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GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.


Digimon World 3 is the third game in a series of RPGs for the Playstation, known collectively as the Digimon World series. Have you played Digimon World 1, where it's basically a breeding game with light RPG elements, or Digimon World 2, where it's a dungeon crawler with three-on-three turn-based combat? Well congratulations, this game is nothing like those two. It was released as Digimon World 3 in Japan and the US, and Digimon World 2003 in PAL regions (likely because they never got Digimon World 2). I know what the differences are between the two versions, and I'll be showing those off to the best of my abilities, don't worry.

Digimon World 3 itself is an RPG with random encounters and one-on-one turn-based combat. You play as Junior, some kid that really likes Digimon. We enter an online virtual reality MMORPG called "Digimon Online" and play around for a little bit. Certainly, nothing can go wrong here. It's a completely different style than the first two games (Digimon World 1 being more focused on the breeding, and Digimon World 2 being a completely different genre) but that's okay. The Digimon series as a whole is basically a Pokemon knock-off, but don't think too hard about it. This game in particular is pretty close to those games, if a little simpler in terms of tactical rock-paper-scissors and a little more grind-heavy.

Unfortunately, Digimon World 3 didn't do so well commercially, probably because of aforementioned grind-heavy gameplay. General reviews are 4/10. While it definitely has its flaws (Cardmon! Argh! :argh:) I grew up playing this game and I have a soft spot for it. I've never managed to finish it, but maybe now I have the incentive to do so.

So, do I need to watch the show to understand what's going on?

Nope! Don't worry about it in the slightest. I'll be making observations here and there if references pop up, but by and large you should be fine without any prior knowledge of Digimon.

Spoiler policy?

None, please. This is a jRPG and as we all know that means it's going to take a left turn into crazy town before we go kill God or something. I know for a fact that I haven't gotten to the crazy parts of the game yet (since I think last time I stopped playing somewhere around the second town?) and I'd like to be surprised at the insanity that comes up.

Basically, if we've seen it in the LP, it's fair game; if I've made a point of mentioning that I'll talk about it later, don't go crazy but it's not under the spoiler policy. Other than that, no spoilers please.

Who's the staff for this LP?

No, Who's on first :v:

Joking aside, giver336 is going to be joining me as co-commentator for this ride. He'll be speaking in bold text.

What's the format like?

Basically, how it works is this.

If it's plain text, it's my commentary.
Italics without a name attached is a brief summary of things that I'm skipping past.
Name: If it's got a name in front of italics, that's dialogue.
Giver is gonna be talking in bold.

Alright, good to go, everyone? Then let's jack in!

wait poo poo wrong series

Table of Contents:

1a. Loading the Rest of the Update, Please Wait
1b. Asuka City
2. Grind - Random Battle! - ing
3. MMO Sidequests
4. Mistakes
5. Curbstomp
6. Crazy Train
7. Increment Counter
8. tumblr.txt
9. Probably Every Shade
10. Lost Desert
11. Frivolity
12. Like Clockwork
13. 360 Degrees
14. Bast
15. Kite Go Down the HoooOOolle...
16. Palette Swap
17. Proper Nouns
18. Seabed 2.0
19. The Frozen North
20. Dungeon Gimmicks
21. Transformers
22. Wheel of Wasted Time
23. Just Get It Done
24. FETCH QUESTS
25. The Revolution Will Not Be Shown On-Screen
26. Oioi Oink
27. Lord WHAT.
28. Several Last 'gently caress You's
29. Limits
30. gently caress the Card Game
31. To Be the Best

Postmortem: Thoughts on the Project

GeneralYeti fucked around with this message at 03:26 on Jul 11, 2017

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GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
Fanart:

DjinnAndTonic proves that kid him draws better than adult me:

GeneralYeti fucked around with this message at 03:27 on Jul 11, 2017

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
Update #1a: Loading the Rest of the Update, Please Wait



Hey, remember these guys? They used to make some pretty good games. I wonder what happened to them.

They should follow Konami's lead and head to pachinko machines.

Apparently, they merged with Namco and are now producing Dark Souls games. Kind of a step up, I guess.


Click here to watch the video! Highly suggested for the full viewing pleasure.


Oh god, that's an eye in the camera.



Guys, guys, there's enough room for all of you.

That bear...I'm calling him Mr. Fuzzums.

A giant gate opens up in the sky.



The gate is actually a giant fuckoff monster.

I haven't played this game, so tell me, people in the thread, is there an eye fetish? The intro already has 2 close-up shots of them.



Mr. Fuzzums no




While those dweebs book it from the Armageddemon (yeah, that's what it's called) we switch to some guy trying way too hard to look cool on his motorcycle.

We have Charmander, Charmeleon, Mr.Fuzzums, Badly Named Enemy, and Final Fantasy Character Reject. This will be a fun game.




The Armageddemon apparently has laserbeams made of fire.

Charmander no



Not shown: Beelzemon smirking. He has fangs.

Annnd his name is Squall.



Game. Game, c'mon, don't hit peak anime thirty seconds in. (This is a dirty lie - we won't be hitting peak anime for a while.)



Before they can be eaten, Beelzemon rolls up.



Sup, Charmeleon. What level are you? I much rather have a Charizard



Kumamon (the bear) and Guilmon (the red lizard, as opposed to Agumon, the yellow lizard) initiate Wonder Twin Powers a DNA Digivolution.



Bullshit. Two Rookies can not DNA Digivolve to a Mega. (If this makes no sense to you right now, don't worry, I'll be explaining Digivolution later. Short version: They went from rank 1 to rank 4 with no steps inbetween.) And Gallantmon is Guilmon's Mega form anyway, he doesn't NEED to DNA Digivolve!

Man, glad to see that Digimon ripped off Mega Evolutions






Gallantmon and Beelzemon engage in high-speed aerial combat, presumably while Agumon and Armageddemon munch popcorn from down below.

I'm not sure I'm following this intro, speaking purely from a 'First timer' standpoint. The intro should probably be more dynamic in terms of location to display a more adventurous feel. Right now, we just have two high-powered monsters, going at it. Which isn't bad, but I feel that should be saved for later



By the way, this opening? Yeah, none of it's in the actual game aside from the characters. It's basically 'Look at all this cool poo poo you don't get to do'.

Well, that just makes it worse.



Gallantmon and Beelzemon land (Also Armageddemon has disappeared somewhere, don't ask me where) and square off before Gallantmon gets distracted by something.

Huh? :nallears:




Note that this dude is bigger than literally every building. By at least their height again.



Welcome, everyone! You stuck around through the opening scenes, I guess.



We don't have anything to load, so we're just gonna jump straight in. By the way, if you're playing along for some reason? Get used to seeing this screen and variants thereof. You get a loading screen every time you A) Go to a new screen, B) Save or load, and C) anytime you OPEN YOUR MENU.

Ugh, poorly optimized PS1 games.


Click for ambience!

This game actually has a bunch of really neat animations for little things like this. For those of you who've played Final Fantasy Tactics, it's less robust but similar. I'll be doing my best to show the cooler ones.

That goes a LONG way in keeping your audience invested. Never underestimate the power of flavor animations.



Junior: We won't have time to play Digimon Online... I didn't want Ivy to come, but Teddy and his big mouth told her. They should have gotten a Login Pass ahead of time...

Aaaand, welcome to our protagonist, Junior. He's a bit of a brat and dense as a brick, though I'm pretty sure that's mainly because he falls in the age group where he thinks he's an adult, but is still convinced girls are icky.



He taps his foot a lot more. To the point where I'm not sure if this is a cutscene, or if it's an idle animation and I got control without realizing it.

:siren: Kid in the corner, go into the street, nothing bad will happen.



Just as he's about to go inside, every TV starts showing the same news bulletin.

Announcement: ...This just in. International Police, S.A.P have located the European HQ of the crime group A.o.A. Together with the army, they raided their headquarters at midnight last night and have arrested the leaders of the A.o.A inside the compound. Officials believe these arrests will connect recent internet terrorism to the A.o.A.


I'm sure we'll never have anything to do with these A.o.A jokers.

Internet terrorism? Are we ripping off Battle Network now?



Junior: I can't believe anyone would make Digimon do bad things!

I don't know about you all, but I'm perfectly willing to believe that if something exists someone's used it for evil.

"did bad things?" How old is this kid?



Cool thing that happens: Throughout the cutscene, we've only been getting ambient street noises (like the cars that keep driving by). For the brief moment while these two dorkuses walk out, we get cheery convenience store music, only for it to stop playing immediately after the sliding doors shut again.



Ugh, and here's my least favorite part of transcribing - how the gently caress do you transcribe dialogue that's like this?

Junior: About time Teddy! And why is Ivy here in the first place? You always say that Digimon are for kids!

Also yeah, all spelling/grammar errors in transcription should be [sic], but I'm not perfect.

Yeah, Digimon are for kids, but Pokemon are for grown-ups. Get rekt, thread.



Ivy: ...and I never said that I hated Digimon!



This game is weird.

Oh! Oh! Slap fight! SLAAAAAP FIGHT!!!!



After getting over his brief career as a ballerina, Teddy tries to play peacekeeper.



It works FLAWLESSLY.

Keep walking into the street without stopping, please.

I'd be okay with this. But they have right of way - see the stoplight?


Click for music!

Just a heads-up: if you ever see me in a different area than where I was an image ago, know that I cut out at least one loading screen. It's ridiculous.

I'll simulate that so we can get the full experience.

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LOADING


Junior: So this is the MAGAMI Online Center? Cool!



Teddy: Yeah, this is the Matrix System! It digitizes our ideas and thoughts and sends them to the net. I wonder how it works? I want to see what makes it tick.



Junior: Come on, let's set up an account and login to the Digital World!

Junior ain't got time for this poo poo. He's got DIGIMON to get to.



Account Clerk: Welcome to the MAGAMI Online Center. This service is for those traveling into the Digital World. Is this your first time playing Digimon Online?

The kids nod.

Account Clerk: Before we set up your account, you will have to choose your partner Digimon. Choose one Starter Pack: A, B, or C.
Account Clerk: Each pack has three types of Digimon. A is a Balanced Pack: Kotemon, Renamon, Patamon. B is a Powerful Pack: Monmon, Agumon, Renamon. C is a Maniac Pack: Kumamon, Guilmon, Patamon. Which of the three would you like?


What about a credit card? :v:



I'd give Junior poo poo over this, but to be fair I usually just flip coins when it comes to making decisions, so :v:

Yeah, I'd have a hard time as well. I'd just go with the pack that has Kuma-, I MEAN MR. FUZZUMS



Ivy: Just pick a pack that has a Digimon you like!

For some reason, they walk away from the counter to have this little discussion. I like to imagine that the clerk is just sitting there watching them, perfectly able to hear what they're talking about.



Ivy: Which Digimon don't you like, then? Don't get the pack that has Digimon you don't like, and pick!



Junior: I love all Digimon!
Ivy: Well, if you like all Digimon, then you don't have to worry!


:doh: Kid, c'mon, it's not the end of the world. We get the rest of the partners eventually.

Also I challenge you to find something likeable about Numemon. It is LITERALLY poop a slug that throws poop.

That in of itself sounds like a reason.



Ivy: Junior! You still haven't made up your mind?

Idiot Boy wanders up to the counter.

Account Clerk: Have you all decided?

Idiot Boy, unsurprisingly, is still on the fence.

Ivy: Junior! I'm really going to leave you here.


Just do Eeny Meeny Miney Moe, kid. Christ.



I'm really hoping this is the longest cutscene in the game, but I know it's not. I don't even remember, but I just have a gut feeling that there's a cutscene out there that's TWICE the length of this stupid intro sequence. (Oh yeah, we're not even HALF done with the intro.)

There's a such thing as conveying character, and then there's bad pacing.



Tron: We will begin registration of your online account and partner Digimon. The account name will be your name in the Digital World. Please choose your partner Digimon from one of the three Starter Packs.



Right! So this is where the thread comes into play. We need a name for our account.





We also need to pick out a pack of Digimon to start with. Full details regarding this will be at the end of this first update (or at the end of the second half, if it gets too large.)



For the sakes of getting through this interminably long opening, though, we'll be rolling with Junior and Balanced Pack for now.



loving finally, it only took like A WEEK

Junior: OK, Teddy, Ivy! Let's go to the Digital World!




I think Junior's a bit excited to be playing with his Digimon, don't you?

Understandable.




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LOADING



Welcome to the EGG CHAMBER Chamber Room. This is where the body snatchers are invading from.

Junior: Wow! So this is the Chamber Room? I can start playing the game... This is exciting!



Junior: It's Junior!

He's so proud of that. Especially once you jerks stick me with something stupid like 'Dickball'.

You give my shitposting abilities far too little credit.

Unrelated note: this operator is where the weirdness of the faces in this game struck me. Look at her eyes: they look like they're slanted. The isomorphic view is not doing any favors for her, that's for certain.

The operator turns and taps on her console for a bit.
Operator: ...Confirmed. Thank you. Please enter the Chamber Capsule over there.

Junior: OK!




Stone cold, dude, just leaving your friends behind like that.

Teddy: Junior, wait up!
Ivy: Hey! Are you leaving without us?


All signs point to yes.

He's well on his way to being just like me.



I don't even KNOW what's going on here: anyone that's seen the first animated movie (the first season kids versus Diaboromon) it's basically the same thing as that.



I'm like 90% sure this is porn, so we're getting rerouted.



Eventually we get accepted. One of the freeze-frames said 'Access Denied: Yamato', which is one of the Digimon Online servers, so I'm assuming this is where we're getting assigned to a server.

Can our character migrate between servers, or will we have to pay a fine to do the transfer?



One last swoop and...



And then loading screen.

How many minutes has it been? We've had an intro, start screen, loading screen, intro cutscene, loading screen, cutscene, loading screen, cutscene and finally loading screen. Jesus, get to it, game!


Click for music!

Welcome to the Digital World! We will never again set foot in the Real World.

Who needs the real world anyway



Account Clerk: Please retrieve your Digimon data at the lobby.
Junior: Huh? Digimon?


:cripes: Only a jRPG protag can be THIS stupid.

I don't understand how a character this stupid is supposed to be likable. It's not even funny-stupid.

Junior: Oh, I understand. I'll go right now!




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LOADING



This is the Main Lobby. The stairs on the left side of the screen take us towards plot progression.



Newbie Shiro: I can't believe that we're inside the net.

Which, naturally, means that we have to talk to EVERYONE ELSE FIRST.

In all fairness, you should probably do that in RPGs for hidden info, all the time.




Maniac Phillip: Aside from Digimon Battles, you can Card Battle with your cards! You've got to be good at both to be World Champ!

I dunno, I think Giver and I have a pretty good track record when it comes to online battling and card games.

Hail to the King :colbert:





Lazy Alan: Of course I have one too, but you can't see it.

Our next stop is through the door immediately behind Lazy Alan. This'll lead to good things, right?




Or, not.

So wait, you are forced into a loading screen, only to be forced back, making you sit through ANOTHER loading screen?

This game, right :v:



Well, since they're being supremely unhelpful on that side, what's behind Door Number Two? (By the way, this arrow pops up every time going through the door will lead to a loading screen and a new area.)




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LOADING


Arena Reception: Oh? You don't have your partner Digimon yet. Go to the lobby to download the data from your satellite.

You can't make me!



...Or maybe you can. If we try to leave (either through this door here or the one on the bottom right, Junior stops and turns around.



This one's a (fairly useful) quick help menu and rundown of what to expect.



Digimon Online: Digimon Online is administered on 5 servers: Amaterasu, Izumo, Asuka, Yamato, and Ikaruga. In each server is a city with the same name (Asuka City), and they are organized in the same fashion. Players cannot go to other servers, but Server Champs can battle with each other to be the next World Champ.

Objective: The goal in Digimon Online is to become the strongest of the over 200,000 players and become World Champ. Only Server Champs, the winner of the Server Tournaments, can enter the World Champ Tournament. You must defeat the 4 City Leaders in order to enter the Server Tournament, so good luck!

City Guide: There are cities other than Asuka City within the server. If you see a city during your journey, stop by. In the cities are Item Shops, and Inns that restore your Digimon. Data can be saved by Guardromon in the Inns. There are unique sights in each city. Asuka City has the only Digimon Lab, where all tamers visit.

Field Guide: Outside the city, you will battle with wild Digimon. Be prepared before you leave. There are Inns outside the city. If your partner Digimon gets hurt during battle, let them rest. At first, stay away from areas with strong opponents. Train your partner Digimon before going there.

Battle Tips: You travel with 3 partner Digimon, but only one can battle at a time. You may switch them during battle. During battle, tamers control their Digimon with commands. Select a command suitable for the situation. You also have special techs that use MP, and even use items. Go to the Digimon Lab for more info.

Training Basics: Partner Digimon gain EXP (experience) during battle. They level up according to the EXP they have gained. Digimon get stronger as they level up and fight stronger opponents. The stronger the opponent, the more EXP. A Digimon's abilities can also be increased by training. Find out more about training at the Digimon Lab.

Status Screen: When on the move, you can open the Status Screen from your satellite by pushing the START button. You can look at your partner Digimon, use items, and check the map in the Status Screen.


Oof, that's a lot of text. Basically, it boils down to A) Wander the world and beat up the Gym Leaders to be the best. B) If you're getting wrecked by wild Digimon, don't be there. Instead, be somewhere weaker and grind. C) Go to Digimon training gyms.

But what about Team Rocket?



After we've had our fill of faffing about, we just talk to her for the next bit of cutscene. That was a nice... thirty seconds of control.



Tamer Service: Please wait at the online mark on the floor.



Enter Goofus and Gallant, stage right. Or stage left? I can never remember. Either way, Teddy and Ivy come up the steps.

Teddy: ...oh! Hey Junior!
Junior: Hey, what were you two doing? You're so slow!
Teddy: What? No, no, you're the one that's fast. Right, Ivy?




Junior: Kail? That's your account name? That's weird. It sounds like a guy's name!

Haha let's all poke fun at stupid usernames. Right, Giver336?

Suck my dick, it was a random name I made to gain access, then it stuck.

Ivy Kail: Hey, it's my choice. OK?!
Teddy: I was too lazy so I'm still Teddy!




It's actually a pretty neat little animation.

Junior: Oh, cool! Here are my Digimon!
Teddy: Wow! I wonder who came up with this?
Kail: Me too.


Akihiko Kayaba? :v:



Each of the seven Digimon partners has their own line.

Kotemon: I'm going to fight my best. Thank you!
Renamon: Let's all aim to become World Champ...
Patamon: Hi! I won't disappoint you.
Monmon: I fight good! Everyone good! Let's go!
Agumon: Hi Junior! Let's all do our best.
KumamonMr.Fuzzums: Roger that! Let's rock!
Guilmon: Guilmon's going to make Junior into a champion!


It's a weird place to put effort, but sure, why not.



Junior: Let's go!



Junior: OK, I'm heading out!
Kail: ...alright. Let's split up from here.
Teddy: See you later.

And then Junior and his Digimon play follow-the-leader out the door.





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LOADING


As soon as we take a step outside we are IMMEDIATELY mugged by this guy.

Tamer Genji: Ho ho ho. I haven't seen you before. Are you new here?
Junior: Yeah! I just got my Digimon!
Tamer Genji: Then I'll battle with you boy. Don't worry if you don't understand the rules! Gaining experience is the important thing!


loving griefers, man.



So, yeah, we're immediately mugged by an octogenarian. Great way to start things off.

By the way, for those playing along, get used to seeing this particular screen wipe. The encounter rate in the US version of DW3 is through the roof for some reason.



Anyway, time for a crash course in how the battle system works! While it may look scary (Kuwagamon is a Champion Digimon (Rank 2) while we're only Rookie (Rank 1) we outnumber him. Honestly, this fight is just a glorified tutorial - the only Digimon that I've seen actually get knocked out is Kumamon because that bear is a glass cannon with no defense.

Mr. FUZZUMS!

But enough about bears. Let's talk battle systems!

Digimon World 3 has a turn-based RPG structure to it - you select your action, and then the fight begins. The top left is the enemy's current Digimon and party - the number of squares shows the Digimon and their status. Right now, he's only got one Digimon at basically full health. We, on the other hand, have three. Kotemon happens to have 150/150 health. (Don't worry about the little bar gauge thing below our health, I'll explain it later.)

As for our actions, we have six options. Fight is just a regular attack; Tech uses a special ability; DV is short for Digivolve (which I will get into when we can actually do so); Tag switches which Digimon is fighting, though whoever you're switching to is gonna eat an attack; Item, of which we have none at the moment; and Run, which lets you try to flee battles. You can't flee Tamer battles.



Kotemon only has one Tech, Hot Head, but that's more than enough to defeat Kuwagamon. Fun fact: Kumamon doesn't even have enough MP to use his only Tech right away. gently caress that bear.

Nooooo :(




When we use Techs, we usually get a neat little display like this. Regular attacks just have our Digimon jump over and attack (or, in the case of Monmon, pull out the slingshot and attack).



Like I said, Kuwagamon isn't even a speedbump. Unless you're using Kumamon. In which case you're hosed.

Special note: Kuwagamon happens to be weak to Patamon's Boom Bubble, which does 600+ damage to him in one shot. I'll go over weaknesses when there's actual reason to discuss them.



After every battle, you get a certain amount of experience split up amongst everyone that participated. We also get some filthy lucre (about 50 BITs, which is essentially pocket change). BITs are the currency of the hour.



Congratulations, you beat up a Grampa.

Yeah, kick the griefers in the nuts.

Tamer Genji: You're pretty good for a first timer. You have potential to be World Champ some day!
Junior: That's my dream!
Tamer Genji: In order to do that, you should learn more about Digimon. You should visit the Digimon Lab before going outside the city.
Junior: Digimon Lab. OK, I got it. Thanks!




Junior: ...What? What's that?

Oh, only the BANE OF MY EXISTENCE

Tamer Genji: I see. You had better go to the Yellow Cruiser. They'll teach you all you need to know about Card Battles. ...Now go. I'm counting on you kid. Ho ho ho!

Alright, folks, I'm gonna cut the update here - it's getting long. The rest of it won't be as packed with stuff, but this is the last of the official intro non-playable segment. We have full control now!

GeneralYeti fucked around with this message at 22:44 on Jun 25, 2017

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
Update #1b: Asuka City



After we beat Genji, we are unceremoniously dumped here in the Digimon Lab (which, as it turns out, is what was off to the right back from the Main Lab. Pretty neat.)

Good news: We now have full control for the forseeable future. Bad news: I immediately use said control to go through about three or four more tutorials because I hate myself :suicide:

Come now, Yeti, you're the LPer, you shouldn't need no stinkin' tutorials.

I don't need them, but I'm being thorough. Since several of your questions have already been answered by the tutorials, I don't want to hear it from you.

Lazy Yuka (the girl right next to us): Hmm... how should I raise my Digimon? Their parameters differ depending on how you raise them.



Digivolve Navi: We will give you data about some Digimon digivolution... However, not all Digimon digivolution can be taught.



Kotemon: Can learn Agumon and Veemon types. If you train machine tolerance...
Monmon: Once it learns Ultimate, train its strength, machine and wind tolerance.
Kumamon: Train wisdom and spirit, which are hardest to increase.
Renamon: Train spirit or strength and defense.
Patamon: Train wisdom or strength.
Agumon: If you increase dark tolerance, it will learn dark type digivolution.
Guilmon: Its parameters are partial, so the key is to strengthen its weaknesses.

Digivolution Navi: That's all of the information. Well, good luck!


Good luck, she says. GOOD LUCK, she says. You don't even loving KNOW.

I'm not sure if each Digimon having its own evolving requirements intrigues me, or turns me off.



The other lady has some information about our partners in general.

Types of Attacks: Use physical, magic and support techniques as needed.
Attack Attributes: Attack opponents with opposing attributes and use ally attributes.
Technique Effects: Effectiveness of poison, paralysis and others differ with Digimon.
Status Ailments: Status ailments except "curse" by Cardmon will go away after battle.
DNA Digivolve: Combine two Digimon into one. After DNA digivolve, the two will switch.
EXP Distribution: All Digimon that appeared in battle will receive EXP.
Training: Digimon can be trained at a gym by using TP (Training Points).
Digivolution Skills: Digivolved form skills will increase as you gain EXP.


The game briefly hints at this, but yeah, you have elemental attributes to your attacks and various resistances. Other things mentioned but not fully explained: EXP is split up evenly (rounding off numbers, usually down) among everyone that participated. In other words, if I'd had two Digimon fight that Kuwagamon earlier each would have received 2 EXP instead of Kotemon getting all 4; TP is earned at each level up, 5 per level with a max of 99. Other things I'll be talking about when they're relevant.



Next on our list of people to talk to is Dr. Kadomatsu.

Dr. Kadomatsu: You can digivolve and switch Digimon in this Digimon Lab!

We don't have any other Digimon or digivolutions, so there's no real reason to talk to this guy for now.


Click for music!

Surprisingly, a lot of the NPCs have new dialogue. We only hit one flag, and already we've got to go back and talk to people...

Energetic Yuki: Even though I come here everyday, I don't get bored!
Teddy: Later!
Kail: I'll look around Asuka City for now. So go ahead!
Digimon Fan Mary: Hm, I want to digivolve my Digimon... Which is better, Gallantmon or Beelzemon...?


These are the two guys that were fighting in the opening cinematic!

Is she the final boss

Lazy Alan: Each Digimon has its own attribute. A good tamer should understand each attribute.



Next! Tutorials on basic tamer information!

Preparation for Journey: Select and decide on Digimon and digivolution at the Digimon Lab. Make sure you equip Digimon with weapons and armor and line up your Digimon for battle.
Card Battle: In Digimon Online, you can Card Battle as well. Detailed information is available at the Yellow Cruiser.
Saving: Just in case of trouble, save frequently. Guardromon, in charge of saving, stand at each of the Inns. Guardromon in battle will not save!
Game Over: When all partner Digimon are defeated, the game ends. Stay away from unreasonable battles.
Adding Partners: You can add partner Digimon besides the three you've chosen. This is all I can tell you.


Don't play coy, game. It's unbecoming. Anyway, no real news in here aside from the existence of weapons and armor.

There's new people in the Arena Front Desk (right door), so let's go check them out!



Uncle Carlos: ...what all players of Digimon Online dream of!
Fight Fan Midori: Digimon Battle is the greatest! Omnimon was so awesome!
Arena Reception: This is the registration for the Server Champ tournament. To enter the tournament, you need the 4 City Badges. Please defeat each of the City Leaders and collect the Badges.




Fine, fine, I know when I'm not wanted.


Click for music!


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LOADING


So, what's the spawn camper up to?

Tamer Genji: Ho ho ho. You there..[sic] You seem to be doing well.

Well, that was pointless.



Out in the cities, you'll find random Digimon to talk to, not just Tamers.

Agumon: You need to do more than fight to train your Digimon. It would be good to train your Digimon at the nearby gym.

Yeah, he's not lying. The gym is where you get most of your stat boosts - but once again, I'll go over that when it's relevant.



These three buildings are the main three buildings you'll find in every City. From left to right, they're the Weapon shop, the Item shop, and the Inn.

First stop: the Inn.



Gatomon: If you want to stay at the Inn, please talk to us.

Each Inn will have a Gatomon and (usually) a Guardromon. Gatomon are the Innkeepers - you talk to them to rest and recover all of your HP and MP. Since the only one of my Digimon missing anything is Kotemon, we'll be skipping this for now. Prices of the inns are relative to both where the Inn is and what level your Digimon are, I believe.



Guardromon: IF YOU WANT TO SAVE THEN TALK TO US!

Good to see that Zoah's voice actor is still getting work after Chrono Cross.

This game has a lot of cool Pokemon. I AM GIVER AND I APPROVE



Guardromon: PREPARE TO SAVE.

However, there is one pretty neat thing to saving, and it's this:



The gif doesn't really do it justice; the ball of light is actually shimmering a little bit. Sorry. Saving itself isn't worth showing off, so let's move on, shall we?

Well, I guess I can't say there wasn't any love put into this game.




Our next stop is the second floor of the Inn. From left to right, we have Biyomon, Terriermon, and Gabumon snoozing.

Biyomon: I'm tired. Zzzzzz...
Terriermon: ...mmmm, Mou-man-tai mou-man-tai.
Gabumon: Zzzz... Zzzzzzz


Terriermon's 'momentai' line is a reference to Digimon Tamers. That was a weird show.

This is bullshit. The first town is ALWAYS flooded with noobs and bots selling random poo poo. This screen should be flooded with NPCs.



Chicago Green: But I wonder how you can participate...?



Aside from the existence of a black market, that was useless. Maybe the basement has more interesting things.

Fussy Freda: Clean and dust and... I just have to clean anything that's dirty.



You can actually examine these barrels here.



Anyway, the door to the left leads to the Lamb Chop and some pretty good music. The Lamb Chop is (I think) some sort of saloon-esque store. We can't actually do anything here at the moment, though, so let's talk to the patrons.



Waitress Debbie (the lady by Patamon): Mr. Alexei is upset again. I guess there's some tough things in the Real World.
Master John (the bartender): This is Lamb Chop. Everyone comes here.


Everyone comes here, didn't you know?

But what if you were a vegan?



So we know what it looks like. Before anyone asks, no, we can't go talk to the waitress in the back.

drat!



Anyway, the Lamb Chop comes out down this ramp. Also, get used to seeing those weird flashes of blue loading panels in the screenshots; I'll try not to have any, but if I take a screenshot while we're running around they might pop up. They're this game's way of pretending to (or actually, I don't know how much they keep in memory) load in the graphics.



Masato: Seiryu City is straight east from this city.

This is as good a time as any: because we're in an isomorphic view, the compass rose is angled too. North is top-right, so East is bottom-right.



Patamon (hers, not mine): Sorry. We can only digivolve during battle.

Pictured: how the devs managed to get away with only having a small selection of models following you around.

Small mercies. You don't want an even slower game, do you?



If we kept following this path, we'd find an entrance way that leads to the Digimon Lab. gently caress going back in there, though.



And this way leads to the exit of the city... But we still haven't found the Yellow Cruiser yet.



Astute viewers might have already seen this, but there are some buildings down to the right. There's a way to get there...



