6 squares are pulled adjacent.
[ ]Black Plates of Orcus (Daily, Minor): Enemies within 6 squares are pushed 3.
([ ]Band of Jade Venom (Daily, Free): Targets hit by a daily take 8 Ongoing Poison. Save DC 12.)
([ ]Bladed Bolter Bandolier (Daily, Free): Spawn a Bolter within Range 5.)
[ ]Cloak of Translocation +5 (Daily, Minor): Regain the use of a teleportation encounter power.
[ ]Eladrin Boots (Daily * Teleportation, Move): Teleport 10.
[ ]Guardian's Whistle (Daily, Move): Teleport ally within Close Burst 10 to an adjacent square.
([ ]Incisive Dagger +3 (Daily * Teleportation, Minor): Teleport 10.)
[ ]True Eladrin Ring of Passage (Daily * Teleportation, Move): Teleport 8, does not require LOS.
2x Elixir of Owlcat's Features: Grants +4 Dexterity and +4 Wisdom for 1 Day.
2x Beginner's Mocha (Minor): Spend a Healing Surge. Gain 6 HP and +2 Defenses USONT.
1x Teal Tingling Mushroom: +10 Resist Lightning until the end of the next major encounter.
1x Thread of Fate (Free): Gain BV THP or Succeed on Skill Check or Regain 1 Daily & max Fortune Points.
1x Soldier's Valor (Free): Use when hit by an attack. Weaken attacker UEOMNT.
1x Make-up Kit of Enforced Regret (Standard): For 1 day, gain +4 Attack/Damage vs Enemies that mark you.
1x Mimicking Dust (Free): Expand burst or blast by 1.

Passives
The Song, Weakness Bonus: Gain Primary Mod THP, stacking up to 1 SV separate from other THP.
Ring of Uncanny Judgement: Automatically know distance and direction to marked targets.
Chant of War: Aegis of Shielding is Close Burst 5 while bloodied.
Malec-Keth Action: Ignore enemy resistances until end of turn after spending an action point.
Eladrin's Challenge & Soul Knife: The penalty of my Mark is -4.
Baldric of Shielding: Gain THP equal to damage prevented with Aegis of Shielding.
Superior Will: Save vs. dazed or stunned at start of turn, even if not save ends.
Gram: Gain +1/+2 Attack/Damage for each adjacent enemy up to a maximum of +4/+8.
Resounding Thunder: May increase size of Blasts and Bursts with Thunder Powers by 1.
Solid Sound: Gain +2 to Fort, Ref or Will UEONT after using Thunder or Force power.
Elemental Blade: Add 1d10 cold, fire, thunder, lightning or psychic damage to all attacks.

Support Persona: Ouroboros (World ******)
Megido +36 vs Will. Range 8, Area burst 1, Enemies. Deals critical 36+8 Divine Damage. (2 FP)
Unravel +32 vs Fort. Close Burst 2, All Creatures. 3d6+8+8 Acid Damage and Push 2. Tiles become difficult terrain UEOE. (2 FP)
Atomizing Fang +32 vs Reflex, Melee, 1 Enemy. 1d8+8+8 Nuclear Damage.
If target has Ongoing Damage, this power deals +40% damage & increases Ongoing Damage by 40%. Else it takes Ongoing Nuclear 6+8.
[ ][ ]Null nerve: Immediate Reaction. Trigger: You would become Dazed. Effect: You are not Dazed.
Null Mind: Immune to non-damaging effects of Fear powers.
Resist 10 Physical, Ranged, Fire, Cold, Lightning, Acid.
Weakness: Radiant(+30%), Necrotic(+30%), Psychic(+30%)

Social Stats
Academics: Rank 3 [6/7]
Charm:     Rank 3 [4/7]
Courage:   Rank 3 [2/7]

Sockerbagarn fucked around with this message at 23:05 on Jun 28, 2021

Plutonis
Mar 25, 2011

pre:
 Flagelo 
HP: 165/165 (0)	        AC:	40  	Passive Insight: 34
Surges: 10/10 (V: 47)     For:	39   	Passive Perception: 36
Initiative: +20		Ref:	40 	Action Points: 1
Speed: 10		Will:	38 	Fortune Points: 5/5
Languages: Common	Vision: Normal, Low-Light   

At Will			Encounter			Daily
Twin Strike            [ ] Second Wind           [ ] Second Wind
Marauder's Rush        [ ] Sohei Flurry          [ ] Cruel Cage of Steel 
Hunter's Quarry        [ ] Untamed Outburst      [ ] Attacks on the Run
Bancho's Pride         [ ] Disruptive Strike     [ ] Blade Cascade 
                       [ ] Cross Body Parry      [ ] Root Gate
                       [ ] Armor Splinter        [ ] Howling Winds
                       [ ] Elven Accuracy        [ ] Blade Dance 
                       [ ] P. Death Threat       [ ] Master of the Hunt
                       [ ] Invigorating Stride
                       [ ] Sneak Attack 
                       [ ] Immortal Curse

