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fivegears4reverse
Apr 4, 2007

by R. Guyovich
CoD is actually good and cool. Outside of Blops 3, the games more or less succeed at what they are trying to accomplish.

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fivegears4reverse
Apr 4, 2007

by R. Guyovich

IM DAY DAY IRL posted:

the blops games are the high water marks of the series/genre

Except for Blops 3, which is bad

fivegears4reverse
Apr 4, 2007

by R. Guyovich
Except the set pieces all sucked rear end even compared to COD1. If you gently caress up setpieces in a COD you have a bad COD.

fivegears4reverse
Apr 4, 2007

by R. Guyovich

Mister Macys posted:

Actually, the plot of AW is only decent if you consider 'Atlas Shrugged' to be good literature.
Kevin Spacey is the only thing that makes a story that stupid fun.
The idea of private military being more efficient was completely and utterly disproven in the poo poo show that was Iraq 2.

AW's 4 hours of plot is both good and cool despite my own inability to get through even half of Atlas Shrugged.

AW is not intended to be at all a realistic portrayal of future PMC efficiency, but rather it is a realistic portrayal of that one guy from that one TV show and how HE would get poo poo done if he had an omnipresent PMC with exoskeletons and powered armor as standard equipment at his disposal (which is to say, go ham as much as possible, commit massive amounts of war crimes, and fall off a building).

fivegears4reverse
Apr 4, 2007

by R. Guyovich

Mister Macys posted:

I find that every campaign in a CoD game is "What Republican hawks wish was the way their foreign policy worked."

Your reading doesn't make any sense.

Modern Warfare is actually "What happens if Republican hawks get what they wish for and are not prepared to handle it." Like seriously, NOTHING goes well for anyone in Modern Warfare except maybe for Russia, which escapes any real reprisals for the carnage it inflicts around the world. If MW as a whole was a Republican fantasy, the US invasion would have been handled the day it happened, we would have been the ones to nuke the Russians without any consequences, and we would have actually gone on that rampage through Russia that was hinted at by the end of the DC missions in MW2. Instead, pretty much every US main character dies in some overly dramatic but ultimately needless way, and ultimately the loving British save the world having donated all their spiritual energy to Captain Price in the final battle against Makarov's Perfect Form.

That aside, the first three CoDs were "Michael Bay's WW2", Blops 1 and 2 are the "Hey guys maybe Treyarch isn't total garbage, BTW do you like alternate history" era, and now we're in the "Hey You Do Know That Videogames Are Supposed To Be Fun" era, starting around the time of Ghosts (which still fits the theme because you are supposed to ask yourself "Am I actually having any fun at all" when playing Ghosts")

fivegears4reverse
Apr 4, 2007

by R. Guyovich

Beer4TheBeerGod posted:

Also actual space combat is boring and involves lots of math and waiting. Give me WW2 air combat pew pew any day.

The best space combat games ever pretty much pay no attention to any aspect of 'realism' because realism in videogames eats a lake of dicks on a good day.

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fivegears4reverse
Apr 4, 2007

by R. Guyovich

Happy Noodle Boy posted:

Freespace 2 was plenty real, friend.

Nothing about Freespace 2 was realistic, which is why it owns

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