...And it's through the Inn, for whatever reason. We took the left door to enter the Lamp Chop, so let's go through the right door this time.

The person working for this online game who planned an MMO map like this should probably get knocked upside the head.



This is the Underground Path. I don't know why it's here at all, except to have an excuse to put a ladder here.



If we head through the door at the bottom of the ladder, it comes out here, in the sewers. There's also a chest.

Junior: Yeah! I got 300 BIT!

He says that after every chest we pick up, by the by. It'll get old fast enough.

Cool it, kid, you got like 30 cents.




The other end of the Underground Path leads to the lower half of Asuka City.

Guilmon: The damage we sustain from battle remains even after the battle is over. But we'll get better if you use capsules or sleep at an Inn.



It's got a nice little grassy area, as well as a pretty big tree.



Grandma Beth: There's a way to become Digimon in this world. Do you know how?
Jake: I want to be a Digimon just once in my life. Hyo hyo hyo.


No, you fools! This is how you get Digimon Frontier. Do you want Digimon Frontier?

Oh God, it's this game's version of Other-kin. RUN! RUN FOR THE HILLS




Moving on... This is the Cargo Tower, and there's nothing for us to do here just yet.



no poo poo

Anyway, these two buildings are the ones that we want. First, though, NPCs.

Maniac Jack: Not all Digimon can hold the same kind of Weapon.
Masahiro: Looks like the higher-ups of the A.o.A got caught. I wonder what they were up to...


Eh, probably nothing that'll affect us.

Naaaaaah. They were only mentioned during the first cutscene as flavor text! :eng101:



First stop, the blue house. It's also got the Lamb Chop music playing, which immediately makes it 50% better.



Item Freak Ken: Oh? You're not a member, are you? Your Digimon aren't that cool looking either. You can't be a member.

We're then unceremoniously kicked out back into Asuka City proper. Jerk.

Kick him in the nuts, take his poo poo, get out.



This here's the Yellow Cruiser. Normally, I'd be showing off what's inside, but the update is starting to drag on a bit, so let's just keep moving, shall we? Long story short, we got the Folder Bag and a few cards to start off with. I'll be going over all this stuff when it becomes relevant, as usual.



That leaves only one place we haven't been: the Weapon/Item shop.



The Smith's Shop, as it's officially known, is where we can buy everything we need to go adventuring and not get our faces pounded in by a wild Rookie.



Item Lover Sandy: But Mr. Smith said that he doesn't know about that!

Agent Smith? What are you doing here?

Purpose. Purpose is what created us. Purpose is what divides us, that guides us, that drives us. It is purpose that defines us.



Wizardmon are the ones in charge of the Item Shop. These are the consumables that we can use both inside and out of battle.



The Pawn Shop is where we get accessories, like rings and bands. (More on this later, when they're actually in my price range.)



Finally, we have the Armory, run by the Gargomon. These guys carry equipment to boost our stats while we have it equipped.



Here's what the Armory has in stock right now; it's not much, and we can't really afford much of anything. I end up grabbing a Short Sword for Kotemon, as well as a Hide Helmet. I also pick up a few of the healing items from the Item Shop, Power Charges.

All in all, I've blown through all of my budget and have 10 BITs to my name.

loving RPG pleb, right here. You don't need to buy from the first Weapon shop! You get that stuff in dungeons!

Except that gave us a 14 point boost to Strength, and this is solely a numbers game. Besides, we need three copies of everything.



This is the Asuka Bridge - the final path between us and the wild encounters. Fortunately, there are a few kind guards here to talk to.

DO Guard #1: This is Asuka City, the center of Asuka Server.
DO Guard #2: All tamers start and end their journeys here...


Thanks, guys. You're swell.



I have to admit, it is a pretty good-looking game for the time it was developed.



But enough about that! This is Central Park, the first area of Central Sector. We're officially in the wild now!

But we'll be exploring that next time. For now, thread, you have a job to do! See, we need an account name and a starting pack. Character limit for the name is 8 characters, using the ones you saw in the screenshot above. Keep things relatively civil; the game does use our name in textboxes fairly frequently, and I'd rather not have to deal with people talking to DONGS all the time. Not to mention, your name appears in your own textboxes and Junior's a chatty kid.

Remember guys, vote for the pack with MR.FUZZUMS

GeneralYeti fucked around with this message at 01:17 on Jul 21, 2016

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.

giver336 posted:

I vote the character be named DumbYeti. Also, yes, Manic pack.

Giver, you don't get a vote, mainly because you don't count.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.

giver336 posted:

Stop discriminating against my people.

Kemix posted:

Yeti confirmed racist against people that are giver.

Would it help if I gave him three-fifths of a vote?

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.

Sazero posted:

Good luck Yeti. Don't OD on LP.

I might have a problem.

Yapping Eevee posted:

Get the message yet, Yeti? :mmmhmm:

Message received loud and clear. But I'm fairly confident in my ability to get this game done, if only because giver will be a convenient irritant whenever I'm starting to slack. The faster I don't have to deal with him, the better.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
We'll see how everything goes. This one might take a while to get through, after all, depending on how much time I can spare playing video games for the internet.

Also! Voting ends at 1:00 PM Eastern Time today so if you've just been lurking and wanted to vote, now's your last chance.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.

GodofDiscord posted:

Name your character Jerry and choose the Balanced Pack, and make it your goal to acquire a Leomon in this game.

If you want a Leomon, the fastest way to get one is to choose the Maniac pack. Just so you know.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
Alright, folks, voting is now closed. Thanks to everyone that submitted. After counting up the votes, looks like we're gonna be Kite, using the Balanced pack.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.

GeneralYeti posted:

Alright, folks, voting is now closed. Thanks to everyone that submitted. After counting up the votes, looks like we're gonna be Kite, using the Balanced pack.

People might have missed this, earlier. On Sunday.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
I vaguely remember playing Digimon Rumble Arena 2 as a wee little LieutenantYeti. It was a pretty fun game, from what little I understood of it.

giver336 posted:

Formal protest.

Informal 'gently caress you'.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
Well, the goon hivemind has spoken and we shall henceforth be playing as Kite, starting off with the Balanced Pack. Just hang on a bit while I go through the prologue for the fifth time...

This is horseshit. I demand a recount. I never even got a say.



See? SEE? I gave your votes 0.6 of a vote, just like I said. So there.

:siren: Formal protest.

Denied.

Informal protest.

Informal 'gently caress you'.

Update 2: Grind - Random Battle! - ing

So, folks, now that we're all caught up to where we were, let's make some actual progress towards beating the game, shall we?



Click for music!

Conga, conga, conga.

Well, loving finally! We can start exploring the world without having to pause every five seconds to talk to nerds.



This thing is bizarre. Just noting that. Anyway, we're gonna start out at northwest.



This guy is Leomon, and he runs the gym where we can train to raise our stats. More on that later when I can finally get swole.

(Please note that Leomon will not die and we can, in fact, train no matter what.)

...Is that the Jesus allegory lion from the Lion, the Witch and the Wardrobe?

No, it's just a running joke that Leomon always dies in the show.



Conga, conga, conga.



Straight down from the gym, there's this weird antenna thing? It looks like it has eyes.

Satelite TV is a thing in this world, huh.



Okay, cool. There's actually exits on all four sides, but as I'm trying to be thorough we're gonna finish exploring Central Park before going anywhere. The fact that I can continue listening to its music this way didn't factor into my decision in the slightest.



And who's this?

Tamer Natsumi: I'm Natsumi, a happy high school student! Sorry. I'm not interested in younger boys.

Bitch. Just because we're not cool enough yet...

Eh, just show her your pokermanz. She'll swoon immediately.



Continuing on down towards the southeast, there is a hole. I'm, uh... not sure why. I am, however, certain that this is my hole.

Auntie Teresa: ...oh? What is this hole? It seems too big for a mole...

This game is so droll, making these rhymes not-gold.



There's a neat little pier here.



That's it towards the eastern half of the park (there's a screen exit to the east, like the sign said, but we don't want to go that way just yet.) Instead, if we follow the south path, we can -



Gerk!


Click for music!

No, click this for music.

So! Random battles are a thing. They are plentiful and quite jarring when they show up - but only when you're trying to go somewhere or explore. If you're actually trying to grind? hosed if the little bastards show up. Anyway, I guess I should talk about who we're fighting, huh?


Name: Kunemon
Level: Rookie
Location: Asuka Central - Central Park, Wire Forest Entrance
Asuka East - Wire Forest West, Wire Forest East

Drops: None

3 STR, 2 DEF, 3 SPR, 3 WIS, 3 SPD,
2 FIRE, 2 WATER, 2 ICE, 1 WIND, 3 THUNDER, 2 MACHINE, 3 DARK

EXP: 6, BIT: 10

Regular Attack: No Element
Technique: None



That's a lot of data. So let's break it down, shall we?

Name and Location should be pretty self-explanatory (what the Digimon is called, as well as where you'll encounter them), as should be drops. That being said, let's talk stats.
The stats you see there - STR, DEF, SPR, WIS, SPD, and the elementals - are analogous to our own stats. That is:
code:
STR - Deal more physical damage
DEF - Take less physical damage
SPR - Deal more magical damage (and affects hit % of magic attacks)
WIS - Take less magical damage
SPD - Affects hit % of physical attacks
FIRE/WATER/ICE/WIND/THUNDER/MACHINE/DARK - Take less damage from attacks of those elements.
While 3s in everything except defense might seem high, it's on a scale. 3 is basically middle-of-the-pack. 1 is the worst, 5 is the best; these are still relative, though, so encounter area will count. The split between physical and magical attacks is nebulous, but general rule of thumb is that if the Digimon actually goes over to the target and strikes it's a physical attack, if they just shoot a projectile it's magical.
EXP is how much EXP we get for beating the enemy, and BITs is our reward money.
Finally, all enemies have a regular attack - if the attack has an element attached, it will be noted. Some, but not all, enemies will also have a technique, a special attack similar to ours. Kunemon doesn't have one, but if he did it'd be in the Technique slot.

Relative? loving really?

That being said, this is still the first enemy in the first area, so we beat Kunemon's face in :fuckoff:



Kotemon even leveled up from the fight. Neato.



Team huddle! You there, Pikachu! GET OVER HERE.



Looping around and skipping the exit like always, there's some weird poo poo that shouldn't be here. This is thing for Digimon, I guess. I'm still not sure what was up with that desert of telephone poles or Forest of Irrelevent Road Signs in the first anime.



A new hole to pay the toll. Should I take a poll for these holes?

I loathe you with every fiber of my being.




Conga, conga, conga.

If we follow the western path, it leads us to the final screen exit.



But more importantly it lets us down to this treasure chest so we can be filthy looters. It wasn't anything special, just a Power Charge, but beggars can't be choosers, and I have all of 20 BITs to my name.

Anyway: now that we've finished exploring Central Park, it is time to do our rightful duty as a player of an MMORPG and systematically eliminate all foreign life until WE ARE THE ONLY ONES REMAINING. In other words, it's time to grind. A lot.

Though, I don't really find it difficult to grind. I just imagine that every enemy is actually Giver, and you know what they say about loving what you do.

I don't swing that way, Yeti.

Oh, and before I forget:


Name: Tapirmon
Level: Rookie
Location: Asuka Central - Central Park, Wire Forest Entrance

Drops: None

2 STR, 3 DEF, 3 SPR, 3 WIS, 3 SPD,
1 FIRE, 2 WATER, 2 ICE, 2 WIND, 2 THUNDER, 2 MACHINE, 3 DARK

EXP: 5, BIT: 20

Regular Attack: No Element
Technique: None

Note: Can Run Away (but doesn't, because I murder them too quickly)

Grind session 1 highlights:



Evasion! This happens when the dice are rolled and you come up snake eyes. If this happens, that's because your speed isn't high enough; the enemy takes no damage and you basically wasted your turn. Sucks to be you.

What we have here is Yeti trying to emulate Giver. He hates me, yet he emulates me. I command respect, you see.



Oh, hey, here we go. This is an ambush: when that happens, the enemy gets a free attack and -



OH loving poo poo this is not good that was one hit and Renamon got loving owned

Jesus Christ, Yeti. This is only the starter area. BOO! THE LPER SUCKS.



Right, let's just switch to Patamon, tank the hit, then kill that Kune-



Okay wait wait what the gently caress.

Okay, so here's the deal: Speed does more than just affect your hit chance. If your speed is high enough (or low enough, compared to an enemies) it's possible to get two turns in a row before the enemy can get one. Yeah. Speed is magnitudes more important than every other stat in the game, and so Patamon - being the slow-rear end piece of poo poo that he is - is pretty much the worst 'mon I could have switched to. Naturally, I didn't remember this, and so proceeded to get my rear end handed to me.

>Didn't remember this
>wrecked by starter enemies
Yeti, have you played this game before. Hell, ANY RPG? Speed is always important!


Bite me. It's been years since I played the game.



I mean, I still beat it. (By the way, this is what Patamon's Boom Bubble looks like. Like the flying rat, it's not very impressive.)

Alrighty, folks, we see here that Pikachu is getting ready to use Thundershock! Pikachu isn't very strong at this stage of the game, so this might take a bit!




And here's Renamon's Diamond Dust (or Diamond Storm, whatever.) Tech. The thing about Renamon is that she can't take a hit, but her magic attack is through the roof at this point in the game.

And the audience is in COMPLETE SHOCK. Pikachu somehow learned Blizzard! Apparently it's trainer knows the secret to teaching Pokemon hidden moves.

The secret move of 'Use a different PokeDigimon', apparently.

Grinding session #1 has ended



After all of my 'mons are level 3, I stop by here.

Leomon: This is the training gym. Do you want to work out?


Click for music!

Alright, so explanation number two time: training. See that number down at the bottom left, the one marked TP? That's Training Points, and you get five Training Points per level up to a max of 99. Any TP gained after that is lost, so don't forget to hit the gym every now and then.



There are five different options to train (corresponding to each of the main stats) and there are three different amounts of TP to spend, 1, 5, and 10. The amount spent is more or less immaterial; they tend to come out approximately equal.



Every time you succeed, you raise that stat by however much TP you put in: 1 TP usually nets +1 or +2, 5 TP is +7 or +8, and 10 TP is a whopping +15/+16. That is, of course, if you succeed. And if you succeed three times in a row, you get a bonus fourth chance to train that's worth extra stats, doubling your total boost if you succeed at all four compared to just three successes.



That being said, there's a chance of failure. The first three exercises have a success rate of 75%, while the last only has a success rate of 50%. In other words, you'll get the full four boost approximately 27/128 of the time, or about 20%. And the thing is, you burn the TP at the start - so if your Digimon fails the first exercise, you're hosed, no getting the full amount.

In other words, it's totally loving random how your training is going to go. I've had runs where Patamon (that loving useless sack of poo poo) failed to solve 10 - 2 three times in a goddamn row. I mean, really? loving REALLY?

Pikachu is useless?

However, I have save states and thus can afford to save scum faster than the average player - who has to save at Gatomon's Inn and reset every time they fail - and so I'm gonna get the boost from all four chances because this game can and will kick you in the balls if you give it the chance. See Ambush -> two attacks in a row for an example.

At least there are neat little animations for everything.




Yes, the defense training is them getting pelted by balls. When Kotemon is doing the training, his failure is dropping his bokken.



Pikachu!



Abra!

Apparently, meditation should lead to being able to hover in place.




PATAMON :argh:

loving retard.




Training Session #1 results:
Renamon: Power +33, Defense +32 (Yes, I know, not the usual stats for a Renamon. I know what I'm doing.)
Patamon: Wisdom +66
Kotemon: Speed +65



Conga, conga, conga.

Now that everyone is level 3 (and I went and purchased some armor for Renamon, to make her marginally less squishy) let's make a little bit of progress.



This is the Wire Forest Entrance! It's got exactly jack and poo poo to do here.



I mean, there's this guy, Mitch, but he's got nothing of interest for us.

Tamer Mitch: I am just so hyped up!

I don't care, Mitch.

And people say I'm mean.



And there's a watermelon submarine, for some reason.

Gotta eat healthy



Well, that's enough of that. On to the next screen! (No new Digimon in this area. Still just Kunemon and Tapirmon.)


Click for ambience!

Welcome to the first screen in the East Sector, West Wire Forest.




I SAID GROUP HUDDLE. Pikachu! Pay attention goddammit!

There's A/V cables lying around, for some reason.

Right, new encounters on this route screen:


Name: Kuwagamon
Level: Champion
Location: Asuka Central - Wire Forest East, Wire Forest West

Drops: None

4 STR, 3 DEF, 2 SPR, 3 WIS, 3 SPD,
2 FIRE, 2 WATER, 2 ICE, 1 WIND, 3 THUNDER, 2 MACHINE, 3 DARK

EXP: 11, BIT: 20

Regular Attack: No Element
Technique: None


Name: Betamon
Level: Rookie
Location: Asuka Central - Shell Beach, Plug Cape
Asuka East - Wire Forest West, Wire Forest East, Divermon's Lake

Drops: Power Charge

3 STR, 3 DEF, 3 SPR, 3 WIS, 3 SPD,
1 FIRE, 3 WATER, 2 ICE, 3 WIND, 2 THUNDER, 2 MACHINE, 1 DARK

EXP: 10, BIT: 25

Regular Attack: Thunder Elemental
Technique: None

The main reason I got to level 3 first is because of Kuwagamon and Betamon. They're giving me double the experience and about double the BITs, but they're correspondingly more difficult if you rush here as soon as you can. Nothing too special now, though, so just keep wailing on them. Patamon finally makes itself marginally useful - Boom Bubble is Wind-elemental, so it kinda wrecks any Kuwagamon that show up.

And you didn't catch that Bulbasaur because?



Inside this chest (Go north at the Red cable) is a Buckler - which is a shield and therefore vendor trash. It sells for 20 BITs.



Oh by the way I hope you like random battles. Because this game's encounter rate is ridiculous.

Oh, the pain.



Get the gently caress out of my way.



There, now we can



ONE loving STEP.

:wtf:



We could talk to her right now, but that's a bad idea because she'll fight us and probably kick my poo poo in. I'm going to avoid that for now...

loving noob.



Conga, conga, conga.



Back on the main path, it's a straight shot to the next screen.

SO LET'S GRIND SOME MORE.

Grind #2 highlights:



I'm not entirely sure how I managed to get myself stuck behind this tree, since I was watching TV at the time. I managed to get out, fortunately, but it was kinda iffy for a second.

If left alone, Yeti will almost softlock the game. Monkeys could probably do better.

Grind session #2 ended



I grinded until all my Digimon were level 5 - because that's when they learn their first Champion Digivolutions. Also note that it took 170 EXP to get Kotemon to level 5; remember back when it took 10 to get to level 2? Good times. The EXP curve in this game is less a curve and more a straight line up.

But before I do anything else, we have 10 TP to burn.

Training #2 results

Renamon: Spirit +33, Speed +32
Patamon: Wisdom +33, Spirit +31
Kotemon: Defense +32, Wisdom +33

I still hadn't realized just how SLOW Patamon was, so I didn't up Speed yet. Instead, I focused on magic since physical damage was right out. There's a bit of a clash in job roles: Renamon is just straight up better at what Patamon can do. Kotemon is a powerhouse, though, so I just filled in some low spots in his defenses.

Pikachus aren't all that fast, but their Sp. Atk is fairly decent.

GeneralYeti fucked around with this message at 22:54 on Jun 25, 2017

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.

Kemix posted:

Hey, Yeti! You forgot to get a couple key items which let you do poo poo! Unless you intend to show them off later. They were towards the beach behind the Gym and down...East? West?...Weast? Whatever that direction is! Even if the mons down there would be able to kick your rear end.

If you're talking about the Kick Boots and the Fishing Rod sidequests, don't worry, I've got that covered.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.


gently caress

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.

Kemix posted:

Things are going smoothly in Yeti town it seems :v:

Mistakes might have been made in the... three events leading up to that situation.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.

Kemix posted:

No, that's mistake 0. Mistake 1 was letting the goons vote on the digimon pack to use. Mistake number 4 is him not using a cheat code to increase XP gains.

Nah, the grinding is part of the 'fun'. Gotta make sure I'm getting the full experience so I can bitch about it appropriately - the savestates for training is enough for me.

giver336 posted:

Mistake 1: Starting this LP
Mistake 2: Asking Giver to co-commentate
Mistake 3: Being a total badass

fixed it for you, emphasis mine

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
Oh hey, a new page! That's as good an excuse as any, right?

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
Update 3: MMO Sidequests




Anyway, now that we've got some Digivolutions, let's go over how they work. To start out with a Digivolution active, just go into the Status menu and turn it on. The one that's in blue is the one you'll start out as.

Now, let's just get into a random battle and...



...FUCKER. Okay, okay, fine, game. I'll show off Ambushes and the DV menu instead. Christ.




See, when you're ambushed you start out as your base Rookie form. You've got three Megas? You're in the final area of the game? You get ambushed? Too loving bad, back to a Kotemon for you. So instead, you have to burn a turn Digivolving.






Which, to be fair, is pretty rad. I like the wireframes.

Anyway, what should have happened was that I just started out as Dinohumon, but NO the game just had to go and ruin that for me. Jerk.

Yeah, okay, I like that.


Click for ambience!

Now that we're level 5, we can head over this way - the west exit of Central Park, the one by Leomon's Gym. This is Plug Cape, and there's one and exactly one important thing here.



It is that hole.

...which makes you pay a toll.



Nah, it's this dork here.



The kid runs up and kicks a tree. Something I wish I could do right now gently caress YOU PATAMON

Leave Pikachu alone! Thread, I need you to give Yeti a stern talking to about treating his Pokemon right. Better we intervene before PETA does.

Soccer Kid Hide: Man, Cardmon isn't coming out... And why did I lose Gabumon...



Soccer Kid Hide: Huh? Did you ask why am I kicking the trees?

Giver, did he ask why is the kid kicking the trees?

I dunno, but we should ask again to be sure.




Oh yes, that naturally follows.

Kite: Cardmon? What's that? A Digimon?
Soccer Kid Hide: Cardmon is a Digimon that drops Boosters with extra cards in it. Only Divermon in the city can open the boosters.




Kite: Cardmon drops Boosters?!

Kite is all over that poo poo.

It's Angel Dust, naturally.



Soccer Kid Hide: Heh heh heh. You need Tree Boots to kick them. So, you probably want to get the boots. Well then... I lost my Gabumon card, will you find it?
Soccer Kid Hide: If you find it I'll tell you how to get the boots.


I was going to transcribe Kite's line, but I figured no one would believe me that the game actually had that text.

So you need Tree Boots to kick Cardmon to get Boosters so you can go to Divermon to boost your poo poo? loving hell, this IS an MMO.

We just got a literal fetch quest, I'm not exactly sure what else you were expecting.



We will also be performing a magic trick with this kid's card. Either that or petty larceny, one of the two.




Exploring the rest of this area is kind of dangerous, for one reason, but I'm feeling pretty lucky.



poo poo THIS IS NOT WHAT I WANTED.


Name: Coelamon
Level: Champion
Location: Asuka Central - Plug Cape
Asuka South - Bulk Swamp, Bios Swamp, Tranquil Swamp, Bulk Bridge, Jungle Grave

Fishing: Asuka Central - Central Park, Plug Cape, Shell Beach, Wire Forest Entrance
Asuka South - West Wire Forest, East Wire Forest, Wind Prairie

Drops: Water Chip

3 STR, 3 DEF, 3 SPR, 3 WIS, 3 SPD,
3 FIRE, 3 WATER, 1 ICE, 2 WIND, 1 THUNDER, 2 MACHINE, 2 DARK

EXP: 40, BIT: 80

Regular Attack: Water Element
Technique: None

This fucker right here is why you want to be at least level 5 before you come to Plug Cape. He hits like a truck, and has a ton of health.

Carvanha no



For example, that's one physical attack from Dinohumon (when they're Digivolved, I'll use their Digivolution form's name to keep them straight). That same attack can one-shot Kuwagamon and Betamon.

Coelamon is a fucker, but he does about as much to Dinohumon in one hit and I'm pretty sure I'm faster than him. I can probably win this.



Not if THAT happens!

:rolldice:



Ah, here we go. Dinohumon gained a Skill Level!

There's actually a hidden stat associated with each battle called DV EXP. Each battle gives you an amount of DV EXP from 1 to 10; once your Digivolution gets to a certain level of DV EXP, it goes up a skill level. There are tiers associated with each Digivolution: Dinohumon, Angemon, and Kyubimon are all Tier 1, so will take 10 DV for every level up to level 99. That is, 980 DV EXP to fully level up.

The problem with DV, and why I'm not listing it in the short enemy bios, is that it also depends on your Rookie's level. As the Rookie level goes up, the DV gained from battling an enemy goes down. Kunemon and Tapirmon are special in that they always give 1 DV EXP.

Which is why I really shouldn't be fighting Coelamon right now - it gave me either 9 or 10 DV, since Dinohumon leveled up. I... I'm gonna get out of here.

It's called a Challenge Run. Stop being a bitch.



Conga, conga, conga.



PIKACHU! YOU'RE LAGGING AGAIN.



Pikachu is now riding on Shovel Knight's head, because he's a lazy gently caress.



Let's get the hell out of here! Also this is a ledge - it's one way, since we can't climb sheer cliffs.



Ah, Shell Beach. A much nicer locale (the south exit to Central Park) with 100% less Coelamon.




It's kinda nice - also, I'm pretty sure those are banana boats :v:

Throw them off the boat! Make them swim with the fishes.

On your right, you'll see the namesake of the beach.

Anyway, this area introduces something pretty neat - encounter pools that differ based on where you're standing. Up here on the grassy area, Betamon and Vegiemon rule the roost:


Name: Vegiemon
Level: Champion
Location: Asuka Central - Shell Beach, Plug Cape
Asuka East - Kicking Forest

Drops: None

3 STR, 3 DEF, 3 SPR, 3 WIS, 4 SPD,
1 FIRE, 3 WATER, 2 ICE, 3 WIND, 2 THUNDER, 1 MACHINE, 2 DARK

EXP: 20, BIT: 40

Regular Attack: No Element
Technique: None

(It says you can fight them in Plug Cape but I've never encountered one there.)

...but head on to the beach, and you're only fighting one enemy.

drat, Weepingbell, what happened?



Gizamon. Who, despite his appearance, isn't very threatening in the slightest.


Name: Gizamon
Level: Rookie
Location: Asuka Central - Shell Beach
Asuka East - Kicking Forest

Drops: None

3 STR, 3 DEF, 3 SPR, 3 WIS, 3 SPD,
3 FIRE, 3 WATER, 1 ICE, 2 WIND, 1 THUNDER, 2 MACHINE, 2 DARK

EXP: 19, BIT: 40

Regular Attack: Water Element
Technique: None

Weak to Ice and Thunder - Renamon can kill these things in one hit. Failing that, two regular attacks should knock them out.

Sandslash seems to have an all right attack level, at least.



Tai Kong Wang: How about it? If you want to fish you need a pole, string, and a hook. Then I'll make you a fishing pole.

You might have noticed that Coelamon's bio had fishing encounter spots too. That's because of this - we'll be getting a fishing pole from this old guy as soon as we have the ingredients.

In the meantime, however, Gizamon give us 5+ DV EXP per fight with them. So!

Grinding session #3 highlights



Dinohumon got his first Tech. While Rookies come with their Finisher learned, Champion and up have to hit a certain level to use them. This isn't Dinohumon's Finisher, it's just a fire-type physical move.



loving PATAMON you useless flying rat you can't even kill a loving Gizamon in two hits I hate you.

Ground > Electric, dude.

He's Flying type right now, though, see the wings?




The Champions all learn their first tech at level 5. Angemon's Tech is just a Wind-elemental Magic attack. At least it looks pretty?




I'm actually a fan of Kyubimon's design. Don't know why.

Holy poo poo, is this Naruto we're ripping off of, now?

Grind Session #3 over

Of course, now that everyone is level 7, there's some TP burning a hole in my pocket. Let's go fix that, shall we?

Training #3 Results:

Renamon: Speed +33, Spirit +33
Patamon: Speed +67
Kotemon: Power +65

This is also known as 'That time where I figured out I needed to raise Patamon's speed'.

Now that we've gone through and done what we can do in Central Park, let's head back to Asuka City.



First stop is that trio of barrels in Gatomon's Inn. Somehow, between when we examined it the first time and now, a Gabumon card has magically spawned.



After that, we're gonna head through that underground tunnel again (seriously, who designed this town?) and go back to El Dorado, the blue building next to the Yellow Cruiser. Last time, some jerk immediately banned us because our Digimon weren't cool enough.



Not so tough now, are you?!

This is because of a secret (well, secret-ish) sixth stat called Charisma. You might have seen it in the training screenshots; it's a few sparkles. You increase Charisma by leveling up, Digivolving, and equipping equipment. We got kicked out before because we only had 3 total Charisma, but now that we have 60+ the El Dorado mooks are more than willing to let us through. Charisma also affects who will Card Battle you, but screw Card Battling.



Ponchomon: This is an Item Maniac's El Dorado! ...You're cool. I'll give you an El Dorado ID.

Thanks, guy.





...No. Please stop talking.

So let's check out El Dorado! There is exactly nothing to do here.



loving stop blocking the stairway!



You might notice the Dramon Destroyers (the orange claws) as well as the Transcendent Sword and Supreme Cannon. I don't know the third item on the lower half of El Dorado, but I'm pretty sure it's a reference to something.

Edit courtesy of goons:
On the counter on the right as we walk in, from left to right it's MagnaAngemon's helmet, Angewomon's helmet, and a Holy Ring on the pedestal (That's the ring around Gatomon's tail, or the one Salamon wears as a collar). Crossed on the wall are the weapons of MagnaAngemon and Angewomon, Excalibur the purple beam sword and an unnamed bow respectively. Behind Ponchomon is the Dramon Destroyers, as well as WarGreymon's Brave Shield (so named because of the Crest of Courage on it). Beside them is MetalGarurumon's head. The third item I couldn't name was Imperialdramon's helmet. Also - something I saw but never pointed out - on the wall to the right is the official Bandai art of MetalGarurumon, WarGreymon, Impmon, and Calumon from left to right. Neat little callbacks to Seasons 1 through 3!