Fate
[ ] Storm Strike
[ ] Be Gone
[ ] Ironskin
[ ] Form of the Sirocco
[ ] Wilding Strength

Item
[ ] Longbow of Speed (Enc)
[ ] Mercurial Mind (Enc)
[ ] Great Prowling Cat Armor (Day)
[ ] Great Prowling Cat Armor (Enc)
[ ] Planestrider Boots (Enc) 
[ ] Wolf's Fang (Enc)
[ ] True Gauntlets of OP (Enc)
[ ] Ring of Giants (Day) 
[ ] Ring of Fury (Day)
[ ] Gauntlets of OP (Damage/Enc)
[ ] Gauntlets of OP (Ability Check/Enc)
[ ] Fortune Stone (Earth) (Day)
             
Passives:.
Wield One-Handed Weapons as off-hand
Give up 1 damage die from HQ to Slow UEOTN
CA vs Immobilized/Slowed
Hit Immobilized/Slow knocks prone
+3 attack with Light Blades, +3 damage if enemy grants CA
Draw weapon/item with same action to attack/use
+5 Damage, +1 attack to enemy that I'm closest to or alone
Gain CA against all enemies during first turn
If crit with main weapon can do MBA with off-hand
+1 to AC and Melee rolls if dual-wielding
+2 to AC and reflexes UEOTN if hit at least twice with attacks this turn
Action Point: Can do MBA with main and off-hand with WIS mod bonus damage
+2 attack/damage to persona attacks made with FP
Ignore Difficult Terrain when shifting
Party within 5 sq gain +1 perception
Basic Attacks with Light Blade target Ref
Crit Range with Light Blade is 17-20
+4 damage with Light Blades
Can use Hunter's Quarry at two targets at the same time
+1 to AC and Ref while dual wielding 

Item Passives
Wildrunners: When Running, Move your Speed +4. [Inactive]
Ioun Stone of Might: +4 to STR skill and and ability checks, +5 damage to str based attacks
Longbow of speed: +4 init while holding it
Planestrider Boots: While teleporting with power, can divide teleport in two.
True Gauntlets of Ogre Power: + 4 to ath and str ability checks
Penitent Martyr Tattoo: Take damage equal to 2xhealing surges remaining to reroll daily attack
Ring of Giants: +8 to crit damage
Ring of Fury: +2 insight/dip/bluff vs devils
Acrobat's Cincture: Roll Acrobatics twice, extra healing is converted to THP
Bracers: +1d6 fire damage to melee
Cackling Fencer's Rapier: Crits on 19-20,d10 die damage, 5d10 crit
Wolf's Fang: Brutal 2
Cat Armor: Can shift 1 additional square
Cloak of Distortion: +5 do all Defenses vs Ranged attacks from 5 squares or more.

Support Persona
Bishamonten (Tower ******)

Akasha Arts  (vs AC, Close Burst 1, Targets Enemies, Deals 3d8+16 Physical Damage and
 -2 AC UEONT, Costs 2 Fortune Points)
Maziodyne  (vs Reflex, Range 8, Burst 2, All Creatures, Deals 1d8+12 Lightning Damage)
Arms Master  (1/Day, Choose 2, Do Not Require Weapons, Free Actions, Must Choose One after Extended Rest 
if Daily use is available:
Axe Training: 2/Day, Reroll all Damage Die that comes up as a 1, for all Actions taken that Round
*Claw Training: 2/Day, Gain +3 Attack/Damage against an Enemy Larger than you, for all Actions taken that Round 
*Mace Training: 2/Day, Add +2 to the Number of Squares you Push/Pull/Slide an Enemy, for all Actions taken that Round 
*Spear Training: 2/Day, Gain Threatening Reach 2(Close Burst 2) UEOE
Immune: Fire
Half: Ranged, Radiant
Weakness: Cold(+40%), Poison(+40%)

Ancient Fate

Nature's Call: Add an additional untyped +1 to Crit Range. You command an animal companion, a Wolf,
a Medium Magical Beast that has your Bloodied Value as HP and your Defenses. If slain you lose 2 Healing 
Surges and the Wolf retreats UEOE. It may be resummoned freely after a Short Rest. The Wolf Attacks with
your MBA(Main Hand) and deals 50% of your MBA(Main Hand) Damage rounded down as Physical Damage.
It can Threaten and Flank as a regular Creature as well as Occupy/Block Spaces. 2/Enc the Wolf may Prone 
an Enemy it has hit with a MBA. The Wolf has Scent.
Crit Ranges:
Light Blade [17-20]
Other [19-20]

Rank 3 Academics *** [+3 Int/Wis Skills]
Rank 3 Charm [+3 Dex/Cha Skills]
Rank 3 Courage *****  [+3 +Str/Con Skills]

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?
Bump.

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?
After chatting with players making a balance change: Fate Actions(The Big Dailies) and Action Points can't be used in the same round by the same person. Fortune is unchanged, Ancient Fate utility(i.e. casting a utility spell as Noriko or Itsumi) is unchanged. This will also affect Enemies and not affect anything that has already been written.

