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In Training
Jun 28, 2008

DQVII for 3DS comes out on Sept. 16. With over 30 classes, hundreds of monsters, a world you reassemble piece by piece and endless postgame dungeons, its the biggest Dragon Quest adventure of all time! WHo's ready to explore the world of Estard, travel through the ages to save its abandoned civilizations and put a stop to the Demon Lord's dastardly schemes once and for all?

https://www.youtube.com/watch?v=lrxt4onVw7w
https://www.youtube.com/watch?v=1COByJt4WXw
https://www.youtube.com/watch?v=i6AMTI27fvg
https://www.youtube.com/watch?v=uoI0EFh4YJM
https://www.youtube.com/watch?v=R_Y0ZYDdVPQ

you can also be a slime in this one, among other monsters

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In Training
Jun 28, 2008


we have to save it

In Training
Jun 28, 2008

Dragon Quest Builders -- Infinite Blocks

In Training
Jun 28, 2008

heres 40 minutes on the development of DQVII 3DS

https://www.youtube.com/watch?v=ePZhKQ6MpT4

In Training
Jun 28, 2008

4 more days

In Training
Jun 28, 2008


It happens. I hadnt played a DQ game before last year

In Training
Jun 28, 2008

I like that over 30 years later even in parts of DQVIII they kept the idea that crossing a bridge means the enemies will be stronger in the next area

In Training
Jun 28, 2008

Agean90 posted:

is this one going to have actual characters or is it more create your own party style? i like both honestly I just want to know

I believe it has characters. I didn't play much of it at all but from reading about it its very similar to VI, with a bunch of characters to choose from they are mechanically identical that you customize with the job system

In Training
Jun 28, 2008

forgot to post the final "Discover" video before this friday's launch.

https://www.youtube.com/watch?v=6yfZUMmG0Js

theres a pokemon style monster collection system where you can tame monsters in battle, send them back to your haven and then assemble teams of them to explore dungeons + give you a new randomly generated dungeon to explore. this game sounds more and more massive every time they show one of these videos

In Training
Jun 28, 2008

fiber posted:

I can't think of a better promotion that's ever existed than free Dragon Warrior for subscribing to Nintendo Power.

https://www.lootcrate.com

In Training
Jun 28, 2008

"Sugimura -Up until that point in the series you couldn’t converse with your party members, so when you selected the “Talk” command when facing a direction that no one in particular was standing in, it would just display, “There’s no one there.” I remember that we discussed changing that because it was kind of sad when that happened."

http://www.nintendoworldreport.com/...-of-limitations

Iwata Asks on DQVII 3DS

In Training
Jun 28, 2008

Daikatana Ritsu posted:

The non depressed troll who posts at 4am

In Training
Jun 28, 2008

An update on your order of Dragon Quest VII: Fragments of the Forgotten Past: currently out for delivery, expected to arrive before 8pm Thursday, September 15 :stare: :siren:

In Training
Jun 28, 2008

In Training
Jun 28, 2008

It has arrived.

In Training
Jun 28, 2008

The overworld is giving me some uncanny DQVIII feels

In Training
Jun 28, 2008

I have battled a slime, the adventure has officially begun

In Training
Jun 28, 2008

Tongue fu fighter lol

In Training
Jun 28, 2008

mysterious loyall X posted:

the pop in is really bad and theres some anyone slowdown during the camera moves during fights . not a huge deal because it's dragon quest and not devil may cry 3 or whatever but still a little annoying. hopefully not so bad in dq8. the music is really good tho and the actual enemies look cute. AND the translation is really good so far iirc the orginial dq7 [i didn't play very far] had kind of a slipshod translation that didn't have much charm or personality like ff7's :twisted:

the slowdown is apparently only in the English version, something with how the text is rendered. Possible the 3ds has the wrong kind of RAM for the font kerning they used LMFAO!!!!!!!! it may get patched

In Training
Jun 28, 2008

rediscover posted:

Iwhat're your guys first thoughts so far. im thinking about buying this after work. choose your words carefully, 40 smackers hang in the balance

It's the scope of DQVII which might be one of the most JRPGs ever made melded with the aesthetic of DQVIII + a job system. The only thing I wish it had was tension system because I really liked that in 8 but I bet it probably wouldn't work with a job system.

In Training
Jun 28, 2008

Actually tension + a job system is Bravely Defaut, which also pwns.

In Training
Jun 28, 2008

Most massive* sorry. DQVII on PS1 was a 100 hour game to see credits and then twice that if you did all the post game stuff

In Training
Jun 28, 2008

Yeah the slow burn tweak was basically just the opening chapter. It used to be like 2.5+ hours before battling something

In Training
Jun 28, 2008

Or at least that's what people said. DQVI similarly took like 15 hours before the job system unlocked and it was like "O_O the game has just started...." Awesome feeling

In Training
Jun 28, 2008

mysterious loyall X posted:

euum the original dq7 had a job system

Yeah I know. I never got far enough to unlock it though

In Training
Jun 28, 2008

Lumpy the Cook posted:

I've always had some kind of OCD with RPGs like this where I like to talk to every possible town person and see what they have to say, and whether or not their dialogue changes throughout different parts of the game... Between almost every persons dialogue changing several times, and the party chatter, and the unique party chatter triggered after talking to certain people, I feel like trying to read all the dialogue in this would sincerely drive me insane.

Imagine translating it.

In Training
Jun 28, 2008

Idk if anybody else does this but everytime I go to a town, even if it's just to talk to one person or buy a piece of gear, I stay at the inn if I can afford it. To stay in character

In Training
Jun 28, 2008

Ive got 0 plans for tomorrow so I may play DQVII for like 10 hours.

In Training
Jun 28, 2008

I'm getting anxious to unlock job system because combat hasn't really changed in about 10 hours

In Training
Jun 28, 2008

In Training
Jun 28, 2008

mysterious loyall X posted:

i have some news about dragon quest combat over the past 3 decades OP

Lol

In Training
Jun 28, 2008

I love that the different islands are like mini DQ games.

In Training
Jun 28, 2008

Agean90 posted:

I love that every island has a different goofy accent

Lol yeah. It reminds me of DQIV like that

In Training
Jun 28, 2008

elf help book posted:

they can hardly notice you so every fight is just some kids deciding to beat up some monsters minding their own business

My favorite is when the monsters get a surprise attack and go first and run away

In Training
Jun 28, 2008

I'm determined to reach all trades abbey today. Currently on an island full of gypsies

In Training
Jun 28, 2008

I finally had a party wipe, the last boss before job system is tough

In Training
Jun 28, 2008

I have saved Alltrades Abbey and the real journey has begun.

In Training
Jun 28, 2008

It took me about 15 hours. You've got 2 or 3 more islands after French animals iirc.

In Training
Jun 28, 2008

elf help book posted:



the insane accents are so good

that guy wants to gently caress his cat

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In Training
Jun 28, 2008

I hope theres a bigger German one later, bummed that it was a tiny island with one village and no story.

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