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i got it on launch day, OP it's cool
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# ¿ Oct 8, 2016 09:32 |
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# ¿ May 14, 2024 16:26 |
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# ¿ Oct 8, 2016 11:19 |
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echi whats ur steam
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# ¿ Oct 8, 2016 14:36 |
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Sagebrush posted:I mean it's an interesting idea and all but like I can do this in the train or airport or wherever. It's just a puzzle game. BTW this is actually harder than doing it with actual parts because the MCU's are very limited.
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# ¿ Oct 8, 2016 18:31 |
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add me on steam my code is dumb and bad https://steamcommunity.com/id/spankster/
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# ¿ Oct 9, 2016 12:00 |
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heres mine for the BARON VON SCHNAPZZZ
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# ¿ Oct 9, 2016 12:07 |
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Now I know you can do it with just one MC6000 but I haven't quite figured out how yet.
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# ¿ Oct 9, 2016 12:08 |
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Bonfire Lit posted:if yo uneed a 6000 for that you better step up your game, you can do it with a 4000 post your solution
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# ¿ Oct 9, 2016 12:23 |
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oic you're not doing edge detection but just comparing the two butan clever
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# ¿ Oct 9, 2016 12:27 |
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Bonfire Lit posted:yeah it doesn't precisely match the spec but passes validation so ship it it would break if the buttans were ever pressed together but that never happens in the sim
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# ¿ Oct 9, 2016 12:34 |
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du -hast posted:and what are they for? like the practical application the parts in the game are a simulated version of parts you may encounter in real life, but they are very much simplified and not like their real life counterparts. it's an electronics and embedded programming themed puzzle game, it's not an electronics simulator or anythinfg you cant make something in the game and take the design and code and apply it to real parts.
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# ¿ Oct 9, 2016 14:27 |
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I like the one where an autonomous AI company gives you a contract Not a company making autonomous AI the company IS autonomous AI
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# ¿ Oct 9, 2016 19:59 |
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Ok so I deobfuscated and decompiled the game and found the list of instructions: "nop", "mov", "add", "sub", "mul", "dst", "dgt", "not", "jmp", "teq", "tgt", "tlt", "tcp", "slp", "slx", "gen", spankmeister fucked around with this message at 20:07 on Oct 10, 2016 |
# ¿ Oct 10, 2016 19:07 |
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echinopsis posted:not quite sure what that all means. have you uncovered a couple new instructions? the instructions are between " " I have discovered a new instruction this way but i think the game gives you it after a while too. e: i edited out the unimportant stuff spankmeister fucked around with this message at 20:06 on Oct 10, 2016 |
# ¿ Oct 10, 2016 20:04 |
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Su-Su-Sudoko posted:yeah you get it in an email There's something about reverse engineering a game about engineering tho...
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# ¿ Oct 10, 2016 20:23 |
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Jeffrey of YOSPOS posted:It's totally allowed. Oh good the internet police won't come after me then. The zachtronics guy did make it somewhat less than trivial but really it's not very hard to decompile.
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# ¿ Oct 10, 2016 20:50 |
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Fuzzy Mammal posted:i'm not sure the point though. you them before you get to the meaty puzzles anyway. I wanted to see if there are more than the game gives you.
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# ¿ Oct 10, 2016 20:52 |
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yep you got it good job
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# ¿ Oct 11, 2016 07:59 |
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echinopsis posted:just hit the vape pen. this might be the one that destroys me drugs are bad
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# ¿ Oct 12, 2016 08:39 |
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finally im on top
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# ¿ Oct 12, 2016 21:05 |
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bobbilljim posted:its possible that i hallucinated this, I'll test it out if i remember I tried this out and it makes zero difference
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# ¿ Oct 12, 2016 23:20 |
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Condiv posted:i got my version down to 141, still can't hit your 134 I didn't even cheat
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# ¿ Oct 13, 2016 06:33 |
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I did the game controller thing yesterday evening and I used the DX300 and I wired it in such a way that the output of it matched the spec exactly, only in binary. Then I had to make a bunch of conditionals to translate 010 to 2 and 011 to 3 and 000 and 001 could be passed on directly but I was like dude, the bits are right there just let me pass a binary value aaaggg
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# ¿ Oct 16, 2016 08:37 |
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echinopsis posted:think i've hit the wall with the mining coords one. staring at the spec sheet for hours thinking about how i can break it down. with lots of lines of code it's very easy but i lack any insight into efficiency there's two x ranges that are always 30 and one that is always 0. Then there's a y range where 50 gets added to it, producing either 50 or 80
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# ¿ Oct 17, 2016 19:24 |
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It opens and closes at random intervals but it passes validation dammit!
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# ¿ Nov 22, 2016 19:00 |
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# ¿ May 14, 2024 16:26 |
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thehustler posted:just got spacechem and it's well hard oi m8 you fancy yourself well 'ard?
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# ¿ Dec 25, 2016 08:46 |