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Canadians are a flighty, gooselike people
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# ¿ Jun 30, 2016 16:47 |
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# ¿ May 5, 2024 23:30 |
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Some fuckin geese made a nest at the cross walk in my work parking lot. Pretty sweet being attacked by a making GBS threads ragedad goose every morning walking to the building. That's also a Canada metaphor in some way probably
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# ¿ Jun 30, 2016 18:00 |
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Nighttheii posted:WIP Hand of Judgment and the new Avatar. HoJ has magnetized banners, old avatar sculpt for scale. Welp gotta go get one of those new fangled avatars. gently caress.
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# ¿ Jun 30, 2016 23:01 |
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Fyrbrand posted:You've just earned an honorary membership in our local Troll PV Nonstop club, gratz. I barely even paint anymore!
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# ¿ Jun 30, 2016 23:56 |
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A buddy of mine played a Helynna list yesterday with 6 gorgons in it as a troll. It was surprisingly effective, I had suggested trying a few of them because shoot + speed debuff + backup seems good, also moving forward at the end of hte turn to forcelock is pretty good. So he said gently caress it and ran 6, and it wasnt actually that bad. I doubt the list will stay that way, but it might end up with 2 or more gorgons in the final iteration.
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# ¿ Jul 3, 2016 15:33 |
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Magres posted:CAMONBAAAAALLLLLLLL
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# ¿ Jul 4, 2016 16:59 |
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Y'all are pretty mad for being in an open beta
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# ¿ Jul 4, 2016 22:38 |
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I'm just saying what better way to avoid all the awful open beta arm chair game designers than just have a beta where nobody knows
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# ¿ Jul 4, 2016 22:59 |
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rkajdi posted:Question that came up during our first battlebox game yesterday (a fairly lopsided victory for Ret over Trolls) Is a caster now allowed to target itself with a ranged attack? Said attempt was with Hex Blast for clearing an upkeep off. He could have just gone with the other plan of going behind a beast, hitting it and sitting in the blast damage to ensure removal. Nope, and hex blast is direct hit iirc.
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# ¿ Jul 5, 2016 15:54 |
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rkajdi posted:Awesome. Just wanted to make sure I was playing it right. Hand of Destruction did its job in full that game-- even POW 12s hurt inordinately with that spell. Added bonus was that he twice shot it off a beast, meaning that I got an extra damage roll against the target if it survived the Manticore's "titty missiles" (my opponent's term) My overall journeyman plan is lots of jacks with some solo support, so I expect lots more games like this one. To clarify, hex blast doesnt work on things in the blast damage (not directly hit). Helynnas gun is enemy models only.
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# ¿ Jul 5, 2016 16:19 |
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Every rose has its thorn
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# ¿ Jul 6, 2016 16:31 |
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Oh gently caress if only I had an awesome reach chain weapon arm 21 warjack with beat back and shield guard in my faction Oh wait I do and it's 15 points
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# ¿ Jul 7, 2016 03:58 |
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evenworse username posted:Rhupert's songs working on jacks is confirmed as being part of the errata. goddammit
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# ¿ Jul 8, 2016 00:53 |
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Isnt Danny Modesto, literally the nicest dude on planet earth and my hetero mancrush, in the Cog club?
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# ¿ Jul 8, 2016 15:45 |
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Reclaimer1 still has sac lamb, thats pretty amazing in mk3 List I wrote has 2 full units, 3 heavies and a redeemer. Pretty sweet to have every jack get 2 focus for the cost of 1 scrub 1.1 point TFG. I think HR lists are going to be a lot more aggressive in mk3, as his cloud wall game is pretty bad now, but he gained hand of fate...
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# ¿ Jul 8, 2016 16:19 |
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I R SMART LIKE ROCK posted:In fact the kicker is that I'm in charge of the Cog Collective. So it's a little upsetting to hear someone had a negative experience with one of our players. omg yes youre back
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# ¿ Jul 8, 2016 16:58 |
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rydiafan posted:Danny Modesto alt account spotted.
