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Warrior Bill Gilbert Emblem H Getting screwed by the random spells is so annoying. But on the other hand as is not finding any good troops in decent quantities. It's so tempting to cheat in this series so you don't have to spent so much time running back to hire more troops all the time.
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# ¿ Jul 16, 2016 12:28 |
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# ¿ May 8, 2024 16:15 |
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Gully Foyle posted:I'm not usually too worried about finding any good troops in quantity, since there are a lot of viable options, and you will always get infinite amounts of some troops that are actually decent, if a little pedestrian. I will say there are two units I hope I can find in large enough numbers, and I will be sad if our game doesn't have them. It's sort of the same thing with spells, as there are quite a lot of good spells in the game, and it'd be extremely rare to miss all of the ones you like. Now, there's a couple very specific strategies which require a specific spell, which is where the randomness is more likely to screw you over. But at least on Normal, none of these strategies are required.
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# ¿ Jul 16, 2016 18:14 |
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Slaan posted:I've not played the newest one, however. It any good? Overall: yes. I haven't played the campaigns but I've done a lot of hotseat. It's way too buggy to be worth full price but it is still much more fun and better than HoMM6 in my opinion. No inferno faction sadly but apparently the dwarven Fortress faction from HoMM5 will be back in an expansion which is awesome. Naturally the game balance is completely broken by overpowered spells, skills, spells and artifacts.
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# ¿ Jul 21, 2016 15:00 |
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Personally I really like demon troops (and dragons), but they're kinda less convenient to use than humans for obvious reasons. Stupid king not allowing them to set up shop in the castle to summon up infernal beings for sale.
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# ¿ Jul 23, 2016 09:32 |
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Neat, I had forgotten about the cow even though I remembered the rest of the thorns quest. Too bad you couldn't hire the big red one. Oh man. You had to level up a hero skill in order for your troops to have all abilities like fire arrow? The later games sure changed a lot for convenience.
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# ¿ Jul 24, 2016 19:34 |
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Orcs are really good but man are they awful to fight against, especially later in the series. So many bullshit abilities.
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# ¿ Jul 25, 2016 15:43 |
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Thorns are really adorable. anilEhilated posted:Someone was mentioning that it's a shame you can't recruit the big red one: you can get them later in the game, they're basically a cheaper, weaker high-level unit.
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# ¿ Jul 27, 2016 15:40 |
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Narsham posted:Any stack with a "per battle" summoning ability has value, and it's even more valuable on a ranged attacker. But yes, Royal Thorns are hard to get and keep. I also feel like they have less hitting power than I expect them to.
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# ¿ Jul 27, 2016 19:06 |
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Royal snakes are pretty sweet. Fast, strong and good abilities. Quite a solid unit. Please show a gif of snakes attacking each other if you have the opportunity. It's great, especially if there's a retaliation strike too.
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# ¿ Jul 28, 2016 15:17 |
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Doopliss posted:As we'll be seeing later, the elves in this setting are kinda dumb.
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# ¿ Aug 1, 2016 16:22 |
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Yeah, losses are mostly bad because it's so annoying to have to run back and hire new troops. Even if you don't take into account that you might run out. Griffins are so annoying, they love to fly as far towards you as they can and then split and the second stack starts with full movement. Freaking jerks. Cyclops are cool units, not as good as in Heroes of Might and Magic (at least in 4 and later) but still a rock solid choice. Boulder to the face!
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# ¿ Aug 6, 2016 22:04 |
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Glazius posted:So what kind of unit replenishment does an extra 1000 gold of looting buy you?
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# ¿ Aug 9, 2016 15:18 |
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Ghostrim. Help the living dead claim their vengeance! Oh man, upgrading items. On one hand it is an interesting idea but on the other it is kinda tedious and you have to savescum to know if you can do it or not. Maybe the worst part was only added in the sequel and on but I don't really like it for some reason. Inquisitors are a unit I always bring along because they're just so useful. Personally I only use the best griffins, throwing disposables at your enemy sure feels great.
