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meeplemart (canada) has all the new poo poo in stock 40 canabux for bboxes and 20 for cards. 10 bux shipping anywhere in country. Is good deal.
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# ¿ Jun 30, 2016 16:01 |
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# ¿ May 3, 2024 19:33 |
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GoodBee posted:Weren't they the ones who started the OMG OUT OF STOCK panic? Eh, all the local stores sold out on pre-orders so I was pretty excited to get that meeplemart e-mail. Also they sell things for the US MSRP instead of doing $ conversions which is really nice, since buying a bbox in a local store would prolly cost 60ish bux. PaintVagrant posted:Canadians are a flighty, gooselike people Haha true, we're also very ornery regardless of what stereotypes say, much like geese. Those fuckers have teeth and love to use them.
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# ¿ Jun 30, 2016 17:57 |
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Saalkin posted:I'm Canadian and those geese are nothing like us. When we're rear end in a top hat we're passive aggressive. Maybe YOU'RE passive aggressive...
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# ¿ Jun 30, 2016 18:52 |
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Red Hood posted:Going to play my first game tomorrow morning with my bud. Zero points besides what the warcasters give. If it's your first games, i would honestly suggest you treat your models as if they are the battlebox models. They are meant to be played against eachother at 0 points and will give you the fairest game possible for learning.
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# ¿ Jul 1, 2016 14:04 |
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TheInvisiblePooka posted:Except for that one time a mountain jig cracked open a train car like a can of soup and ate everyone inside while Doomsaper watched and thought this was perfectly acceptable behavior. Haha owned
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# ¿ Jul 1, 2016 20:35 |
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Basically what khador needs is collossalchev.
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# ¿ Jul 2, 2016 00:40 |
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With the new points system it could work...
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# ¿ Jul 2, 2016 00:41 |
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albany academy posted:Are strakhov and karchev still stuck in some tunnel Tunnel buddies 4 lyfe
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# ¿ Jul 2, 2016 03:38 |
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The only dissapointment for me these days as khador is that torch does what spriggan does, for the same cost, and also other things. Naturally I own spriggan and no torch.
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# ¿ Jul 4, 2016 01:43 |
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albany academy posted:Torch is actually a point cheaper with both a point higher mat and rat... Aren't they both 19 points? But yeah gently caress Torch
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# ¿ Jul 4, 2016 14:31 |
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Won 3 out of 3 games with this list today, at 25 points. Vlad2 -Behemoth Iron Fang Pikemen (max) -UA Kayazy Eliminators I went first every game. Played Nemo in the first game and killed him top of turn 3 with some pikemen, Karchev the second game and killed him top of turn 4?5? with Behemoth (I had to smash my way through an enemy Behemoth and a Beast 09 to do so!), and top of turn 3 on a Baldur with some pikemen, again. All 3 games I surprised my opponent by feating turn 2 and jamming models into their face. Nobody was really expecting 13.5" kayazy and 14" iron fangs. The first game the IFP took chunks out of Nemo's Centurion while a trio of Wind Blasts from Vlad prevented a lot of what his gun line was capable of (He was running 2 character heavies with lightning guns) In game 2 I feated and with some boosts lent from Vlad I brought beast 09 down to 3 boxes with IFP while the rest of the crew jammed up karchev, his jacks, and his mechaniks, knocking a lot of guys down with crits. I lost a lot of IFP the next turn not knowing that Beast 09 could thresher on a charge, which was brutal under Karchev's feat! I was sad. I fought back by getting my Behemoth the alpha strike with the help of Assail on his, and the rest of my IFP mopped up his Beast 09. On his turn Karchev was forced to spend 4 focus unsticking my last kayazy, otherwise she could have ran across the board to an objective and never have been able to be un-stuck. Game 3 I killed all his guys on turn 2 with the feat, Eliminators killed 3 medium based Tharn guys while jamming the other 3, and the IFP (with some fire support from Behemoth) blew away the sentry stone, the gorax, and most of the Warpwolf. On his turn he feated but there just wasn't any room to move away from my IFP, who were controlling most of the board, even with his teleport. The tharn tried but failed to kill the kayazy. All in all, Vlad2 moves hella fast and kills poo poo turn 2. Hurray!
