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It feels like the offensive vestal was mostly useless and any other frontliner would've done better in that mission.
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# ¿ Nov 1, 2016 03:45 |
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# ¿ May 15, 2024 16:55 |
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Bruceski posted:It's an example of emergent gameplay that isn't the typical "we just made a sandbox, the players will make the game." XCOM is similar; there's a storyline but while you may enjoy some plot elements, the things you remember are when everyone was in medbay and you had to send rookies to a terror mission and they lived, or bring a full squad of grenadiers and watching Vahlen whine for the entire mission as you created your own 4th of July. You even start to remember individual characters who pick up personality by random events, like my jittery, crazed Grave Robber who always seemed to go Virtuous right when I needed her or the one Sniper I had in an X-COM campaign who seemed to always make her 50-50 shots and miss her 90s. Or the two old-school X-COM characters, Patricia Gallagher and Shigeru Morita, who actually survived an entire campaign of original X-COM from the original squad of 8 rookies, Pat even surviving getting shot in the face with a plasma pistol with no armor. It is what makes these games so fun.
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# ¿ Nov 12, 2016 14:41 |
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Arcade Rabbit posted:Just pair the Occultist with an Arbalest. She's like the nurse to his chirurgeon. Added bonus: All their actual attacking abilities work great together, too. Occultist and Arbalest are BFFs.
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# ¿ Nov 15, 2016 01:00 |
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The PD is also just good because her character design is cool.
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# ¿ Nov 19, 2016 14:33 |
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Antiquarian is also great because her character design rocks. She just looks cool.
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# ¿ Nov 27, 2016 15:55 |
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ThCawdor posted:Wait, you had 4 food left - why didn't it give you the prompt? Loon needs 2 foods when he's scared.
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# ¿ Nov 29, 2016 05:12 |
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Sloober posted:I feel like he's still trumped by the leper who is a one shotting murder machine in every dungeon. Don't get me wrong, i still like the crusader, but i generally really prefer a Leper or MaA in terms of 'tanky' characters. Leper's the only guy that can reliably kill two of the little poo poo enemies in one go. (Ie. 2x spiders, maggots etc). Get the Leper hopped up on some sweet herbal swine juice and go cut everything in half with Hew.
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# ¿ Dec 8, 2016 15:02 |
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Genocyber posted:Also you're especially bad about being wrong about Finale since a few people in this thread have specifically mentioned using it to target rank 3 dudes. I remember it because people in this very thread were correcting me about my wrong opinion that the Jester was poo poo by pointing out, ages ago 'It's a 150% damage skill that can hit 3 rows it's loving great now unlike early access'. That was months ago! E: Also, The Bard in Bard's Tale is a great Bard in a videogame. Night10194 fucked around with this message at 04:18 on Dec 13, 2016 |
# ¿ Dec 13, 2016 04:13 |
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The point of Abyssal Artillery is that you take it in conjunction with STAB TIMES and Occultist's Best Pal Arbalest (or Plague Doc with Plague Grenade) and use it to weaken both back row enemies so that Arby can easily gun one down or so that Plague Grenade can do its work faster, and if you need position 3 to die right the gently caress now you use STAB TIMES.
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# ¿ Dec 13, 2016 14:36 |
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Pvt.Scott posted:The best bard in a tabletop game was Brunhilda Stonerockhammergoldsilversmithshieldsonsdottir. She was a dwarven bard because her clan, Stonerockhammergoldsilversmithshield, had lost the blessings of the gods and could no longer produce clerics, so they used bards for healers. She only counts if her grandfather was Snorri Snorrison. In terrible Bard names I once played one named Ian Nept. Ironically he was actually quite talented, destined to be the greatest bard in his setting because he found the holy source of all inspiration: A never-ending flask of gin. E: Really, everything needs more Bards. The ridiculousness of 'guy who can sing and caper merrily' being an adventuring archetype is matched only by the fact that they're actually really good mechanically in 3.5. Night10194 fucked around with this message at 23:01 on Dec 15, 2016 |
# ¿ Dec 15, 2016 22:59 |
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Occultist and Arbalest are BFFs and no-one will convince me otherwise.
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# ¿ Jan 6, 2017 03:34 |
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Occultist can have many friends. He is a cool guy.
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# ¿ Jan 6, 2017 16:31 |
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The Darkest Dungeon combat theme is goddamn awesome.
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# ¿ Jan 6, 2017 22:37 |
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RareAcumen posted:You're going to sit there and tell me that William "B.J." Blazkowicz is in any way Evil? I spit on you. He said people, not Nazis.
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# ¿ Jan 8, 2017 02:59 |
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I mean there's a reason one of their major planned gameplay fixes is to rebalance the campaign to cut it down to 'only' 40 hours.
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# ¿ Jan 18, 2017 04:27 |
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Death Dealer posted:To be fair, if you really wanted to hear it in the Ancestor's voice, Wayne June has narrated 6 volumes of Lovecraft's work. It is every bit as amazing as you would expect. If you're born with the ability to speak like that, you owe it to the world to read menacing tomes of squamous and squalid happenings.
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# ¿ Feb 21, 2017 03:21 |
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Mzbundifund posted:Here's where you can buy an audiobook, and here's a free one-shot story you can listen to on youtube. Man, even when he's not doing the exact Narrator voice Wayne June has an incredible voice for reading.
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# ¿ Feb 21, 2017 15:02 |
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RareAcumen posted:What I've realised now is that I really want some Wayne June narrating benign conflict-free games in a sinister manner like here. I wanna hear that kinda ominous overview for something like Animal Crossing or whatever new Harvest Moon-ish game comes out after Stardew Valley. The Ominous LP of Animal Crossing on the archive is amazing and I'd love to hear him narrate it, too.
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# ¿ Mar 3, 2017 23:00 |
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Halser posted:might be the reason why the books were gone in DR2. At the same time, in DR2 there was basically never a reason to use uncombined equipment ever again.
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# ¿ Apr 4, 2017 03:35 |
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It works fine in another difficult fantasy strategy game that just came out, Battle Brothers, because you don't actually lose gear to damage; you just need time for your men to spend supplies and repair their armor (which acts as extra HP) and weapons, rewarding you for avoiding heavy damage to your equipment even if your men aren't actually wounded and adding another set of resources to manage. Not to mention making engaging in multiple fights in a short period much more exhausting and dangerous. But that's the thing: Equipment degradation only ever makes sense as a way to make a situation more dangerous and add resources to manage. And so it only really works out if resource management is one of the key parts of the game, like it often is in these strategy games.
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# ¿ Apr 4, 2017 03:40 |
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WhiskeyWhiskers posted:I might be misremembering, but didn't the first stalker do it badly by not having any way to repair your weapons? Yes. People are so used to playing Stalker 1 with mods that they forget you originally couldn't actually repair poo poo easily. Though when it was first released armor was also bugged to never actually degrade. God, Stalker was such a mess. I have no idea how it drew me in so hard, but playing that game is one of my big top gaming experiences. Helped a lot that it was scary as hell.
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# ¿ Apr 4, 2017 17:26 |
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The combat theme in the Darkest Dungeon is the best horror combat theme any game ever has had.
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# ¿ Apr 7, 2017 20:15 |
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# ¿ May 15, 2024 16:55 |
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You are doomed in the grand scale of geological time. On the personal level you can still make gains and have a victory. This is a good balance for a game.
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# ¿ Apr 17, 2017 19:53 |