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this game is very fun and also terrible https://steamcommunity.com/id/luftschwaffa/ i'm not far in yet cause i'm endlessly trying to optimize the first few puzzles
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# ¿ Oct 11, 2016 15:11 |
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# ¿ May 13, 2024 21:53 |
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i'm real happy with this one component solution to the buzzer project i made:
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# ¿ Oct 12, 2016 08:51 |
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Roosevelt posted:i don't know why you'd do this crap for fun if you already do it for a living, but also: you're literally making a circuit that buzzes intermittently when a button is pressed. what it adds to some crappy oculus rift knockoff i dunno. our very first assignment is to make a security camera with fake recording and wlan lights
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# ¿ Oct 12, 2016 09:27 |
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the immersion is you're an ee making poo poo electronics for chinese manufacturers
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# ¿ Oct 12, 2016 09:29 |
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bobbilljim posted:before i learned about gen i didn't even think about the wire lol. my wires are always a mess edit: you're using jumps a lot more effectively than i ever do Condiv fucked around with this message at 15:05 on Oct 12, 2016 |
# ¿ Oct 12, 2016 14:35 |
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i finally got my wireless controller down to 177 power/6 nuyen edit: actually it's 176 power, i just saw that deadcode at the top of one of my units Condiv fucked around with this message at 14:59 on Oct 12, 2016 |
# ¿ Oct 12, 2016 14:54 |
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spankmeister posted:finally im on top
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# ¿ Oct 13, 2016 04:33 |
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i got my version down to 141, still can't hit your 134
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# ¿ Oct 13, 2016 06:28 |
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i got to 127 now for my cheapest version, 140 for non-gen version
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# ¿ Oct 13, 2016 08:26 |
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echinopsis posted:big frustration is testing to see if an xbus signal is somethig worth listening to, but then by testing it you lose it, so I always have to copy it to dat and so I need a whole register just for that. I know this is hugely inefficient but I can't see a better solution? if the xbus input has 3 or less states you can encode them in branch paths instead of using a register.for example: code:
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# ¿ Oct 13, 2016 12:05 |
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# ¿ May 13, 2024 21:53 |
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i've been slacking on this recently, should get back into it
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# ¿ Oct 18, 2016 10:33 |