Good Girl Kimmy: Then you're like me!



Gamer Hiroshi: But this Digimon Online is great! I was really surprised.



Programmer Eddy: So it's important to know the features of each weapon.



For some reason, Hiroshi reminds me of Giver (some fat jerk, I mean) so let's get out of here.

Up your rear end in broken glass.



This is the Water Tunnel - there's nothing here, unfortunately.



Jaws 3 flashbacks.



But it looks pretty :shobon:



The Water Tunnel leads us into the lower floor of the Clock Tower...




:siren: Motherfuckers what are you doing!? Get on this lift!



...but despite pressing the button, nothing new is here either.

By the way, for those playing along - make sure you purchase a Bamboo Spear from the Armory, even if you're not going to use it! It's important!

Silly Yeti, no-one's playing this game.

Now, back to Plug Cape, since we found that kid's Gabumon card.



First, for no particular reason I'm going to stuff it into my folder.



Soccer Kid Hide: You really found it! Thanks!
Soccer Kid Hide: OK, I'll tell you about the Tree Boots, now. You can get it if you become friends with Veemon. But Veemon is so unpredictable, he's hard to find.


Well, poo poo. How are we gonna find Veemon?

Look it up online...AH, poo poo.


Because Lamb Chop is awesome music.

If you said 'Go talk to Waitress Debbie despite no other NPCs having changed dialogue and with no hints to do so', congrats! This game, sometimes.

You're supposed to hit on the waitress, though.

Waitress Debbie: He was looking for something at Wind Prairie.



Well, that's it for us. By the way, the reason I put the Gabumon card in the folder? When you talk to Hide, the game removes a Gabumon card from the pack. But, the game sets the flag for progressing the sidequest when you collect the card from the barrels. I took advantage of that to stuff the card in my folder instead, so when it searched for the card in the pack it didn't find anything.

In other words, we stole the card from the kid :v:

Learning from the best, huh, Yeti?

Whatever you're babbling about, you're wrong.

Next time: Actual progress. I promise.

GeneralYeti fucked around with this message at 22:54 on Jun 25, 2017

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.

TravelLog posted:

Yes please! I'm also curious about how arcane some of the digivolution requirements can be for this one since I remember DW2 had some that there were ridiculous.

I'll let you know right now, there's no ridiculously arcane requirements towards digivolution.

Just incredibly, incredibly grindy ones.

Also yeah, ApplesandOranges if you want to type up the post describing the starters go right ahead.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
Update 4: Mistakes

Alright, everyone ready to get some actual progress towards the goal of the game?

Yes, finally. I can only keep up the Pokemon jokes for so long. I need to snark about the plot to make it seem like I'm funny and critical

If it makes you feel better, I've never thought you were funny.



First thing to do, we're gonna chat with Natsumi here. Remember how I talked about Charisma, and how some people will fight us if we have enough of it?

god drat it kotemon get with the formation

:argh: Shovel Knight!! How am I supposed to whip these guys into shape.

Tamer Natsumi: Hey, let's Digimon Battle! I'm really good!


Click for music!

This is our first fight in which the opponent has more than one Digimon! There's also some new music, but I'm not a huge fan of it. It's too... triumphant? I think, for my tastes.

Anyway, first on the chopping block is a Betamon. Now, you might be asking yourself, 'But Yeti! You've been grinding off of Betamon in the Wire Forest! How is this Betamon a threat?'



Short answer: The Betamon isn't a threat. Angemon evaded its counter attack and killed it next turn.

Longer answer: It's not a threat, but Digimon that belong to Tamers get stat boosts. The Betamons in Wire Forest have about 120 HP (approximately; there's no official HP stat in the game, and I guess at the HP based on what they survive), and this one has about 175-ish. Again, I'm guessing, here.

Pokemon that belong to a Trainer also give bonus EXP. :eng101:



Natsumi's second Digimon is Vegiemon. It gets wrecked in short order, despite how smug it looks. This is a guaranteed encounter with one, but I did go back and wander around Shell Beach until I got into a fight with a Vegiemon, just to make sure they actually could be fought there.

Remember kids, always eat your veggies, even if they look like monsters who want to kill you.



And her last Digimon is Kiwimon. We haven't met this one yet, but we will soon. Later this update, in fact.

Holy poo poo I wanna punch that thing it looks so dumb.



Because Kiwimon can actually pack a punch, I'm switching out for my physical tank.



Kiwimon attacks by spitting little baby ChibiKiwimon at us. I... I don't know.



In unrelated news, Dinohumon is a loving beast. This wasn't even hitting an elemental weakness, Dinohumon has 200 strength and puts it to good use.

200 strength this early? Not legit! LPer is cheating!



Anyway, now that that little bit of unpleasantness is out of the way, we're gonna head off towards progress. Remember that path I mentioned in West Wire Forest, but didn't take?

no


Click for ambience!

Welcome to East Wire Forest. The encounters here are exactly the same as its Western counterpart.



"Hey, where did Kite go? HE ABANDONED US!



Tamer Lucia: Hey, I was called "Gal Gamer Lucia" back in the day!

And I bet all the boys let you win.

If we chat with her again, we'll be able to Card Battle her, but that game is irritating, so I'm gonna pass on that. To be fair, the Card Battling here isn't terrible; it's just another form of grinding in a game that has too much grinding already.



And here we have Kite running into a tree like the smart-aleck he is. What a wonderful protagonist.



That little path on the left, hidden by the foreground trees, might be a little tricky to spot. I know I missed it the first time I was playing the game as a wee little LieutenantYeti, but then again I was seven at the time.

See, Yeti was only a Lieutenant because he threatened to cry if the Toy Army Men didn't let him play.



Let's go drop by the Forest Inn, shall we?



...After I deal with this uppity Kuwagamon. Also hey! First 4-digit damage of the game! I'm so proud.

...Is that Boomer Kuwanger from X1?



Click for music!


.
.
.
.
.
.
.
.
.LOADING


As we progress through the areas, the Inns will cost more and more money to get a full heal. I usually don't stay at inns all that often, but I wanted to restore Patamon's MP for reasons.

Because heals, right?



Upstairs we'll find the requisite Guardromon, as well as a girl who's possibly just a little bit too interested in Veemon. Hands off, he's ours until he gives us the Tree Boots.

FFRRRRIIIEEEENNNDDDD

Oh god it's Battle Network all over again.



Let's head downstairs, shall we?



This might have been a mistake.



Bakemon Fan Cary: And I see ghosts here... they're eveywhere...[sic] ...acting like normal Digimon... it scares me.

Typo spotted. Also: :ghost:

I like spores, molds and fungus.



It's just a haunted house below an Inn. Don't be scared. PIKACHU STOP WETTING YOURSELF



I dunno what that kid is smoking, but there's no ghosts here, Digimon or otherwise.

Let's get out of here, this place is giving me the creeps.

And here we can see Yeti being a little wuss.



After we hook around this little path here, following the sign towards Seiryu town, there's a small clearing.



This is the path towards Seiryu Town, but like always the correct thing to do in any RPG is determine the path towards progress and then go the exact opposite direction.

Sage.



Like so: This is at the north end of the clearing.



This guy is just another Card Battle enthusiast. Let's not talk to him for a while.

Never Card Battle. They're a needless addition to a world where Digimon can fight in real-time.



ROLL CALL! Ah, poo poo! Shovel Knight's missing!



Oh hey, it's that place that the ambience is named after! I wonder what it looks like.



Oh god.



Oh god. :ohdear:

Spiders?





I hope you like spiders.


Name: Dokugumon
Level: Champion
Location: Asuka East - Protocol Forest

Drops: Spider Web

3 STR, 2 DEF, 3 SPR, 3 WIS, 3 SPD,
2 FIRE, 2 WATER, 2 ICE, 1 WIND, 3 THUNDER, 2 MACHINE, 3 DARK

EXP: 21, BIT: 40

Regular Attack: No Element (Chance of Poison)
Technique: None

Dokugumon infest the first half of Protocol Forest - they're literally the only enemy in the place. Fortunately, they're weak to Wind, so I can kill them in one shot.

That's actually a neat design, I like it. I'm calling her Charlotte.



After the fight, Angemon hit level 10 and learned this! It's a good thing because now Patamon can safely be relegated to a walking first-aid kit. I mean, for the time being I'll keep him leveled up, but that's going to be his main role.



Charlotte wat r u doing



Pikachu no



I got ambushed while wandering around in Protocol Forest, and this was the result. Dokugumon's main attack doesn't actually do that much damage, but it has a (fairly high - every time I got hit, it triggered) chance of poisoning your Digimon. Poison in this game is pretty nasty, so make sure you kill your opponent in one attack after being poisoned; the HP only drains when your turn finishes.



After squashing a few more spiders, I got what I came for: the Spider Web.

And no, picking up the webs on the map wouldn't have counted. :v:



I also stuck around, grinded a few Skill Levels; the Dokugumon were giving 5+ DV, so might as well.



Right, now that that business is taken care of, back down here!


Click for music!

Divermon's Lake is a nice break from the Wire Forest, mainly because real music is playing again.

There's only one new encounter here:

Name: Crabmon
Level: Rookie
Location: Asuka East - Divermon's Lake

Drops: None

4 STR, 2 DEF, 2 SPR, 2 WIS, 4 SPD,
2 FIRE, 3 WATER, 2 ICE, 2 WIND, 1 THUNDER, 2 MACHINE, 2 DARK

EXP: 17, BIT: 30

Regular Attack: Water Element
Technique: None

He's not hard - pretty brittle, actually. About on par with the Betamon that are also in the area.

Where's the weak point, Yeti



There's a Bandana in this chest over here (head armor) but what I have already outclasses it, so it's vendor trash.

Holy poo poo, what's wrong with you guys? I look at a crab and you all disappear? Jesus H. Christ.



Well, I found them-hey, Pikachu! I said get in the front!



No, you stop sniffing Shovel Knight's rear end! Bad Pikachu!

That thing in the water is a Divermon; makes sense, since it's their lake. Let's go have a chat with the guy!



Oh no. :ohdear:

Divermon: Please take it out!
Divermon: ..........................
Divermon: Thanks, that feels better! Oh, a Red Snapper was stuck. I don't need it so you can have it. Later! By the way, thanks for all your help. Come over to Duel Island some time. My friends will play Card Battle with you.


Never visiting Duel Island, check.

Where is this so-called plot progression I was promised.



Do... Do those clams have teeth? That's terrifying.

They need to jump on the bridge and chomp your rear end to oblivion.



Yeti, don't be mean to your Digimon, you're STOMPING ON HIM.

How else are they supposed to learn?!



Conga, conga, conga.



The path is pretty straightforward. We just have to follow the winding path - which, naturally, winds so that we end up fighting ten Crabmon along the way. They aren't even good DV fodder.

Grind here. Kill 20 Crabmon and bring it back to me for a small XP boost.



There's a small corner tucked away behind these trees, but there's nothing here... for now. (I don't actually know if anything shows up here in the future.)



What are the Divermon even storing? Water from their lake? Regardless of the strange decor choices, we just keep following the path east.

And of course one of the Digimon is facing the wrong way. :allears:



I'm not sure why the number pad of a keyboard is a landscape decoration, but sure, why not. For some unknown reason, 1-2-5 is pressed on the first one, and 5-7-9 on the second.

:siren: Upcoming puzzle involving those digits is imminent. DIGIMON! Take note! Don't tell me you can't recognize numbers, you can talk, dammit!

Either way, we'll just take the only exit, the one I'm standing right in front of.


Click for ambience!

This is Wind Prairie. As the name might suggest, there's very little to do here, but the screen itself is wide and open.

Anyway, new screen and new music usually means new encounters, and this one's no different.


Name: Kiwimon
Level: Champion
Location: Asuka East - Wind Prairie

Drops: None

2 STR, 3 DEF, 3 SPR, 3 WIS, 4 SPD,
2 FIRE, 2 WATER, 1 ICE, 3 WIND, 1 THUNDER, 2 MACHINE, 2 DARK

EXP: 15, BIT: 35

Regular Attack: No Element
Technique: None


Name: Yanmamon
Level: Champion
Location: Asuka East - Wind Prairie

Kicking Trees: Asuka East - Kicking Forest
Asuka South - Bulk Swamp, Tranquil Swamp, Bios Swamp

Drops: None

3 STR, 2 DEF, 3 SPR, 3 WIS, 4 SPD,
2 FIRE, 2 WATER, 2 ICE, 1 WIND, 3 THUNDER, 2 MACHINE, 3 DARK

EXP: 16, BIT: 30

Regular Attack: No Element
Technique: None

These guys aren't terribly bulky, but their SPD is higher than we've seen, meaning if you aren't careful they might be difficult to hit. That being said, since I've been pretty good about keeping my own SPD high, we're not gonna have a problem with them.



"...since I've been pretty good about keeping my own SPD high," HAHAHA, Yeti, PLEASE. Last update you were getting slammed by starter mobs.



Because this place is pretty big, it's best to explore it all at once and hope you don't get lost. Good news is, though, this battery (at least I think it's a battery) makes for a nice landmark for 12 o'clock.



Exploring counter-clockwise, there's this guy chilling out around 9 o'clock.



Tamer Akiba: This is great! I feel lucky and happy! All I need is to Digimon Battle now! So fight with me!

Just a side note: most people with the Tamer title will eventually challenge us to a Digimon Battle. Sometimes it takes work, sometimes they'll jump at the chance, like Tamer Akiba here.

Is there a PvP-only server where you can be attacked randomly.



Pfft. This is embarrassing. Still, remember what I mentioned about the Tamer Digimon; this Tapirmon ate 200 damage worth of Renamon's attack, and it barely cracked half its HP. It also did 150+ damage in response. It can be a challenge, especially if I hadn't been keeping ahead of the difficulty curve because I knew stuff like this would pop out.

At least it's an optional enemy.



Moving on, there's another hole off by 8 o'clock, against the tree line...

A living hole for the dormant troll who Yeti thinks is a mole.

HATE.



This rock at about 5...



And then a Veemon at the furthest east we can go on the screen. This Veemon wouldn't have spawned until you talk to Waitress Debbie after getting back that kid's Gabumon card.



We'll be back later to deal with him, but I want to finish the loop first. There's a drop-down point here, around 4 o'clock.



And at about 2:30 or so, there's a ramp up towards the cliff face. There's a few trees scattered along the walls here and there, but that's everything to do in the Wind Prairie. So let's go talk to the Veemon and get our Tree Boots, shall we?

Go up the ramp, you puss.



Veemon: Then what should we play? Hmmmmm...
Kite: Woah, Veemon! I want the Tree Boots.


Kite ain't got time for this poo poo, he's a busy kid.

Busy, yet he just plays this game all day.



As opposed to the boots for kicking Digimon?

You mean like what I've doing?

Veemon: Yeah, sure, but only if you play with me!
Kite: Sure thing! What're we going to play?!
Veemon: I'll go hide in the Kicking Forest, and you have to find me. If you can find me, I'll give you the Tree Boots! You lose if you leave the forest without finding me! And if you leave the Kicking Forest, I'm gonna go home to eat!


It's easier to fail this than you think, but I'll explain once we actually start the game.

Eh, it's simple. Burn the whole forest down, watch him come out screaming, then say "Gotcha."

Kite: OK! I'm gonna find you!
Veemon: Heh heh heh. It won't be that easy! Count to 10 and come to the forest!


Veemon wanders off into the forest. Kite continues to be a gullible idiot.



It's a nice touch that he actually does count, though it's not the full 'the text appears a little at a time' joke.

Kite: ......... Was that too fast?

Kite is briefly struck by crushing guilt and depression before shrugging it aside in the manner of 12-year-olds everywhere.

Kite: Oh, well! OK, let's go find him!


Click for ambience!

It's harder to keep track of Digimon than a loving full schoolyard of kids.

I am getting sick and tired of this ambience track. There's only so much bugs chirping that I can stand.

Kite: OK, I'm gonna find Veemon and get the Tree Boots!

Alright, so here's the deal. We get free reign to wander around and try to find Veemon. (There's still some encounters with some higher-level Digimon, but I'll cover the new ones when we officially come here.) The only problem is, and the catch with the whole schtick, if we get too close to the edge of the screen, we leave. Normally, we have to hit X to leave screens, but some utter jackass decided that it was a great idea to change up how literally every screen transition has changed in the one place where it matters. And if you do accidentally leave the screen, know how Veemon said he was going to go eat dinner?

That means you have to shlep all the way back to Asuka City and talk to Waitress Debbie again so that Veemon will reappear here.

Brilliant job, game designers :bravo:

...Hahahahahaha. FEEL MY PAIN WITH TERRIBLE GAME DESIGN YETI.



So, here's a little game for you all: Veemon is on this screen somewhere. Can you find him?

I'll take "Pixel Hunt" for $200

...

...

...

...

...

...Found him yet?

...

...

...



Take a look: there's two tiny bits of shadow behind the tree. Yeah, that's the only hint to where he actually is. Honestly? Just run up and down the grove smashing X. It's faster.



Jackass Veemon.

Veemon: OK, I'll give you the Tree Boots like I promised!

Scene fade, exit stage left.



I very much dislike you right now.

Which means I like him. Go Veemon!

Veemon: Here, take the Tree Boots!
Kite: Cool! Thanks, Veemon. Yeah! I got the Tree Boots!
Veemon: Good for you! OK, I'm going home to eat! Let's play again sometime. Later!




So, the Tree Boots. Walk up to one of these palmtree-looking dealies and hit X. There's a very satisfying 'thunk' sound effect that plays as we kick the tree, and then this radar pops up. It's kinda like an FOE monitor, for those who are familiar with the Etrian Odyssey series; for those readers that aren't, it's a proximity radar. Purple (like this) means that there's no Digimon in nearby trees...

....And now we're using Headbutt to find Pokemon in trees. You should have told me we were playing Silver version. That's MY poo poo.

gently caress yeah Silver version best version :hf:



...while Red means that there's a Digimon close by. There's also a blue-ish color where there's a Digimon nearby, but not in the current grove of trees, or whatever. It's not an exact science.



Just go around kicking trees until you find something.



Nine times out of ten you'll run into a Cardmon. These weird things have Cards spinning over their heads. They look like floating exclamation points. They're also pretty drat powerful - they give good EXP, and almost always drop a Booster Pack item for you (the B series; the A series you get from beating Tamers in Card Battles) when you beat them.

Still, for right now they're a little too strong to comfortably fight - and besides, I'm doing my level best to avoid the Card game anyway, so it's not like not fighting them will hurt my chances.

Translation: "I'm a little bitch, Giver."

Anyway, if you'll go over some of the weird items I've collected, three should stand out in particular - a Bamboo Spear, a Spider Web, and a Red Snapper. Or, in other words, a pole, a string, and a hook.



Yeah, it's time to stroll back to Central Park and get ourselves a Fishing Pole.

Tai Kong WangWong: Wait a moment, I'll make you a fishing pole...

Yeah, the game screwed his name up.



They fixed it quickly, though.

Tai Kong Wang: Of course, it's only a matter of opinion! Use this fishing pole I made, and you'll catch big fishes!.[sic] Good luck catching the big fishs! OK, here you go, boy!
Kite: Huh?! Thanks, Pops! Yeah! I got the Fishing Pole!
Tai Kong Wang: Ho ho ho ho ho. Well, good luck.


Really throwing a lot of text errors at us in quick succession, aren't they?

All I'm seeing is innuendos.



So, fishing! This gimmick is going to be either your best friend or a colossal nightmare. Regardless, when you're running around and you spot a body of water, head over to it; anywhere you can fish, this little icon will pop up over Kite's head.



Kite will cast a lure and the microgame begins; that little bar start moving left and right. If you hit X and stop it over a length of blue bar, nothing happens.



But if you stop it over the yellow...



You'll fish up a Cardmon! These ones have the booster pack behind them, so they actually look like little blue fish. It's pretty neat.



The first problem with fighting aquatic Cardmon at our level is that they're stupid strong; roughly twice the strength of the tree-dwelling Cardmon, if the EXP and BIT rewards are any indication.



Second, the longer the battle drags out, the more likely you're going to get cursed. Cardmon has a chance of inflicting this ailment with every attack, and it's not pleasant. Curse decreases one of three stats of the Rookie - either STR, DEF, or SPD - for three to five battles every time you get cursed. The amount decreased ranges from 1 to 20 - I got lucky here and only lost two points of strength.

Still, that just means that the longer you go on fighting, the more likely you're going to get cursed. They also hit pretty hard, too - Angemon took 200 damage from one attack.

Cardmons don't play



So I switched out to Renamon, see if her Thunder Bolt would do more damage (it wouldn't; every Cardmon has a flat 3 in every stat across the board.)

No weakness hits? Really?



This proved to be unwise. But hey, now I get to talk about Blasting!

See that little bar underneath Renamon's HP gauge, the one that's been slowly filling up across the screenshots? That's the Blast Gauge. As your Digimon takes damage, it'll fill up according to the amount taken. Renamon Blasted first because of her low defenses.

In regular play, you'll rarely ever Blast. That's because the Blast Gauge resets every time you load a saved game. That being said, since I'm using savestates, it doesn't empty for me.





Blast Digivolution looks pretty drat cool, even if it's the exact same as regular Digivolution only with flames.

When your Digimon Blast Digivolves, it Digivolves to the next rank up. Blasting when the Rookie is 1-4 results in a Champion Digimon, 5-19 an Ultimate, and 20 and up a Mega. Blasting above level 40 does weird things, but I've never actually seen what happens because I've never played the game that far.

Renamon, in this case, Blasts to Taomon.

Crouching Tao, Hidden Mon.



When Blasted, your health refills to full and you have access to the Signature Technique of that Digivolution. Just in case, it costs no MP to cast.




I got lucky, here. Cardmon had already taken about 170 damage, so the 300 extra managed to kill it.



Angemon did learn Double Guard from the fight, though, so it's not all bad. Still, aquatic Cardmon are definitely out of my league for now.

Go grind off of them. Do it. NOW.



Since everyone hit level 9 while I was fighting Dokugumon and stuff, I figured I'd swing by Leomon's Gym while I was here.

Training Results:

Renamon: Spirit +32, Wisdom +32
Patamon: Wisdom +32, Speed +32
Kotemon: Speed +32, Defense +33

Everyone's getting some defenses, though since Renamon was already pretty fast I upped her SPR instead for extra magical damaging capabilities. I'm thinking for now Renamon will be staying a glass cannon (for extra Blasting capabilities), and Patamon and Kotemon will be acting as the magical and physical tanks respectively. It's not perfect, since ideally Patamon would be able to hold his own in a fight, but beggars, choosers, etc.

Beggers CAN be choosers if they got the balls to make it happen. :colbert:



As for fishing, there's one more thing I forgot to mention. Say your bar lands on the green marker. If that happens...

Mistakes may have been made at this point.

If you land on green, you fight a wild Digimon. Said Digimon are usually pretty drat strong, and are the best places for grinding. That being said, Divermon is classified as an Ultimate. I barely have Champions.

My reaction when this happened and I was suddenly staring at a Divermon: "Oh gently caress oh gently caress oh gently caress :supaburn: what do I do what do I do!" I got lucky with the Blast Digivolution - MagnaAngemon's Signature Technique, Gate of Destiny, instantly defeated the Divermon.

:supaburn: perfectly sums up Yeti's competence level at videogames.



Let's not speak of that series of unfortunate events ever again and instead go back to Wind Prairie and head up this ramp okay cool.

I will never let you live it down.


Click for music!

That hole in the wall actually leads to the next city, and our current destination: Seiryu City.



This guy's a Tamer, and we all know what that means.

Tamer Chris: It would be a waste if I didn't fight! All right then! Digimon Battle!



He starts off with a Kuwagamon with frankly ridiculous speed. Normal Digimon might have trouble hitting him.

Angemon, however, is our dedicated bugswatter, so down goes Kuwagamon in one shot.



Next up is a Flymon, and it's also pretty fast, so it might be difficult to hit.

Oh wait no, Angemon one-shots it. :fuckoff:

Flymon? These names.



It's a green Yanmamon, but it doesn't last any longer than the other two did. The thing is, all of Tamer Chris's Digimon share a crippling weakness to the Wind element, and Angemon has Wind-based techs. I'm also probably a little higher-level than I should be, but hosed if I'm playing by this game's rules regarding difficulty curves.

Good boy.

Your approval fills me with shame.



After I finish crushing Tamer Chris's hopes and dreams, we're gonna head in here.



Welcome to the Zephyr Tower. This is a combination Inn/Smith Shop; we can rest our Digimon and buy some supplies here. However, there isn't a Guardromon nearby, so you can't actually save your game. There is a Divermon, for all the good that does us.

no save point at an Inn? :negative:



Charming Elle: I'm worried because she's such a crybaby.

The Inn's also gone up in price another 4 BITs, costing us 16 BIT per Digimon now. Still, it's all good, I have 3000 BITs to spare.



Or, at least, I did until I went on a shopping spree to get all the new gear. I had enough money between my incessant grinding and selling all my old stuff to get everyone a full upgrade except a second weapon upgrade for Renamon, so right now she's holding a dagger in one... paw... and a copy of Leomon's sword in the other. It's all very bizarre.



Now that I've proved I'm fiscally irresponsible, let's cross the road.

Good thing we don't need food or water, otherwise that would be a problem.



Oh hello there. I'll tell you what you shouldn't do:

Talk to Giver?



You shouldn't go into Gale Tower because there is a sleeping Airdramon in there and that thing has teeth as big as our arm. I'm sure everyone's heard the saying by now: meddle not in the affairs of dragons, for you are crunchy and go well with ketchup.

But I taste bad. I'm too spicy.

We'll be coming back here later.



Continuing through town, there's... really not that much else to do. There's this girl over here, :swoon:ing over the Seiryu Leader -

Sarah: Seiryu Leader is sooo handsome! He's sooo cool!

Ladies, how would you like to have fun with Giver? :smuggo:





And there's a ladder that leads to nothing in particular right now. I'll be back for this soon enough, goons in the thread that have played this game before.



Pikachu, wait your turn, the door opens up SLOWLY.



Finally, there's Seiryu Tower. This is where the Guardromon is; that little pink thing on the left is Pixmon, and it acts as the Digimon Lab. We can switch out Digimon partners, change our Digivolutions, or load Techs if we talk to him; however, since we don't have any, only have one, and can't at the moment respectively, there's no reason to chat up the puffball with wings.



Going up the stairs, we find this well-dressed lady and gentleman participating in some... unsavory activities.

Ms. Olivia (on the left): Oh, why is this so much fun? This is so much fun, I'm disgusted!
Manager Sasaki: We're from MAGAMI's rival company. Don't tell, but we're here to spy on Digimon Online.


Corporate espionage, and revealing it to a grade-schooler? Someone tell these two to go back to Spy 101 because they're pretty bad at their jobs.

Are you loving kidding me? Jokes aside, I legitimately got flashbacks to Battle Network with the exact way that line was written. Just the non-chalant reveal coupled with the extreme stupidity.



Continuing along, we find a map of Asuka Server. There's no real detail, so it's not very important. Besides, we have a better map in our Status screen (that I'll eventually remember to show off, promise!)

Yeti is a slacker.



Repeating Tom: It's northwest of here.

You can't lie to me! I bet he's just waiting beyond that door!



Oh. Well then.

Since Repeating Tom was so kind as to tell us where we should be going next, let's go search for the Seiryu Leader. Unfortunately, I don't remember any place called Protocol Ruins...



...But there is a place called Protocol Forest. More spiders. Joy.

Please be patient while the game loads the next update.

GeneralYeti fucked around with this message at 22:55 on Jun 25, 2017

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.

Yapping Eevee posted:

go and play that card game right now damnit

You're gonna have to be halfway competent at it eventually if you want to show everything off, seeing as there are sidequests and such tied to it. Hell, there's even special tamers and digimon to challenge for one-of-a-kind cards.

you can't make me :colbert:

In all seriousness though, the stuff hidden under the spoiler only has cards for prizes. As far as I'm aware, at least. The game is pretty good at separating the two halves of its gameplay.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
Update 5: Curbstomp

Update has been successfully loaded. Thank you for your patience.

So last time we left off in Protocol Forest. Before we pick up where we left off, though, I went and did some grinding off of Coelamon (what you fish up in the opening areas).



First off, when Kyubimon hits level 20 while Renamon has a base strength of 80, Stingmon is unlocked as a Digivolution. Renamon's gonna be hanging out in Stingmon for a while, grinding it up to level 20 for reasons.



Kotemon also unlocks a Digivolution, Greymon, though this trigger is only Dinohumon hitting level 20. No other requirements.



Finally, Patamon... doesn't get anything. Yet. (Note that Angemon is over level 20. This will be instrumental in shattering the first third of the difficulty curve over my knee.)

Since I did get everyone up to level 11, though, we have a little bit of TP to burn.

Training Results:

Renamon: Spirit +66
Patamon: Power +66
Kotemon: Power +32, Speed +34

Renamon and Kotemon continue to become ridiculously strong for this part of the game. Patamon, on the other hand, gets a Strength boost. This is also important - right now, Patamon has over 100 Strength.

I find it weird how the game gives relative stats (1-5) for the enemies, but leaves them as 'normal' for you. I guess it can be tense? But then why not just leave both sides as normal.


Click for ambience!

We're just going to put that aside for now. Giver was whining that Renamon wasn't getting enough screentime, so I've put her in the lead for now in an attempt to make him shut up. It won't work, of course.

No, it won't because you put away all your Digimon! How am I supposed to keep them in line.



Up to the top is that spider egg tree from last update, but our destination is towards the right.



...Oh dear. Anyone ever play that old Gameboy game, Mario & Luigi? Remember that one part of that dungeon where you had to wander through a maze of barrels?

It was just barrels of fun, Yeti. Especially during low level runs!



It wasn't much fun in that game either.

I hate these kinds of mazes.

While Dokugumon infest the dirt areas, there's a new encounter in the forest.