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# ¿ Aug 14, 2016 08:34 |
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Eggs are such junk items, at least the snake eggs have a small chance to give you royal snakes (I think), but the spiders eggs are basically vendor trash. Don't sell for much either as the shopkeepers know how useful they are. That belt is pretty sweet though. I can't wait until we get some actual fun RAGE!!! stuff. But I suppose the wall will always be useful regardless of enemy numbers. Werewolves might not be the best units but the concept of switching forms with different strengths is very cool. It can make battles drag on however. Especially if there are 5+ stacks of shapeshifting jerks.
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# ¿ Aug 31, 2016 20:28 |
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It's random when the AI decides to use it. It's an activated ability you chose to use or not just like any other. It just takes time to watch several stacks change shape instead of charging towards their deaths.
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# ¿ Aug 31, 2016 21:15 |
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Gremlins? Still eagerly waiting. Hope things get solved
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# ¿ Sep 19, 2016 22:08 |
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Evil Shoal is really fun if I remember correctly. Nom nom nom. Oh and that lizzzzard princcce, issss it hissss people that sssshow up in Armored Princesssss?
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# ¿ Oct 8, 2016 09:14 |
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Let the barbarians be, they need their fun. Also the vikings vs pirates situation is too awesome to break up.
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# ¿ Oct 20, 2016 22:45 |
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I remember a much better wife being available soon anyway. Not a very healthy relationship there either though. One of the best things about the later games is that they let you have the reserve slots right away without having to unlock them. It's such a great convenience.
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# ¿ Dec 5, 2016 12:46 |
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Royal snakes are really good. Unlike a lot of good troops they're not too difficult to find but like all good troops it's a pain to run back and recruit more all the time.
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# ¿ Dec 19, 2016 16:12 |
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I don't think I've ever used vampires in this series. The difficulty to get them and I believe you get morale penalties for bringing undead.
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# ¿ Jan 19, 2017 23:53 |
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VII is actually a decent HoMM game, hidden beneath all the tons and tons of bugs and glitches, poor balance and some questionable decisions.
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# ¿ Jan 22, 2017 16:31 |
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Xarn posted:I actually really enjoyed the direction of the mechanics changes in HOMM IV, even if they lacked polish and the graphics aged poorly.
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# ¿ Jan 22, 2017 17:49 |
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Dispel is a lie! In Armored Princess (I think) I got hit by some utter bullshit ability (gently caress orcs and their lame poo poo like transferring damage one of their troops take to one of your troops and you can't prevent it), and it didn't go away when I cast the spell. But maybe it was the order magic spell to get rid of all negative stuff I used. Either way it didn't!
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# ¿ Jan 29, 2017 22:27 |
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Continue with the graveyard vandalism and smash the statue. Cover the remains in graffiti and let your horse piss all over it.
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# ¿ Feb 6, 2017 14:05 |
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Trap is a fun spell but you have to take two things into consideration if you plan to put one directly in front of your own unit beyond the obvious that you might want to advance. First, it's useless if you're fighting snakes or other enemies who will strike from one hex away (I've totally never had that happen). And second, don't do it if the enemy can pull your troop forwards (absolutely never had that happen to me neither). That's a really bad. Bosses... oh the bosses. The turtle is probably the best one because it's the least annoying to fight even when you're not overleveled for it and it's not recycled every loving game. The lack of rage abilities is very annoying. It would have been fine if only normal direct damage worked. It would still have been fine if the actual boss was immune to them but you could use them anyway. Hey here are some cool spells for you but you can't actually use them when you need them the most because gently caress you.
