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ApplesandOranges posted:Lunatic Pandora 3: Exploit Seifer's weakness to Poison, reduce his ATK, kill him before he uses Zantetusken Reverse (which he uses specifically as a counter to Odin, so just don't).
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# ? Oct 10, 2016 07:25 |
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# ? Apr 25, 2024 12:07 |
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i love that cid's goggles boost wind damage, thank you Cid for making Cloud's OSB even better between your gear and your imperil
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# ? Oct 10, 2016 07:31 |
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Wow, the second choice banner is basically the definition of garbage 5* pulls. That's an... interesting choice. The banner itself is way more appealing, holy poo poo, Shout and Sentinel's Grimoire? EDIT: That can't be right, is Luneth getting his third level break before he gets his record sphere? I find it frankly insane that he's the best choice for your first MC3, but only if you don't intend to use him. Cleretic fucked around with this message at 08:18 on Oct 10, 2016 |
# ? Oct 10, 2016 08:14 |
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Hell yeah, things got a little dicey at the end but I cleared the 160 Difficulty for the JP Fang and Vanille event. Mostly got bad because the final one in the rush slowed my whole party which allowed my last SG to run out before I could kill him. Still finished with three alive, though, and getting the MC3 was the more important thing anyways.
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# ? Oct 10, 2016 08:20 |
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Got Vincent's fire SSB with my dollar pull. That instantly made him MVP for all the Ultimate fights. I actually made Wrath + Meltdown do seriously good work for me on the U++ CM. Spam Wrath, build up SB gauge to be able to get that sweet en-fire up, then unleash absolute hell when Diamond closed up.
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# ? Oct 10, 2016 08:25 |
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Cleretic posted:Wow, the second choice banner is basically the definition of garbage 5* pulls. That's an... interesting choice. The banner itself is way more appealing, holy poo poo, Shout and Sentinel's Grimoire? Plus you're guaranteed at least one of the pull relics, so.
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# ? Oct 10, 2016 08:25 |
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Did a yolo pull on Cloud 1 since I had an itch and really wanted Apocalypse for in realm haste for my CM since I have PP already. Pulled Cid's Goggles, Apocalypse, and a third Healing Rod. Really good haul, I just wish I had gil left over to reforge another 8* and make an 8* Healing Rod. 8* shared medica is a loving CM dream come true. No OSB, but I can't really complain. The only things I would even want on the banner anymore are Yuffie's Blink and the OSB so I'll chill for now.
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# ? Oct 10, 2016 08:43 |
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Panic! at Nabisco posted:Plus you're guaranteed at least one of the pull relics, so. No, you're just guaranteed a 5*, it can be off-banner garbage still.
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# ? Oct 10, 2016 08:45 |
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KataraniSword posted:No, you're just guaranteed a 5*, it can be off-banner garbage still. Happened to me on my first G5 pull, it was great
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# ? Oct 10, 2016 08:47 |
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Grozz Nuy posted:Happened to me on my first G5 pull, it was great Me too, thanks game, you're right I did need a shield for FFIV more than I needed my first ever piece of FFVII synergy gear. Cleretic fucked around with this message at 09:08 on Oct 10, 2016 |
# ? Oct 10, 2016 09:02 |
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How should I go about beating the Dragon Zombie to get the MC3 lode?
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# ? Oct 10, 2016 09:45 |
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Zebia posted:How should I go about beating the Dragon Zombie to get the MC3 lode? This is an issue I'm working on right now. My biggest struggle is he hits hard enough that I have to have a Wall, but not having native Shout means that slows my damage way the gently caress down. I got to the final phase with a team of Lightbringer Beatrix, Yuffie, Lenna, Ramza and Zack, but some unlucky damage dropped Lenna on the last Pandora before she could Pride of Tycoon. I'm going to bed now but in the morning I'm toying with the idea of doing a Mithril Revive run: blitz it and gain as much SB gauge as possible before dying then reset and hopefully blow it away outright.