Name: Goburimon
Level: Rookie
Location: Asuka Central - Protocol Forest, Protocol Ruins

Drops: None

5 STR, 3 DEF, 2 SPR, 2 WIS, 2 SPD,
1 FIRE, 2 WATER, 3 ICE, 3 WIND, 2 THUNDER, 2 MACHINE, 1 DARK

EXP: 22, BIT: 45

Regular Attack: No Element
Technique: None

Goburimon (or Goblimon, if you prefer) are mini-Ogremon. They're not very threatening, but they might hit kinda hard. Y'know, if you let them have a turn. With a weakness to Fire and two of the three packs having access to Fire techs with their first Champion Digivolution, you shouldn't have any problem with these.




It's hard to give directions through this, but you kinda hug the bottom wall, then curve north but not too north and curve left before hooking around and coming out the other side?

When I got out of there, I just kinda sat there for a few seconds and took stock of what I was doing with my life. Sadly, it was a grand total of 'Playing video games for the internet.'

'Getting insulted by Giver every 2 images while playing games for the Internet' Yep, you should kill yourself you worthless pile of trash.



Pictured: Yeti's tomb when he finishes this game.



I'm getting a decidedly Egyptian vibe from this place. The obelisk out in front, though, is remarkably similar to the Black Pillars from Season 2 of the show.


Click for music!

Welcome to the Protocol Ruins! Last time I claimed it was a dungeon, and it is... in a sense.

That sense being that we're fighting Minotarumon and Goburimon. And everyone knows that Minotaurs come from labyrinths, and labyrinths are dungeons labyrinths are occasionally dungeons. Quad erat demonstratum.

Excuse me, sir, labyrinths are mazes. Not all mazes are dungeons. You just been lawyer'd.

Edit from the future: I have been informed by the thread (whom I trust more than I trust Giver) that a labyrinth is not necessarily a dungeon. THE MORE YOU KNOW.


Name: Minotarumon
Level: Champion/Ultimate (it's complicated)
Location: Asuka East - Protocol Ruins

Drops: None

5 STR, 4 DEF, 2 SPR, 2 WIS, 2 SPD,
1 FIRE, 2 WATER, 2 ICE, 3 WIND, 2 THUNDER, 2 MACHINE, 2 DARK

EXP: 27, BIT: 55

Regular Attack: No Element
Technique: None

Same deal as the Goburimon outside. He might hit pretty hard, but with only 2 SPD he shouldn't get more than one turn.



Well, enough about that. The first decision we come to really isn't that much of a decision, though that snake section is pretty cool.



But what I mean by not much of a decision is, the western and northern branches end up spiralling together.



At the end of the spiral, there's two branches. The first leads up here; there's nothing here at the moment. There might be something here later, there might not be.




The other branch shows our destination. There's some guys up there; we are down here, and we want to be down there.




In unrelated news, Stingmon is a giant bug. Who attacks by launching at the enemy with a sweet jump kick.

Holy poo poo, it's Liu Kang.



Ahem. Regardless of that, since the northern and western paths lead to the same place, and we came from the southern path, that only leaves one path left for us to explore.




It's, uh... not very interesting. It's just a straight line.

Straight lines generally mean you're approaching the end.



Over there is our destination. I'm glad we can see where we're going, actually.



Though really, it's just another straight line to the end of the 'dungeon'. We don't really need to look too hard for figuring out where to go - this will, unfortunately, be a rarity past the East Server.

See, you wrote 'dungeon', meaning even you think its questionable.



Before we jump down, though, there's something a little more interesting to do first.





Pharaohmon: I vow to the Digimon God that I won't lose!
Kite: Then I'll challenge you!


Kite, how does that follow? You dunce.

It doesn't.

Pharaohmon: You show no fear! I must warn you. I am powerful!
Kite: We won't know until we do it!
Pharaohmon: ...Good, you're ready. Then I'll go full force!



Click for music!

Hora hora! Check out that background! That's the Transcendent Sword on the right, and the Berserk Sword on the left (Omnimon and Knightmon's weapons, respectively). Welcome to our first Boss Digimon fight.


Name: Pharaohmon (Boss)
Level: Mega
Location: Asuka East - Protocol Ruins

Drops: Old Wand (After Defeat)

3 STR, 3 DEF, 3 SPR, 3 WIS, 3 SPD,
1 FIRE, 2 WATER, 2 ICE, 2 WIND, 2 THUNDER, 2 MACHINE, 2 DARK

EXP: 120, BIT: 240

Regular Attack: No Element
Technique: Necro Mist (Physical, Chance of Poison)

Pharaohmon! He's a pretty cool dude. At least, his design is; I've always had a fondness for certain boss designs, and Pharaohmon checks pretty much all of the boxes. Much larger than your character, neat music, sweet background.



Pharaohmon's regular attack has him punch a shockwave towards us. It hits pretty hard, at around 200 damage a shot.



His special attack is Necro Mist, which does about ~70 damage and has a pretty good chance of poisoning you.

Now, normally I'd be all over this fight. The only problem is... I might have grinded a little bit too much. Either Pharaohmon was easier than I remembered, or I was underleveled when I fought him as a kid, but he went down like a chump. He also has a crippling weakness to Fire techs; which, as mentioned earlier, you'll probably have access to unless you started with the Manic Pack. And even then, the Accessories in Asuka City can add a Fire attribute to your regular attack, making him a huge joke.

I had the same issue with Battle Network 2's Hard Mode. One of PharoahMan's attacks only hits for 60 damage. And your HP is likely around 800.



He doesn't have that much health, so hitting for 350 a shot... yeah. It chews through him pretty quick. Still, he's a boss, so there's gonna be a link near the end of the update to a video of me fighting him.



Which wouldn't be hard because KITE looks like a dumb teenage kid. (I said KITE, Giver.)

This is why I voted for DumbYeti to be the name. Thread! You've let me down!

Kite: Yeah, of course!
Pharaohmon: As praise to you, I'll give you this.
Kite: Yeah! I got the Old Wand!
Pharaohmon: You're strong. Our gods will be with you!


The Old Wand is an equipment that boosts SPR a little bit. Renamon immediately gets it, replacing that Dagger she was still using, and now has a staff in one paw and Leomon's sword in the other.



Alright, now that we've taken care of the optional boss, let's keep moving.



...Or, apparently, get into a random battle on landing. I swear I didn't touch any buttons.

Well, at least you can throw in some more grinding. This game DOES seem like a slog to play, at times. I get a bit exhausted just co-commentating this.



After we wrap around, we come across who I'm going to have to assume is the Seiryu Leader. After all, he's the only other person in here.



Whiny bitch.

But first, talking to his digimon.

Agumon: One and two, and one, and two. I'm training so I can digivolve to MetalGreymon!



Yeah you are, buddy :unsmith: (I'll admit to having a soft spot for Guilmon since I played as him my first ever LP of Digimon World 4.)

Guilmon: I'm going to be great in the next battle!

Of course, everyone likes Charmeleon.

Well, that's enough chatting with the important people. Let's talk to Seiryu Leader and convince him to come get his rear end handed to him.



Seiryu Leader: I'm sorry, but I don't fight with the weak.

Bitch did you not just see me wreck Pharaohmon

:allears: He has shades of Giver. Best character so far.

Seiryu Leader: But if you really want to then defeat MasterTyranno in Tyranno Valley first!

Fine, fine, whatever. Go kill some other dude and you'll fight us, yeah? Sounds like a plan, you loving prick.

Now, now, Yeti. You must do this in the correct order. Even MMOs railroad you.


Click for ambince!

Rssm frssm... Stupid quest chains... Ahem. He said that Tyranno Valley is northeast of Seiryu City, and since we can't go any further north of the city that leaves us going to the east - Kicking Forest. And since we're actually supposed to be here, not just playing a game with Veemon, let's go over the bios of what we can encounter in the area, shall we?




Name: Woodmon
Level: Champion
Location: Asuka East - Kicking Forest
Asuka South - Phoenix Bay, Ether Jungle

Kicking Trees: Asuka Central - Central Park, Plug Cape, Shell Beach, Wire Forest Entrance
Asuka East - West Wire Forest, East Wire Forest, Divermon's Lake, Wind Prairie

Drops: None

3 STR, 3 DEF, 3 SPR, 3 WIS, 3 SPD,
1 FIRE, 3 WATER, 2 ICE, 3 WIND, 2 THUNDER, 1 MACHINE, 2 DARK

EXP: 25, BIT: 50

Regular Attack: No Element
Technique: None

Woodmon is pretty simple - hit him with a Fire attack and he's done. You can also run into Gizamon and Vegiemon here.



Name: Seadramon
Level: Champion
Location: Asuka South - Bios Swamp
Asuka East - Divermon's Lake

Fishing: Asuka East - Kicking Forest
Asuka South - Bulk Bridge, Tranquil Swamp, Bios Swamp, Jungle Grave, Phoenix Bay

Drops: Water Power 1

2 STR, 4 DEF, 4 SPR, 3 WIS, 2 SPD,
3 FIRE, 3 WATER, 2 ICE, 2 WIND, 2 THUNDER, 2 MACHINE, 1 DARK

EXP: 58, BIT: 120

Regular Attack: Water Element
Technique: None

Seadramon can be encountered by fishing, but they're still a little bit out of our league for a bit. Our guys can go toe to to with one, thanks to those (relative) weaknesses to Ice, Wind, and Thunder, but the 4 DEF means Kotemon/Dinohumon/Stingmon won't be hitting very hard (our physical attackers) and the 3 WIS means even Kyubimon will have a little bit of trouble. They're good for grinding, but since it's only 18 extra EXP compared to a Coelamon, I recommend against it for now unless you've grinded severely.

But that's the boring stuff out of the way. Let's wander around for a bit.



On the northern side of the lake, Kite admires his shoes and Patamon is shocked by this. (We'll be coming back to the ladder later, don't worry.)



:siren: Shovel Knight, don't push Pikachu into the water! No! BAD DIGIMON!



For some reason, we can't fish on the little pier, but we can fish off the edge. I am pretty sure I know the reason why! And because I'm a jerk, I'm not telling.

And yet, Yeti calls me a jerk.



Come shake your body, baby do that conga.



I know you can't control yourself any longer.



As we head east around the southern side of the lake, across the tree trunk, there's another one of those holes on a cliff...

Go into the hole and collect copious numbers of coal, thereby letting us reach our goal.



...and a chest on another plateau. Interesting.

OPEN IT! I MUST SEE WHAT'S INSIDE!



The large clearing there has branches to the south and to the east. We'll be exploring the southern path first.



Nothing down here but another hole.

The amount of holes makes me fold towards the goal. Instead, I will build a pole.



Feel the rhythm of your body getting stronger.



I do like how this waterfall looks. It might have problems with faces, but I do like the isomorphic perspective most of the time.



At the end of this little path, there's something called an East Station. We'll be getting into that next update.



why do you have a poo poo name

At the end of the eastern branch of that large clearing earlier, there's this old guy.

Tamer Bob: No matter how much I think, I can't find answer![sic] It's no use! I can't fight with this by myself.

why are u so random



Well, that was fun. Existential angst aside, let's go back north and climb up this ladder.



Good thing it ain't windy.



...and then this one too.



Well, whaddaya know? A northern exit. To a screen that seems to be northeast of Seiryu City.


Click for ambience!

Tyranno Valley. It's very, uh... bleak.

Oooo, I like the look of this.

But it's a new area, so that means new encounters. Three of them, in fact, one of which is very important.



Name: Tyrannomon
Level: Champion
Location: Asuka East - Tyranno Valley

Drops: Fire Power 1

3 STR, 4 DEF, 4 SPR, 2 WIS, 2 SPD,
3 FIRE, 2 WATER, 1 ICE, 2 WIND, 2 THUNDER, 2 MACHINE, 2 DARK

EXP: 31, BIT: 60

Regular Attack: Fire Element
Technique: None

As expected in Tyranno Valley. The crippling weakness to Ice means Renamon and Kyubimon will make short work of them.

Or, you know, just show them Ice Ages 2-5.

We're fighting them, not torturing them.


Name: Airdramon
Level: Champion
Location: Asuka East - Tyranno Valley

Drops: Fire Chip

Stats:
1 STR, 4 DEF, 5 SPR, 3 WIS, 4 SPD,
2 FIRE, 2 WATER, 2 ICE, 3 WIND, 3 THUNDER, 2 MACHINE, 1 DARK

EXP: 29, BIT: 70

Regular Attack: No Element
Technique: Air Blast (Magic-Wind)

Nothing special about this one. Be aware that its technique is Magic-based, using its 5 SPR, but it shouldn't be very hard.

That looks sufficiently cool enough that I'll refrain from making a joke.


Name: Triceramon
Level: Ultimate
Location: Asuka Central - Plug Cape
Asuka East - Tyranno Valley

Drops: TNT Ball

4 STR, 3 DEF, 3 SPR, 3 WIS, 2 SPD,
3 FIRE, 2 WATER, 1 ICE, 2 WIND, 2 THUNDER, 2 MACHINE, 2 DARK

EXP: 30, BIT: 60

Regular Attack: Fire Element
Technique: None

Yes, you can run into these guys as early as Plug Cape (that little windy path up top that I showed off). Yes, they will gently caress you up, since even if you go to Plug Cape after getting your first Digivolutions you'll only be level 5-6. Now, though, he's basically the same as Tyrannomon. This guy is the important one, by the way.

Those dual candy-corn horns look way too silly. That would just throw you way off balance in a battle.

By the way, what does TNT Ball do.




Both the west and the east ladders lead nowhere, so we're just gonna go straight up the north one!

Not even treasure.



Oh poo poo! This is pretty neat. I wonder what died to leave these bones.

Your mom



Or these bones, holy poo poo! Tyranno Valley is shaped like that old-timey AND sign; the one that looks like a curved E with a line on the top and bottom. This spot is the bottom prong of the E, and for some reason it's my favorite grinding spot on this screen. I don't know why, exactly.

Well, it definitely does look cool. If this were a legit MMO, this would be a place reserved for high levels.



Please keep all hands, feet and paws inside the dinosaur at all times.



I'm just adding these here because holy poo poo this place is badass. We're running around on massive dinosaur fossils. Pretty rad.

I wonder... Quick, someone get some polka music going...

On it.



Forecast for today: Windy, with a chance of death!



Eventually, we follow the spinal cord up to this ladder here.



Oh, hello there. This Digimon is just sitting out in the open, just like... Pharaohmon...



Kite: MasterTyranno, fight with me!

Is this gonna be how this kid introduces himself? "Fight with me, I'm Kite!"?

I'M AN ELEVEN YEAR OLD BOY AND I DEMAND WE DO BATTLE

MasterTyranno: Sure! I just ate, so I'm at full power.
Kite: Right on! This will show how strong I am.
MasterTyranno: You're pretty optimistic kid! But it takes more than that to beat me!



Click for music!

If the pre-fight conversation or name didn't clue you in, the music and background should definitely be a hint! MasterTyrannomon is our second boss fight of the game, and second of the update.

dem swords


Name: MasterTyrannomon (Boss)
Level: Ultimate
Location: Asuka East - Tyranno Valley

Drop: Old Claw (After Defeat)

3 STR, 4 DEF, 4 SPR, 3 WIS, 2 SPD,
3 FIRE, 2 WATER, 1 ICE, 2 WIND, 2 THUNDER, 2 MACHINE, 2 DARK

EXP: 140, BIT: 280

Regular Attack: No Element
Technique: Master Fire (Magic-Fire)

Honestly, he's... not that threatening. He's just a beefed up Tyrannomon that lost the fire element on his regular attack and gained a(n admittedly dangerous) Magical Technique. Still, though, Renamon will mop the floor with the guy.



By which I mean Stingmon will launch a jump kick straight into his loving chest.



Here's Master Fire. Note the wavy fire background: that's because Master Fire is technically an Ultimate Technique. MasterTyrannomon is an Ultimate Digimon, but he's not very threatening (Hell, Pharaohmon was a MEGA and he went down like a chump).







Still, Stingmon's kick didn't do much, so I Digivolved to Kyubimon. (Ignore the Tech description, it didn't update in time.) I think we can all guess how this ended. Video of the fight at the end of the update.



Hoo hah.

Hah hoo.



MasterTyranno: I'll give you this for defeating me.
Kite: Yeah! I got the Old Claw!
MasterTyranno: Take that to the Seiryu Leader! Then he'll battle with you.
Kite: Thanks, MasterTyranno!
MasterTyranno: Seiryu Leader is pretty tough. Be on your guard!


The Old Claw is also a piece of equipment, but none of our Digimon can equip it. It's okay, we've got a full upgrade set anyway.

Now, what we're going to do is fight in Tyranno Valley for a while.

Grinding time!



Remember how Angemon was over level 20 and Patamon got trained up to 100+ Power? This happened after the first fight. When Angemon hits level 20 with 100+ base Strength, we unlock the Digitamamon Digivolution.

Digitamamon is an Ultimate. 9 levels early.

That cracking sound you just heard was the first third of the difficulty curve snapping in half. But we're not done yet; I just got that because I could. It's not my true goal.



But my true goal will have to wait (drat, only 4 levels away...) because I got what I came here for. Triceramon will drop TNT Balls on occasion, and you want at least one.



So let's just jump off this giant ledge and land perfectly safely without any problems whatsoever. We don't even get attacked this time! Game, are you feeling okay?

Do you WANT fall damage to be a thing? Pretty sure that would aggravate everyone.



I noticed this for the first time when wandering back to Seiryu City to fight the leader. Weird and neat.

Hah, nice cactuar reference, game.

it's a gyroid/haniwa


Click for music!

Now that the Seiryu Leader is back, a few of his Digimon are out and about.



Guilmon: Tonight's dinner is pizza!

Not that they have anything useful to say, of course.



While I was grinding for the TNT Ball, Angemon reached level 25 and can now load Air Blast. How loading Techs works: You learn them at one level, and then can load them at a second. The level varies per Digivolution (Rookies never learn new Techs), and varies per Tech. Every Digivolution has at least one Tech that doesn't get loaded until they hit level 99, though, so if you really want to load Double Guard better get ready to grind.

Since there's no reason not to, I load Angemon's Air Blast and Dinohumon's Heat Cutter. Loading Techs makes them available to every form of that Rookie so long as the Digivolution is equipped (one of the three slots) but increases the cost a little bit. If Digitamamon, for example, wanted to use Air Blast it would cost 24 MP instead of 20.



But now that all of our pre-fight shenanigans are taken care of, let's get down to it.



Yeah, we're the kid that beat the poo poo out of a Mega Digimon in front of you. And now we went and beat up a dinosaur :c00l:

I guess only a scrub would feel good about beating other scrubs.

I would like to submit that jump-kicking a dinosaur in the chest is inherently cool, regardless of the capabilities of said dinosaur.

Kite: Seiryu Leader, I defeated MasterTyranno! Now will you battle with me?

Kite's got a one-track mind and the only destination is WAR.

Seiryu Leader: I see. You have the Old Claw. All right. Make your move!


Click for music!

We're kicking things off as Digitamamon vs. Minotarumon.



Look at that poo poo. Ultimate Digimon do not gently caress around. I'm also fast enough at this point that I'm consistently getting two turns to the enemy's one, so Minotarumon got literally one attack off, doing 160 damage, before I killed it.



Next up is Tyrannomon. Tyrannomon, meet Kyubimon. Remember what I was saying about Tyrannomons earlier?



Yeah.

Hax. The LPer is cheating.



And here's his signature Digimon!


Name: Apemon
Level: Champion

2 STR, 2 DEF, 3 SPR, 3 WIS, 5 SPD,
1 FIRE, 2 WATER, 3 ICE, 3 WIND, 2 THUNDER, 2 MACHINE, 1 DARK

Regular Attack: No Element
Technique: None

I'll give his full bio when we meet Apemon in the wild, but for now look at two numbers in particular. First, his SPD - 5 SPD means that thing is pretty drat fast. You might be in trouble if you're not very quick; unfortunately for Apemon, we're already lapping his team. Second, look at that 1 Fire resistance. Yeah.

APEMON SMASH PUNY DIGIMON



So I'm going to switch to Dinohumon to take advantage of that slightly weaker defense and - oh poo poo. Is that...



It is! I can't believe I've completely forgotten about this until just now.

Certain Digimon, when you tag out, can DNA Digivolve together. For a (fairly hefty early-game) MP cost from both Digimon, you get a free attack. Each of the starting packs has one; for Balanced it's Kyubimon and Dinohumon, Powerful it's Hookmon and Greymon, and for Maniac it's Grizzmon and Growlmon.

Yeti's pacing sux




Seriously, watch the video after this. I can't do this little cutscene justice just through screenshots alone.




Grizzmon and Growlmon DNA Digivolve to become KendoGarurumon, while Hookmon/Greymon and Kyubimon/Dinohumon become Agunimon. (They're from Digimon Frontier. The lovely show where the humans don't have partner Digimon and instead fuse with ancient artifacts to temporarily become Digimon themselves. Frontier is terrible.)

As terrible as this franchise?




Agunimon, by the way, does FIRE damage.



:owned:

:boom:



At this point it's just adding insult to injury.

And we don't even get a level up from beating the Seiryu Leader! Jerk.



Kite: I'm Kite. That was an honorable battle!

Kite, don't lie to the man. That was brutal and unforgiving.

Seiryu Leader: All right then, Kite, take this with you.
Kite: I got the Seiryu Badge and Silver Ticket!
Seiryu Leader: You will need them in the battles ahead. They're important items, so don't lose them.
Kite: Thanks, Seiryu Leader!




Seiryu Leader: You still have a long ways ahead, but you can do it. Good luck!

One down, three to go. We're on our way to being the Server Champ and from there the World Champ.

Here's the video of all three bosses. I plow through them pretty quick, but they all get a chance to attack... once or twice...



Next time: this chucklehead. And cleaning up the rest of the stuff to do before heading South.

Push him off the cliff!

GeneralYeti fucked around with this message at 22:56 on Jun 25, 2017

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.

Blaze Dragon posted:

Oh, and the boss background has more than just Omegamon's Grey Sword, it also has Knightmon's Berserk Sword.

So that's the one! I knew I recognized it, but I couldn't put the name to the second sword. Thanks, editing it into the update now.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
Update 6: Crazy Train

Alright, folks, we've got a lot of stuff to cover, so let's get to it.



First things first, we're actually going to be leaving Seiryu City, rather than talk to that suit that I ended on last time. Don't worry, we'll still be getting to that, I just want to do something SUPER IMPORTANT first.


Click for ambience!

Namely, plot!

It's about drat time!



Teddy: Hey, Kite! This is big! Really big!



Teddy: Lucky Mouse! Lucky Mouse appeared!

Ducky Lucky the sky is falling!

...The rest of this game will now be portrayed as a Tom & Jerry skit featuring giant dinosaur monsters.



Kite: What? Lucky Mouse?
Teddy: Don't you know? He's a genius hacker! He can hack into any program!




Pictured: my reaction to pretty much anything this game throws at me in a nutshell.

Teddy: I'm a big fan of his. I really want to meet him!

A fan of a hacker at this young age? That doesn't bode well. In a rare twist, Kite is being sensible.

DING DONG DING DONG. For whom do the bells toll? For a System Announcment, actually.



Tron: We will be undergoing emergency maintenance at this time. Because of this, you won't be able to return to the Real World, but you won't be charged during this time.
Tron: ...I repeat. Everyone will be playing for free!


Normally, I'd complain that this kind of announcement is complete horseshit since you should mandate all players log OFF before maintenance. But given that the start of the cutscene force-fed the info about Lucky Mouse, then it's likely his doing with a fake announcement.



Everyone heard that, Teddy, you idiot.

:ughh:

Teddy: I'm sure Lucky Mouse had something to do with that! Man, I can't stand it. I'm gonna go find Luckly Mouse.

Game, do I need to implement a Fuckup Tally? This is starting to get annoying.

Please do. :allears:



Teddy proceeds to give zero fucks about his erstwhile friend and wanders off to go search for some hacker/cracker/whatever.

Kite: He left.
Kite: ...............
Kite: He's always like that when he gets excited.


So, in summation: We've been given half a scoop of plot - there's some hacker who may or may not be in the game, and there's also some problem going on with the servers that means the players inside have to stay inside. In other words, though we're playing for free, we're stuck here.

Incidentally, if this wasn't a fake announcement, then it's poor management by the admins. You can't force your players to stay inside, game. :argh:


Click for music!

However, Kite doesn't give a poo poo about any of this, there's Digimon Online to play~! So anyway, let's figure out what this weirdo wants.



DRI Jimmy: Oh, I'm Jimmy. I research at the DRI.
DRI Jimmy: Hey if you have time, can you help me? It's easy. Just get a Guilmon DDNA from WarGrowlmon. If you do it, I'll add Guilmon as your partner!


Y'know, I'm curious, now. Would Digimon even have DNA? Deoxyribonucleic acid does contain the blueprints for the human body - all the genomes and such - but wouldn't that be just the code used to generate the Digimon?

Pictured: Jimmy's position represents my tenous grasp of the game so far.


Click for ambience!

So theoretically, we've been tasked to go slaughter an Ultimate Digimon (ignore the fact we have one of our own, Digitamamon doesn't really count) and then beat it up and steal the blueprints on how to construct it.

Though, we have numbers on our side. So an Ultimate's not as big a deal as you might think. Plus, we have an actual brain and items to rely on. Don't be scared of the challenge, wussies. :colbert:



DRI Johann: I'm looking for MetalGreymon... But I have no idea where he is. If I can get Agumon's DDNA, I can proceed with my research...
DRI Johann: Oh! If you see him, can you get the DDNA from him? I'll add Agumon as your partner as a reward!


And judging by the 'reward', we'll be using that incomplete data to recreate a younger, less evolved version of the monster we attack as our own personal slave partner. They're creating life (and probably some version of a personality matrix/rudimentary AI, given the greetings the Digimon gave us at the very beginning).


Click for ambience!

But if we could do that from the start, why not simply generate legions of weak Rookie Digimon and throw numbers at the problem? I mean, Johann gets a pass simply because he doesn't know where MetalGreymon is and we're adventuring, so we're simply more likely to find the target. But Jimmy just tells us to get the DDNA, so he might actually know where WarGrowlmon is and is just having us do his grunt work.

I would presume 1 Ultimate, canonically and not gameplay-wise, is like 1,000 Rookies.


Click for music!

Regardless, we're now in the East Station. We could have visited this sooner, but there was no reason to do so, since we couldn't leave East Sector until we'd defeated the Seiryu Leader. Now that we've done so, we can move on to South Sector.



"Who the gently caress is that awful looking kid?"



Barring that one girl just standing in the corner, there's... not a whole lot to do here.



So let's talk to her!

Ahahahaha, this is your date spot? HAHAHAHAHAHAHAHA!

Tamer Tomomi: ...but it's more fun playing games with everyone else!

Well, her title is Tamer, so that means we can fight her!



Tamer Tomomi: If I win the battle, I just won't go on the date!

I hope the guy/girl she'll be meeting is nice.

How do you even know it's a human? It's the Internet, it can be a loving dog.



o poo poo it's Slippy


Click for music!

Her first two Digimon aren't very threatening. Honestly, we've dealt with worse by this point, so there's no reason to even talk about them.



Her final partner, however, is a new(?) face. RedVegiemon is... it's, um... it's got spiked clubs on the end of its vines? I'm not sure why. It dies just as quickly in the end, though.

Duh, it's called a SHINY. It's a shiny Victreebel.



Tamer Tomomi: This had better be an enjoyable game!

Sure thing, brat. Didn't you hear the announcement anyway? Nobody can leave. You're all stuck in here, so you wouldn't be able to go on your date anyway. (I'm pretty sure we can fight Tomomi earlier, so this line would make slightly more sense if you hear it before we beat the crap out of Seiryu Leader and got that announcement.)



Well, now that the important bits are out of the way, let's get going to South Sector.

Kite: ...Huh?! Who's in charge here? Where is everyone?



If I were a more... suspicious LPer, I'd be wondering why this system needed to reboot in the first place.

01010010 01101111 01100010 01101111 00101101 01000111 01101001 01110110 01100101 01110010 00100000 01101110 01101111 01110111 00100000 01101111 01101110 01101100 01101001 01101110 01100101 00101110 00100000 01000011 01101111 01101101 01101101 01100101 01101110 01100011 01101001 01101110 01100111 00111010 00100000 01000100 01101001 01110011 01110010 01100101 01110011 01110000 01100101 01100011 01110100 00100000 01010000 01110010 01101111 01110100 01101111 01100011 01101111 01101100


Kite: Woah, what?!
Tron: I AM THE OPERATING SYSTEM OF DEEPER CREVICE'S GONDOLA. TO TURN ON THE GONDOLA HEADED TOWARDS SOUTH SECTOR, ACCOUNT REGISTRATION WITH A BLUE CARD IS REQUIRED. DIGIMON BORN FROM A BLUE CARD POSSESS IT, THEREFORE OBTAIN IT FROM THOSE DIGIMON.


Sorry for the capslock, folks. Except Giver. I'm not apologizing to him.

01010011 01110101 01100011 01101011 00100000 01101101 01111001 00100000 01100100 01101001 01100011 01101011



Kite: ...hmm... I think that's Guilmon... I should go ask Guilmon in the city.

Renamon is also born from a blue card, actually (if we're talking about the cards in this game. No idea in the official TCG) and we have one of those in the party. Speaking of, no, you don't get off easy if you started with the Maniac Pack, you still have to go speak with this other Guilmon.

But hey, there was that Guilmon in Seiryu City, so let's just go talk to him, get the Blue Card, and then we can be on our



gently caress. He's gone.

...Robo-Giver mode deactivated. Disrespect Protocol still engaged.



Look at that piece of poo poo on top of the chair.



Nowhere in the city, either. So... Where else was there a Guilmon?

Oh, oh, I know!



:effortless:

Ugh. Backtracking.



In good news, though, Angemon hit level 30, and Patamon has at least 180 base Intelligence, so we've unlocked Angewomon. I've already got a good physical attacker, and a good magical attacker, so I'm sending Patamon down the support route. Angewomon won't be getting many attacks, but the end of the route (Rosemon, and eventually Pheonixmon) have very powerful healing Techs, both for health and for status. If I want physical techs, I'll stick with the level-up route for Patamon.