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# ¿ Feb 22, 2017 11:31 |
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Delacroix posted:I'm pretty sure the King was saying "two lost troop expeditions led us to believe there's a giant boss that will beat weak horde units to a pulp" which is completely true, boss fights are liable to incur far more losses than normal fights if you're not careful or utterly overlevelled. meristem posted:I only played the first and the second game. Do the bosses get recycled afterwards as well? Traps are a lot of fun but that achievement is much easier if you do it early but actually getting the spell is 100% RNG which will often screw you over.
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# ¿ Feb 22, 2017 14:17 |
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Some of Dark Side has incredibly poor map design at times. On the level of rushing modder who didn't give a poo poo kind of poor. I gave up on it kinda early though so maybe it got better. In Warriors of The North I got stuck at some point and couldn't motivate myself to try any further. You have to fight several battles against enemy heroes in a row but you're not using your own hero and army for it. Instead you have these premade ones with units, skills and spells you might not be familiar with at all, either because you've never used them or tried but quickly stopped because they're poo poo/boring/don't work for you. Some might think that sounds like an interesting puzzle but I just got annoyed. You also have to really like viking troops for the first bit of the game.
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# ¿ Feb 24, 2017 10:37 |
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The elf bar is empty. This is... unacceptable!
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# ¿ Feb 28, 2017 10:33 |
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The snake ring was full of snakes? Now there's a surprise. Orc shamans! I hope you ditch the useless pirates for them.
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# ¿ Mar 6, 2017 16:14 |
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Gully Foyle posted:Thanks for the encouragement! I didn't mean to leave this thread for so long with no update, but I started a new job recently and the adjustment to a new schedule has been more stressful than I thought it would be. I've actually been sitting on a partially-done update for a while now, just haven't had the time to work on it. But the LP is not abandoned, and I think I should be able to get an update out soon. Now that I'm getting used to the new job, hopefully I get my personal time better managed and the LP will continue with regular-ish updates. There's still a lot of cool and fun stuff in the game like spoiler or spoiler when the spoiler the spoiler and spoiler has to spoiler but spoiler was spoiler.
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# ¿ Apr 18, 2017 09:29 |
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Shamans are really good. But I think there are some really obnoxious goblins (and shamans) in the later game that are just a pain to fight against. Wouldn't fighting that lazy pirate be a better idea since then you get all the treasure for yourself, whatever he is carrying and some xp as well?
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# ¿ Apr 20, 2017 13:59 |
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Snake Boots! They go perfect with a huge mass of powerful snakes who are definitely not the slightest bit upset that you're wearing the skin of their families.Gully Foyle posted:
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# ¿ Apr 29, 2017 22:59 |
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drat useless shops everywhere! But beholders are pretty nice units. At least against weak enemies like you said.
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# ¿ May 10, 2017 19:40 |
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Brendon. If the other brothers are more powerful that means they'll have larger armies and we'll get more xp for fighting them. Also that treasure map sounds interesting.
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# ¿ May 12, 2017 08:28 |
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60kg in 10 years? That's fairly dedicated.
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# ¿ May 20, 2017 08:42 |
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Kill Wild Duke, pirate madness is no excuse for pirate rudeness.
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# ¿ May 20, 2017 20:45 |
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Are you sure it's wise to put hundreds of snakes on a boat?Slaan posted:He's stealing.... Stealing souls for God Poil fucked around with this message at 16:33 on Jun 19, 2017 |
# ¿ Jun 19, 2017 16:31 |
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Yeah it's really hard to get evil beholders going. Which is a shame considering how fun they are. But I thought they were dark purpleish, are they only red in Legends? Now I'm imagining going into a dwarf smithy and being greeted with a "Thes axe was forged frae th' tears ay titans!".
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# ¿ Jul 1, 2017 08:22 |
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# ¿ May 8, 2024 16:15 |
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Gully Foyle posted:They definitely change colours for the next game. The most confusing one is Pirates, who for some reason get morph to look exactly like the Sea Dogs do in this game (red shirt and all), while the Sea Dogs acquire an entirely new model.
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# ¿ Jul 1, 2017 21:15 |