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Arcomage
Nov 10, 2012

Sloober posted:

there is some magic nerfs i believe, but it's been a while. all i really recall is damage spells are not nearly as good in the games after The Legend

A necessary change but i also felt it went a little too far

Theoretically, the balance changes make your army actually relevant as a Mage - you get less out of the damage spells but instead get generally better unit upgrades and options, and therefore have to focus more on clever solutions and finding the right spell for the right situation. It's also definitely true that the Warrior and Paladin are much better options in comparison for the sequel games. The balance shifts definitely take some time to get used to, though, which is kind of exacerbated by how the games very much look and play the same regardless.

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