Angewomon? These loving names.



Before we can enter Asuka City, though, we have to deal with this chucklefuck. He looks like Giver, in that the very sight of him makes me feel homicidal.

So you're saying he looks very cool and can wreck your rear end in a second.



Interestingly enough, one sentence is enough for me to feel homicidal, too. Giver, did you manage to get a cameo in this game?

I've been in many games, dude. There's even a game that was inspired by my tendencies. Take a look



Hey! I'm playing Digimon here!

Mystery Man: Of course! I mean you! You're Kite, who beat Seiryu Leader, aren't you?
Kite: Yeah...and you are...?


Kite, when a mystery man comes up to you and knows exactly who you are, the answer is not 'And who are you, Mr. Stranger with a van and candy?' He even has the loving trenchcoat too!

Giver's terrible behaviour strikes again! :pedo:



Keith: I'm the one that's going to win the tournament!
Kite: Oh yeah? We'll just have to wait and see!
Keith: Ha ha ha, I see! Then you want to battle with me?
Kite: Go for it!
Keith: Sorry, but I'm not going to pull any punches!


Maybe he'll actually be a challenge.


Click to watch the fight!

First off, for those who won't or can't watch the video, the battle music this time is the Leader battle theme - meaning he's roughly on par with the Seiryu Leader, adjusted for being about five minutes down the plot. Like the Seiryu Leader, he's got three Digimon.




Unlike the Seiryu Leader, however, he's not a total pushover. His Triceramon has a ton of health, and hits like a truck. Granted, I'm using Angewomon, who has basically no defenses or attack power, but still...



That being said, everything dies when Dinohumon comes out to play.



His second Digimon is a Kuwagamon, which gets met by Angewomon (remember, I loaded the Air Blast Tech, so I can still swat the bugs without Angemon).



And his final Digimon, uh...



...yeah.

Caterpie no



:woot: We won.

Not that it was in any doubt, of course.

It always is with your incompetent skills.

Keith: Ha! I went easy on you kid.
Kite: I thought you said you weren't pulling punches.


:iceburn:

Keith: I don't know what you're talking about! You better watch out. I'll get you next time!
Keith: Don't forget me. Sayonara, sucker!




You, uh... you tell him, Kite.

Anyway, now that we've taken care of that idiot, let's head in to Asuka City.



Mika: I can keep on playing!
Patamon: I'm happy I can play with everyone!


Some of the NPCs have new dialogue since we've heard the announcement.



Hm...

Welp! We ruined a potential relationship. We're just great hereos!



The spawn camper has some new dialogue too.




But more importantly, he'll refight us.



He hasn't changed much - his first Kuwagamon got beefed up a little - but he's also added this green Kuwagamon to his roster. It's...

How many loving shinies are there?



It's still a Kuwagamon. Two Air Blasts takes it down.

Anyway, that's enough of that silliness. Let's go get that Guilmon, get the Blue Card, and then get down to



Oh COME ON.

HAHAHAHAHAHAHA Take that!



Patamon, did you do this?

Don't blame Pikachu! Abuse! Abuse! Someone call PETD!

Ugh. Now I have to run around Asuka City to find this stupid lizard.



While doing so, however...


Click for music!

We've apparently stumbled on a pit fighting ring. I can take them!



:smith: : Divine Barrier, admired by all members! The Patamon exclusive shield will start at 400 BIT!

Oh, never mind, false alarm. It's just an underground auction.

I bid 3 bottlecaps and 1 GeneralYeti



400 BITs is too rich for these dweebs, though.



After a few bids, RPG Fan Masao raises it up to 700 BIT.

Kite: Hmm... 800 BIT...hmmm...



Yeah, I'm gonna be bidding. It's only a shield (i.e. useless) but it's exclusive, and a lot cheaper than it would be normally. You can get another one in one of the late game shops.



:smith: : Wow! 800 BIT! Anyone above 800 BIT?

No one has the stones or wallet to go against us.

:smith: : Seems like there's no one else. Divine Barrier is sold for 800 BIT! Congratulations to you over there! I'm transferring the item to your satellite now!



Hooray, go us. Now for it to languish in our inventory forever or until I need to sell it for a quick amount.

Kite: OK, I got a pretty cool item, so let's go somewhere.


Click for music!

Something I found out since we first visited El Dorado - the amount of Charisma needed to get in and the amount needed for the El Dorado ID is different. You need 150 Charisma combined to actually enter, but you need 210 to get the ID. The thing is, by the time you get 150 Charisma, you'll probably have a full set of equipment (about... 60 per Digimon, so 180 for the total) and have leveled up a few times, breaking 210 Charisma easily. That's why I thought it was the same amount for both.



W00t! A trainer battle! Money and XP here we come!



The reason I bring it up is because the El Dorado ID gets us access to the back.

:smith: Junior: Then you can go ahead and pass through.



The back room has two exits, one on ground floor and one up that rope ladder.



The top shop doesn't have much of interest, just some Super Charges. They're the next rank of healing item, up to 2000 HP instead of just 500. They're also more expensive, and I have Patamon able to do healing, so I don't bother buying any.

Riggs from LA (the guy off to the right): What? Divine Barrier isn't here either? This is weird... I heard that it was in Asuka City!

This is our only real hint that the auction exists. Only problem is, the game never tells you when a new auction item goes up for sale, and if you miss the auction (i.e. keep progressing with the story instead of schlepping back to Asuka City) you miss out on the item for sale.

:negative: I HATE missable items in RPGs. HATE.



The bottom shop is our real prize, though.

Miss Asami (off to the left): Only the selected few can come here.

It's not all that exclusive, though? All you need to do is buy a full set of equipment for your Digimon partners.



The Heavy Armory, on the other hand, is frankly ridiculous.



It is, however, a little out of my price range. For now.

Grinding time!



(Which means that I went out, fought Coelamon, Cardmon, and Divermon until I had enough money to buy Kotemon the Zweihander, the first instance of a two-handed weapon. I only get one weapon boost, and eat a speed penalty of about 8, but I also get a 150 power boost so gently caress the speed loss, I can just train to raise it again.)




Back to not breaking the game over my knee, we find the Guilmon chilling out in the Inn's second floor. rear end in a top hat.

Keep on truckin', Charmeleon. :allears:

Guilmon: Huh? Blue Card? Oh, the gondola thing. Sorry, I don't have it, but my cousin does. He said he's going to Seiryu City. But he's hungry, so he may stop somewhere to eat.



Rssm frssm. Stupid MMO quests and sending us all over the place...

Copious amounts of grinding and fetch quests with little to no plot. This really is an MMO!



Well, this is the only place to stop and rest between here and Seiryu, so hopefully we can just get the stupid card here.



Hooray! We've found him! Now to get the-

Guilmon: I don't have it, another Guilmon has it. I think he went to Seiryu City.

:tizzy:

This is bullshit. YOU ALL LOOK THE SAME.



You'd better have the loving card or I SWEAR TO YGGDRASIL- Meh, who am I kidding? There's no way he'll have-

Tricky Guilmon: Hmm? Blue Card? I have it! You want it? Then I'll give it to you!

...huh. Well then.



Finally. We have the Blue Card, we can go on the loving gondola even though it's clearly some train-like platform, let's just GO.

Kite: OK, now this time it should work.
Tron: Beep. Beep. PLEASE WAIT. CONFIRMING DATA.
Tron: ......BLUE CARD CANNOT BE CONFIRMED. TERMINATING ACCOUNT REGISTRATION...


:what:

Charmeleon is now the worst Pokemon in this game.



WHAT.

Kite: I have the Blue Card! ...Huh?! What?! This isn't the Blue Card! The B is an 8! This is a 8lue Card!
Kite: Hey, this is a fake! I've been tricked!


:whoptc: KITE! HOW DID YOU NOT SEE THIS BEFOREHAND. The name is loving FITTING now!



ARGH :bang: I'm going to hunt down that Guilmon and MAKE A NEW PAIR OF SHOES OUT OF HIM.



He can run but he can't hide. I will find him, and when I do there will be bloodshed.



Answer me. Where is your friend.

:toughguy:

Guilmon: 8lue Card??? ......?! Oh! It's a fake that Trickster Guilmon made. He just ran out of here.

I am aware. Now, unless you want to be next, I suggest you tell me where I can find your friend.

Guilmon: He's probably hiding somewhere. Umm... he likes it underground, so... He's probably hiding in a place like a basement with ghosts...

Excellent.



Oh good. We've found him.

Trick Guilmon: Oops! You found me... H-hey! I'm sorry! OK, I'll give you the real Blue Card. Go to East Station. Heh heh heh... I'm just kidding! It'll work this time, promise.



This one is the actual Blue Card. Fun fact: if you look at your key items for whatever reason, you still can't get around having to go through this event. It'd be pretty neat if they added that in, but alas.

Kite: Great! Now I get access!
Tron: Beep Beep... PLEASE WAIT. CONFIRMING DATA.
Kite: It worked! Now I can go to South Sector!


loving finally.




.
.
.
.
.
.
.
LOADING




See? Clearly some sort of moving platform and not a gondola.

Suddenly, the gondola platform slows to a stop.



Tron: Code Red! Code Red! We will stop momentarily for safety reasons.



Groudon WHY



Safety reasons being known as a giant gently caress-off earthquake with giant gently caress-off boulders.



And... whatever this is.

Kite: What the...? Is that a Digimon?!




The first time I saw this jerk, I thought we were going to be fighting Apokarimon. That actually might cause me some trouble.


Click to watch the fight!

This one has the boss music and a pretty nifty background.



Name: Bulbmon (Boss)
Level: Ultimate
Location: Asuka - Deeper Crevice: Riding the Gondola from the East Sector to the South Sector for the first time

Drops: None

3 STR, 4 DEF, 3 SPR, 2 WIS, 4 SPD,
2 FIRE, 3 WATER, 3 ICE, 2 WIND, 1 THUNDER, 3 MACHINE, 2 DARK

Regular Attack: Machine Element
Technique: Mad Pump (Physical-Water)

Not sure why it's called Bulbmon - it's Japanese name is Valvemon, which is something slightly more apropos, but only slightly.



It's physical attack isn't too dangerous, but it'll do about 150-ish damage to Dinohumon.



Mad Pump would theoretically be more damaging, but Dinohumon blocked it so :shrug:




Either way, this is an unwinnable fight - after Bulbmon hits red health, any and all attacks do 0 damage and it runs away like a little bitch.

Oh no it's bubbleman



It just rolls away and does literally nothing else. I don't even know why it attacked us.

Kite: Ah... Hey, wait! Shoot, it got away.
Tron: Thank you for waiting. We will now resume gondola operation.





.
.
.
.
.
.
.
LOADING




It only took five boss fights and two and a half trips to and from Asuka City to make it here.

Kite: But I wonder what that Digimon was...




.
.
.
.
.
.
.
LOADING




Well, we're here. It's a shithole. What fun.

i'm not bitter about guilmon

GeneralYeti fucked around with this message at 22:56 on Jun 25, 2017

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.



gently caress your difficulty curve

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
Update 7: Increment Counter
(Alternate title: Mirror, Mirror.)
(Alternate alternate title: Where in the World is CarmenSandiegomon?)
Actual title: Stop Hitting Yourself

Man, I'd be sold on that last one if I weren't so married to the lovely programming joke.


Click for ambience!

Last time, I ended up getting just a bit angry, but we've made it to the South Sector at last. There shouldn't be much trouble - hopefully it'll be in, out, and off to West or North Sector.

Yeah, right. This game and brevity are mortal enemies.


Click for music!

That being said, gently caress actually progressing. I have something much more important to do.

And this LP, too, apparently.



Namely, these two schmucks.



Andy's Groupie: Andy is going to be the World Champ!



Tamer Andy: I am Andy yah. A genius tamer from Switzerland! Naturally, I am the Server Champ! I'll prove it by showing you my powers.
Tamer Andy: Digimon Battle is fine, yah?


Yes, yes yes yes yes! OH MAN am I looking forward to this fight!

The gently caress kinda accent is this. That ain't swiss...?


Click for music!

Not you, get the hell out of my way.

Dinohumon proceeds to do quad-digit damage. Weaknesses are great.



You! Yes, you! Die for me, please?

(This is Tuskmon, I'll talk about him later when he actually shows up as random battles.)

Big Digimon, small name.



The important thing about Tuskmon, however, is that they have a chance to drop this. This is instrumental in breaking the game, so getting one a whole Sector early is a major power boost.



Counter Crests are our first real Accessory - sure, we could get a Water Power 1 from fighting Seadramon, but they were a bit too strong back in East Server, so this is likely our first one. Its effect, when equipped, allows the Digimon to counter any physical move, dealing an equal amount of damage to the attacker. This damage is then run through the elemental property filter, so if you have an elemental boost to one of your attacks (like, say, the Water Power 1 we get from Seadramon) it'll get modified from there. If you hit a weakness, you actually do more damage than they did to you.

:wtc: That sounds loving GROSS. Lemme guess, enemies spamming Magic becomes abundant late-game.



Lemme try it out!



No :v: I want to hurt you :v:

Just don't hurt Mr.Fuzzums. NONE OF YOU HURT MR. FUZZUMS.

Tamer George: I'll show who's the boss in Digimon Battle![...sic?]



Alright, so this guy also has two Digimon. He leads with Vademon, whose regular attacks can put your Digimon to sleep. Sleep is an irritating status effect, especially since it's entirely possible to wake up and then immediately be put back to sleep. Fortunately, sleep can wear off even when the Digimon is swapped out, so if your partner does get afflicted, just swap them out for another one and keep doing so until you finally have a chance to punch Vademon's face it.

Of course, it'll only put your Digimon to sleep if it gets a chance to attack. Dinohumon's sword to the face suggests otherwise.

(Again, I'll go over all the new faces when we finally have a chance to fight them in random battles unless they're Tamer-unique monsters, or the signature monster of a Leader/Rival/other important person.)



His second Digimon is Thundermon, another one of the 'round ball with arms and legs' Digimon. I don't know why that particular shape is so popular, but it really is... Every member of the Mamemon line, this guy, Nanimon...

Because it's lazy as poo poo.

Thundermon likes throwing out Thunder Gemini, a fairly powerful Thunder-type attack.



I had to sandbag for a while (thanks, Dinohumon, for learning Small Heal) just to get this to happen, but here we go!




:eyepop: Bruce Lee, is that you?



See? Equal damage. Not so useful right now, since Dinohumon hits for over 700, but every little bit counts, right?

The reason, though, that Counter Crest is so broken is that the devs made a mistake when coding how it works. For whatever reason (a bad line of code, a poor if check, whatever) the Counter Crest triggers every. SINGLE. TIME. Coupled with my ridiculously high speed, that means I get two to three attacks to their one, depending on the attack.

Excuse me while I go laugh maniacally at the poor, tattered shreds of this game's difficulty.

:eek: Zero tension in alll gameplay videos from now on, people. Not that there was any to begin with.



Oh hello. I didn't, uh, realize that you'd be... right here...

Oh poo poo it's a Legendary. SAVE YOUR GAME. STOCK UP ON ULTRA BALLS.



So hey guess what we found MetalGreymon, guys :v:

MetalGreymon: ...hm? What?
Kite: Hey, MetalGreymon. I have a favor to ask... Can I get an Agumon DDNA sample from your DDNA?
MetalGreymon: Ummm, sorry, but I can't give it to you that easily. If you really want it, you'll have to win it from me!


Bring it on :black101:

This dude just told Kite to get a blood sample by punching him in the face.



So, MetalGreymon.



!!! MR. CUDDLES!

Name: MetalGreymon
Level: Ultimate
Location: Bulk Swamp

Drops: Agumon DDNA

3 STR, 4 DEF, 4 SPR, 2 WIS, 1 SPD,
5 FIRE, 3 WATER, 1 ICE, 3 WIND, 2 THUNDER, 4 MACHINE, 3 DARK

EXP: 160, BIT: 340

Regular Attack: No Element
Technique: Giga Destroyer (Magic, Machine element)

Please note that the stat spread is a rough estimate based on the Digivolutions boosts. I can't find any hard data on him. I can't say for certain how effective certain attacks would be.
Regardless of that, MetalGreymon's kinda tough. He's our first real Ultimate fight; the others don't count, since they're plot-gated, but this guy is entirely optional and so has the difficulty to match. I'm going against him with just Dinohumon because Dinohumon is ridiculously strong against him (thanks to 1. the Zweihander from the Heavy Armory and 2. Frost Cutter.)




His signature attack is the Giga Destroyer, where he shoots grinning missiles out of his tits. :shrug:

...MR. CUDDLES COMMANDS YOU TO SUCK HIS TITS, PUNY DIGIMON.



Hey, remember how I said that Counter Crest triggers on every physical attack? :v:



Boom! Ultimate down. It helped that even though Giga Destroyer did 600 damage, Small Heal healed more than that, and Dinohumon got two turns to MetalGreymon's one. Without that, I'd be stuck in a sandbag loop (I'd only get to attack twice before having to heal for about 6 turns, assuming worst-case scenario of constant Giga Destroyers).

Mr. Cuddles, no. :eng99:

MetalGreymon: Well, I did make a promise... Use it well!
Kite: Yeah, I got the Agumon DDNA! Thanks, MetalGreymon!


We'll drop that off later.



If we head south from there, that leads us to the Bulk Bridge. There's one new encounter here, and it's a plentiful one:



This thing makes fun of itself.

Name: Gekomon
Level: Champion
Location: Asuka South - Bulk Swap, Tranquil Swamp, Bulk Bridge, Jungle Grave

Drops: Ice Power 1

3 STR, 3 DEF, 4 SPR, 4 WIS, 3 SPD,
2 FIRE, 3 WATER, 1 ICE, 2 WIND, 1 THUNDER, 2 MACHINE, 2 DARK

EXP: 41, BIT: 85

Regular Attack: No Element
Technique: Confuse Gas (Magic, Chance of Confuse)

Confuse is a status effect that's pretty funny. I'll show it off as soon as I get afflicted with it, but unfortunately my Digimon have evaded every Gekomon's attack and then slaughtered the offender in one shot. ...Oops? I'm sure we'll get it eventually, probably at the most annoying time if my luck is any indication.

The only other encounters Coelamon, who isn't much of a problem anymore, and the green Yanmamon. The Cardmon in the trees have upgraded too - they now have two boosters on their heads instead of just one.



I hope you like brown, since that's the defining color palette for the first half of this Sector.

:barf: Boring and putrid.


Tamer Mei Lin: There are many tamers in China too! Then let's Digimon Battle! I'll show you my Digimon kung-fu style!

So, would that be a kung-fu style based on Digimon attacks, or her showing us her Digimon, kung-fu style? Punctuation is important, you know.

Yeti without Giver is nothing. Punctuation can't save you now. :colbert:



Her first twerp is a DemiDevimon. I don't know what it does, I kill it in one hit.



Her second partner is a Bakemon, a random ghost digimon with what has to be a fantastic dentist on retainer. It gets an attack off, but only because the initial turn ALWAYS lets the opponent go.

Also, remember that we just fought a ghost, please.

OOooooo! Spooky scary skeletons!



"But everything looks the same. I wanna go- " SHUT UP PIKACHU.



Bulk Bridge is kind of a shithole, with muddy water and loose planks everywhere, but it at least has some redeeming qualities such as the Tin Mail inside this chest. I can sell it for money.

Kite looks so sad and why the gently caress is Pikachu dancing. And the other two are looking at their feet. What is this? :argh: Annoy Giver day?



You might be able to see the eponymous bridge off to our left, but we won't be going there yet.

What the hell is going on with these Pokemon.



Wait, a different bridge?



First, there's a path to the west that we want to take that leads us to the Tranquil Swamp.



I'm not entirely sure what those crop circles are supposed to be.





Ghostbuster Puck: That was a ghost... I'm sure of it!

Eh, that's fine, we just punched out a ghost seven images ago.

But he's supposed to be 'fraid of no ghost.


Click for music!

This is the Shaman House. (Ignore the title of the music, it's a thirty-second spoiler.)

As soon as we take a step inside, however...

Kite: Huh? That's weird. There's no one here.
:ghost: : ...Woooo!
Kite: !!! What's that?! ...it's a ghost!


Kite then books it like a Giver giant pussy.

ARGH! Kite, you just punched out a ghost! Why are you so scared of this?!

Ugh.



I actually kinda like the scenery here. It's less brown than the rest of Bulk Swamp.



Tamer Jessica: Playing this game when you're young... You are so lucky.

fite me already

The Giver disease has taken hold. One of the first symptoms is asking random people to 1v1 you.



Sadly, we can't fight Tamer Jessica yet, so, let's check out this house. Surely this one's not haunted, too?



It's not, unless you consider inns haunted by default.

Inncist.



Gatomon: We're all here to learn how to become managers of the Inns.

Excellent. Now, because there's an Inn right here, I take the opportunity to get a little bit of grinding done. We're powerful enough to handle the aquatic Cardmon and the Seadramon, so it's a good spot for fishing. In the US version of Digimon World 3, you can fish as many times as you want; in the PAL release, you have to leave the screen after a certain number of fights to refresh it.

Grinding results:
Kotemon Lv. 13 -> Lv. 15
-Dinohumon Lv. 36 -> Lv. 41
-Dinohumon learned Double Power Kick at Lv. 40

Patamon Lv. 13 -> Lv. 15
-Angewomon Lv. 2 -> Lv. 17
-Angewomon learned Antidote at Lv. 15

Renamon Lv. 13 -> Lv. 15
-Stingmon Lv. 9 -> Lv. 20
-Stingmon learned Poison Bites Sting at Lv. 10
-Stingmon learned Energy Leech Leech Life at Lv. 15
-Renamon unlocked Growlmon Digivolution (Stingmon Lv. 20, Renamon with 80 base DEF)

Double Power Kick does the same thing as Double Guard - it doubles the relevant stat for the duration of the Digimon's participation in the fight. Antidote cures poison. Honestly, both Techs aren't that useful - poison only affects you at the end of your turns, so kill the enemy fast enough and you take no damage. It also doesn't really do that much damage in the first place. And Double Power Kick just wastes a turn that you get back the next attack. Double Power Kick doesn't even double our attacking power, so it's less than useless.

Poison Bites Sting is our first poison move; it's a poison-type attack that has a pretty high chance of afflicting poison, useless as it is. Energy Leech Leech Life is a little more useful, since it has a chance of healing the user for half the damage done. Unfortunately it's not 100% of the time, not that the Tech tells you that. The important thing here is that Renamon unlocked Growlmon, so she'll now be a giant red dinosaur Charizard for a while.

I had to fix those for Yeti because he is getting the Pokemon movesets all WRONG. Do you even know what game you're playing?

Apparently not.



Anyway, now that that's taken care of, let's keep exploring Bulk Bridge. (You might see part of the area's namesake to our top right.)



The west has this wide-open area with nothing in it, not even a kickable tree.

Solid exploration design.



EVERYWHERE LOOKS THE SAME



The east has a path that leads to a place called Bios Swamp, but we can't do anything there until later, so let's ignore it for now.



That just leaves the South for progression.


Click for music!

This is the Jungle Grave. It's a little more green than the Bulk areas, so that's a point in its favor. I like the music, too, so that alone makes it better than those Bulk areas. Who thought it was a good idea to make the BGM just random hoots and insect cries, anyway?

There's only one new encounter in this part of the area:



Name: Musyamon
Level: Champion
Location: Asuka South - Jungle Grave (before Zanbamon), Catacombs, Catacomb Back Entrance

Drops: MP Chip

3 STR, 3 DEF, 5 SPR, 3 WIS, 1 SPD,
2 FIRE, 2 WATER, 2 ICE, 2 WIND, 2 THUNDER, 2 MACHINE, 2 DARK

EXP: 155, BIT: 330

Regular Attack: Dark Element
Technique: None

This guy is really out of our league. This isn't even in the same level as MetalGreymon. Musyamon can and will gently caress you up if you run into him, so it's suggested that you just run when you encounter him. The other encounters are the same.

Now who's the pussy?

The game suggests it, not me.



The area is a bunch of tiny sandbar-esque islands with moldy wooden bridges connecting them. It's less a path and more a series of connecting tiny islands. It hardly seems permanent, since the -



oh poo poo

HAHAHAHAHA, YES. KILL HIM.



See this? THIS is why you run when you encounter Musyamon. My regular attack did 48 damage to him.



Of course, I had the Counter Crest equipped, so get hosed.

He tried to step through the looking glass, and it punched him in the face.

HAX. REDO!



Basically, everything in this place is either not very permanent, or is falling apart.



"I don't wanna be here... There is an angry bird about to kill me." loving wimp-rear end Pikachu.



There's a lot of false starts, and branching paths that don't really lead anywhere.



At least we have more green this time, and not all brown.



Eventually, though, the color of the sand shifts. This is our destination, right here. Through here is Suzaku City, and the next leader.

Oh drat, those faces in the dirt set the tone well. If only we were going into a creepy area.



If you get into an encounter here, it's a different background. I like this one more than the regular swamp background. (Also pictured: Musyamon owning himself)



Unfortunately, we have THIS lardass blocking the way.



Zanbamon: Hey, wait! waiiiiit![sic] I'm not going to let you pass through here!
Kite: You've got to be kidding. I need to go over there!
Zanbamon: Then try to beat me. Of course, I never lose! Ha ha ha ha!
Kite: Yeah right! There's always a first time!



Click for music!

So, Zanbamon. Despite the music, he's not a real boss. The reason for this?



After getting hit with one attack, the game immediately makes you run. Since I still had the Counter Crest equipped, this led to a stupid little thing where Growlmon started to run, then attacked, then ran away. (You can tell this is forced running because of the message; if the player runs, it's different text. [Partner] Run away! instead of [Partner] Running away!)

WHY. JUST HAVE THE PLAYER LOSE.



Bite me, jackass. I would have won by letting you hit me and then hitting you back just as hard.

Zanbamon: You're no match for me!
Kite: Man, what's going on! Just watch, I'm going to win! I'll be back!
Zanbamon: You're all talk, kid! Ha ha ha ha!




And then we're unceremoniously kicked out into Bulk Bridge. At least we didn't need to walk out, so thanks for small mercies, game. And I checked - you get one fight with Zanbamon, and if you go back for more he just taunts you. I tried my hardest - no matter what, Zanbamon doesn't do enough damage to let the Counter Crest kill him off, and his defenses are pumped up to make sure you don't get a chance to kill him yourself.

Man, this railroading.

So now, we have no hints what to do next.



So let's go talk to the innkeeper. That's what you usually do in RPGs, right?

Gatomon: Sepikmon in Shaman House should be able to do something... But we haven't seen him in a while. I wonder why...



Well, let's try this again. Now that we hopefully know it's not a ghost (I'm not ruling out anything, given how dumb Kite seems to be) he shouldn't run.

:ghost: : Woo... ...wooo!
Kite: You must be Sepikmon.
:ghost: : Wooo... ...cough! Cough! ...yeah, what do you want?
:ghost: : ...Yeah, what do you want!


There's about half a second of nothing between those last two lines. Kite doesn't move, so... I don't know.

Cognitive dissonance?



Sepikmon: I can, but first I have one request. I lost my precious mask somewhere! If I don't have it, no one can see me! So if you find it I'll tell you what you want to know.
Kite: All right, fine, I'll go and find your mask.
Sepikmon: I had it when I was with Baronmon, so I must have dropped it after that!
Sepikmon: OK, thanks a lot!


This game has weird text choices, sometimes. I feel like this is one of those fever dreams where it has some internal logic but seems like madness. Certainly explains why I'm still playing this game, at least.



Again, we have no idea where to go. However, there's only so much South Sector to search for Baronmon, so eventually we'll run into Kail as we run by.

Kail: ...hey Kite! Listen! I saw a Digimon with an amazing face going to East Sector. I think that was Baronmon.



Well, it's better than nothing. Let's go check out East Sector, shall we?

.
.
.
.
.
.
LOADING



Click for music!

First, we'll want to gather information, and the best way to do that is to talk to all the NPCs. Granted, 90% of what we get will be useless.



Agumon: He likes forests and ruins, so maybe he's there!

Or, we could hit paydirt with our first NPC. Cool. Forests and ruins are pretty self-explanatory, so the next destination should be pretty obvious.



I hate this maze.

I hope we get a Fire-associated Key Item that lets us burn it down to the ground.


Click for music!

Anyway, remember that one place that I pointed out, how it was pointless? Guess who's there now?

Baronmon: Sepikmon had his mask on when he was with me. The strange thing is... last I heard, he was at Asuka City!

...Say what? :confused: We just talked to him!

Anyway, let's trek all the way back to Asuka City...

NOT AGAIN

this is the third time now



Oh hey. I'm, uh, I'm guessing this is Sepikmon.

Sepikmon: O-oh! Hey look, I found my mask! ...a way to defeat Zanbamon? Sorry no idea![sic] I'm the one who found my mask, so I'm not gonna tell you!

Ungrateful shithead. Well, there're things to do in Asuka City, so might as well drop by.

Torture the gently caress. Remove his eyelids with a box cutter and remove his legs with a hacksaw.


Click for music!

First off, there's a new auction! The trigger for this is after we talk to Sepikmon in the hut. It's a pretty short-lived one, too.



:smith: : The Guilmon exclusive shield will start at 400 BIT!



Same deal, they raise up the bid to 700 BIT and then we're given the option to bid for it. I'll take the shield, same as the Patamon one.



More importantly, and something I can actually use, is this two-handed weapon for Renamon. Hooray for +200 STR!

Well, drat. Go grind off the Angry bird, NAO


Click for music!

Master John: He wrote "Inn" on our sign.

That fiend!

GASP. HE'S CAUSING AN INCONVENIENCE, OH NOOOO



Masato: He dropped banana peels all over and now we are all falling down!

Sounds like a personal problem there, chief. Maybe don't step on the banana peels?

Did we just start watching an Acme cartoon or something?



Patamon: Sepikmon is so mean! Mika was going to eat a snack, but he took it from her!

I'm loving this guy more and more.



Guilmon: That's what Sepikmon told me.



Guilmon, buddy, you're staring straight at Jack.

Maniac Jack: What is up that dude?!



Masahiro: What's his problem?

