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Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



Alteisen posted:

Crazy how these threads continue to endure despite being the same circlejerk of losers endlessly shitposting.

You'd think you guys would be bored by now.
callofduty.txt

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Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



I don't think it has atmosphere. The concept has a wide open door, and there's no visible bubble or anything around it.

Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



We already have the lobby wait time for that.

Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



Blops 3 is actually the perfect CoD campaign because it finally acknowledges that the story has always been incoherent nonsense there only to shuffle you between cool setpieces like riding a ship through a tidal wave and fighting a giant robot before mind hacking its pilot into brain death.

Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



Mill Village posted:

Nah, BO3 is the only COD story that's incoherent nonsense. People had to pause videos of the loading screens to figure out what the heck was going on. It made David Cage's storytelling good in comparison.
Their mistake was caring.

Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



I don't think there's an existing laser that can do extent damage to a craft hundreds let alone thousands of kilometres away.

Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



It will most likely be virtually identical but in SPEHSS

Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



Mister Macys posted:

And you rotate between weapons to maintain heat dissipation.
You need to have systems in place to cool them at all, so rotating doesn't make much sense - either you'd have the capacity to vent off all their generated heat, or you'd use them at a lower rate of fire.

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Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



Don't worry, I misread you as advocating firing one group until they essentially overheated, then moving to another group while the first cooled down, but what you meant was essentially my point which was that you would just fire different banks at the same constant rate at different times so that none of them overheated.

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