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FactsAreUseless posted:In a lot of ways the game rewards you for high chaos with extra content and more interesting scenarios. Yeah, the chaos system isn't punishing because high chaos is a reward. Hopefully in the second game low chaos will be at all worthwhile, but I expect high chaos will still be the canonical way to play. You just can't beat creative guard murder. HMS Boromir fucked around with this message at 18:53 on Jul 10, 2016 |
# ¿ Jul 10, 2016 18:47 |
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# ¿ May 18, 2024 23:39 |
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I found the 'see through walls' power made the game a lot less fun for me, I never took it outside of my ill-advised ghost/clean hands run.magimix posted:Edit: Also, Dishonored is one of the few games where I recommened turning off all UI and frobs even for the first run. Bar a notable exception in one of the DLCs, everything you need to know to do missions well is there in the game-world.
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# ¿ Sep 13, 2016 21:21 |
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magimix posted:Ill advised? Ghost/Clean Hands is exceedingly dull.
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# ¿ Sep 13, 2016 21:31 |