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Katauri King's Bounty? A good series, even if the difficulty curve can get a bit brutal in some of the games if you're not paying attention! Anyhoo, vote! Mage, because it's the surgical option, and really lets you explore spell possibilities (IE - Direct Damage Spells Ain't Everything), called Bill Gilbert (Why mess with a good thing... Or indeed the space-time continuum?), and Emblem C (Unicorn is almost as magical as it gets, heraldry wise.) Lookin' forward to seeing how this goes, and reinstalling my own copies.
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# ¿ Jul 16, 2016 00:28 |
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# ¿ May 8, 2024 07:24 |
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Well, one tiny note on Magical Axes: While yes, overall, it's a "Meh" single damage spell, it should definitely be noted that most of your early damage dealing spells are Fire... And Poison. One small problem there: There's at least a few enemy types resistant to Fire, and a fair few that are resistant to Poison (By virtue of being poisonous themselves, most often.) However, while there are also physically resistant enemies, these are generally higher tier... And y'know what else Physical damage isn't counted as? Magic. Which many higher tier and annoying ranged enemies are resistant to. It isn't a great spell. There are definitely better spells (This is nearly always among the first five or so spells you find.) But it's still worth keeping in your spellbook, even if it loses its value later on.
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# ¿ Jul 17, 2016 22:41 |