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spankmeister
Jun 15, 2008






i got it on launch day, OP

it's cool

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spankmeister
Jun 15, 2008






spankmeister
Jun 15, 2008






echi whats ur steam

spankmeister
Jun 15, 2008






Sagebrush posted:

I mean it's an interesting idea and all but like

Why does this need to be a simulator

You can go and read datasheets and buy parts on AliExpress and build the thing for real for basically the same price as the game

I can do this in the train or airport or wherever. It's just a puzzle game.

BTW this is actually harder than doing it with actual parts because the MCU's are very limited.

spankmeister
Jun 15, 2008






add me on steam my code is dumb and bad https://steamcommunity.com/id/spankster/

spankmeister
Jun 15, 2008






heres mine for the BARON VON SCHNAPZZZ


spankmeister
Jun 15, 2008






Now I know you can do it with just one MC6000 but I haven't quite figured out how yet.

spankmeister
Jun 15, 2008






Bonfire Lit posted:

if yo uneed a 6000 for that you better step up your game, you can do it with a 4000

post your solution

spankmeister
Jun 15, 2008







oic you're not doing edge detection but just comparing the two butan

clever

spankmeister
Jun 15, 2008






Bonfire Lit posted:

yeah it doesn't precisely match the spec but passes validation so ship it

it would break if the buttans were ever pressed together but that never happens in the sim

spankmeister
Jun 15, 2008






du -hast posted:

and what are they for? like the practical application

the parts in the game are a simulated version of parts you may encounter in real life, but they are very much simplified and not like their real life counterparts.

it's an electronics and embedded programming themed puzzle game, it's not an electronics simulator or anythinfg

you cant make something in the game and take the design and code and apply it to real parts.

spankmeister
Jun 15, 2008






I like the one where an autonomous AI company gives you a contract

Not a company making autonomous AI

the company IS autonomous AI

spankmeister
Jun 15, 2008






Ok so I deobfuscated and decompiled the game and found the list of instructions:



"nop",
"mov",
"add",
"sub",
"mul",
"dst",
"dgt",
"not",
"jmp",
"teq",
"tgt",
"tlt",
"tcp",
"slp",
"slx",
"gen",

spankmeister fucked around with this message at 20:07 on Oct 10, 2016

spankmeister
Jun 15, 2008






echinopsis posted:

not quite sure what that all means. have you uncovered a couple new instructions?

the instructions are between " "

I have discovered a new instruction this way but i think the game gives you it after a while too.

e: i edited out the unimportant stuff

spankmeister fucked around with this message at 20:06 on Oct 10, 2016

spankmeister
Jun 15, 2008






Su-Su-Sudoko posted:

yeah you get it in an email

there's a secret conditional too

There's something about reverse engineering a game about engineering tho...

spankmeister
Jun 15, 2008






Jeffrey of YOSPOS posted:

It's totally allowed.

Oh good the internet police won't come after me then.

The zachtronics guy did make it somewhat less than trivial but really it's not very hard to decompile.

spankmeister
Jun 15, 2008






Fuzzy Mammal posted:

i'm not sure the point though. you them before you get to the meaty puzzles anyway.

I wanted to see if there are more than the game gives you.

spankmeister
Jun 15, 2008







yep :thejoke:

you got it good job

spankmeister
Jun 15, 2008






echinopsis posted:

just hit the vape pen. this might be the one that destroys me

drugs are bad

spankmeister
Jun 15, 2008






finally im on top

spankmeister
Jun 15, 2008






bobbilljim posted:

its possible that i hallucinated this, I'll test it out if i remember

I tried this out and it makes zero difference

spankmeister
Jun 15, 2008






Condiv posted:

i got my version down to 141, still can't hit your 134

I didn't even cheat :smug:

spankmeister
Jun 15, 2008






I did the game controller thing yesterday evening and I used the DX300 and I wired it in such a way that the output of it matched the spec exactly, only in binary.

Then I had to make a bunch of conditionals to translate 010 to 2 and 011 to 3 and 000 and 001 could be passed on directly

but I was like dude, the bits are right there just let me pass a binary value aaaggg

spankmeister
Jun 15, 2008






echinopsis posted:

think i've hit the wall with the mining coords one. staring at the spec sheet for hours thinking about how i can break it down. with lots of lines of code it's very easy but i lack any insight into efficiency

there's two x ranges that are always 30 and one that is always 0. Then there's a y range where 50 gets added to it, producing either 50 or 80

spankmeister
Jun 15, 2008






It opens and closes at random intervals but it passes validation dammit!

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spankmeister
Jun 15, 2008






thehustler posted:

just got spacechem and it's well hard

oi m8 you fancy yourself well 'ard?

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