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Arghonautz
Oct 31, 2011
Grabbed this over the weekend. Thought i had working scripts for all the t1 locks but this morning my c00x ones are failing, I think it may be because I'm missing some of the colors.

Nearly all my coding has been done in C# in unity, is their an equivalent to Debug.Log in this that i can use to get output part-way through a script, or post messages to the console as the script runs? Need to be able to see where things are going wrong!

Whats the end game once you have solved all the puzzles? Just trying to get people to run your dodgy scripts?

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