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# ? Oct 10, 2016 09:50 |
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Dng it, I just wanna work on the ultimates, but the stupid first one has to be gated behind 60 stamina. Wish they'd just make em all 1 stamina. I wanna do them now, not in two more hours.
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# ? Oct 10, 2016 10:05 |
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LornMarkus posted:I'm going to bed now but in the morning I'm toying with the idea of doing a Mithril Revive run: blitz it and gain as much SB gauge as possible before dying then reset and hopefully blow it away outright. This is what I did, except I did hit and run - put Concentration II on healer, everybody in back row attacks, healer Curaja's, then flee from battle... lather rinse repeat. It's boring doing that 12-15 times (at least), but it saves a mythril! I just couldn't do this without more Medica SB casts because Pandora's Box is stupid. Haven't attempted the 180 yet, I'll worry about that tomorrow
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# ? Oct 10, 2016 12:09 |
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I think I've hit the point where I need to figure out what team to focus on and get them capped at 80. I'm clearing the basic event stuff up to the MC2 pretty easily, but Ultimates feel like they're right on the edge of what I can do (I just barely beat one of the ult dooms before it expired). I haven't been (and won't be) playing very heavily, so I'm limited in how much I can powergrind my mans.
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# ? Oct 10, 2016 13:19 |
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victrix posted:I think I've hit the point where I need to figure out what team to focus on and get them capped at 80. I'm clearing the basic event stuff up to the MC2 pretty easily, but Ultimates feel like they're right on the edge of what I can do (I just barely beat one of the ult dooms before it expired).
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# ? Oct 10, 2016 13:24 |
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Mastered CM Diamond Weapon with this: RW was Sheepsong, notable SBs used were Gauntlet on Yuffie, Healing Wind on Aeris, and Healing Moment on Cait Sith. Gauntlet on Yuffie was absolutely clutch, as the blink effect fully absorbed an entire Stamp Out twice, making it good for about ~20k HP in mitigation. Plus, it also sneaked in about 8k damage a use, which ended up being really important because by the end of the fight I had nearly exhausted all the ability uses I had. Yuffie and Vincent were completely spent, I had about four heals left between Cait and Aeris, and Red was only doing about 2k a hit with breakdowns. One thing that took me completely by surprise though was that Yuffie was hitting for quad nines with Swift Bolt when Diamond's core was shut. Ninja magic is surprisingly badass. I really enjoy CMs! They always end up being nailbiters for me, as an f2p.
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# ? Oct 10, 2016 14:09 |
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If I spend 3 Growth Eggs, 10 Greater Eggs, and 20 Major Eggs, I can get a character from 80 to a comfortable 97. I can do this 11 more times before I'm completely out of Major Eggs. Yeah, I'm gonna be just fine... Bartz with the SSB and BSB under his belt has now 247 Attack before equipping a weapon.
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# ? Oct 10, 2016 15:04 |
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Mastered the CM. Hard Mode: my only mage relic for FF7 is a green M-phone. (Easy mode: I have... a bunch of other FF7 gear for physical dudes) RW: Celes Burst Tifa with double lifesiphon that she never used, Burning Arrow, a shared medica, and Ace Striker, mostly used holy damage burst commands. Zack with PC/FC and his Hastega SSB and Mako Might Barrett with Power and Magic Breakdown Cait Sith with Protectga, Curaja, Moogle Dance (full breakdown + heavy regen), and Dr. Mog Cid with Dragoon Combo and Hyper Jump Main thing was being conscious of his HP/ when the core would close and being careful not to waste, say, a Dragoon Jump when the magic breakdown that would close it was half cast. Once I had that timing down and was able to not waste skills I'd need later, it was reasonably straightforward; just took a little bit of luck with minimal stamp out casts after that.
