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unseenlibrarian
Jun 4, 2012

There's only one thing in the mountains that leaves a track like this. The creature of legend that roams the Timberline. My people named him Sasquatch. You call him... Bigfoot.
The Smallville RPG (Aka Cortex+ drama) had creating a relationship map as part of chargen; you'd establish connections between characters, and that connection could be both NPCs (Like Bob works for Alice's dad) and also locations, "Donna regularly hangs out at the diner where Chad works part time" It was the first time I'd seen that sort of formal shared setting building, though I'd done impromptu stuff before- when running a "Small town urban fantasy" game, I asked all the PCs to tell me a ghost story or other piece of local folklore about the area.

( Which is how one of the players wound up living in the murder house that everyone still called by the name of the last owner despite it having been abandoned for 30 years before they moved in.)

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