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Random Stranger posted:I thought the Ys I & II version on steam was a port of the PSP version. It does have a 2000 PC port mode, IIRC, but that was an optional setting. Rirse posted:Here the N64...I have no idea what wrong. Nate RFB fucked around with this message at 20:35 on Feb 14, 2017 |
# ¿ Feb 14, 2017 14:20 |
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# ¿ May 10, 2024 04:44 |
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Well, it's a bit late now but I think I've found the reason for why my N64 with RGB was behaving so poorly with my TV. The N64 outputs 59.82 Hz, while the SNES and NES output at 60.09 Hz. In my infinite wisdom I never thought to check into the "Full_status" option see what the input/output streams were actually doing. That 0.27 Hz difference apparently is what was causing my TV to stutter. I don't know why necessarily this matters, especially when the XRGB itself should be outputting 60 Hz exact anyway, but there it is. Conversely with the UltraHDMI it of course does 60 exactly when in 1080p mode and works flawlessly.
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# ¿ Feb 15, 2017 23:05 |
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Jimmy Smuts posted:Are you using a XRGB Mini/Framemeister? If so, my understanding is that the frame sync on it can be switched between running off the raw framerate that the console its hooked up to is using, or outputting straight 60Hz (with stutter if the console isn't running at 60Hz, like running PC emulators with vsync at 60Hz). Might wanna mess with that setting. Nate RFB fucked around with this message at 03:01 on Feb 16, 2017 |
# ¿ Feb 16, 2017 02:59 |
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OoE is my favorite of that set, so I hope you like it. It's probably the most challenging of the three. Be sure to pay attention to different weapon types and how they hit each enemy.
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# ¿ Feb 18, 2017 04:37 |
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Silly question, but is there a reason the XRGB reports RGB/SCART retro systems such as the NES and SNES as being 720x240 when you check Full_Status? Shouldn't it be 360x240?
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# ¿ Feb 19, 2017 01:45 |
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I'm fairly certain I was never able to do this as a child without cheating, but for whatever reason I decided today would be the day I'd beat SMB1 on the NES via the XRGB. I think it was specifically always that final lone Hammer Bros. in 8-4 that would do me in but here I just made a mad dash and somehow threaded the needle just right. I'd like to think that having been exposed to so much BS in Mario Maker helped prepare me but to be honest the original game controls so differently I don't think it really mattered.
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# ¿ Feb 21, 2017 02:03 |
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DK64 was a step too far, but I remember thinking that as far as collectathons went Banjo-Kazooie was very solid. At the very least I remember its hubworld being a lot more dense with things to find and unlock compared to say the castle in Mario 64. I still don't think I've ever been able to replay it since that initial playthrough though, whereas remains very approachable.
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# ¿ Feb 21, 2017 13:59 |
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I guess with the Retro games out people look back on DKC1, and the insane hype it got when it first came out, as being incongruous. It is a bit simple/easy compared to the rest of the franchise (including Returns and Tropical Freeeze) but it does still look, sound, and control very nice. DKC2 is the refinement of that entire aesthetic married to much more ambitious design and challenge, before it got overwrought and convoluted in DKC3 and IMO very poorly balanced diffuclty-wise in Returns and Tropical Freeze.
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# ¿ Feb 21, 2017 17:39 |
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I remember it just being really annoying traversing the world in DKC3, as well as actually 100%ing it. The banana birds or whatever were just kind of a pain.al-azad posted:I felt the same way 20 years ago as I played DKC2 before the first. But some sequels make the originals obsolete. Like I can't recommend Metroid while the remake exists.
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# ¿ Feb 21, 2017 18:08 |
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In terms of graphics I think DKC1-3 are more visually appealing and interesting than Returns or Tropical Freeze.
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# ¿ Feb 21, 2017 18:50 |
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Turbinosamente posted:Does any one know of a good seller of n64 replacement sticks on ebay? Or is there no real difference in the various ones posted? I got a couple controllers today with floppy sticks and normally I wouldn't have bothered, but atomic purple is a kinda nifty color.