Basically, Sepikmon is a huge jerk.

Confirmed Giver.



Hey, you're a new face. Sepikmon prank you as well?

Etemon: I heard Sepikmon ran towards the Divermon Lake! ...but he's one bad dude! I'm embarrassed that I'm the same type Digimon as him!

They actually aren't the same type. Sepikmon is a Wizard, Data attribute, while Etemon is a Puppet, Virus attribute. This means Etemon actually has more in common with Puppetmon than he does Sepikmon (which is interesting for reasons we'll see eventually).



After Sepikmon! We must stop him from doing bad things to people we don't care about because he didn't tell us the secret to stopping Zanbamon!

Kite looks especially determined here.



Waaaait a second, you're not Sepikmon.

Man: OK, everything is normal...



Just a regular, bloodthirsty kid, Mr. Suit.

Man: Don't sneak up on me like that! You scared me...
Kite: Ah, ah... I'm sorry mister...
Man: ...I'm not an old man! I'm Nick. I'm only 21!
Kite: Oh, ah, yeah, sorry!


This probably read better before it was translated.



Nick: First Etemon, and now you...
Kite: ...Etemon? Did something happen?
Nick: I found this huge gaudy shield. Then Etemon came and said that it was his, and took it from me without even saying thank you.


:crossarms:

WE'VE BEEN DUPED

Kite: ...Etemon? A gaudy shield? ...I wonder what that is...

You can practically hear the two brain cells sparking.



Nick: Why aren't they doing their jobs? I wish they'd look at me as an example...

Let's go have a chat with that Etemon. I think we've got some discrepancies we'd like him to explain.



Kite: Hey, Etemon, I got something I wanna ask.
Etemon: Sure, what? I'll tell you anything I know!
Kite: Aren't you the one who has Sepikmon's mask?
Etemon: I-I don't know what you're talking about!


Solid investigation tactics. "R u da bad guy?"



And then he just strolls off. Christ, Kite's blunter than a hammer, and Etemon is a lovely liar. Is everyone in this game an idiot or something? It's like Giver was the writer for this part of the 'plot'.

You mean how the men are all assholes and all the females are horny? Yes.

Kite: Hey, wait! He's hiding something!



Etemon ran off towards the underground, but we didn't see where. That being said, he probably couldn't get out of the city, so there's only so many places he could be.



It turns out, it's this one.

Etemon: You really are a rash that won't go away. Oh, all right, I'll give it back, OK! Here, I handed over the Sepik Mask!

Thank you very much. Now we can return to Sepikmon - the REAL Sepikmon.

Can't he just change his disguise?



On the way back, I made a little detour in Kicking Forest to complete a sidequest.

DRI Johann: Then I'll add Agumon as your partner like I promised! Go to Piximon or Dr. Kadomatsu at the lab! Agumon should be in the list under Switch Digimon! Good luck and raise a strong Agumon!



Next time: We deal with this guy, then that other guy, then some more guys past him.

GeneralYeti fucked around with this message at 22:56 on Jun 25, 2017

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.

Kurui Reiten posted:

Hey, Yeti, any chance you can add the Digimon's level to your enemy write-ups? I mean, it's not a big deal, but it does make some things a little more humorous, like when you mentioned that Pharoahmon is a Mega. You're still running mostly with Champions, and you basically turned one of the franchise's power barriers into a minor speedbump. Always funny to point it out when the games let your Rookies become stronger than the best Super Mega Special Digimon.

Sure thing! I'll go back and update the old updates too.

lezard_valeth posted:

There is only one instance of a Digimon that you would have a hard time Counter haxing, but we won't get to see it on this playthrough, unless Yeti plans to show the alternate DDNA quests.

fuuuuuuuuuck that poo poo. It'd require me to play through the game two more times since you jerks picked the pack that has Patamon AND Renamon.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
Update 8: tumblr.txt

Right folks, we've got a long update today, so let's just get into it.

Maybe this time we'll make meaningful progr-Hey, wait! Yeti! What the gently caress is this title?


Click for music!

Kite: Sepikmon, I got your Sepik Mask!



Sepikmon: WOW! Thanks!

There's this awkward pause where nobody moves or does anything.

:suspense:



Sepikmon: Uh-uhm... can you look the other way?
Kite: Oh... ah... all right.


Clearly, Sepikmon is naked.

EWWW! EWWWWWWWWWWW!!!



Or he's wearing a paper bag over his head.

Clearly he was rated a 3/10

Sepikmon: This paper bag just didn't cut it!



Sepikmon is actually a monkey with a boomerang. It's... Well, I understand why Etemon said he and Sepikmon were the same type of Digimon.

This update's already too weird for me.



About loving time, game.

Sepikmon: I'll give this to you!
Kite: Huh?! What's this Smelly Herb?
Sepikmon: Zanbamon hates the smell of Smelly Herb! It's great. He'll run away for sure!
Kite: Really? Thanks, you're a life saver!
Sepikmon: You too. Good luck!


So, wait. The key to defeating this massive plot-armor Zanbamon is to... wave a smelly thing in his face? This is stupid.

I literally groaned out loud when I read that dialogue exchange.


Click for music!

Everything about this is stupid.

Kite: Hey Zanbamon! I'm going to go thru this time!
Zanbamon: Ha, ha, ha, ha! You just don't give up, do you? No matter how hard you try, you just can't win!
Kite: We'll see about that. Look at what I've got!


The game proceedes to... not change sprite animations in the slightest. C'mon, game, you were doing so well at the start.

Because time and budget didn't allow for an additional animation on flow-stopping, gametime padding nonsense.



Zanbamon: I-I can't take it! All right, I'll back down this time! ...But I won't forget this kid![sic]

commas are hard

He walks away, and despite being able to see the next turn, he disappears. Sure, why not.

Kite: Oh yeah! Now I can go!

Anyway, now that we've opened up the path, we can continue! So many new sights to take a look at!



Like, uh, the screaming souls of the eternally damned...

Hey look, it's my basement.

Let's move on! So, the darkened area of the Jungle Grave actually has different encounters than the light-colored area. (As a side note, Musyamon will no longer spawn now that we've chased off Zanbamon. It's not a bad idea to fight a couple dudes in there, if only because the encounter rate here is pretty high.

As for the new encounters on the darkened area:



Name: DemiDevimon
Level: Rookie
Location: Asuka South - Jungle Grave (In The Dark)

Drops: Dark Power 1

3 STR, 2 DEF, 4 SPR, 4 WIS, 3 SPD,
1 FIRE, 2 WATER, 3 ICE, 1 WIND, 2 THUNDER, 2 MACHINE, 3 DARK

EXP:39, BIT: 80

Regular Attack: No Element
Technique: Energy Suck (Magic)



Name: Bakemon
Level: Champion
Location: Asuka South - Jungle Grave (In The Dark)

Drops: None

4 STR, 4 DEF, 3 SPR, 2 WIS, 5 SPD,
1 FIRE, 2 WATER, 2 ICE, 1 WIND, 2 THUNDER, 2 MACHINE, 3 DARK

EXP: 46, BIT: 90

Regular Attack: Dark Elemental
Technique: None

Those teeth, wow. Neither of them is really threatening at this point. It might be a good idea to get a few Dark Power 1s from DemiDevimon, because we don't really have any good way of dealing Dark damage short of grinding up Digitamamon to get access to a few of his Techs.



Moving on, we finally get to see why this place is called the Jungle Grave.

yeti pls y u typo

no idea wat u talking about



Spooky scary skeletons
Send shivers down your spine




I'm, like, 90% sure that those paper dolls on the ground are supposed to be Shikigami. Also, that abandoned house? It'll randomly light up. I think it's supposed to lightning, though it almost looks like someone's flicking on all the lights and then flicking them off again.



Shrieking skulls will shock your souls
Seal your doom tonight




That little bridge down at the bottom of the screenshot? It leads to the bridge at the end of the first dead-end. If that stupid thing hadn't snapped, we'd be able to skip a third of the level. :argh:

Trollish Game Designers :allears:



I am angry, so I'm going to take it out on this tree.

Kite used Headbutt!



Basically, I managed to find a good image of the Cardmon with two booster packs. Honestly, you never really need to duel trainers for cards. Just beat up Cardmon a bunch and there you go. That being said, I still refuse to do the stupid card game.

Yeti will do it some other time, folks. Right now, we've got padding as it is.



A hole pretending to be a goal at the end of a knoll.



Spooky scary skeletons
Speak with such a screech




And with the second evil eye gate, we've made it through Jungle Grave. It wasn't terrible, since the DemiDevimon and Bakemon could be wiped out in one attack, but I'd like a change in scenery.


Click for music!

A change like Phoenix Bay. It's, uh, greener, at least.

Out of the grave and into the creepy forest.

But a new area means new encounters! Well, 'new'.



Name: Apemon
Level: Champion
Location: Asuka South - Phoenix Bay, Ether Jungle

Drops: Wind Power 1

2 STR, 2 DEF, 3 SPR, 3 WIS, 5 SPD,
1 FIRE, 2 WATER, 3 ICE, 3 WIND, 2 THUNDER, 2 MACHINE, 1 DARK

EXP: 50, BIT: 190

Regular Attack: No Element
Technique: None



I think you already used that one.

Name: RedVegimon
Level: Champion
Location: Asuka South - Phoenix Bay, Ether Jungle, Kicking Forest

Drops: None

3 STR, 3 DEF, 3 SPR, 3 WIS, 4 SPD,
1 FIRE, 3 WATER, 2 ICE, 3 WIND, 2 THUNDER, 1 MACHINE, 2 DARK

EXP: 45, BIT: 90

Regular Attack: No Element
Technique: None

We can also run into wild Woodmon. By and large, though, everything is weak to Fire. Why it's like that in a swamp, where things are usually surrounded by water, I don't know.



We can fish, but it's still just Seadramon and 1-Pack Cardmon.



This tree fauna is dumb. We got a bright, multi-fruit bearing tree on one side of the road, and a dead tree on the other. Wat.



The early parts of the area are linear (and very wild), but as we progress things open up and get a little more civilized. These are actual, real bridges, not just rotting planks of wood thrown across two deltas.



Oh no, barrels. Whatever will we do?



There's even some signs of human life! Boats and cargo means that there's someone to send boats and cargo to, after all.



According to the sign, Suzaku City is to the north while Ether Jungle is to the west. Right now, Ether Jungle is still technically out of our wheelhouse, so we'll just be heading to Suzaku City.

(I'd also like to draw your attention to the first few digits of pi. It's dumb and stupid and I love it :allears: )

Is this info for a later puzzle. I feel like it's important.



Uh-oh, more numbers. Annoying puzzle detected.



Ooh, fancy!

Ooooo



Click for music!

Hooray, we finally made it to the second city! It's a pretty neat one, too. I always like this kind of look, with the whole 'sitting on top of the water' thing.

This makes the second area that I really like from this game.



Tamer Alice: ...if it's... ...Digimon Battle...

Girl, what is WRONG with you?

But enough gawking at the scenery. We have fighting to do.



...Oh, gently caress off, game.



She also has a pair of Dokugumon. They die real quick. (They look so dumb when they enter the battle, holy crap.)

OK, THAT is funny.



No, we cheated and used a teleportation item. Don't tell anyone.

On the other side of the platform, there's this guy.

Strongman Kyle: I guess you're better than you look.



Immediately north of the entrance is the Armory; it has some new stuff, and I take the chance to upgrade Patamon's weaponry since there's still no two-handed weapon for the flying rat. It only ups attack by about 10, though, so not much.




The east side of town has all the other shops, as well as the Divermon for opening cards and the Piximon if we had any new Digivolutions or Techs. Since I haven't unlocked anything new, there's no real reason to drop by - I did anyway, just to load Frost Cutter from Dinohumon and have access to it for Kotemon.



The west side is actually progress.



Woman: Hey you... you over there!
Kite: Uummmm, who... me?

No, Carrot Top

Woman: Hi, I'm Lisa. Nice to meet you! What's your name?
Kite: Oh, um, it's Kite...


But before we can do anything, we're accosted by Lisa. I don't know what the heck is up with this cutscene, honestly.



Lisa: By the way Kite, have you seen a cute green Digimon?
Kite: Um, ah, is that Monmon or Terriermon?
Lisa: Well... umm, I don't know. What do you think it is Kite?
Kite: ...well...um, ???
Lisa: ...I know, it's Ogremon! It has to be!


Because this woman is clearly insane.

Huh??? Is she... What. Huh?



We'll see Ogremon later this update, actually. Suffice to say, she's got a screw loose.

Lisa: Nice talking to you, Kite.



I don't know. She's weird.


Click for music (I like the Inn theme, okay?)

The building she was standing in front of was the Inn. I take the opportunity to rest up.



Because look here, it's Suzaku Hall.



Lena: It's been a while. I wonder why he came back?

Clearly, Lucky Mouse has been here before. I wonder what he's up to, anyway?

SWATing Twitch streamers.



The inside of Suzaku Hall is lush and green. It kinda has a tropical flair - fitting for the South Sector city in the middle of a jungle, I suppose.



That's eerily hypnotic.

"Come dance with us, Kite."



Patamon: They're trying to become the Server Dancing Queens!

See that girl, watch that- NO gently caress THIS! I'm not quoting that song!



Renamon: ...Not until I know you're worthy to take this passage.

Renamon won't let us pass just yet, though I don't particularly care right now.

Can we punch this guy



That's because the Suzaku Leader is right here! Normally, I'd grind for a little bit before challenging her, but I have the Counter Crest, so gently caress your difficulty curve.

Suzaku Leader: So, what, are you ready to step into my arena?
Kite: Yeah, of course!
Suzaku Leader: My, you sound really confident! But don't underestimate me because I'm a girl!


HEAVEN OR HELL

oh no a girl whatever will we do


Click for music!

LET'S ROCK

Suzaku Leader, like the Seiryu Leader, has three members in her team. Her initial Digimon is a Woodmon, which is super weak to Fire. However, Angewomon doesn't have any Fire techs, so a regular old slugfest it is.



That being said, after my first attack Suzaku Leader switches out Woodmon for RedVegiemon. Also weak to Fire, but against Angewomon is just a tedious hit-me-hit-you. Fortunately, I'll win that fight; Angewomon A) can heal, and B) has the Counter Crest, so any damage I take gets reflected back. I also have an Ice Power 1 accessory on her, so that ups the damage a little tiny bit.



Suzaku Leader's signature digimon, coming out after I beat up Woodmon and RedVegiemon, is a really fat toad.



Name: ShogunGekomon
Level: Ultimate

Drops: Chaos Wave

3 STR, 3 DEF, 4 SPR, 4 WIS, 3 SPD,
2 FIRE, 3 WATER, 1 ICE, 2 WIND, 1 THUNDER, 2 MACHINE, 2 DARK

EXP: 101, BIT: 490

Regular Attack: No Element
Technique: Confuse Gas (Magic, Chance of Confuse)

Again, the stupid toad refuses to use Confuse Gas. I'm never going to be confused, I think. This is the main reason I attached the Ice Power to Angewomon's attack, to take advantage of the Ice weakness. Honestly, Angewomon was probably my worst choice to fight Suzaku Leader, since she can't take advantage of any of the weaknesses.



But gently caress weaknesses, I've got Counter Crest.



BAKE ME A CAKE

Suzaku Leader: Oh well. What's your name?
Kite: It's Kite!
Suzaku Leader: That's a cool name!


Better name than Giver, at any rate.

Shows how much you know. There were a few votes for the name in the thread.

Suzaku Leader: OK, I'll give you this.
Kite: Yeah! I got the Suzaku Badge! Next I need to get the Byakko Badge.




Suzaku Leader: There's only one way to go there. You have to call Submarimon. Ask around in this sector for information about it. That's the only clue I can give you. Well, good luck.

I smell a fetch quest. It smells disgusting.

poo poo, we need Surf. :negative:



Well, nothing to do but get started. Maybe the Inn will have some information? I doubt it, since that's where we needed to go the last time, but it's a place to start. Besides, I want to rest up after that fight.



Oh no, no, no, WHAT NOW.

Oh no, our friends who I've forgotten about!

Kail: Hey Kite! Good timing. We've been here a while. Why don't we go back?
Kite: Yeah, I've beaten Seiryu and Suzaku Leader, so that's good for now. But what about Teddy? We have to find Teddy!
Kail: Teddy is fine. He's in Asuka City's Administration Center. When I saw him last, that's where he said he was going.
Kite: Oh, OK. Then let's hurry back to Asuka City!


gently caress, do I have to walk all the way back for the fourth goddamn time?

Wait, we're going BACK!? WHY!? To find Teddy? JUST USE THE BUILT-IN PRIVATE MESSAGING SYSTEM! Doesn't this MMO have one? Type /w in chat, you fucks!


Click for ambience!

Oh, that's nice. The game just fades to black and cutscene-teleports me.

Not when you realize that you'll have to make your way back on your own.



That's, um. That's a lot of people. What are you all doing?

Maniac Phillip: Hey, what's up? I've been waiting for a while now!
Lazy Fei Fong Wong: When can we go back?
Tamer Service: Sorry, there are still no details.




:bang: did none of you listen to the announcement earlier. WE CAN'T LEAVE. For that matter, Kite, Kail, why are you even here?

I wonder how much time has passed in-game between the announcement and right now. Apparently not much given Kite hasn't had to go home yet, but long enough that he would have traveled to another sector and took down a Gym Leader?

There's a PA sound notification over the loudspeakers, and everyone starts freaking out.



No poo poo, idiot, they're gonna be talking about the fact that everything is hosed!

Worker Jeff: She's a woman?! I didn't know that!
Miss Misha: She's cool! I want to be just like her!


Ah, poo poo! I see the title's meaning now. Yeti, WHY!?



Game Master: The maintenance to the Matrix Chamber will take a little more time. Please be patient until the system is fixed.



That's... that's it? You're not even... God, this really is an MMO. The admins are terrible at their jobs, and their announcements say nothing and mean even less.

Lazy Alan: What? That's it!?
Worker Jeff: Well there's nothing we can do about it.
Energetic Yuki: Yeay!
[sic] Then I can play a little longer!

YOU ALL KNEW ABOUT THIS ALREADY.

I'm not sure what's worse. When this game doesn't do story progression, or when it does.



Kail: We can't go back to the Real World!
Kite: Hmmm, I wonder if this is Lucky Mouse's fault?
Kail: Lucky Mouse!? ...hey, what do you mean by that?
Kite: I don't know the details, but Teddy said that Lucky Mouse appeared.


Kail's really bad at being subtle. We'll see more about that later.

Kail: ...Is Teddy looking for something at the Administration Center? ...hey Kite. Let's go look for Teddy! I have something I want to ask him!
Kite: OK, then let's go into the center now!


I STILL don't get why we aren't using the loving PM system!



Y'know, this didn't actually work the first time I tried it, so why would I expect anything different?

DO Guard: Sorry, only authorized personnel are allowed beyond this point!

Again, Kite and Kail just mosey on out without putting up any kind of argument.

:shrug:

Which means putting up with 2 Loading Screens.



Kite: There has to be some way...
Kail: ...well, no use pouting about it here. Let's split up and check things out. Talk to people in the city.
Kite: OK, I will!


Kail wanders off somewhere.

Kite: I'm starting to get worried about Teddy.

Alright! We have control again.

This is Gilligan's Island right now. Yeti, this might just be a better title for this update.


Click for music!

I immediately head off to an auction. This one starts as soon as we have control, and it ends REALLY soon, so it's best to get it out of the way as soon as possible.



:smith: : This Monmon exclusive shield will start at 800 BIT!



This shield is a little bit pricier, at 1600 BIT, but it's still a bargain. Plus, I have the money for it.


Click for Lamb Chop!

There's a bunch of changed dialog from the NPCs in town, but it all boils down to 'I dunno how to get into the Admin Center :v: but I've seen Digimon wander in all the time.' People that have more than two working brain cells (i.e. people that aren't Giver) might be able to figure out the solution, but we need to set the correct story flag.

Trying really hard with those third-rate insults, aren't you, Yeti.

Master John: Only staff can go inside the Center. Also, lost Digimon without a partner can enter too.

For some reason, Master John is the only NPC that actually matters. Not that I'm complaining, since I love the music.



Oh boy, did we ever!

Kail: ...what?! If we're lost Digimon, we can go inside the Center?! There was an old couple who were looking for a way to become Digimon. Maybe we should ask them... they'll might know something![sic]

Game, stop having text errors. Anyway, let's go chat with those old people down by the tree to see if they -



Oh no.

Ohhhhhh no.

AH poo poo. I TAKE IT BACK! FITTING TITLE.

Grandma Beth: This Agumon Suit is great! Do you like it? Etemon gave it to us.
Jake: Look at us! We're Digimon! My dream has come true!


...This will only end in disaster. Well, let's go talk to Etemon - last time we saw him, he was in the sewers.

HOLD ME, I CANNOT STAND THIS. THE loving OTHERKIN ARE HERE TOO.



Hm? Etemon isn't here, and now there's this jerk in his place.

Mischievous Mat: Etemon? Ah... I don't know. There was no one here when I came. Heh heh heh. Well, go away and don't bother me!

His name is Mischievous Mat. Clearly, he is on the up and up and we should take his word at face value.

Duh.



Sorry, Kail, we couldn't do anything. Looks like we have to just give up on Teddy, write him off for lost, and continue conquering Asuka Server.

Kail: ...what?! There was a man instead of Etemon? What're you doing?! He's Etemon!
Kail: ...don't you get it? He used an Etemon Suit! If you ask him, I'm sure he'll tell you about Digimon suits! Well, good luck. I'll wait at the Underground Path!


What?! Our good trustworthy pal Mischievous Mat... lied to us?

Gasp!



Say it ain't so!

Mischievous Mat: I told you the Etemon you're looking for isn't here.
Kite: Well, of course not, because you are the Etemon.


Again with Kite's patented method of getting criminals to confess. 'It was you! I have no proof, or anything, but it was you!'

Mischievous Mat: ...What?!
Kite: I know your game. You were wearing the Etemon Suit back there!
Mischievous Mat: .........Ah, you found out? That sucks! Hey, just don't tell anyone, OK? I'll give you this in return!




I despise everyone involved in this comedy of errors.

Please no, game. Don't do this to me. No spirit animals, please. I'll even stop the Pokemon jokes.

Mischievous Mat: This is a secret, between you and me, all right?!



Fortunately, true to her word Kail meets us here.

Kail: So how do we change into Digimon?
Kite: Hey! Take a look at what I got!
Kail: Perfect, with these it should be no problem. We'll put on the Agumon Suits and look for Teddy!




And now we're Digimonkin.

Only one thing for it, then :suicide:

Kite: ...How's this? Now I look like a Digimon!

Unfortunately, we're not the fabulous pink Agumon, we're the blue one.

Kail: Be quiet! Keep your mouth shut! We don't want them to know that we're not Digimon!
Kite: Oh... ah, that's true. I understand...
Kail: ...I've got something I want to look into, so I'll go on ahead. Kite, you keep looking for Teddy. As soon as I'm done, I'll catch up with you!
Kite: Oh, OK, but be careful.
Kail: Don't worry, I'm not like you!




With that :iceburn:, Kail just strolls into the Admin Center. After a few seconds, she doesn't leave, so I guess her disguise worked.

Kite: What's up with Kail? She's been weird since we got here... Oh well, I have to find Teddy!



DO Guard: Sorry, only authorized personnel beyond... what, a Digimon again?!
Kite: Umm, yeah. ...I'm... ...a lost Digimon!
DO Guard: First that pink Agumon and now you... You can pass, but don't be getting in everyone's way.


This Center -- which allows only unowned Digimon -- can't even tell if it's humans in a suit or an actual Digimon? WHAT!? Are we sure this is an MMO?



We can't explore everywhere, thanks to the guard blocking us. (Also our arms flap as we run and it's absolutely fantastic)




There's only one real way to go.



Alright, this is pretty neat, I'll give them that.

Yeti, I can't handle this nonsense. Kill me, please. I know you want to.

Yes, naturally, but this way you suffer first.



This is off to the corner, but ideally you'll have outgrown the 500 healing it provides, either through having a better source of your own (Patamon or Kotemon) or by purchasing Super Charges.



Doesn't the orb over our head give away our identity as a player character?

Nope, since the orb is only visible to us. There was some throwaway line in the first update about that, but the long and short of it is that thing is invisible to everyone else in the world.



Yes, because it's not like Digimon are thinking creatures or anything. Christ.

Racist.




:ughh:

Subtlety, thy name is 'giant pink Agumon in the middle of the hall'.

Kite: Huh? Hey Kail, are you done?
Kail: Uh, Um...
[sic] yeah. So did you find Teddy?
Kite: No, I couldn't find him anywhere.
Kail: ...me too. I looked everywhere... He did say he was going to the Admin Center...
Kite: ...I wonder how far inside Teddy is...
Kail: ......don't you have a feeling that he's inside here?


No. Why would we have that feeling? That's ridiculous.

Wait, how do we even know Teddy is here? We just know that he was going to the Admin Center. What if he got turned away!?

Kite: Hmm... won't know 'til we look.
Kail: Gee thanks! All right, let's go in then!




This is the Master Room and oh god those are guards this was a terrible idea.

Kail: It's the Game Master. Let's hide!

A TERRIBLE IDEA



I ask this every update.

Game Master: We can't proceed with our plans!
:iiam: : ...I'm sorry. We are intensifying our search.
DO Guard: We will find him. It's just a matter of time!




This is their idea of hiding, by the way.

Getting caught in 3..2..1



Needless to say, it, uh, it ends poorly.



Kite: Ooops! They've found us!

Very poorly.

Punch the guard by the door and run! Nevermind, they're probably super strong. loving town guards are OP.



Corporate espionage, what else?

Kite: Uh... uh... we're looking for our friend Teddy.

Kite: "So we dressed up as Digimon and infiltrated the one place we have no reason to believe he was able to make it into! :downs:"

Game Master: ...Oh, I see. I'm sorry for surprising you. I am worried about your friend too. Lucky Mouse must have him hostage.
Kite: Lucky Mouse?!
Game Master: He is an awful man. He is trying to destroy Digimon Online! He's the reason why we are having problems with the system!


Gee, Lucky Mouse seems like he's trying to do... :cool: something awful

YOU STOLE MY JOKE rear end in a top hat. I WAS GONNA USE THAT.



Kite: I can't believe Lucky Mouse!
Kail: .......


Kail is having none of this poo poo, but Kite's eating it up with a spoon. He was actually doing the 'shake arms in anger' animation from the beginning of the game.

Game Master: Everyone in our staff is looking for Lucky Mouse right now. ...oh, I know! Can you help us?
Kite: Of course! Leave it to us!
Game Master: Thank you. I'm counting on you. We heard he went towards West Sector!


What a coincidence. Man, it would really suck for Teddy if Lucky Mouse's hideout was in North Sector, or in a different Server altogether.



Kail: Sorry. I just remembered I've got to go...

Kail books it.

Hooray, there's someone who's intelligent in the group.

Kite: ...Huh? What's up with Kail? Oh, well. I've got Digimon that I can count on! OK, guys! We're going to West Sector!

Well, actually, not yet.



That's because there's ANOTHER auction! That's right, the gap between the two is literally 'get the Agumon suits and talk to the Game Master'. Hope you had enough money.



:smith: : This Veemon exclusive shield will start at 800 BIT!



This one's also worth 1600 BIT.

Anyway, before we head off to South Sector and start asking around for how to get to West Sector, we've got a few changes to Central and East Sectors.



First, now that our combined Rookie level is between 45 and 60, this DRI agent shows up.

DRI Michael: Where's my precious Taomon?
DRI Michael: You've got a great Renamon. I hope she becomes Taomon.


If we'd started with the Maniac pack, we would get the sidequest here to beat Taomon, and our reward would be Renamon as our partner.



DRI Kazuki: I'm Kazuki, researcher on MagnaAngemon!
DRI Kazuki: I hope Patamon can digivolve to MagnaAngemon. Well, good luck!


And this guy would give us the quest for MagnaAngemon to get Patamon as our partner if we'd chosen the Power pack. I won't be showing these fights, if only because the Ultimates in question are both located in the West Server, and I don't feel like going through the plot two more times. If we'd picked one of the other packs, then sure, I'd have sat through the plot again, but since Balanced Pack has both Renamon and Patamon, I'd have to do two more playthroughs.

Lazy gently caress.



Also, now that we've beaten Suzaku Leader the encounters have changed a little bit.



Name: Shellmon
Level: Champion
Location: Asuka South - South Cape
Asuka Central - Shell Beach, Plug Cape

Fishing: Asuka South - South Cape

Drops: Water Chip

3 STR, 3 DEF, 3 SPR, 3 WIS, 3 SPD,
3 FIRE, 3 WATER, 1 ICE, 2 WIND, 1 THUNDER, 2 MACHINE, 2 DARK

EXP: 91, BIT: 180

Regular Attack: Water Element
Technique: None



Name: Flymon
Level: Champion
Location: Asuka East - Wire Forest West
Asuka Central - Wire Forest Entrance

Kicking Trees: Asuka South - Jungle Grave, Phoenix Bay

Drops: None

3 STR, 2 DEF, 3 SPR, 3 WIS, 4 SPD,
2 FIRE, 2 WATER, 2 ICE, 1 WIND, 3 THUNDER, 2 MACHINE, 3 DARK

EXP: 66, BIT: 130

Regular Attack: No Element
Technique: None

This guy starts showing up in Wire Forest West and Entrance. Not hard, especially with a Wind Tech like Air Blast.



Name: Kokatorimon
Level: Champion
Location: Asuka East - Wire Forest East, Protocol Forest

Drops: None

3 STR, 3 DEF, 2 SPR, 3 WIS, 4 SPD,
2 FIRE, 2 WATER, 1 ICE, 3 WIND, 1 THUNDER, 2 MACHINE, 2 DARK

EXP: 96, BIT: 160

Regular Attack: No Element
Technique: None

This walking fried snack has also started appearing in Wire Forest East and Protocol Forest. Goburimon have also infested the Wire Forest East, so we'll be fighting them there as well.

Other changes include: Seadramon now spawning as a random encounter in Divermon's Lake, and RedVegiemon now spawning as a random encounter in Kicking Forest.



