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Obliterati
Nov 13, 2012

Pain is inevitable.
Suffering is optional.
Thunderdome is forever.


What is PULSAR: Lost Colony?









PULSAR: Lost Colony is a five-player co-operative ship management simulator. That's right. It's Star Trek as it was meant to be, or FTL: Faster Than Light with players taking a crew member each. Your crew selects and names one of six unique spacecraft, each player takes a dedicated ship role, and serves as best they can to keep your little bucket of bolts in the air. This is done through physically walking through the ship itself and interacting with terminals, as well as occasionally drawing pistols and beaming down to a planet/station/enemy ship.

Currently in Early Access, PULSAR as it stands offers a bunch of fun things to do with up to four friends:
  • Carry out random missions for your faction!
  • Send away teams to planets to horribly die!
  • Explode and die!
  • Accidentally vent the reactor core!
  • Fly into mines!
  • Get boarded by pirates!
  • Ignore your captain!
Roles

Captain – The buck stops here. Plans your movements and objectives, gives orders in combat, makes purchasing and upgrade decisions, fills in wherever a hand is needed, and is blamed for everything.

Pilot – Is a leaf on the wind. The pilot is the only character who will generally have a third-person view of the craft itself, so keeping the ship in the air is all down to them.

Weapons – Fires a big gently caress-off gun. Crucial for operating the ships heaviest weapons, which other characters would need to skill into (instead of into their primary roles). Is the most efficient at weapons use.

Engineering – Controls the power grid. Diverting power to the systems that need it most and ensuring that the engines perform, both in space and warp. Your repairman and fire patrol mule. Also blamed for everything.

Scientist - Space is a strange place. The Scientist both researches new skills and abilities from reagents you discover and, in combat, deploys viruses and on-board ship programs to give you the edge. Wanders around on away missions with a scanner.


The game is available on Steam and through the website. Things are pretty rough right now, but the devs appear to reliably if slowly build on the game and it's a blast with four or five people Picking things up requires some trial and error but there's a basic manual. I can testify it's great with friends but I'm yet to delve into public games so I can't speak for the community.

Tips
  • If you're hosting, remember to save periodically as currently there is no autosave function.
  • Bots can fill roles, but the AI is currently a work in progress (if you only have four players, make a Weapons bot as they're the simplest and most reliable).

Obliterati fucked around with this message at 18:28 on Jul 3, 2016

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Obliterati
Nov 13, 2012

Pain is inevitable.
Suffering is optional.
Thunderdome is forever.
This is 25% off in the Steam Summer Sale, incidentally.

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