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# ¿ Feb 26, 2017 14:47 |
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worthless. posted:I haven't posted in this thread in a long time but I just wanted to share with you all a photo of my new son, I love him very much. -Gotten both N64RGB and UltraHDMI on the N64. -Modded the SNES to mitigate the vertical line issue. -NESRGB, of course. -Essentially recreated my entire NES, SNES, and N64 childhood game libraries as well as several titles I didn't have before. -Replaced every battery in each cartridge that has one, including GB/GBC/GBA carts. -Misc things like getting cartridge covers, cleaning/polishing metal contacts, repairing controllers and getting extensions, etc. It's surprisingly gotten a lot of use with company because everyone finds the lost art of couch multiplayer extremely alluring.
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# ¿ Feb 28, 2017 13:54 |
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I've found that metal polish has often been needed on my carts' contact pins to really get the tarnish off. I'm not sure if there is a specific type or brand you should look out for but I can't imagine it's too hard to look up either. After that I usually go at it with some 99% rubbing alcohol to clean it up further and get rid of excess polish gunk. Thus far this has rescued every bum cart I've come across.
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# ¿ Mar 5, 2017 18:53 |
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In a fit of stream of consciousness type thinking, the thought occurred to me that I could maybe use a Gameshark to complete N64 games that I at present do not have the patience (or skill) to go back and beat like I did back in the day. Is there a particular version (2.x or 3.x) that's worth pursuing, or is the idea of using it at all halfbaked in general?
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# ¿ Mar 9, 2017 16:13 |
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In Training posted:I hope that Blaster Master Zero is a springboard into something more robust and unique. Although I am enjoying it.
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# ¿ Mar 16, 2017 02:00 |
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I've usually felt that "Geese" without the G was the proper pronunciation.
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# ¿ Mar 16, 2017 14:52 |
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Jim Silly-Balls posted:Can you use the pc->gameshark connection to upload saves on N64? There are a couple games I want to get 100% saves for
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# ¿ Mar 16, 2017 15:41 |
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fishmech posted:I believe you can do it with GSCC XP. GSCC XP also allows you to copy saves to and from the Controller Pak for sure (though it's a little unreliable, you sometimes need to try a copy twice, it also only addresses the controller paks in slot 1 and 2). You can also dump cartridge ROMs, take screenshots live from the N64, and temporarily freeze game execution entirely.
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# ¿ Mar 18, 2017 14:53 |
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It is definitely a pretty special game. I'm not sure how badly it has aged but I'd have to believe its still a lot of fun. I liked it enough at the time to actually play through it a full 3 times to get the extra ending.
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# ¿ Mar 22, 2017 12:43 |
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The fly walking across the screen effect remains pretty great and definitely something I'd like more games to do.
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# ¿ Mar 22, 2017 12:48 |
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I would blow Dane Cook posted:What's the best way for fixing up an N64 joystick? I seem to remember it being buying a replacement on ebay and just using the plastic parts, not the electronic parts.
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# ¿ Apr 9, 2017 07:39 |
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I've always felt like FF6 got pretty good when your party gets split up at the river, because that's when you meet a lot of other members like Celes and Cyan. The scope at that point appropriately expands.
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# ¿ Apr 10, 2017 14:33 |
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Spirit Tracks is the only Zelda game I've played that I could find little to no redeeming factors. By contrast I kind of like Skyward Sword and Phantom Hourglass just fine despite both being very flawed, but Spirit Tracks made me actively angry.
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# ¿ Apr 16, 2017 17:33 |
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I feel like 75% of my problems with Spirit Tracks would be solved if navigating the overworld was not such a loving chore. Who honestly thought that "warp system" was anywhere close to an acceptable solution? Or the trains of instant death harassing you at every turn?
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# ¿ Apr 16, 2017 18:46 |
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For a Nintendo console launch, the Switch has been selling very well, better than any other console in their history apparently. Which means obviously that Nintendo is doomed once again.
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# ¿ Apr 19, 2017 17:48 |
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Yeah I don't have a 1CHIP but my (childhood!) SNES still looks incredible on a XRGB-mini.