More importantly, we've progressed far enough through the story that some of these people will fight us!

Tamer Catherine: Ooi! I'm Catherine from Sydney! Let's Digimon Battle now... but go easy on me.

Oh god, an Aussie. Nooooo.

Well, you've probably got a pretty good team, since you wouldn't fight us for a while. (I'm not sure if it's plot progression, or if it's total Charisma, but before Catherine would only Card Battle.)



What the gently caress, game.

Clearly this is right around Yeti's expected skill level.

(She has two Kunemon and a Dokugumon. This is insulting.)



Tamer Lucia is also in the list of people that will now fite me.



Goburimon isn't threatening.



And this is Ogremon! The 'cute' Digimon Lisa was looking for.



Yeah.

It's totes cute, dude.



This guy is the third and final new fighter.



He opens his line-up with a Crabmon that is promptly deshelled.



Dance, dance, dance! :3:

Holy poo poo, this thing is win.



He also has a Gekomon. That died in one shot, so didn't confuse me. :confuoot:



Finally, now that we have the Counter Crest we can reliably kill Divermon; they attack all of once before trying to run, and before we just didn't have the ability to do enough damage unless we got super lucky, and the Divermon would run more often than not. So, I grinded off them for a long while.

Grinding results:
Patamon: Lv. 16 -> Lv. 20
-Patamon unlocked MagnaAngemon digivolution (Patamon Lv. 20)
-Angewomon: Lv. 26 -> Lv. 40
--Angewomon learned Anti-Paralysis (Lv. 30)
--Angewomon can Load Antidote (Lv. 35)
--Patamon unlocked Rosemon digivolution (Patamon Lv. 15, Angewomon Lv. 40)

Renamon: Lv. 17 -> Lv. 20
-Renamon unlocked Taomon digivolution (Renamon Lv. 20)
-Growlmon: Lv. 10 -> Lv. 25
--Growlmon can Load Double Guard (Lv. 15)
--Growlmon learned Picking Claw (Lv. 25)

Kotemon: Lv. 17 -> Lv. 20
-Kotemon unlocked Kyukimon digivolution (Kotemon Lv. 20)
-Dinohumon: Lv. 54 -> Lv. 81
--Dinohumon learned Lizard Dance (Dinohumon Lv. 60)
--Dinohumon can Load Small Heal (Dinohumon Lv. 75)

Whoo boy, that's a lot of stuff. First off, Angewomon hit Lv. 40, so we unlocked Rosemon. She's our first technical Mega digivolution, and the numbers show it. She's hitting about on par with Dinohumon and Growlmon, even without the two-handed weapon. Rosemon won't be learning too many attack Techs, but she'll be a good support (most of her Techs remove ailments from her allies).

Renamon finally reached level 20 and unlocked Taomon. Fortunately, Growlmon reached Lv. 25 at the exact same time, which means I got everything I needed out of that Digivolution branch. Picking Claw was my goal all along, and now Renamon will be comfortable in her natural Digivolution tree.

Kotemon (since he doesn't actually have any interesting Digivolutions) stayed in Dinohumon the entire time the other two were doing other things, and it shows; Dinohumon was the first to learn the Signature Move that all Digimon get eventually. It's a four-hit combo that does regular damage. So, since Dinohumon hit for about 250 a shot, Lizard Dance did just under 1000 damage to a poor unsuspecting Divermon. I also can Load Small Heal, which means that even if when I replaced Patamon with a better 'mon, I won't lose access to at least SOME heals. He also unlocked Kyukimon, which is basically a scythe weasel. It's pretty neat, and we'll see it next time.

GeneralYeti fucked around with this message at 22:57 on Jun 25, 2017

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
Update 9: Probably Every Shade
Alt. Title: My Good Ol' Buddy Benny

Last time, we were immediately transported to Asuka City in Central Sector, and then left there after getting charged to find Lucky Mouse and rescue Teddy.


Click for ambience!

Which, naturally, means that we have to walk all the way back to right outside Suzaku City to find the next plot trigger.

Hooray for padding! Also, poo poo, 99. MORE NUMBERS



Nami: Behind the shrine I saw the Crest of Reliability! I wonder why it was there?




(While I was walking back, I got into a fight. Here's Kyukimon and Taomon; Kyukimon is a scytheweasel and Taomon has floppy arms that are really badly polygoned. They're literally three separate chunks.)

Flappy inflatable arm-flailing tube...mon?



Ah, geez. More brown. EW



Fortunately, our next destination isn't too far off the beaten path. We just have to head down to the Bios Swamp.



So instead of brown, we get a sickish looking green. Joy. Hey, at least it's better.



It's a pretty small area, shaped like an anchor, almost; there's no other exits to the screen aside from the one we entered, and the left side of the anchor just has these two trees. You can't even fish here.



On the other end of the anchor, however, is our goal - the Reliability Shrine.

The name doesn't exactly roll off the tongue.



Kite: Then is the Digi-Egg of Sincerity in here? But how am I supposed to break down the wall?

I suggest :bang:. It's not like he'll lose brain cells.

Why not use your Digimon? SMASH IT

Kite: Hmm...maybe Sepikmon can help me...


Click for music!

Sepikmon: Ask my friend Baronmon about bombs! Baronmon is good at making bombs!

So, guess where we're going?!



This game in a nutshell



If you guessed all the way BACK to East Sector to Protocol Ruin, then congratulations, you've realized that this game has a massive problem with making me schlep everywhere.

"Hurf durf, MMOs are time wasters and our game is set in an MMO! :eng101:"



Hey, buddy, you wanna make us a bomb? No? We have to murder you? SOUNDS GOOD TO ME :black101:



Name: Baronmon
Level: Armor (Equivalent to a Champion; he's Patamon + Digi-Egg of Courage)
Location: Asuka East - Protocol Ruins

Drops: None

4 STR, 3 DEF, 3 SPR, 3 WIS, 2 SPD,
2 FIRE, 2 WATER, 2 ICE, 2 WIND, 2 THUNDER, 2 MACHINE, 3 DARK

EXP: 80, BIT: 160

Regular Attack: Dark Elemental
Technique: None

Baronmon is now a random encounter in Protocol Ruins. It's not a huge deal to fight him, but he's pretty strong.



Baronmon: Sorry, I don't have all the ingredients. If I had a TNT Ball I could make it in a jiffy.

Guess what I got the first time we were in Tyranno Valley? :v:

Baronmon: Oh, you got a TNT Ball! Wait one sec. Snip, snip, cut, cut...ta DAA! It's now a perfect Baronmon TNT Chip!
Baronmon: Well, good luck! I'll be rooting for you!


Neat. Now, time to walk all the way back to Reliability Shrine...




Oh, did I forget to mention? There's no indication that we have to go behind the shrine and interact with it. It's stupid and dumb and almost certainly because the team was too lazy to make a 'Kite putting a bomb down' sprite.

Even though there's a sprite of Kite looking down already? Seems like even the programmers got apathetic with all the backtracking!



At least they animate a little smoke cloud.

Kite: There's a hole in the wall! Now we can go in!

Neat, we defaced and destroyed a religious shrine to satisfy our own selfish whims.

Just another day in the life of an RPG protagonist.


Click for music!

At least the music is soothing.



More importantly is what we came for.

Kite: ....Hey that's...!
Kite: Awesome! I got the Digi-Egg of Sincerity! Now I can call Submarimon and cross the ocean!


Yay... :suicide:

We just got the HM for Surf! Yes!




Now that we've got Submarimon, we can make actual progress, which is towards the West.

Finally!


Click for ambience!

It's certainly less puke colored, though it's still not, y'know, a good color palette.



Up immediately north is another of these holes.

Which probably holds a mole.



And then immediately south of the entrance is...

Oh look, it's Digimon Giver.



Yeti, you're going the wrong way! Go talk to him!



So! If we keep going forward, there's this path to our right. And I'd rather fight a boss than deal with that shithead.

But you like talking to me.



WarGrowlmon: I was having a good dream eating bread!
Kite: ...Hey, WarGrowlmon. I got a favor to ask. Can I get Guilmon DDNA from your DDNA?
WarGrowlmon: No way! If you really want it, you gotta fight for it kid!
[sic]

So, now we fight WarGrowlmon!


Name: WarGrowlmon (Boss)
Level: Ultimate
Location: Ether Jungle

Drops: Guilmon DDNA (After Defeat)

4 STR, 2 DEF, 2 SPR, 3 WIS, 4 SPD,
2 FIRE, 1 WATER, 3 ICE, 3 WIND, 1 THUNDER, 3 MACHINE, 3 DARK

EXP: 250, BIT: 520

Regular Attack: No Element
Technique: Atomic Blaster (Magic-Fire)

WarGrowlmon is actually where my game ended the last time I played through Digimon World 3 - I fought him way too early, without the Counter Crest, and then got defeated. My last save was back in Seiryu City, immediately after beating the Leader. I don't really recall what happened next, but I think my controller hit the wall a few times.

Hahahahahaha, POINT AND LAUGH EVERYONE



His regular attack is a shockwave that hits Kyukimon for about 300-ish, 350-ish.



His special attack, Atomic Blaster, involves him shooting lasers out of his nipples. Seriously, what's up with this game and nipple-based attacks?

Maybe it's a female digimon. Oh god.



WarGrowlmon: That was a great battle. OK, take this with ya!
Kite: Yeah! I got the Guilmon DDNA! Thanks, WarGrowlmon!




Ugh, fine, I'll deal with Keith...

Keith: If you go there your Digimon will get really strong! If my Digimon train there, they'll be invincible!

Alright, fine, now that he's out of the way let's go over the new encounters in the area.


And an in-game model:
Name: Woodmon 2* (Green Color)
Level: Champion
Location: Asuka South - Ether Jungle, South Cape

Kicking Trees: Asuka South - Ether Jungle

Drops: None

3 STR, 3 DEF, 3 SPR, 3 WIS, 3 SPD,
1 FIRE, 3 WATER, 2 ICE, 3 WIND, 2 THUNDER, 1 MACHINE, 2 DARK

EXP: 76, BIT: 190

Regular Attack: No Element (Drains Enemy HP)
Technique: None

You have to watch out for the Woodmon, since they drain like 90% of the damage they do to you (if it procs; it's like a 75% chance for the drain effect to kick in, I think.)

You'll also find Apemon, RedVegiemon, and regular Woodmon in Ether Jungle, though the green Woodmon are by far the most common enemy.



Moving, on, the area is really small; outside of the side path with WarGrowlmon, which we'll never need to go down again, there's only one fork.



The upper branch leads to a hole.

Do I need to start making this into more rhymetime, Yeti?



oh christ that's a sewage line.



It also leads to this place, which is way too powerful for us right now. We'll be back later when we can handle the fights.

You have the Counter Crest. I demand more game-breaking shenanigans.



I kinda wish that the entire area was this jungle. It'd get old fast, but at least it'd be pretty to run through.



The lower branch is progress and leads to the South Cape.



There's this guy!

Tamer Gordon: Heh heh! I flaked out from work, and logged in. Then let's Digimon Battle! That way I can forget all the bad things.

This dude might be married and isn't putting food on the table. MMO Addicition afflicts thousands of scrubs per year.





His team isn't great; it's just a Crabmon, Gizamon, and Gekomon. That being said, have a gif of a fox slapping a frog repeatedly.

Behold, Yeti's new avatar.



After beating up this dude who's all but definitely fired, we keep going and find the gym in the South Sector! (Yeah, that's right - East Sector didn't have a gym at all, and the South Sector gym is only accessible if you brave the Ether Jungle, which has Green Woodmon and is a right fucker to get through (Oh, and they appear here, too). So basically you won't be having any access to a gym outside Leomon's Gym for a while.) I happen to have some extra TP burning a hole in my pocket, so I do some training.

Training Results:

Renamon: Speed +66, Spirit +32, Power +33.
Kotemon: Speed +63, Fire Defense +34/Maximum MP +33, Wind Defense +30/Strength -5
Patamon: Speed +66, Power +64

You might notice extra gains/losses when Kotemon was training his tolerances. That's how it works:
Fire Defense -> Max MP up
Water Defense -> Wisdom down
Ice -> Speed down
Wind -> Power down
Thunder -> Defense down
Machine -> Max HP up
Dark -> Spirit down

Of them all, Fire and Machine are the only ones that boost your stats. That being said, you can always train the first five. However, we can't train Machine yet, and we can't train Dark in Leomon's Gym. Basically, Tolerances should only be trained last, when you have nothing better to spend your TP on.



As an aside, Shellmon do appear here when you fish, but they go down to one Thunder Gemini from Taomon.



Moving on, we find another of these platforms and nothing else.

loving lillypad platforms.



Finally, we can do something with them!



Under the sea!
Under the sea!



Click for music!

Welcome to the Seabed! The seabed sucks.

New encounters:


Name: Dolphmon
Level: Champion
Location: Asuka Seabeds 01, 03, 04, 07, 09

Fishing: Asuka West - N Badland East, Pelche Oasis, S Badland

Drops: None

2 STR, 3 DEF, 3 SPR, 5 WIS, 4 SPD,
3 FIRE, 3 WATER, 1 ICE, 2 WIND, 1 THUNDER, 2 MACHINE, 2 DARK

EXP: 98, BIT: 200

Regular Attack: No Element
Technique: Divine Rain (Magic-Water)

I'll explain what's up with the Location data when it becomes relevant; don't worry about it for right now. Just know that right here, this is literally the only Digimon that fights us. There's no other encounters.

Oh that is boring AS poo poo. At least it's consistent with this franchise.



First off, the game switches controls with no rhyme, reason, or warning. We're suddenly using tank controls, always rise, and go forward (and sink at the same time) by pressing triangle.



The environment is bland, basically two different colors, and this Seabed is linear. There's one entrance and one exit.

Did we have to dive into the Seabed to cross? Of course we did. Don't think any differently.



See this? This right here exists SOLELY to waste your time. You have to go over them. That's one thing. However, the only way to go up is to stop moving forward. The only way to move forward is to hold Triangle, which ALSO makes you go down. The two grills are set far enough apart that as I pass over the first, I sink low enough to get blocked by the second. It's incredibly frustrating.

Note: Wasting the player's time as much as possible doesn't make your game longer in a good way. It just makes it BORING.



When you see this beam of light, you know you're done and thank gently caress for that.


Click for music!

Welcome to our first taste of West Sector, South Badlands. I assure you, this place is much nicer than the entire rest of West Sector combined.

New encounters (There's a few):

This guy looks amazing. :allears:
Name: Etemon
Level: Ultimate
Location: Asuka West - South Badland, North Badland E

Drops: Super Charge

3 STR, 3 DEF, 3 SPR, 5 WIS, 3 SPD,
1 FIRE, 2 WATER, 3 ICE, 3 WIND, 2 THUNDER, 2 MACHINE, 1 DARK

EXP: 100, BIT: 205

Regular Attack: No Element
Technique: Small Heal (Heal a small portion of HP)


Name: Ogremon
Level: Champion
Location: Asuka West - South Badland, North Badland E

Drops: Power Chip

5 STR, 4 DEF, 2 SPR, 2 WIS, 2 SPD,
2 FIRE, 2 WATER, 2 ICE, 2 WIND, 2 THUNDER, 2 MACHINE, 2 DARK

EXP: 102, BIT: 200

Regular Attack: No Element
Technique: None

The drops from these guys are nice, but right now we're entering the part of the game where enemies start hitting REALLY hard. We're talking ~400 damage every attack. If this were a regular run of the game, where I didn't have access to the Counter Crest? Holy poo poo, this would be a nightmare. I'd be forced to up Defense, and any time I'm upping Defense I'm not upping Speed or (relevant attack stat of your choice here).

Basically Counter Crest lets me actually play the game.

That, or you have to grind more. The problem I'm seeing is that you invest a lot of time grinding, only to advance through the game comfortably for a short amount of time. If you're gonna make the player grind, let the player feel superior for far longer than it took to grind. E.g., if the player spends 30 minutes grinding, let them wreck everything for the next 2 or so hours.



Skulls? Are we in Wily's castle?



It does look nicer than South Sector so far, though.



I won't make a hole joke since they aren't our goal-DAMMIT



Nick: ...it's you again! Please, don't get in my way!

Why is it suspicious



That's it for the ground floor.

OK, see you later Nick



...Are those trousers.



There's a pair of incredibly pointless stairs here; they lead to literally the same place.



no



The South Badlands are a bit spread out, but there's really not that much to do here.

Into the Badlands...airs on Sunday night on AMC




Yeti, gently caress off. You're torturing me now.




Especially since apparently they can just have a platform leading to nowhere.

Yeah... I never got the point of those other than to just mess with the player.




That jumping point leads back down to the lower alley, so we're done here! I wonder what new area awaits us?

What are carriage wheels doing here.


Click for ambience.

...gently caress.

Oh no a desert maze



Know how I try to show off the majority of the area, give a fairly good look at the area as a whole?

gently caress doing that for Noise Desert. It's literally a desert! Right here, this screenshot has like 75% of the features. There's a few cacti sticking out of the ground, maybe a rock or two, but it's largely just flat featureless area where the only hint you can't go somewhere is that you bump into a wall when you try to go there. Like, all that stuff to our left? Can't walk on it.

The encounters are similarly lazy:



The in-game appearance:
(except shiny)
Name: Dokugumon 2* (Brown Colored)
Level: Champion
Location: Asuka West - Noise Desert, Pelche Oasis

Drops: Spider Web

3 STR, 2 DEF, 3 SPR, 3 WIS, 3 SPD,
2 FIRE, 2 WATER, 2 ICE, 1 WIND, 3 THUNDER, 2 MACHINE, 3 DARK

EXP: 105, BIT: 210

Regular Attack: No Element (Chance of Poison)
Technique: None


The in-game appearance:
More shinies?

Name: Airdramon 2* (Gold Colored)
Level: Champion
Location: Asuka West - Noise Desert, S Noise Desert, Pelche Oasis

Drops: Magician Rod

1 STR, 4 DEF, 5 SPR, 3 WIS, 4 SPD
3 FIRE, 2 WATER, 2 ICE, 2 WIND, 3 THUNDER, 2 MACHINE, 1 DARK

EXP: 104, BIT: 215

Regular Attack: No Element
Technique: Mega Tornado (Magic-Wind)

I mean, I've already talked about these guys. The Magician Rod is a nice drop to have, but it's not as good as what Renamon currently has equipped, so... I don't care enough.

Shame on you, get every item.



What an exciting area.



YETTTIIIIII!!! :argh:



I'm reasonably convinced that this one screen has almost every shade of brown known to man on it.

Also, there's a south exit to South Noise Desert, but we don't want to go that way yet.



Here's a look at Rosemon, by the way. She's got two whips that are made of vines.

Well, that's someone's fetish.



Literally no idea what's going on. All I see is SANNNDDDDD



There's also an exit to the north. We're headed this way next.


Click for ambience!

This is Pelche Oasis. It still has the Noise Desert encounter table, which means we're fighting more Gold Airdramon and Red Dokugumon.



This place is also the Inn and save point for the Noise Desert area, similar to how Tranquil Swamp was for the Bulk Bridge area in South Sector. We can also fish here, but all we fish up is Dolphmon.



Continuing on, we... Oh, no, not you, too.

RUN YETI RUN

Lisa: Hi Kite! ...why am I here? That's a secret. Women always have secrets!

She's insane. Also, why does the game have her respond to something we didn't say? Kite's not a silent protagonist, we know that much.

She's CRAZY. DUH!

...Actually, come to think of it, we never actually see Kite talk unless it's part of a cutscene.



This is, I'm assuming, an engine necessity; by having it be a cutscene, Kite's no longer a player-controlled entity.



This, then, allows Kite to take on the behaviors of other NPCs - like pathfinding, talking, extra animations, so on and so forth.

Oh, this is North Badlands W, by the way. And there's a very important encounter here.


The in-game model:

Name: Goburimon 2* (Red Colored)
Level: Rookie
Location: Asuka West - Bullet Valley, North Badland W

Drops: Naginata

5 STR, 3 DEF, 2 SPR, 2 WIS, 3 SPD,
1 FIRE, 2 WATER, 3 ICE, 3 WIND, 2 THUNDER, 2 MACHINE, 1 DARK

EXP: 112, BIT: 220

Regular Attack: No Element
Technique: None

It's not him (The Naginata is the first two-handed weapon if you didn't buy something from the Heavy Armory. It's not as good as what Renamon is using.)


oh he cool
Name: Mammothmon
Level: Ultimate
Location: Asuka West - North Badland W, Bullet Valley

Drops: HP Proxy

4 STR, 3 DEF, 3 SPR, 3 WIS, 2 SPD,
1 FIRE, 2 WATER, 3 ICE, 3 WIND, 2 THUNDER, 2 MACHINE, 1 DARK

EXP: 116, BIT: 220

Regular Attack: No Element
Technique: None

It's not him either (the HP Proxy reduces damage taken by a small bit. I don't use it because it's an accessory and takes up a slot better served by Counter Crest.)


Those shadows on his art are oddly placed.
Name: Tuskmon
Level: Champion
Location: Asuka Central - Plug Cape
Asuka West - Bullet Valley, North Badland W

Drops: :ducksiren:Counter Crest:ducksiren:

WAT. FARM DAT poo poo.

5 STR, 3 DEF, 2 SPR, 3 WIS, 2 SPD,
3 FIRE, 2 WATER, 1 ICE, 2 WIND, 2 THUNDER, 2 MACHINE, 2 DARK

EXP: 112, BIT: 200

Regular Attack: No Element
Technique: None

It's this guy! Yes, Counter Crests are now obtainable in numbers greater than one! The drop rate for the fuckers is stupid low, though. It also doesn't help that there are two other encounters in the area, so you're only gonna be getting a chance at a Counter Crest a third of the time. I don't know the exact numbers, but it's somewhere around, oh, let's say an eight percent chance to get a Counter Crest in every random battle. Now, obviously the numbers are skewed down, since two of the encounters don't even have a Counter Crest, but it's still pretty drat low.



Anyway, North Badlands West. It's got lines.




:tizzy:



(the second chest just had a second Power Charge. I didn't realize that I missed the notification until just now :shobon: )

LIAR.



Uh, V goes into thingie. Idk.



Can we go inside the jaws of justice?




Continuing north, we come to the Nazca Lines.

Is that a Duel Runner from YuGiOh 5D's? :what:



All the way up the stairs, there's an entrance to a place called Bullet Valley, but we'll go there later.

That's a smiley face.



The suspension bridge just loops back to the group of two trees we saw earlier.




Oh yeah, SURREEE. Post Image350, and then Image354 just because it has a hole.




And the east path leads to the exit to the area.



This is North Badlands East. Its encounters go back to the South Badland pool.




600 Bit isn't much to our coffers right now. I think we have up of 65000 BIT at the moment, thanks to my grinding against Divermon earlier.

And yet, you have nothing to buy.



There's a second Submarimon spot. If we go down and follow it the entire way, we pop up in Plug Cape!

So, now's a good time to go over the Seabed maps. There's nine of them in Asuka Server, and each of them connects to different areas and has different encounter rates. The one we took from South Cape to South Badlands was Seabed 09, and the one from North Badland E to Plug Cape is Seabed 03. Both Seabeds only have Dolphmon as their only encounter. They're also physically identical, so it's difficult to tell which is which.

This Seabed poo poo just gets worse all the time.



We also have the West Sector's gym here. We can train all of our Tolerances here, but that's the only difference between it and the one about five minutes earlier. I don't even bother looking at it, since I don't have any extra TP to spare. I'm trying to save up for something special later on.



If we go up the ladder and up the steps, we have this area here. There's also nothing else here, so... yeah.

Now, I need two more Counter Crests, so I grinded in North Badlands W for a little bit...
Grinding Results:
Kotemon: Lv. 20 -> Lv. 23
-Kyukimon Lv. 1 -> Lv. 30
--Kyukimon learned Heat Cutter (Lv. 5)
--Kyukimon learned Frost Cutter (Lv. 10)
--Kyukimon can Load Heat Cutter (Lv. 15)
--Kyukimon learned Burn Slash (Lv. 20)
--Kyukimon can Load Frost Cutter (Lv. 30)

Renamon: Lv. 20 -> Lv. 24
-Taomon Lv. 1 -> Lv. 32
--Taomon learned Thunder Gemini (Lv. 5)
--Taomon learned Ice Shower (Lv. 10)
--Taomon can Load Thunder Gemini (Lv. 15)
--Taomon learned Electro Bolt (Lv. 25)

Patamon: Lv. 20 -> Lv. 24
-Rosemon Lv. 1 -> Lv. 66
--Rosemon learned Grand Wave (Lv. 10)
--Rosemon learned Erase Poison (Lv. 20)
--Rosemon learned Erase Paralysis (Lv. 25)
--Rosemon can Load Grand Wave (Lv. 30)
--Rosemon learned Water Field (Lv. 50)
--Rosemon can Load Erase Poison (Lv. 55)
--Rosemon can Load Erase Paralysis (Lv. 60)

Kotemon just started off strong and got stronger; Heat and Frost Cutter aren't great anymore, but Burn Slash is still fantastic.

Renamon learned her -ra spells, if this is to be judged based on Final Fantasy terms, and her first -ga spell. Basically, don't worry about getting the Load Techs with your Champion, since the Ultimate in the line tends to either learn the move really early, or get a better one almost immediately.

Patamon, since it levels up so slowly, got the chance to get Rosemon up pretty drat high. Grand Wave is a fairly powerful Water Tech, and Erase Poison/Erase Paralysis remove the status effect from all allies. Water Field also buffs our Water moves and weakens Fire moves, so it'll be useful if or when we ever fight Fire Digimon.

:wrongful:



UGH



Back in Noise Desert, we only have the western exit to do.



Oh, what's this now?



Kite: Yeah, that's the plan.
Numemon: You better not.
Kite: ...what? Why not?!
Numemon: Just go back from here! OK?




Kite proceeds to do nothing and just watch as Numemon walks away.

How does he walk without legs?

Like an Egyptian? :v:

Kite: He's gone...

Yes, that's because you let him walk away, you idiot.

Kite: ...but what's up with the Byakko City thing?



Well, I'm sure it's nothing.


Click for music!

Next time, we'll check out Byakko City.

...Hey, what's up with the music?

It's cool is what it is.

GeneralYeti fucked around with this message at 22:58 on Jun 25, 2017

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
Wow, I didn't even notice that when going through the game. I just kinda zoned out while transcribing the text... (For those wondering and/or didn't follow the music link, we found the Digi-Egg of Submarimon in 'Reliability Spot'.)

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
Just a head's up, folks, at this point both Giver and I are blind, Giver because he never played the game and me because I never made it past Ether Jungle. So I'm probably not going to be looking at spoiler text or anything of that nature; I know the vague general outlines of the game's plot, but no specifics. Feel free to keep talking about stuff in spoiler bars, though, I don't particularly care.

lezard_valeth posted:

If you haven't cleared that part yet Yeti I would really like to see you try it without the Counter Crest. I most certainly never beat it without it.

I'll do my best.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.

Kemix posted:

Edit: Oh thank god, we hit another page, the last one was killing my computer with the sheer number of images on it.

well then people should post more if you all can't handle two hundred images per page :colbert:

(i'm only mostly joking :v:)

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
Update 10: Lost Desert

...Man, I took these screenshots a week ago and just looking at the first one I'm pissed off already.



I'm bored just looking at them.


Click for music...?

So, first off, we're in Byakko City! There's definitely nothing weird going on here.

Step on the crack and break your Digi-mama's back.



Armory?: We're busy right now. Go away!



Nothing weird at all.

Jack his poo poo and run.



Inn Front Desk?: But you can't stay here! Go away!



Save Officer?: If you want to save, please go elsewhere.

wat. This is unacceptable. I demand he get punched in the face.



Digimon Officer?: Sorry, we can't do that right now.



So, um, Byakko City... It's basically an entire city full of Givers. Rude, useless assholes that do nothing but make life difficult for everyone else.

And yet somehow likable. Case in point: my presence in this LP.




Going clockwise, starting with this guy...

Byakko Citizen #1: I'm going to bet 100 BIT on you!
Byakko Civilian 08: There's more players in this city! But it's only your imagination that you can't see them!
Byakko Citizen #2: Oh, he's just a kid! That's no challenge!
Byakko Citizen #3: Heh heh heh, looks like another strong one is here again!


These guys are a little more genial than those jerks manning the stalls outside, but they're sitll not entirely making me feel at ease. Seriously, what's up with Byakko Civilian 08? What is he even trying to say?

Something, something, we're all invisible because legend.



Byakko Citizen?: Oh, you must be the new challenger! Please come inside! Byakko Leader is waiting for you!

Then he gets out of our way. Hey, so long as we get to fight the Leader without dealing with all kinds of lovely fetch quests, I'm not complaining (too much.)



Byakko Civillian?[sic]: Hurry and go fight with our leader!

drat it, game, you'd done so well for a while, did you have to gently caress up his name? After getting the early one right?

...Are their names seriously written out by hand?



Well, whatever. Leader's here, he's got a unique sprite, everything checks out.

Byakko Leader: Welcome, challenger. Let's battle.
Kite: Ah, wait a sec... First, I've got a question.
Byakko Leader: First, we fight! If you win, I'll tell you all I know.
Kite: OK, there's no way I'm going to lose!


Kite starts to think something might be up, but then he's distracted by impending violence.


Click for music...?

As am I, to be fair.

Hey, wait. Why isn't the Leader Battle music playing? And why does the Leader only have two Digimon?

RUSED! WE'VE BEEN RUSED!



...And why are they both sewage slugs?

Worst disguise ever.



Eh, we won, whatever.

Kite: OK, then... So what about this guy called Lucky Mouse...
Byakko Leader: Hold on a minute. The Byakko Badge is in that room. I'll listen to you after you get it.
Kite: OK, I'll be right back, so wait here!


Kite, having no concept of pattern recognition, just happily walks past into the Storage Room.



Y'know, I'm not entirely sure what I was expecting, but this probably wasn't it.

Kite: Huh? That's weird. There isn't any badge here.


Click for music!

Then the floor falls away. Somehow, this hovering platform is, well, hovering in midair.

