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Gridlocked posted:Uugughghghhg Alien Hunters DLC on, but it was so bad. Also not going to use the Long War Team's mods ? Long War is bad and you should feel bad for suggesting it. And honestly, I'm not going to top NAPTIME already in your stream character set.
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# ¿ Jul 11, 2016 08:59 |
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# ¿ May 11, 2024 12:44 |
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ZealousQ posted:Oh god, can someone submit Pauline Hanson. She obviously hates aliens. If Jade is using his stream team as well, there is already a scientist Tony Abbott. For what that's worth.
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# ¿ Jul 11, 2016 12:17 |
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Moving to Flank them Oh no! I activated a Sectopod pod.
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# ¿ Jul 15, 2016 07:40 |
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Crosspeice posted:Bradford's gun is definitely something, as we'll soon see. It's pretty cool to see all the story set up after beating the game so many times. The Tutorial is alright, especially compared to the first game's one. It's also good you're playing Commander, cause it means you can actually use Sword Rangers and they're not mediocre unlike Legendary. Actually, I'm trying to remember if my Sword Rangers were mediocre even on Commander. Hey now, there are fresh rookie corpses out there.
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# ¿ Jul 16, 2016 00:58 |
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Kurieg posted:One thing that irks me about the opening cutscene is that they apparently remove an implant in the base of your skull through your nose, according to the camera work. pretty sure that the whole first game is black bars now. Also unconciousness is a giant pain. I can stop people bleeding to death, but can't wake people up?! Also, I love how no-one is in remotely medical gear while surgerying. Veloxyll fucked around with this message at 01:10 on Jul 16, 2016 |
# ¿ Jul 16, 2016 01:06 |
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Brainamp posted:It's not really a meme so much as acknowledged in-game that she had zero qualms about torture and interrogation of alien prisoners. Look,. it's not like they're PEOPLE.
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# ¿ Jul 16, 2016 06:03 |
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Lunethex posted:JAIDS has already struck during a stream tonight. No telling how this will affect the LP. Jaids. Jaids never changes.
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# ¿ Jul 16, 2016 08:55 |
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Cythereal posted:She also comments that the limbs are being put in cryogenic storage and hopes that with meld they can be reattached when the war ends. Look, Vahlen and Ethics have a very special relationship.
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# ¿ Jul 16, 2016 17:36 |
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Zeroisanumber posted:I have opinions. Wrong opinions by the sounds of it. For much the same reason that people who take Snapshot are wrong, interestingly.
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# ¿ Jul 18, 2016 03:07 |
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Psi zombies really should get an action or two when they wake up. Though maybe that'd make Sectoids too dangerous for new players. Phantom is a good way to ruin perfectly good over-watch parties. And means you are not as good at HANZO STEEL as you otherwise could be.
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# ¿ Jul 19, 2016 05:48 |
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Otherwise known as the World Of Warcraft style of dice rolling. So it is essentially crit - hit - miss off a d100. Fix your game, Jake.
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# ¿ Jul 19, 2016 23:25 |
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In general you can do something about your lovely to hit chances. There is nothing you can do to fix your hack chances. Also "To prevent savescumming" is a terrible excuse for a design decision. Just accept that some people want to play the single player game they bought their way already.
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# ¿ Jul 20, 2016 00:41 |
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Brainamp posted:The game's already rolled a 67, 48, 92, and 45 ahead of you taking your soldier's actions. This is where you can take advantage of it by save-scumming to change the order in which you use those four numbers. Except it's not random. Because you can load and put the specific numbers in a different spot. A Random number is one that you cannot know before pressing the button. If it's pre-rolled and your next 4 actions have their numbers assigned, even if you load, it is not random. You have some idea what the numbers are. The simplest way around this is, even with a psuedo-random number generator, to move a number of steps down the list based on the decimal of a second (so the .059 of 12.059s. Even if you only count to hundredths of a second, no human is so precise as to be able to hit the button at the exact same time except via chance. tl;dr fix your game, Jake!
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# ¿ Jul 20, 2016 08:58 |
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Kaboom Dragoon posted:I prefer doing pseudo/'soft' ironman, where all deaths are final and I just roll with it because I never trust an XCOM game not to screw up on me. Unless it's a character I made based on someone I know, in which case I roll that back because oh god I'm so sorry why is there so much blood I need to make that not happen. I do this because sometimes games break.And it's nice to only lose minutes of progress instead of all of it when it happens.
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# ¿ Jul 21, 2016 00:39 |
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my dad posted:The LPer Marbozir made a wonderful (but unfortunately spoileriffic) video of just how amazing massed repeaters are. A may have had my sniper's repeater trigger on a certain DLC enemy. It certainly took the pressure off.
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# ¿ Jul 22, 2016 05:59 |
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RIP all the techs. The Aliens in Jade's game are literally JAIDS.
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# ¿ Jul 24, 2016 11:10 |
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AlanFrost posted:To clarify, that method does rely on the Retroactive AWC mod. I was trying to say that if you have Retroactive AWC mod, there is a way to get the AWC skill without leveling up (if the soldier is at or above their needed rank). Therefore, a soldier reaching max rank does not "lose their skill forever" if you have Retroactive AWC mod and build the AWC after the soldier reaches max rank. I... can't imagine why you would have a max rank soldier, but no AWC though. My first playthrough I had a Colonel before I got the AWC. I had other things to spend my supplies on.