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# ? Oct 10, 2016 15:17 |
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CaptainPsyko posted:Main thing was being conscious of his HP/ when the core would close and being careful not to waste, say, a Dragoon Jump when the magic breakdown that would close it was half cast. Once I had that timing down and was able to not waste skills I'd need later, it was reasonably straightforward; just took a little bit of luck with minimal stamp out casts after that. Is there a trick to this? I'm very far from where most of you guys are but I've had some of the battles with timed conditions (like an enemy that swaps elemental weakness), and it'll go enemy switches to weak to fire -> I queue a fire attack -> fire attack charges -> enemy switches weakness to ice -> attack goes off. Same with that FF6 snail that you cannot attack while his head is inside the shell. I really dislike (short!) windows of opportunity that need to be exploited with charged attacks. Because this always happens to me.
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# ? Oct 10, 2016 15:38 |
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Whew, mastered Diamond Weapon, but no CM. Team was Krile, Rinoa, Yuffie, Selphie, and Cait SIth. One medal lost for actions taken, two lost for damage. I have lots of physical synergy gear for VII, but almost nothing magic, just Yuffie's Pinwheel, Cait's Green Megaphone, and a Striking Staff. This meant Krile had to equip non-synergy gear. The other problem was that Cait and Krile are both summoners, and my summon hones are low. Cait got 3 casts of Alexander and 3 of Leviathan and that was it. Krile had 3 of Phoenix and 4 of Ixion, but even under Sheepsong, Ixion was doing only about 4k damage per cast until Diamond Weapon closed the core. Rinoa had the Striking Staff and fared better, using Chain Blizzaga, then switching to Firaja when the core was closed. It did less damage, but built up the SB gauge faster. Yuffie just constantly cast Swift Bolt/Fire Veil (8 uses of each) and then went nuts with Bloodfest at the end...for very little damage (only about 4800). She put in a lot of work in the fight though, definitely the second most of the team, as when the core was closed she was doing around 7500 damage per ninja spell, exceeded only by Rinoa (9999 for every Firaja, 9k per BSB and burst commands).
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# ? Oct 10, 2016 15:42 |
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I wound up using Sheepsong Krile, Blood of Espers Terra, Dreamstage Selphie, Neo Almagest Exdeath and War Dance Penelo with Divine Judgment RW. Penelo used Heathen Frolic Sarabande and Multi Break, (how is this not Multi Breakdance, HOW IS IT NOT) Krile and Terra did fire damage and Exdeath used both RW casts to deal Holy damage. Two casts of Dreamstage, one cast of Neo Almagest, high regen from Sheepsong, Fire resist accessories on everybody and Diamond Weapon's bizarre insistence on not ever using Stamp Out once its core closed made incoming damage comically manageable. CM may be doable, but it'd be a hell of a challenge. I don't think I can do it magically; Cait Sith is level 1, my only magic synergy weapon is a Guard Stick, I don't have a magical weapon for Red XIII period and I haven't gotten around to collecting Hardened Assassin yet. Conversely, my physical synergy is pretty strong. Dolphin Blow for Tifa, Black Materia for Sephiroth and Fenrir Overdrive for Cloud, with Healing Wind for Aerith and Clear Tranquil for Yuffie. It's all non-elemental, though, and I don't think I can do this any other way than with Shout. Incoming damage is going to be a bitch, too. It's that or burn a whole bunch of eggs for three MFOs, which doesn't sound particularly worthwhile.
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# ? Oct 10, 2016 16:07 |
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So, I felt like proving a point, so I just did the U++ CM again with no soul breaks. Yeah, Cait Sith has a green mphone equipped, but all he did was dance and I didn't use his SB. He could've had Excalipoor for all it mattered. Aeris has her Healing Wind Cura level medica, but the boss died before she had a full SB bar. Basically, I used a Hope BSB RW, Yuffie had Mental Breakdance, Cait Sith Full Breakdance and Magic Breakdance. Reno summoned the RW on round 1 while Vincent used Memento Mori, Vincent used it on round 2. With the BSB's enholy, Full Break and Mental Break on the boss, and two extremely dated synergy rods (they both had about 450 MAG total), Reno was doing ~25k and Vincent was doing ~30-35k per cast of the Hope burst command 1. With about 5 casts from each of them, that's about 250k damage. Throw in another 20k from the two Burst entries and Memento Mori, and Yuffie hitting for 6.5k with Fire Veil (350 Mag + RM does serious work), and down went the boss. Griefor posted:Is there a trick to this? I'm very far from where most of you guys are but I've had some of the battles with timed conditions (like an enemy that swaps elemental weakness), and it'll go enemy switches to weak to fire -> I queue a fire attack -> fire attack charges -> enemy switches weakness to ice -> attack goes off. Same with that FF6 snail that you cannot attack while his head is inside the shell. I really dislike (short!) windows of opportunity that need to be exploited with charged attacks. Because this always happens to me. The core closes at 66/33% HP (or maybe 75/25? Something like that - I trial and errored it a bit. I'm sure the reddit Enemy AI thread has the exact numbers.) which makes it fairly easy to judge by watching his health bar and knowing what your outgoing damageis like.