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# ¿ Jul 5, 2016 00:06 |
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albany academy posted:Ngl wind blast got one of those sneaky hidden buffs that you kinda gloss over but once you reread it again youre like "oh it's not total rear end now" It's my favourite spell in the game right now, for sure! It does a lot of work for me and Vlad's control area is just big enough that it stops most things from being able to get shots in on him. Red Hood posted:Hey, thanks for the reply, this is exactly what we did to get a feel for the game in general. It went really well! I played my buddy twice against his Retribution box, and then again against his Skorne box. It's crazy how different Fury and Focus are. I also played against another friend of mine who happened to be there, and got crushed really hard by the Magnus list (Magnus, Mangler and Rover) a couple of times. I saw somebody playing that Magnus battlebox earlier today. It's incredibly strong! Magnus is a really good caster at that point level: with his ability to repair 'jacks, powerful abilities on his weapons, free upkeeps, and his Feat he's going to win a lot of games at that level. I didn't end up finding the time to play against him but I'm fairly confident the trick to winning that fight would be to keep distance and focus on a ranged game: the Mangler can only engage up to 10" away from itself and the Rover and Magnus both have fairly weak guns. The +3 Def from Blur isn't going to make a huge distance on his def 10 Rover, I don't think! For your Cygnar bbox, I would try and keep your range 10 dudes just on the side of the Rover and outside the Mangler's range and keep plugging away with shots, see if he gets impatient and moves his guys up into range where your Ironclad can get the first hit in. Assail just about assures that your Ironclad is going to get hits in before Magnus' 'jacks can. pepper him down with your guns, send the ironclad in, and make sure you us that tremor attack. You can also go the extra mile and abuse Snipe! Cast Snipe on a model on your first turn and upkeep it turn 2, and then on turn 2 after that model shoots, recast snipe on another model. That way in the same turn they both get the +4 range. Next turn just flip it around.
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# ¿ Jul 5, 2016 02:24 |
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I'll use min units of things if I feel they are stronger with UAs instead of dudes. For instance, I'm happier running min IFP (9 points) + the UA (4pts) than i am running a max unit for 15 points. It ends up where you have 3 fewer dudes (the standard bearer has no weapons), but you get relentless charge and the mini-feat which are big bonuses. The same goes for winter guard, for 11 points you can get 6 guys + UA or 10 guys, and with the UA they are considerably better. Obviously using min units of things like mechaniks or choirs is totally OK.
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# ¿ Jul 6, 2016 00:17 |
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Literally The Worst posted:I CAN'T HEAR YOU I AM HAPPY WITH MY PURCHASE The only time anyone can ever be happy playing warmachine is if your opponent is literally shaking with anger, which is impossible to achieve with the trollblood battlebox, so I'm calling your bluff!
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# ¿ Jul 6, 2016 04:43 |
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Iceclaw posted:Pre priming! My Kozlov is standing on a Menoth 'jack's head. I'd post a picture but he's tucked away in my box and it's a pain. Having little metal men step on things is the best
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# ¿ Jul 6, 2016 23:47 |
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fnordcircle posted:I'm beginning to think Shield Guard is pretty much a requirement in this edition cause every. single. one. of. my losses have involved spiked dice on range attacks. Yeah I'm mad, no I won't calm down. Or just play Karchev????
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# ¿ Jul 6, 2016 23:48 |
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fnordcircle posted:Not until recently, and he's too afraid to play Rahn cause he's worried about being 'mean.' I feel like I'm having the opposite problem! Every mk2 game I ever lost was due to my warcaster being inside something's range and getting wiped, whereas in mk3 across the 4 games i've played, (and won!) my wardude has been attacked a total of twice. You can always try a more defensive or controlling warcaster. My personal favourite is vlad2 (i've played him in all 4 games), since with a combination of Wind Blast and pre-measuring you can lock down all the avenues of being shot at, and with a War Dog and/or Drakhun you can punish any pesky solos for trying to rush in at you. Having a steady 'jack to pop in front of your caster always helps, too!