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# ¿ Apr 27, 2017 23:29 |
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Wise Fwom Yo Gwave posted:Segmented d-pads are the worst and no amount of market penetration shall change my opinion.
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# ¿ Apr 28, 2017 21:35 |
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I've owned and beaten Jurassic Park on the SNES. It's definitely better than the attention it's usually afforded, but I do wish you could save.
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# ¿ Jun 2, 2017 18:04 |
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My favorite thing about JP SNES was how easy it was to load up on so many rockets and exploding bolas by entering/exiting this one room in the visitor's center that you could pretty easily set yourself to have infinite ammo, because even if you were "full" on a given weapon as long as you never picked up a different weapon ammo pickups would still add to your total. Then you spend the rest of the game one hit killing everything except the Rex and Triceratops.
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# ¿ Jun 2, 2017 19:09 |
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Super random (and kind of dumb), but is there any way I might be able to get a blank/empty Game Boy game cartridge? The cartridge with no PCB or label even. I kind of want to get a filler for my Super Game Boy rather than let its connector be exposed to the elements.
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# ¿ Jun 4, 2017 11:16 |
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BigRed0427 posted:Well, I tried to get PS2 games running on my PC today using PCSX2. I got it to load and everything but once the game gets going it chugs really bad. I looked of the emulator's forums and a guy who has a similar build to be (Intel Core i5, Nividia GTX 970) was told to overclock their CPU because it needs to be over 4 Gz. Kind of gave up there for now. I did find my old PS2 so maybe I'll just hook that up.
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# ¿ Jun 8, 2017 00:24 |
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Every now and then I get the urge to just hit ebay and browse carts (I've found this to be way cheaper than my local retro stores, sadly) and every single time if I ever actually wind up buying something it ends up becoming an avalanche where I just keep adding one more game to the list. The latest victims were ActRaiser (which I've never played, somehow), Uniracers, Gradius III, and Sin & Punishment for the N64.
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# ¿ Jun 8, 2017 19:13 |
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That was my plan! Like I could get it on the VC presumably somehow, but my mindset these days is that if the cart is not prohibitively rare and expensive I'd might as well just do go that route instead. Having a Framemeister and not using it in that situation would look rather silly.
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# ¿ Jun 8, 2017 19:33 |
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Might be worth checking out the Input Information (I forget what the setting is) to see what the Hz and general input stream info is. I found that there was a specific thresholds some of my systems had to be at in order to avoid synch issues (as in the N64 would be something like 59.82 Hz while the NES/SNES would be over 60 Hz, and the former would have issues unless I forced it to 60 Hz).
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# ¿ Jun 9, 2017 17:12 |
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Anonymouse Mook posted:Thanks, I had a play with the sync settings. Add this is D input, it did not give me the option to modify sync level. I did try modifying the timings, polarities and autosync in various combinations with no change. It looks like the PAL PS2 is outputting at 49.99 Hz.
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# ¿ Jun 10, 2017 13:13 |
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Being able to save is something we take for granted and is a big reason why I also preferred World, as well as why both All-Stars the GBA releases were a big deal for me. It's also why I've always been on the Sonic 3 (& Knuckles) team over Sonic 2.
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# ¿ Jun 12, 2017 19:19 |
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The Chaos Emerald stages are also a lot better in 3, and it's neat that the game gives you a story/level incentive to get them all.
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# ¿ Jun 12, 2017 19:46 |
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Zaphod42 posted:Chaos Emerald stages in 2 are the best
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# ¿ Jun 13, 2017 00:15 |
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And yet one I am not too inclined to dispute.
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# ¿ Jun 21, 2017 17:58 |
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# ¿ May 10, 2024 04:44 |
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TWEWY has a steep learning curve at the start but it's probably the most fun I've ever had from a gameplay perspective in a RPG. I had to force myself at points to get on with the story because I was having so much fun mowing through mobs (the difficulty sliders help a ton). There's a certain rhythm you get into with the two characters where even though it looks so complicated you eventually just see everything unfolding just fine, Matrix-numbers style.
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# ¿ Jun 22, 2017 23:27 |