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# ¿ Jul 8, 2016 18:24 |
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Fyrbrand posted:PV let's go to WMW. You drive, I will sit in the passenger seat and hit your legs with an oar to keep the blood flowing
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# ¿ Jul 8, 2016 18:44 |
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I am selling a pretty complete Legion army at a reasonable price with a bag http://forums.somethingawful.com/showthread.php?threadid=3782618
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# ¿ Jul 8, 2016 20:49 |
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Trip report: high reclaimer is totally broken and I beat the poo poo out of 2 "bad" matchups in a row (legion and scaverius)
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# ¿ Jul 9, 2016 04:58 |
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2 of my 3 games ended by me feating back 6-8 idrians in aim range of the enemy caster who they had preyed. With hand of fate. The math is batty on how much damage that can cause. That's rat 9 pow 13s 3d6 drop the lowest...
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# ¿ Jul 9, 2016 06:19 |
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So here is why high reclaimer is loving nuts in mk3: - sac lamb + power boost = reckoners and redeemer all have 2 focus for the cost of 1 TFG or choir guy. Even with the choir nerf thats a LOT of boosted shots. Reckoner went to base pow 14, so pow 16 now. -Hand of Fated Idrians. The play seems to be prey their caster, because hand of fate fixes their rat enough to kill whatever they need WITHOUT prey. Then the feat/HOF assassination is always in play, and it will keep their caster out of the game, or they just die. -HR feat is d3+5 dudes. They activate normally, no sac combat action restrictions or anything. They get placed in control, in formation, no other restrictions. So its pretty easy to feat back 6-8 idrians in aim or walk and shoot range of their caster. If your opponent didnt kill enough to make that work, kill them yourself before HR activates and feats. The math on this is pretty good, single shots are rat 7 pow 13, hand of fate effect. So, a 15/16 caster with 3 camp is the target. Assuming I get 8 idrian shots, I hit on 8's with hand of fate, which is probably in the ballpark of 65% to hit (I think). Damage rolls are at -3, with hof that is probably ~5 damage per hit. So if I hit 6 times, you spend your 3 camp and then take about 15 damage and are probably very close to death. That doesn't account for the fact that high reclaimer can do lots of spell damage before the idrians activate, and my list has 2 reckoners and a redeemer. If one of the reckoners hits you first, youre turbo dead because its a boosted 16 and your now flared. I havent had a real assassination caster in PoM that I enjoyed playing , but HR is sickkkkk
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# ¿ Jul 9, 2016 15:32 |
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gannyGrabber posted:I wouldn't even get out of bed in the morning for FOC 5. I usually have 8-12 focus per turn, sooooo
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# ¿ Jul 9, 2016 16:48 |
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Korwen posted:what infantry are you running? Based on your posts it seems like TFG, Choir, Idrians, is that about all of it? Are you running an arc node? I'm painting a Guardian now because I want to try him out in Mk3 because he seems like a very decent overall heavy, but it seems like an arc node is necessary to get HoF on targets. War Room Army Protectorate of Menoth - Reclaimer champs? Theme: No Theme Selected 75 / 75 Army The High Reclaimer - WJ: +32 - Hierophant - PC: 3 - Reckoner - PC: 16 (Battlegroup Points Used: 16) - Reckoner - PC: 16 (Battlegroup Points Used: 16) - Redeemer - PC: 11 - Guardian - PC: 15 The Covenant of Menoth - PC: 4 Vassal Mechanik - PC: 1 Gorman Di Wulfe, Rogue Alchemist - PC: 4 Choir of Menoth - Leader & 5 Grunts: 6 Idrian Skirmishers - Leader & 9 Grunts: 15 - Idrian Skirmisher Chieftain & Guide - Chieftain & Guide: 5 Temple Flameguard - Leader & 9 Grunts: 11 --- GENERATED : 07/09/2016 15:49:34 BUILD ID : 2021.16-06-25
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# ¿ Jul 9, 2016 20:49 |
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Korwen posted:Ah crap I need to read better, I thought it was a debuff. It's an upkeep too, so I guess you can cycle it (unless they changed how that works and I haven't read that yet) Yep, you can upkeep it, activate that unit and kill things, then activate HR and move it to something else.