Kite: What the?



Don't just stand there, you idiot, the FLOOR IS loving FALLING

Well, and do what? Can we use our Digimon to ride on or something? I guess we just log out?





And then Kite was Wile E. Coyote all along.

Kite: Whaaah!

If I were a bigger rear end in a top hat, I'd end the update here.

You should have.



Unfortunately, Kite didn't die. Regretfully, we don't get to kill off our player character and just play directly as the Digimon.

Yes, and then we'd be ripping off Pokemon Mystery Dungeon.

Kite: Uh... uuh... Where am I? Oh yeah, I fell into the basement.


Click for ambience!

So, we're in the Underground Cave. There is, uh, literally nothing to do here.



Byakko Citizen?: What?! No one's there? Don't lie to me! No one can escape from this underground cave!
Byakko Citizen? (to the left): Sorry, you can't pass through. We've captured you! Ha ha ha ha ha!


Wow, these guys are pretty much :moreevil: personified. Anyway, let's go escape from this inescapable cave.

Not enough channeling the forces of darkness.



Log out! Just log out! If this is a place where a player is held against their will, you might just return to town!



Yeti why



(The Underground Cave is small, one room, and has no encounters. The music isn't even very good.)



???: I'm no rock!
Kite: Woah, wha... What?!




It's our old buddy, Numemon! ...Couldn't he have said 'Everyone in Byakko City is a jerk and will dump you into a pit, don't go in there'? I think it would have conveyed the information a bit better than 'Byakko City is dangerous'.

Forshadowing must be vague. :eng101:

Kite: Hey, you're that Numemon!?
Numemon: That's right. I'll help you, so come on!



Click for ambience

Numemon: We should be fine here.
Kite: Hey, thanks! But what is with the people of Byakko City? Their Leader lied and dropped me into the basement.
Numemon: The Leader and everyone else are all fakes!
Kite: What!? Then who were those guys?


Whaaat? :monocle: I didn't see this coming a mile away, no sir!

:tviv: What a twist!

Numemon: That doesn't concern you! If you want to meet the real Leader, then go to the Mobius Desert. He's in the Mirage Tower beyond the desert.
Kite: He-hey hold on! What's going on?
Numemon: I can't tell you anything more! Don't go near Byakko City anymore!
Kite: ...oh, all right. See ya!




Kite's remarkably accepting of all this.

Nah, you know what? We should go back to the Leader, get in his face and be like 'gently caress you'. Then toss him down the trap.



Anyway, the Numemon led us out onto this cliff in Bullet Valley. It's not a - hey, wait a minute! How the hell did he get up there in the first place?

He climbed the wall.



RUBIES! FARM IT



I shall never make another hole joke as they are smellier than mold.



Up here is a rather mechanical-looking area, and since it's not past any place called Mobius Desert, we're not looking for it right now.

Explore, mister.




Beyond that, there's nothing really all that special to Bullet Valley. The only other exit is right to our south, leading back to the North Badlands W. So, where should we start searching for Mobius Desert?



If you guessed 'Nowhere, because we have to head back to Asuka City', congrats.

Jesus, this conveyance is so bad. :cripes:



As an aside, now that we've reached West Sector, Tuskmon start spawning in the upper area of Plug Cape. They're just as threatening in Center Sector as they are in West (which means that Counter Crest is a godsend).



:smith: : This Renamon exclusive weapon will start at 1600 BIT!



These auctions are starting to get a little bit pricey, though I still have the BIT to spend on it without blinking an eye. Really, the only thing that should be costing any money is equipment upgrades and auctions. Inns are only now starting to break 100 BIT total for a stay, and healing items are pointless with two of my Digimon knowing how to heal.


Click for ambience! (Just a note, this track plays constantly until the next music link, barring random encounter music.)

Now that our little detour is out of the way, we can get to work actually making progress.

I feel like we should be much further in this game than we currently are.



This here is S. Noise Desert. And it has more encounters!


The ingame model:
Name: Kokatorimon 2* (Brown Colored)
Level: Champion
Location: Asuka West - South Noise Desert, Mobius Desert, Mirage Tower

Kicking Trees: Asuka West - N Badland West, Bullet Valley

Drops: Over Clocked

3 STR, 3 DEF, 2 SPR, 3 WIS, 5 SPD,
2 FIRE, 2 WATER, 1 ICE, 3 WIND, 1 THUNDER, 2 MACHINE, 2 DARK

EXP: 158, BIT: 300

Regular Attack: No Element
Technique: None


Name: Vademon
Level: Ultimate
Location: Asuka West - S Noise Desert, Mobius Desert, Mirage Tower

Drops: Bolt Power 1

3 STR, 3 DEF, 2 SPR, 3 WIS, 4 SPD,
2 FIRE, 2 WATER, 2 ICE, 2 WIND, 2 THUNDER, 2 MACHINE, 2 DARK

EXP: 109, BIT: 220

Regular Attack: Thunder Element (Chance of Sleep)
Technique: None

You'll also find the gold Airdramon here, too, though Kokatorimon is by and far the most common enemy. Over Clocked boosts the rate at which the Blast Gauge fills, though it's not by much and the typical player will never use it. Vademon's chance of putting your Digimon to sleep seems rather high, though, which can lead to annoying situations where everyone is asleep and the only thing I can do is switch Digimon over and over again until I get two turns in a row and one of the idiots wakes up.

Instead of linking a picture, I'll just direct you to a classic Prometheus and Bob skit that Vademon reminded me of. Amazing.



Anyway, let's move on past the trials and tribulations that I don't show in these updates.

Agumon: There's a tall tower beyond the Mobius Desert! But I've never been there, so I don't know much!

Alright, cool. No new information, but cool.

Uselesssss.



There's also a Guilmon down the hill.

Guilmon: You get lost in all the nothingness.

Well, Mobius Desert is to our south, the only other exit that's not coming right back the way you came, so let's get going!

These are wild Charmanders and Charmeleons. Why aren't you catching them?



Interesting scenery.



Mobius Desert is terrible. And not for the reason that Noise Desert is terrible (i.e. large, open spaces with maybe two or three landmarks for screenshots.) No, it's much, much worse than that.

But first:



Name: Maildramon
Level: Armor (Approximately equivalent to a Champion)
Location: Asuka West - Mobius Desert

Drops: Thunder Chip

3 STR, 4 DEF, 5 SPR, 3 WIS, 2 SPD,
3 FIRE, 1 WATER, 3 ICE, 2 WIND, 1 THUNDER, 3 MACHINE, 2 DARK

EXP: 110, BIT: 225

Regular Attack: No Element
Technique: Thunderbolt (Magic-Thunder)

Nothing special here. Weak to Water and Thunder, like a lot of things in the West Sector. The Thunder Chip is nice (it ups your Thunder resistance for free) but not really worth grinding specifically for. There's better ways.



At the south edge of this screen, there's this guy. He'll only appear if your combined Rookie levels are between 60 and 90 (which is the main reason I grinded to level 20 against the Divermon).

DRI Ken: Hey, I'm DRI Ken. I'm a black belt... I'm an athletic researcher!
DRI Ken: I love Kotemon! I'm envious you got him as a partner!


He would have given us the quest to go fight Kyukimon, had we picked a different pack to start with.

Alright, so the real reason I hate Mobius Desert? Look at the title of the update.

...Get it yet?

That's right! It's a Lost Woods maze! Every map looks the same, alternating between the 'two cacti and three stone pillars' and 'a bunch of antennas'. It's a stupid-looking grid pattern, and I hate it. There are always four exits to each screen, one on the north, south, west, and east.





If we go south once and west once from the start, we end up here.

DRI Yuji: Yo! I'm DRI's Yuji, nice to meet you!
DRI Yuji: Hey, isn't GrapLeomon great?! I want to get Kumamon DDNA from GrapLeomon. Then I'll know the secret of digivolving Kumamon into GrapLeomon.


It's not much of a secret, pal, just get the bear to level 20.



If we go south three times and then west three times from the start, we encounter this guy.



But you're digital.


DRI Yang: ...hey, I'm Yang... DRI staff.
DRI Yang: Hmmm now I can't go look for Armormon... Hey, can you get Monmon DDNA from him, for me? Come on! I'll add Monmon as your partner.


I included the picture just because I wanted to show the really poor spacing on their ellipses, there. Also, the missing comma in the second set of lines.

And yet no commentary about the terrible name 'Monmon'



Finally, if we go south twice and then west three times, we end up at Mirage Tower.

All in all:
Start: Kotemon's DRI Agent
South x1, West x1: Kumamon's DRI Agent
South x3, West x3: Monmon's DRI Agent
South x2, West x3: Mirage Tower
From anywhere, North x3: S. Noise Desert.

They're at least nice enough to give us a quick way to reset the area, if and when we get lost. I'll admit, I spent at least an hour here... There's just nothing else in the area, so after a while, I just give up and reset it. I'm not even sure how big the actual map is, since everything is the same. I could be looping and not realizing it.

What if I go East, or West first. Or West, then North, then South, then Eastx2, then North. WHAT THEN.

Well, Mirage Tower has to be entered from the West, but the rest of them should be able to be reached so long as you take the correct number of squares. I've confirmed the DRI Agents are largely order-independent, so long as you don't accidentally enter Mirage Tower when heading for Monmon's Agent.




But we're here now, so gently caress it, I don't even care anymore.


Thankfully, the ambience stops playing. Unfortunately, it's back to the Byakko City? theme.

So hey, we made it to Mirage Hall!



Class Pres Aiko: ...and we came here, but... Who are the people that attacked Byakko City?

So these are the actual Byakko City villagers! Numemon led them here. Seriously, why didn't he just tell us that Byakko City had relocated? Geez.

Yeah, this makes his earlier line way stupider. So loving bad.



Tamer Nakano: I collect card data and analyze it.

Right now, he'll only want to Card Battle us, but my deck hasn't been changed since I stole that Gabumon card from the kid, so he says it's too weak. Oh no, what a shame.

Do the card games, mister.

Down the ladder is the Inn, and I take the chance to heal up.




There's also an Armory off to the right, where I take the chance to upgrade Patamon's equipment again. Seriously, I wish the little bastard just got a two-handed weapon, but meh.



So, that person said that the Leader was in the back, right?


Click for music!

This track is pretty good. The imagery is also fantastic.

What the gently caress!? How did this area properly follow from the last? Oh, wait, Mirage Tower. drat son.



Digital linez. :vince:



And here's the man of the hour! Primed and ready for a beating.



Oh, uh, whoops, we don't know who he is yet.

???: I'm sorry, but leave me alone...
Kite: Byakko Leader, I have something to ask...
???: [EXCLAMATION MARK!]




Already? Motherfucker, let me tell you about fighting thirty loving Maildramon. Just loving fite me already

Byakko Leader: Fine, then I'll just have to fight you!
Kite: What!? Hey, wait a sec! What's the...!?
Byakko Leader: Silence! I'm not going to lose to the A.o.A!


A.o.A, loving what? Why would you suspect this kid to be in cahoots...?



Gasp! Who would have expected them to rear their ugly head?!

Kite: Wha-what? ...A.o.A?!
Byakko Leader: Don't play games with me! Come here, my Digimon!
Kite: I can't believe this! Oh, well... All right, let's get this over with already!


Kite's reaction to being called a terrorist: 'gently caress it, let's beat up his Digimon.'

I approve.


Click for music!

So gently caress yeah, let's fight!

First match of the day: Kyukimon vs. a Shiny Flymon.

Now, ideally, I'd like to have Rosemon go against the Flymon, since Flymon is weak to Wind-based attacks, but... Rosemon doesn't actually have any Wind Techs. I mean, I have Angemon's dinky little Air Blast loaded, but that thing does like maybe 100 damage hitting the weakness, so brute force is the way to go.



Second match after Kyukimon beats up the Flymon: Taomon vs. Tortomon.

See, the thing is, Tortomon has two weakness - low Wisdom, and a crippling lack of Ice resistance. So, since Taomon earned Snowstorm (the third-rank Ice Tech) at level 45, Tortomon didn't last long.



Aaaand, the title match: Mamemon vs. Rosemon!



Name: Mamemon
Level: Ultimate

3 STR, 5 DEF, 3 SPR, 3 WIS, 3 SPD,
2 FIRE, 1 WATER, 3 ICE, 2 WIND, 1 THUNDER, 3 MACHINE, 2 DARK

Regular Attack: Machine Element (Chance of Freeze)
Technique: None

Guess what element Grand Wave is? (It one-shots Mamemon for like 1100 damage).



Well, now that we've beaten up his three dudes, Byakko Leader seems to be a little more understanding.

That never makes any sense.

Byakko Leader: I'm sorry for mistaking you for the A.o.A.
Kite: Ah, that's OK... But wait, does that mean the people in Byakko City are...?
Byakko Leader: Yes. They're the A.o.A! They just came and took over Byakko City! We were held in the basement prison... But Numemon came and rescued us.


Y'know, I'm curious. Is Byakko Leader a human or an AI? Because, I mean, his only job is to fight us, but an AI wouldn't be able to just pack up its stuff and move.

Racist. PokeDigimon are AI and they can do stuff, too. :colbert:

Kite: I see... But the A.o.A and Lucky Mouse... And what's happening to Digimon Online?
Byakko Leader: I don't know either.


:iiam:

Byakko Leader: If you want to know more, then find that Numemon. If you go to the Dum Dum Factory you'll find him.
Kite: OK!


...The Dum Dum Factory.

What, are you dum-founded? :v:



Prizes!

Byakko Leader: After all, you did beat me! And it might come in handy later on!
Kite: Yeah! I got the Byakko Badge!
Byakko Leader: There'll be more A.o.A. Be careful!


Y'know, I really hate the stupid maze, but I didn't have to do any stupid back-and-forth trekking across all of the Sectors unlocked so far, so I think Byakko Leader is my favorite so far.

At least we're three-fourths done with the main plot of Digimon Online. Good things can only happen once we've beaten the Leader of North Sector... But first, we have to figure out what the gently caress is going on with the A.o.A and Numemon. To Dum Dum Factory!

Wait, three-fourths?

GeneralYeti fucked around with this message at 22:58 on Jun 25, 2017

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.

Waterfall of Salt posted:

Byakko Leader is definitely one of the toughest fights in the game thanks to that goddamn Mamemon and his status effects, and you just stomped him. You're absolutely going to crush the last fourth of the game now.

Yeah, Mamemon is a fucker. This was actually the second take of the fight - the first take, the game decided to freeze all of my Digimon and Rosemon got wrecked and then ugh. So, I decided to redo the fight, and, well, I got a crit.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
Update 11: Frivolity

Last time, we went and defeated the Byakko Leader. Then, he dumped us in a pit because he was a huge jerk and a terrorist, and we escaped thanks to some sewage slug. Then, we wandered through a desert and then defeated the real Byakko Leader.

After defeating him, he told us where we can find answers: the Dum Dum Factory in Bullet Valley.



So naturally, we're going to be heading everywhere but there first.



Now, you might be confused about a few things. Why I'm not heading for Dum Dum Factory when we know exactly where it is, or why I only have Patamon in my Digimon squad right now.

The answer is because you're a Dum Dum


loving tree maze

Well, the answer to the first one is simple - when we enter and complete the plot stuff in Dum Dum Factory, we'll be locked into a series of plot-related events that kinda screw up my plans for the foreseeable future. For that reason, I'm handling all the stuff we'll be covering in this update before doing that in order to get it out of the way now.

So, in other words, this update is a massive tease for the audience members that desperately want to see the plot progress.



As for the answer to the second question, this DRI agent will only show up after 1) We've gotten the Byakko Badge, 2) We only have one Digimon in our party, and 3) That Digimon is under level 30.



HI BOB

DRI Bob: Hey, have you seen Paildramon? I've been looking for him forever, but I can't find him. If you find him, I'll give you something great...

Yes, there is in fact an eighth Digimon partner, and this is his DRI agent. That means we have three open DRI quests right now, and we'll be getting those this update.



First, though, exploration! (We have all our partners back now; the only time we need to remove all but one is to get the quest to begin with.)

Wait, why?



Now that we've got Submarimon, we can finally go around exploring all these places that we saw back when we first entered the area.

NO! NOT THE SEABED!! ANYTHING BUT THAT!


Click for music.

Welcome to ninety percent of this update, unfortunately enough. This particular Seabed map is Seabed 01, and it comes with a new encounter.



Name: Gesomon
Level: Champion
Location: Seabeds 01, 02, 04

Drops: Runner Sandal

3 STR, 4 DEF, 3 SPR, 2 WIS, 4 SPD,
3 FIRE, 3 WATER, 2 ICE, 2 WIND, 1 THUNDER, 2 MACHINE, 2 DARK

EXP: 136, BIT: 240

Regular Attack: Water Element
Technique: None

Yeah, nothing special. Just like every fish monster, Gesomon is weak to Thunder. The Runner Sandal makes it easier to run away from battles, which means I'm not going to bother grinding for it.

The only other encounter in Seabed 01 is Dolphmon, and we've already gone over him.



Anyway, Seabed maps usually come in one of two patterns; end to end, and end to end with a stop in the center. This map is an example of the latter, with exits both to the north and south of this screen.



And you know that stops in the center mean having to ascend just enough so that you can go forward over it. Keep in mind that going forward is also descending so that means you need a lot of height everytime this game puts an object in the way. Ho. Ly. poo poo.



The north exit is the first one we'll go to.



It lets out in Kicking Forest, offering a quick way to head from Central Park to Seiryu City without having to go through all of Wire Forest. Plus, the fights in Seabed are actually worth experience and BITs (and more importantly, DV EXP), so there you go.



Every map should just be a point-to-point exit with no barriers. Sounds lame, but the alternative is much worse.



The south exit to Seabed 01 is also a nice shortcut (although the tank controls make it a pain and a half to get through).



Mainly because it lets out in Bulk Bridge - see the bridge? That's how you know.



There's also this weird place with nothing in it, down south past the exit to Bulk Bridge. I don't know what it's gonna be used for, but I get the feeling it's going to be important sooner or later. Or maybe never, and I'm full of poo poo. Who knows.

Naaah, I don't think this game thinks through what dead-ends say to a player, anyway.



Anyway, that's the Dive spot in Central Park taken care of, so now we can go check out the Shell Beach spot.



What is that statue in the corner? TELL ME



This isn't an LP. It's a tourist's guide to Digimon World 3.



It's another of the three-exit maps, though this time we're starting on the northern exit.



The middle spot leads to Phoenix Bay - a nice shortcut from Asuka City to Suzaku City. Y'know, if we ever have a reason to go back there.



Tell me, is there a plane section, too? And is it just as boring?




The final exit, the southern-most one, leads to Ether Jungle.

Now, you might be wondering, 'But we never saw a dive spot in Ether Jungle when you explored it the first time! Did you skip something?' Jerks. I'm not that incompetent.

Liar.



This is the first example of an area where part of it can only be accessed from a different method entirely. You might have also noticed the ledge in Wind Prairie, on the cliff to the east of Seiryu City, or the chest in Pelche Oasis that we can't get to yet - those are more examples of the same. But enough about that, we have an Ultimate fight.



Kite: Hey GrapLeomon, I have a favor to ask. Can I get Kumamon DDNA from within your DDNA?
GrapLeomon: Ha ha ha ha! You're a funny kid! If you can defeat me, You
[sic] can have it!

Capitals letters are hard, okay?

They Sure Are, Yeti. English Is Difficult.


Click for music!

GrapLeomon is a fun fight, especially since he's probably the first person we've fought with multi-hit attacks.



Name: GrapLeomon (Boss)
Level: Ultimate
Location: (After Accepting Kumamon DDRI Quest)
Asuka South - Ether Jungle (Seabed Entrance)

Drops: Kumamon DDNA (After Defeat)

5 STR, 5 DEF, 1 SPR, 1 WIS, 4 SPD,
2 FIRE, 2 WATER, 2 ICE, 2 WIND, 2 THUNDER, 2 MACHINE, 2 DARK

EXP: 280, BIT: 560

Regular Attack: No Element
Technique: Cyclone Turbine (Physical, Hits Three Times)

Cyclone Turbine can actually be dangerous, thanks to his 5 in STR, but if you survive the blows Counter Crest makes it basically trivial. Without the Counter Crest, you'd need a lot of speed to be able to keep up the healing while also doing damage.



His regular attack is just him jumping over and punching you for about 350, 400 damage.





Cyclone Turbine, GrapLeomon's signature tech, is fairly dangerous, hitting three times for about 350, 400 each. That 5 in STR isn't just for show, you know.

To deal with him, honestly, use magic - his 1 WIS means that Magic Techs will hit even harder than usual, and fortunately Taomon can eat the Cyclone Turbine and have some health left over.



GrapLeomon: All right, I must keep my promise. That is my code of honor.
Kite: Yeah! I got the Kumamon DDNA! Thanks, GrapLeomon!


Amusingly enough, leaving the screen and coming back means that GrapLeomon despawns. However, going into your menu counts as leaving the screen (for some weird reason). So, if you're healing up or something, you come back to see that GrapLeomon disappeared from right in front of you.

Also hey, does this count as the Leomon death for this game?

He Shoryuken'd outta there.



The final available Seabed entrance is down in Divermon's Lake.



Everything looks the same. :negative:



It's a Point A to Point B type map, but the difference here is that the only encounter is Divermon. Right now they aren't threats, since I can go toe to toe with my Counter Crest, but back when we got the Digi-Egg of Sincerity Reliability Whatever, they would have been pretty dangerous.


Click for music!

Welcome to Duel Island!



Retard-chu strikes again.



As the name suggests, this place is basically a tropical island. Man, why couldn't South Sector have looked like this? It would have been so much better than the lovely poop swamp we got.



Divermon: A paradise for duelists where stronger card duelists gather!

Unfortunately for us, this place is all about the Card Battling, and I'm having none of that so long as I can avoid it.

Procrastinator! Thread, I demand you protest the lack of card battles!



So, regrettably, this'll probably be the only time we drop by, unless there happens to be plot-related stuff in this place.




A shame, too, since I really, really like the color palette they chose.



Kite: ...Hey Armormon, can I ask you a favor? Can I get Monmon DDNA from your DDNA?
Armormon: ...I refuse! It is too important to give away. If you really want it, you must take it from me.




Armormon looks pretty neat, not gonna lie. A few goons in the thread voted for Monmon as one of our starting partners solely for the appearance of his Digivolution line.


(Sorry, no official Bandai art for this guy. Not sure why, but it probably has something to do with the fact that he's only appeared in Digimon World 3.)
:laffo: that's both ridiculous and cool. The term 'Digimon' gets stretched more and more I see.

Name: Armormon (Boss)
Level: Ultimate
Location: (After Accepting Monmon DDRI Quest) Asuka East - Asuka Duel Island

Drops: Monmon DDNA (After Defeat)

4 STR, 3 DEF, 2 SPR, 2 WIS, 4 SPD,
2 FIRE, 2 WATER, 2 ICE, 2 WIND, 1 THUNDER, 3 MACHINE, 2 DARK

EXP: 280, BIT: 560

Regular Attack: No Element
Technique: Justice Strike (Physical, Hits Four Times)

He's weak to Thunder elements, and Magic Techs. His Justice Strike hits four times, which can be dangerous, but he's pretty much a glass cannon.



His regular attack is him swinging his gun barrel arms at us and then hitting us with a shockwave. No big deal.



However, Justice Strike is very much something you want to prepare for. In the video, I used Double Guard specifically because of this move; assuming full power and all four hits connect, it's enough to pretty much one-shot Taomon and Rosemon. Kyukimon would probably take about half of his HP in damage, but that's because Kyukimon is ridiculously broken for some reason.



But eventually, Armormon gets owned.

Armormon: ...How could I lose... But you did win. Here take this.[sic]
Kite: Yeah! I got the Monmon DDNA!



The rest of the island to the west is blocked off by these guys who want to play cards with me, so screw them. (I'll eventually get around to beating them, don't worry. I figure brute forcing it with high-level cards from Cardmon drops will do it, because hosed if I'm putting any modicum of thought into building the deck.)

"Zero thought. Straight power." And you wonder why I make fun of your skills.



The last spot to visit on Duel Island is this little standalone bit over here.




What a stupid sentence.

Etemon: I can't lose to Divermon in Card Battle!

There seems to be a rivalry between the Etemon and the Divermon.



Etemon: Now I'm going to beat those fish!

...Eh, not my problem. We're leaving.



~Magical screenshot teleport to Bulk Bridge go!~

HAX! HAXXXXXXXXXXXXX!!

Paildramon, the guy that DRI Bob was looking for, is right here; this is that empty area in the west after the eponymous bridge.



Kite: Hey Paildramon, I have a favor to ask. Can I get Veemon DDNA from your DDNA?
Paildramon: No way! They stab you with a needle for that! Unless I lose in a battle, you can forget it!


..."They stab you with a needle for that!" That's actual game dialogue?

Oh yeah, 100% the game right there. I had nothing to do with it.

Kite: Oh, all right. I only have to win, right?
Paildramon: Yeah, right! Try it if you can!


Well, he certainly talks tough. Let's see if he can back it up.



Spoiler alert: he can't.


Name: Paildramon (Boss)
Level: Ultimate
Location: (After Accepting Veemon DDRI Quest) Asuka South - Bulk Bridge

Drops: Veemon DDNA

3 STR, 2 DEF, 3 SPR, 4 WIS, 3 SPD,
1 FIRE, 2 WATER, 3 ICE, 2 WIND, 3 THUNDER, 2 MACHINE, 1 DARK

EXP: 200, BIT: 380

Regular Attack: No Element
Technique: Desperado Blaster (Physical, Hits Four Times)

This guy... He's not tough in the slightest. He's got basically no health (under 1400), no physical defense, and no Fire resistance. Kyukimon is a physical attacker with a Fire Tech. Do the math.

One physical attacker + One Fire Tech - Enemy's Low Defense = One Dead Digimon

Do I pass maths? :v:




His physical attack is nowhere near as neat as Stingmon, sinc all he does is fly over and kinda ram Taomon.



His Desperado Blaster is equally pathetic, since it's supposed to hit four times for relatively weak damage, but 'weak' in this case means double digits, and Kyukimon blocked all the shots anyway.



Dude... That was pathetic.

Kite: OK, hand it over!
Paildramon: Oh, all right. Here, take it. Ouch!
Kite: Yeah! I got the Veemon DDNA! Thanks, Paildramon!
Paildramon: Yeah, yeah, I'm never doing this again. Later!


Wonderful, that's all three of the DDNAs we were missing.



Now, to deliver the quests and receive our rewards.

DRI Bob: So you found Paildramon! Thanks! I'll add Veemon as your partner! Go see Piximon or Dr. Kadomatsu at the lab. Veemon should be in the list under Switch Digimon!



Rssm frssm tree maze.

You should have the way memorized by now.



Remember, this guy is South 1, West 1 from the start.

DRI Yuji: What?! You got Kumamon DDNA from GrapLeomon? Wow, it's real! Thanks! I'll do anything you want... Hey! I know! I'll add Kumamon as your partner! Go see Piximon or Dr. Kadomatsu at the lab. Kumamon should be in the list under Switch Digimon!



And then this dweeb, who's South 3 and West 3 from the start.

DRI Yang: OK, I'll add Monmon as your partner like I promised. Go see Piximon or Dr. Kadomatsu at the lab. Monmon should be in the list under Switch Digimon!

Good, that's taken care of, now.

Other errata before we finish things up here:



That little nook is where we'd find Taomon, should we not have Renamon already. MagnaAngemon is in South Badlands, but we don't care about him. As for Kyukimon, we don't have access to him yet. (Or, rather, we do, but I'm not going there because I don't want to go to a place I'll be going for plot reasons later.)



Anyway, that's everything that's available to us through the Seabed areas. Next time, we'll finally head out to Dum Dum Factory and figure out what's up with those A.o.A jerks.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
So hey! Guess what! We have all the Digimon Partners now!

So it's time to vote on our partners! It's not going to be the entire rest of the game, but I feel like changing things up for now.

Here's the rules:
You have three groups to vote on.

1) Dragon Digimon - Agumon, Veemon, Guilmon
2) Magic Attackers - Patamon, Renamon
3) Physical Attackers - Kotemon, Kumamon, Monmon

Choose one from each group. Please bold your vote or quote someone else's bolded vote so that I can quickly tell who's voting for what. If you don't want to vote for a given group, that's fine, but you don't get an extra vote to make up for it. Votes for my choice are also accepted, but I won't be accepting any weird ones.

Deadline for voting is this Friday, at noon! The Digimon from each category with the most votes will be my party for the next while, until I feel like switching again.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.

Arcade Rabbit posted:

stop using Counter Crest

Summing up every battle as "could be tricky if not for BROKEN" isn't the most interesting thing to read, and some of the boss fights later do have gimmicks and tricks to show off.

dis astranagant posted:

Seconding the above motion, as well.

Whiners :argh: But yeah, sure, I don't mind not using it. I had my fun. So long as you let me keep Multi Crest.

Also, just an update on the tally so far:
Agumon - 1
Veemon - 16
Guilmon - 3

Patamon 3
Renamon 15
My vote: 1
Giver's vote: 1

Kotemon 6
Kumamon 5.6
Monmon 9

Veemon and Renamon have a deciding lead so far, but the third slot is still up for grabs.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.

ApplesandOranges posted:

Man I might actually be tempted to do that but I doubt there's really much intriguing gameplay past the first few cities.

Honestly finding a good Digimon game to LP without sacrificing your soul is basically limited to like... Cyber Sleuth, and you probably need a good recording setup for that.

Let me tell you about Digimon World 4 :v: (gently caress that game. I've been wanting to redo my LP of it a la Fedule's Crystal Chronicles LP, but that requires I 1) have friends and 2) have friends that are willing to play the game with me.)

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GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.

Yapping Eevee posted:

Oh man, I remember the Dolphin netcode debacle that was discovering the purpose of those doors. :allears:

(This LP is going really well, by the way.)

I'm not sure which is better - the fact that Dolphin generates its random numbers on a per-client basis and doesn't share between clients, no matter who's hosting (guess how blocking and damage is determined in DW4 :suicide:) or that in the end it was just like 20 BITs or something.

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