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# ¿ Jul 30, 2016 09:09 |
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Angry "Cruise Ship" Lobster Lightning hands best hands. Will try to pay attention to get nicknames for the other, less important, characters. Alessandra "Snap Shot" Margottini Chris "Half Off" Gasmask Veloxyll fucked around with this message at 11:51 on Jul 31, 2016 |
# ¿ Jul 31, 2016 08:19 |
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I am gonna assume that grenade panics is a mod thing, right? Right?
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# ¿ Aug 2, 2016 02:36 |
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Zack Ater posted:Using your Spark for cover is just asking to be AoE'd, Jade! you know who shrugs off AOE generally? Sparks with all the armour. I forget if the Advent-MEC rocket thing shreds armour. Still, I haven't noticed Jade getting heavily bombed with his Bulwark SPARK on streams. But Jade DOES need to go big with Overdrive more.
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# ¿ Aug 8, 2016 12:13 |
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Spudd posted:Whoa whoa whoa hold the gently caress up, turrets are hard? All you have to do is destroy the 1 square they're on and they die. They're never on the ground, they can always fall. Turrets can actually show up on ground level in regular missions.
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# ¿ Aug 8, 2016 12:33 |
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Chris "Hubris Button" Gasmask
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# ¿ Aug 9, 2016 10:48 |
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GuavaMoment posted:The joke might go over people's heads since we say it so often but 99% of every "fix your game, Jake" is tongue-in-cheek. I've personally never encountered a game breaking bug, or other serious flaw. The tiny, somewhat humorous odd mistakes are plentiful though, mostly harmless, and kind of give the game some charm. XCOM is like goat simulator - they'll fix the game breaking bugs, but leave everything else in Jade was also one of the people to find out what happens when you poison a certain bulky alien. Sometimes they are more serious bugs than others.
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# ¿ Aug 15, 2016 01:10 |
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Stephen9001 posted:You know, I think I can easily make an argument for Phantom over Blademaster. Counterpoint - HANZO STEEL.
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# ¿ Aug 17, 2016 09:51 |
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in honour of killing with all his melee attacks, and missing all his shots: Hulk "Crab Hands" Hogan (also because of your Giant Robotic Crab syndrome)
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# ¿ Aug 18, 2016 10:36 |
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That is certainly one option. But not the only one.
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# ¿ Aug 19, 2016 14:01 |
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Julian "Sentry" Punchbot. Or Julian "Torrets" Julian "Jaids" Bot. Veloxyll fucked around with this message at 09:30 on Aug 25, 2016 |
# ¿ Aug 25, 2016 09:13 |
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Canuck-Errant posted:To be fair, Giant Crab Syndrome kind of dies down once the Shadow Chamber pops and you can see exactly how many enemies and of what types will show up on a mission. It's cute you think Jade's memory will last long enough for him to remember things like that.
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# ¿ Aug 25, 2016 20:53 |
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Look, Jade is away. One wonders what else you think Was gonna happen Veloxyll fucked around with this message at 10:04 on Aug 30, 2016 |
# ¿ Aug 30, 2016 04:00 |
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Julian "HubrisButton" Shen Julian "Ironcast" Shen worn out. No time to haiku.
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# ¿ Sep 1, 2016 11:15 |
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Lunethex posted:In the next mission Jade's campaign is lost Operation: Rhomer's Revenge.
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# ¿ Sep 13, 2016 22:28 |
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Dark Flame Master posted:I remember my first run-in with the second of the Rulers. I also repeatered the 2nd ruler. Good times.
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# ¿ Sep 16, 2016 03:47 |
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You can always take Mind Shields or later things to mitigate it until they stop getting shot long enough to shake it off.
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# ¿ Sep 25, 2016 23:21 |
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Xenoborg posted:I'm surprised you are both so into countering the breakthrough dark events. They, like all (almost all?) other sources of avatar, are completely removable later. That combined with being able to run down the clock, I consider the breakthroughs a free space to counter something else. The key word is LATER. I exdpect at some point Jade will 'show off' the clock. Keeping the clock low means you're more able to deal with other things the game throws at you. And kind of set the pace. if it goes high, the clock sets the pace which can lose you the game. Plus only the clock can actually game over you. Everything else just slows you down.
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# ¿ Sep 26, 2016 23:38 |
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CJacobs posted:Sure, but overcorrecting balance issues seems to be the main aim of XCOM 2's development. If something was too easy, now it's too hard. If something was too forgiving, now it's too punishing. imo they haven't found a good middle ground in almost anything that has changed since the game came out. eg: the insane action economy demands of Lord Snakeman.
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# ¿ Sep 27, 2016 12:34 |
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Even if it was taking fire (because X-Com and 95% success chances) it'd be a lot less sadistic.
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# ¿ Sep 28, 2016 02:01 |
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Elth posted:Seeing how most of the aliens are simply cloned en masse, presumably from a master copy that suits that particular role, the need for differing genders for reproductive purposes seems moot. And maybe the aliens kept a viable breeding host around for reasons - possibly research or cloning improvements. And their ship crashed also for reasons.
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# ¿ Oct 11, 2016 13:58 |
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Operation: Jade Star and the bad decisions.
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# ¿ Oct 18, 2016 11:23 |
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Hunt11 posted:Try using an acid grenade on the berserker queen as it has a chance on glitching it and making the queen just stand still and take the damage. They fixed that bug. Which did hit Jade.
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# ¿ Oct 25, 2016 06:43 |
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# ¿ May 11, 2024 12:44 |
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After that shooting, Bubblegum
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# ¿ Oct 26, 2016 23:48 |