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# ¿ Jul 9, 2016 23:52 |
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AnElegantPeacock posted:Don't you have to make sure at least a few troopers in the unit remain alive? He can't bring back dudes in a unit that was wiped off the table right? Correct, you need dudes alive. However, the Idrian officer is spaced at max 8" from the front/bulk of the unit, and the guide is 8" back from him. So quite often the guide is standing behind my caster or some other very difficult spot to get to. I havent had anyone even come close to removing the whole unit, too much distance and LOS blocking in the list. The book is not garbage, although it certainly is not as good as mk2. Its primary uses are LOS blocking to HR, anti spells to stop zany assassinations, and giving the idrians continuous fire on their ranged attacks when appropriate. The main change I am considering is dropping hierophant for a wrack, as the +2 range and healing arent really valuable in the list. That frees up 2 points, which doesnt do much, but I could combine it with taking out another piece and turn that into a more valuable solo or something.
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# ¿ Jul 10, 2016 05:29 |
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In the protectorate, food brings you power. See also, Anson Durst
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# ¿ Jul 11, 2016 16:00 |
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That's what you get for posting in a Warmachine faction Facebook group
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# ¿ Jul 11, 2016 18:54 |
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PaintVagrant posted:I am selling a pretty complete Legion army at a reasonable price with a bag Threw it up on ebay, so you can get it even cheaper http://www.ebay.com/itm/201620965550?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649
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# ¿ Jul 12, 2016 13:37 |
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I'm not sure how anyone can look at the late mk2 meta and call mk3 a side grade.
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# ¿ Jul 13, 2016 17:50 |
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I play both and have had almost no current interest in putting my skorne or legion on the table. Mostly just because the drastic changes to Warmachine are what I want to explore, not because I think hordes factions are bad. In a few months I'll get the skorne itch again.
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# ¿ Jul 13, 2016 20:54 |
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With the casters that can get him to 19, he's definitely a short ranged throw away missile that one rounds heavies. I actually like most of the goat changes, they are at least super cheap now. Shadowhorn was always cool.
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# ¿ Jul 14, 2016 04:09 |
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It's an utter gently caress you to haley3 players too. (Especially comboed with reznik2) It's a solid Jack, pow is a little low but being able to bank souls til you activate (so you can fix its cortex and then still use focus that turn), magic weapon, Ashen veil, and a 10"! Bubble of anti incorp is loving sweet. I wouldn't use it as your only melee Jack, but it's a solid second or third heavy option when you're worried about focus economy issues or incorporeal douches.
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# ¿ Jul 14, 2016 15:04 |
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gannyGrabber posted:Gonna give his entire bg true sight That's my guess too.
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# ¿ Jul 15, 2016 13:24 |
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moths posted:Am I reading this wrong or can you only ever get up to +2 from Gang now? Did you think gang stacked?
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# ¿ Jul 18, 2016 20:21 |
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gannyGrabber posted:My sevvy list won! Turns out a trio of defender's warded Flame Bringers (who are speed 9 Mat 7 now!!) will run a train on purifiers, choir, and anything else they get their hands on. 'jack marshalled redeemer taking aim is also hella trill. Flamebringers seem totally insane in mk3. Cant wait to try them.
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# ¿ Jul 19, 2016 02:22 |
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gannyGrabber posted:
Oh snap I just realized that they are totally insane with high reclaimer. God high reclaimer rules now. Hand of Fate flamebringers feated back into nice spots to go kill your caster or the things you love...
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# ¿ Jul 19, 2016 15:08 |
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I'm not sure I mind feign death on units, but on casters it is really egregious.
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# ¿ Jul 20, 2016 20:44 |
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TheInvisiblePooka posted:Like Magnus? Magnus OP!
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# ¿ Jul 20, 2016 23:09 |
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# ¿ May 5, 2024 23:30 |
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Alpha Phoenix posted:How do I play pFeora? Have you considered the same list but with a different caster running it?
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# ¿ Jul 23, 2016 06:10 |