|
combining both battle systems of Suikoden IV into one a bold approach
|
# ¿ Oct 18, 2016 00:35 |
|
|
# ¿ May 2, 2024 11:46 |
|
|
# ¿ Dec 10, 2016 00:09 |
|
Ozmodai posted:I don't know why you guys are giving HypnoformCube such a hard time. I can tell that over four months have been spent making the crowdfunding page. The early gameplay looks amazing! How much money did they spend developing the game this far? It all shows up in that video and these screenshots. This is Triple A (A+++) stuff here from a dev that brought us Argest War, Blazing Souls, and Spectral Souls. You can't argue with a track record like that. holy poo poo you're not even loving kidding. Jesus christ op for your sake I hope your game isn't as needlessly obtuse and lovely as Agarest.
|
# ¿ Dec 30, 2016 20:16 |
|
Mr.Pibbleton posted:Whelp, I googled it, seems like you made a rational and well informed decision. Despite Agarest's reputation for that poo poo in reality there's only about 9 or so of these sorts of CGs in like an 80 hour game. No the real reason it sucks is because it's filled to the brim with needlessly obtuse mechanics, a crafting system from hell, an incredible grind unless you know exactly what you're doing and a story that requires you to make the exact right choices across the entire experience to get the true ending. There is no margin of error and if you gently caress up well enjoy New Game +
|
# ¿ Dec 31, 2016 20:45 |