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?
Bump

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?
Bump

Sockerbagarn
Sep 8, 2007

All makt åt Tengil, vår befriare.
A somewhat accurate combat block for level 22 Itsumi:

pre:
Sunbright

HP: 141/141 (THP: 0)		AC:  39		Passive Insight: 31
Surges: 9/9 (V: 35)		Fort: 34	Passive Perception: 27
Initiative: +13			Ref:  41	Action Points: 1
Speed: 9			Will: 43	Vision: Low Light
Languages: Common, Elven
Saving Throws: +3 to All, +5 vs Charm effects

Conditional Defenses/Resistances
+2 to AC and Reflex UEoNT when using teleportation power
Resist 10 Fire, Resist 5 Acid

Teleport Modifier +13

Basic Attack
MBA (Shiokaze's Khakkhara Quarterstaff): +34; 2d8+16

At-Will
Staggering Note		Guiding Strike		Focusing Strike

Encounter
[ ] Action Point	[ ] Second Wind		[ ][ ][ ] Majestic Word(+4d6+8+1d6+saving throw)
[ ] Fey Step		[ ] Cunning Ferocity	[ ] Eyebite
[ ] Prescient Warning	[ ] Blinding Beacon	[ ] Dimensional Step
[ ] Dissonant Imbuement

Daily
[ ] Timeless Trek in Mithrendain	[ ] Strike Up the Dance			[ ] Satire of Prowess
[ ] Moonflower Inspiration		[ ][ ] Impromptu Sneak Attack

Utility
[ ] Perfect Moment of Escape (E)	[ ] Revitalizing Incantation (E)	[-] Ethereal Sidestep (A)
[ ] Feylights (D)			[ ] Haste (D)				[ ] Illusory Erasure (E)
[ ] Climactic Chord (D)

Item
[ ][ ][ ] Shiokaze's Khakkhara (E/E/D)
[ ] Mithrendain Steel Longsword +5 (D)
[ ] Incisive Dagger +3 (D)
[ ] Cloak of Translocation +5 (D)
[ ] Mask of the Guilty Corpse (D)
[ ] Eladrin Ring of Passage (D)
[ ] Sunflower Earrings (D)
[ ] Guardian's Whistle (D)
[ ] Mercurial Mind (E)
[ ] Gloves of the Healer (D)
[-] Toxic-Lime Green Kicks (A)
[ ] Toxic-Lime Green Kicks (D)
[ ] Phoenix Sash (D)
[ ] Phylactery of Action (E)

Arcane Familiar
Arcane Wisp

Features and Feats
Virtue of Cunning: Slide ally missed by attack within 5+Int sqs 1 sq as a free action
Song of Rest: At end of a short rest, allies and I spending surges regain my cha mod extra hp
Feywild Wake: When I teleport, become invisible to enemies adjacent to square left.
Mercurial Action: When taking AP action, gain move action and +1 speed UEOT
Mastery of Passage: When teleporting <= 10 sq, take 1 adj ally; they appear adj to my ending sq
Bardic Wayfarer: Tp 1 sq when I tp ally; 1/turn tp Majestic Word target 1 sq instead of sliding
Blade Initiate: Proficient in Swordmage implements; 1/day can use Swordmage Warding; lasts UEOE
Eladrin Swordmage Advance: Make free MBA against adjacent enemy after Fey Step
Intelligent Blademaster: Use INT for MBAs
Walk Among the Fey: Teleport creatures instead of sliding them
Majestic Rescue: Grant target of Majestic Word a Saving Throw
Improved Cunning: Slide ally 2 sq with Virtue of Cunning
Words of Wrath: Can apply Words of Friendship to Intimidate
Battle Song Expertise: +1 to number of squares I push, pull or slide
Fey Escape: Fey step as imm. reaction when grabbed, immobilized, or restrained
Timely Teleport: Teleport Int mod sq when using Second Wind
Supreme Majesty: Majestic Word affects two targets instead of one
Quickened Spellcasting: Can use Staggering Note as a minor action once per encounter

Sockerbagarn fucked around with this message at 12:46 on Jun 16, 2021

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?
(Bump)

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?
Bump

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?
Finally sat down and ironed out the full transfer of the latest Takashi fight from the Discord, when Takashi, Takano and Akane were counter-raiding Thaddeus' Mindscapes online.

Part 1
Part 2
Part 3
Part 4
Part 5
Part 6
Part 7
Part 8

Although our great friend mortify departed from the game last year due to IRL business Takashi remains in our hearts and the bosoms of giant slime girls and I've picked up NPCing him when needed, as well as trying to resolve the end of that scene with some Choose Your Own Adventure party voting. I'll be picking up and explaining what became of all that in the IC thread.

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?
Bump

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?

Doomykins posted:

Bump

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?
Bump

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?
Bump

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?
Bump

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?
Bump

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?
Bump

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?
Bump

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?
Bump

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?

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Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?

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