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# ¿ Jul 7, 2016 12:16 |
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Yeah but winter guard lost bob and weave and most khador dudes have poo poo DEF. You need that cover if you want to run lots of little dudes.
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# ¿ Jul 7, 2016 17:01 |
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S.J. posted:Or you could just have a ton of tough no KD dudes that can get turned into POW 12 weaponmasters at the drop of a russian hat that all have CRA and brutal damage weapon attachments while loving Behemoth is shooting you and you have units of snipers and... oh yeah. Yeah Khador is the best. You caught me! You also forgot the def 19 stealth no blast damage 10.5 threat range double attacking anatomical precision gang acrobats for 5 pts.
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# ¿ Jul 7, 2016 17:32 |
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S.J. posted:gently caress. What's caine 2's ARM? What are his feelings about a sylas bonus'd Airburst? Asking for a friend...
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# ¿ Jul 7, 2016 17:45 |
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S.J. posted:16 (NEVER LEAVE HOME WITH AN ARM 13 CASTER AND NO ARCANE SHIELD) Prolly gonna run into a sloan this weekend... Gonna vlad feat and run all my men into melee across 18-20 inches and see what he thinks of that. Fukkin gun lines.
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# ¿ Jul 7, 2016 18:02 |
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S.J. posted:Recommended counters: play Menoth or Trolls What can sloan do to get through clouds? I could try zerkova...
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# ¿ Jul 7, 2016 18:09 |
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S.J. posted:True Sight ignores clouds for LoS purposes, that's the worst thing you could do against her Is true sight just her or also her group/army?
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# ¿ Jul 7, 2016 18:31 |
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Real men gimmick list and take 4-6 drakhuns on vlad2. Speed 10 melee 2" armor 23 on the feat turn, get fukt hunters. I wish i had more drakhuns
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# ¿ Jul 7, 2016 19:15 |
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Fbbbt if your caster is taking any meaningful damage then you made the mistake of not playing Vlad2
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# ¿ Jul 8, 2016 03:42 |
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Iceclaw posted:Oh dear. My FLGS is cutting prices 15% accross the board (save for the MK3 stuff, which is just 10%) in celebration of our crushing victory against Ze Germans. Dissuade me from purchasing Behemoth, goons, please! Get behemoth, run him on MAH BOI Vlad2 and get those delicious hand of fate'd fully boosted bombards. Then when it's melee time throw up assail and get to work! Seriously though get behemoth he's hella rad Buy iiiiit Also the best thing about behemoth is he can 1-round other behemoths.
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# ¿ Jul 8, 2016 14:04 |
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Behemoth is the best is all i'm saying
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# ¿ Jul 8, 2016 14:04 |
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Give him big warjack hands and say he is yuuuuuuge
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# ¿ Jul 9, 2016 03:42 |
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I wouldn't even get out of bed in the morning for FOC 5.
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# ¿ Jul 9, 2016 15:40 |
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Why the poo poo does grievous wounds stop repairs.
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# ¿ Jul 10, 2016 04:42 |
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I'm having trouble figuring out what to do for a pairing with my vlad2 list... Here's it. Vlad2 -Behemoth -Spriggan -War dog Iron fang kovnik Man-o-war Drakhun IFP -UA Kayazy elims Kayazy elims Battle meks (min) MOW Bombardiers (min) I think maybe my weakness is things that are immune to non-magical? I don't really know how to address that or what impact those models have since I've never run into them. For a pairing with that weakness somewhat in mind, i'm thinking of one of these 2 lists... Vlad 3 -Behemoth -Drago Iron fang kovnik Kovnik markov Kovnik joe Drakhun Fenris Ifp+UA Winter guard infantry The second list would revolve around trusting vlad and fenris to be able to clear out the immune models, which I think is reasonable. It'd be nice if there was a cheaper way than aiyanna/holt to put magic on other dudes though, and maybe i could fit that in. The other list would be... Irusk2 -Destroyer -Decimator (subject to change) -Sylas Alexia 2 Iron fang kovnik Kovnik joe Ifp +UA Wgi + UA +2 rocketeers Kayazy elims Aiyanna/Holt This list would rely on aiyanna and holt for magical attack and use lots of bodies to scireen them. I dunno about trusting my life to such flimsy models, though! Any thoughts or help would be appreciated!
