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al-azad posted:I'd say Mystic Quest is worth playing. It's baby's first RPG but there's zero grinding and the music rocks.
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# ¿ Jun 24, 2017 15:01 |
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# ¿ May 10, 2024 12:27 |
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I like the look of at least DKC2 more than tropical freeze, which had a very boring asethetic IMO.
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# ¿ Jun 24, 2017 16:12 |
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I'm starting to learn that the Blinking Light Win mod for the NES, while dramatically increasing the success rate of getting games to play, is still liable to both humidity/heat and the generally thick PCBs of NES games and need to get bent back inwards with pliers or something.
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# ¿ Jun 25, 2017 19:49 |
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I was honestly shocked how much better RGB/XRGB systems looked compared to their counterparts on the VC. N64 games I would imagine still look best on the VC though.
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# ¿ Jun 27, 2017 17:42 |
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ComradeCosmobot posted:Man, I just got my Framemeister (no room for a CRT in the apartment I'm afraid) and even running straight RCA I'm pretty pleased with the results over the garbage mottled sprites I got with a direct connection. Now I just need to get this N64 modded to spit out RGB and I'll be set... Also look up the pre-made profiles, they'll save you the trouble of having to worry about individual settings.
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# ¿ Jun 28, 2017 13:01 |
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I thought the original reason that the XRGB was discontinued was that Micomsoft was going to come out with a 4k upscaler or something of that nature.
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# ¿ Jul 13, 2017 17:23 |
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The XRGB news is actually quite unsettling, because sooner or later 4k TVs will presumably replace their 1080p counterparts more or less across the board. While I assume/hope that the upscalers in these 4k sets are a lot better, and going 1080p->2060p using the existing XRGB is still probably an improvement over say trying 240p/480p directly into the TV, that's still some extra lag being introduced. I hope somehow, if not Micomsoft, still steps up the place down the road with a 4k upscaler.
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# ¿ Jul 16, 2017 13:33 |
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Uncle at Nintendo posted:I think 4k is a good size for upscaling because it means the pixels will be the correct size but I don't think it helps with lag or anything.
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# ¿ Jul 16, 2017 14:56 |
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Earthbound is probably the one white whale that I'd love to have in my collection but probably never will. It's an archaic game in a number of ways that makes playing it in 2017 kind of frustrating, but I still more or less enjoyed my time with it. Having played it on the VC, Shantae on the other hand is nowhere near good enough to justify the cost IMO.
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# ¿ Jul 20, 2017 13:42 |
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You'd best watch what you say about the best version of Tetris
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# ¿ Aug 12, 2017 23:03 |
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Sir Tonk posted:
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# ¿ Aug 12, 2017 23:39 |
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I also had one of these and preferred using it over my Nintendo controllers, because by a certain point all of those control sticks had been ground to dust. But that said it did develop its own debilitating flaw for me: the Z button stopped being able to "click" in and instead just became very mushy, eventually become somewhat unreliable in terms of the button presses actually registering. A controller like this but with the original Z button would be the ideal N64 controller IMO.
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# ¿ Aug 21, 2017 16:09 |
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How "old man yells at cloud" is it that my first reaction was that I liked it a lot more in 16bit? Honestly the only Mana news that could get me excited was some sort of official English release of Seiken Densetsu 3.
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# ¿ Aug 25, 2017 13:51 |
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The heat death of the universe will occur before SD3 and Mother 3 come out in English officially.
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# ¿ Aug 25, 2017 13:56 |
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Nephzinho posted:Did anyone besides for me love Quest 64?
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# ¿ Aug 25, 2017 19:14 |
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AM2R is legitimately one of the best Metroid games ever made. I'd still say Super is better but that might just be nostalgia and it's more than a good fight between it and Zero Mission. It doesn't do anything particularly revolutionary or different other games in the franchise do, but it clearly knew exactly what elements do and do not work and is well designed around them. I am sure the 3DS game will be fine/great but Nintendo would be right to want to sweep AM2R under the rug as a point of comparison.
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# ¿ Sep 6, 2017 19:23 |
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Yeah I use Gambatte or whatever it's called in Retroarch and was super confused why it wasn't working since it still plays juuuuust enough to make me think the patched worked. mGBA works just fine after all is said and done.
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# ¿ Sep 7, 2017 14:44 |
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Other d-pads may be worse but I will always hate the 360's the most thanks to it becoming the defacto controller to use on a PC, which I struggled against for years by using a variety of 3rd party controllers, Joy2key, and even a DualShock 2 with an adapter. There was eventually a game that even that setup could not defeat (I want to say it was Ori) and so I finally buckled and it was beyond acceptable. Thankfully DS4Windows has solved that issue once again and I hear the Bone's pad is a lot better anyway.
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# ¿ Sep 9, 2017 15:02 |
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This happened with my TV whenever I played a Neo-Geo game on the Wii. Something like a XRGB should more or less make this problem permanently go away, until I guess 1080p has the same problem down the line.
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# ¿ Sep 11, 2017 16:24 |
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I still exclusively play DS games on my Lite. I dislike any of the scaling on the 3DS and while normally I don't care about black borders, it's awkwardly implemented when you also have a touch screen to worry about.
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# ¿ Sep 26, 2017 14:28 |
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I can confirm the UltraHDMI is cool as hell; de-blur is how I play pretty much everything. In my case my hand was almost forced because for whatever reason my TV just hated the standard composite/s-video/RGB output of my N64, and had a consistent stutter/artifact appear every 10 seconds or so. I eventually determined it was because of the synch/refresh rate being off just enough, but there was not much I could do outside of forcing it to 60Hz (which caused some issues of its own) or take the plunge on an UltraHDMI.
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# ¿ Sep 26, 2017 14:41 |
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# ¿ May 10, 2024 12:27 |
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I feel like I've seen equal amounts of people on both sides of FFIV DS. Personally, I love it, because I appreciate both the increased difficulty and the additional options you can do with the augment abilities. The latter unfortunately requires looking up where they are and how to distribute them, but having already played the game a half dozen times previously I didn't mind doing so. My ideal FFIV would be the gameplay in DS with the SNES/GBA look.
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# ¿ Oct 4, 2017 19:40 |