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# ? Oct 10, 2016 16:10 |
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In retrospect, I could've replaced Tyro with Vanille who has a better Medica, and I forgot to give Y'shtola fire resist gear, but I was half-asleep while setting this up. Between Blood of Espers Terra and Bestial Roar Vincent, it was a pretty easy fight. Not sure if I can pull off the Cid's Mission on this with most of my synergy being physical, but whatever.
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# ? Oct 10, 2016 16:20 |
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Mercury Crusader posted:
See my post above. Not only can you pull off the cid mission with that gear, you might actually have it easier than me.
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# ? Oct 10, 2016 16:22 |
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Griefor posted:Is there a trick to this? I'm very far from where most of you guys are but I've had some of the battles with timed conditions (like an enemy that swaps elemental weakness), and it'll go enemy switches to weak to fire -> I queue a fire attack -> fire attack charges -> enemy switches weakness to ice -> attack goes off. Same with that FF6 snail that you cannot attack while his head is inside the shell. I really dislike (short!) windows of opportunity that need to be exploited with charged attacks. Because this always happens to me. Also, fight bosses at battle speed 1 if you aren't already.
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# ? Oct 10, 2016 16:46 |
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Having a bit of trouble with the Zombie Dragon. Killing them too fast, so Aerith can't heal off enough Pandora's Box blasts in time. Think I'll swap in a Mako Might on her instead, maybe that'll help her keep up if I can jump straight to her BSB after the first.
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# ? Oct 10, 2016 16:59 |
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What's the next good FFX banner? I did some accounting and besides I/II/III, X is the only realm where I don't have an SSB or BSB. I'm ok on synergy because I have Tidus's Slice & Dice and Spiral Cut swords, but those SB's are underwhelming now so looking to spend on the next good FFX banner.
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# ? Oct 10, 2016 17:16 |
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bilperkins2 posted:What's the next good FFX banner? I did some accounting and besides I/II/III, X is the only realm where I don't have an SSB or BSB. I'm ok on synergy because I have Tidus's Slice & Dice and Spiral Cut swords, but those SB's are underwhelming now so looking to spend on the next good FFX banner. Tidus OSB, about a month out. Has Wakka's burst as well which is v. good.
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# ? Oct 10, 2016 17:16 |
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Dr Pepper posted:Having a bit of trouble with the Zombie Dragon. It helps to refresh Magic Breakdown on each respawn, since Wall is useless against Pandora.
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# ? Oct 10, 2016 17:17 |
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bilperkins2 posted:What's the next good FFX banner? I did some accounting and besides I/II/III, X is the only realm where I don't have an SSB or BSB. I'm ok on synergy because I have Tidus's Slice & Dice and Spiral Cut swords, but those SB's are underwhelming now so looking to spend on the next good FFX banner. Tidus OSB banner next month is really strong. Besides the obvious OSB, it also features Yuna's really solid SSB2 medica, Wakka's BSB which is basically a Faris clone, and some other really nice stuff.
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# ? Oct 10, 2016 17:18 |
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ETB posted:It helps to refresh Magic Breakdown on each respawn, since Wall is useless against Pandora. Didn't even use Wall. As is I had to hold back to have enough time for Red XIII to get off Magic Breakdown and Full Break before Cloud, Hope, and Yuffie murdered them all.
