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DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY

The option for centered weapons was just added a couple of weeks ago, so it might not have been there when you played through the game.

And yes, it is the correct way to play DOOM.

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DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY

Speaking of the Possessed, I'm not really a huge fan of their design. Sure, the basic ones look pretty creepy with the big hole where the face should be, but as far as cannon fodder enemies go I very much prefer the original zombiemen from the old games. I also miss how the zombiemen and other former humans had proper guns instead of these things that shoot a bunch of red light orbs. The possessed soldiers just look like some generic sci-fi shooter enemies.

DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY

Alexeythegreat posted:

Counterpoint: hitscan is annoying.
Bah! Back in my day we had to fight a million shotgun guys and heavy weapon dudes with hitscan weapons and we liked it, dammit! :corsair:

Seriously though, not having hitscan enemies is good, even if I don't care for some of the visual design.

DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY

Digital Foundry is always a good bet if you need to find out how a game runs on your platform of choice. I posted their Doom analysis here but that has too many spoilers so just look it up on youtube, but the gist is that the game runs well and looks good on consoles.

DMorbid fucked around with this message at 14:24 on Sep 11, 2016

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