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# ¿ Jul 10, 2016 19:08 |
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I will trade my left nut for a release date on the Winter Guard Artillery Kapitan. I don't even run weapon crews, I just want him so Behemoth can float shots down range at Eiyriss and re-roll the drat deviation. Also on Monday my aiming bonus + Hand of Fate'd Behemoth missed a drat Maddox on a boosted to-hit. +2 Rat would fix that issue, too! --- Also I will be posting the following CoC stuff in awful mart fairly soon, selling it for a very lazy friend who is a dad (the worst): send me a PM if you want to short the process and get first dibs! Everything is assembled and may be poorly painted unless otherwise noted. Battlebox Iron Mother + exponent servitors Prime Axiom (Unassembled, with box) Monitor Mitigator Corollory Perforators (max) + UA Optifex Directive 3 reflex servitors ADO PP price for the lot of it is $399 if i'm not mistaken. Anyways, PM me! EDIT: i'd be looking for 260 CAD (approx 200 USD) and would be willing to negotiate a sharing of shipping costs. The Duchess Smackarse fucked around with this message at 15:06 on Jul 13, 2016 |
# ¿ Jul 13, 2016 13:19 |
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I scored a control point with Bombardiers the other day. And they did 8 damage to a blightbringer!
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# ¿ Jul 13, 2016 18:21 |
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I fought against a a really fun Maddox list on Monday. He had storm knights + UA + solo, some 'jacks, some storm callers, some other Cygnar poo poo, and that incredibly annoying and totally powerful + good and strong amazing bro merc Acosta, who apparently has Mat 9 and is a complete bastard, gently caress that guy forever. The game ended where he had tabled me except for Vlad and Behemoth and with a sneaky application of Vlad's vengeance analogue I was able to just barely pull off an assassination on Maddox. I was sort of forced into it because his Stormclad, despite a crippled cortex, managed to snag Vlad with a sword hit and roll a 12 on his 2 dice of damage. Was incredibly rude but gave me the str I needed to kill Beth.
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# ¿ Jul 13, 2016 22:48 |
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Iceclaw posted:I wouldn't say it look worse. Just same as before. I first heard from this game by looking at a Cygnar Battlebox that sticked out from a friend back pack at some fanfilm shooting. He pitched me as "Skirmish with robot wrestling". I went to a hobby store after more than 9 years of break. I wanted to pick Mercenaries because I like the whole "Soldiers of fortune" thing they have going on, but there wasn't any battlebox for them. Then my gaze fell on two giant robots in red in a snowy setting. Take many 'jacks comrade Also if you take Behemoth it counts as fielding 2 warjacks, at least in spirit.
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# ¿ Jul 13, 2016 22:49 |
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Skip 2 weeks and do a Woldwrath IMO. Be that guy.
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# ¿ Jul 13, 2016 23:17 |
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Wizard Styles posted:I'm not saying jacks didn't deserve a boost, but if WM infantry evened it out before why didn't Hordes infantry get an overall boost now to keep it equal? Spirit bond or whatever it is called lets Hordes take less warbeasts now, I guess? I don't know if that's a meaningful in any way.
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# ¿ Jul 14, 2016 00:42 |
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xiw posted:I guess the nice thing about upgraded juniors is that I'm gonna feel no guilt proxying them using their previous models! I will make a mess in my jorts if Andy gets to keep Redline!
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# ¿ Jul 14, 2016 12:41 |
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The Bee posted:Okay, looking over the model ranges, I'm thinking Legion might be my favorites. Especially if I can get lots of stumpy, eyeless little guys and swarm the field in ugly-cuteness. Whatever is the most eye-blindingly garish, in my opinion! Make your opponent hate looking at the table.
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# ¿ Jul 15, 2016 00:59 |
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# ¿ May 3, 2024 19:33 |
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Gonna give his entire bg true sight
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# ¿ Jul 15, 2016 13:07 |