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# ? Oct 10, 2016 17:44 |
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ETB posted:It helps to refresh Magic Breakdown on each respawn, since Wall is useless against Pandora. On the topic of U++ Diamond Weapon, how onerous is it to expose his core? My physical team is probably better equipped, but at the same time eight attacks just to open it up for each of two phases sounds like it'd take a while. (So far as weakness-targeting SBs go, I have Pecil's holy BSB and Papalymo's fire/swiftcast SB.)
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# ? Oct 10, 2016 18:01 |
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NGDBSS posted:It can also help to have some form of Magic Blink, which allowed Ovelia to save my rear end with Princess's Prayer. It's a PITA but doable if you have the healing/mitigation. It's a waste of two turns all around unless you give somebody retaliate and several other people double cut/TF/materia. Which is a waste in its own right, but I guess you can expose he core a little faster. Honestly, just get a Hope burst RW, bring a bunch of dancers and go to town.
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# ? Oct 10, 2016 18:04 |
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NGDBSS posted:It can also help to have some form of Magic Blink, which allowed Ovelia to save my rear end with Princess's Prayer. its a pain in the rear end to base your team around hitting it 8 times to open up the core. i have little mage synergy gear compared to my overwhelming amount of physical 7 stuff so i ran 1 black mage, 1 white mage, 1 ninja, tyro and pally c with the bsb. The mage and ninja did all the work. they hit for 7k ish with his shell closed and they had 350-370ish mag. cecil was pretty much dead weight even when i opened the shell. disclaimer my ninja was yuffie with her instant heal sb so ymmv for this setup.
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# ? Oct 10, 2016 18:09 |
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CaptainPsyko posted:several other people double cut/TF/materia. Which is a waste in its own right, but I guess you can expose he core a little faster. Multi-hit attacks only count as one hit towards the core being exposed, actually. Doctor Mog even says this specifically in the hints, and I went through it myself when Yuffie's 8 hit Bloodfest only brought the count down by 1.
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# ? Oct 10, 2016 18:12 |
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CaptainPsyko posted:See my post above. Not only can you pull off the cid mission with that gear, you might actually have it easier than me. You were correct, thanks! Sheepsong RW and Bestial Roar trivializes that fight. The only other SB I used in the fight was Aerith's Medica.
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# ? Oct 10, 2016 18:12 |
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Twelve by Pies posted:Multi-hit attacks only count as one hit towards the core being exposed, actually. Doctor Mog even says this specifically in the hints, and I went through it myself when Yuffie's 8 hit Bloodfest only brought the count down by 1. Retaliate off of doublecut is an exception. It's enormously wasteful of slots though, really seriously don't do this unless you're, say, giving Seph the 6* samurai skill anyway to complement a R5 lifesiphon and SSB or something. And still even then, don't do it.
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# ? Oct 10, 2016 18:14 |
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And that's Zombie Dragon U+ down too. Did require the Concentration cheese to get enough medica SBs built up but amusingly enough the real lynchpin of my success ended up being Yuffie, who I was mostly bringing along because she was a VII character that I had a SB for. Being able to use Gauntlet (which is instant cast, for those not aware) to trigger of the death of each phase when I was both at full life and had another medica incoming immediately afterwards was perfection. Even managed to squeak by with the Mastery to boot.
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# ? Oct 10, 2016 18:18 |
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# ? Apr 25, 2024 12:07 |
I ended up doing Diamond twice: first time was with my physical A-Team (which barely managed it thanks to the core mechanics), second was with a CM team after reading peoples' experiences: Suffice to say, the CM team fared far better. Yuffie and Vincent were in charge of pushing DW into its core closing phase, at which point Red XIII took over as the star of the show by pummelling it to death with double-cast black magic. As mentioned by others, it was surprisingly easy. And I'm mostly out of Growth Eggs now. Vincent and Yuffie ate a lot. NGDBSS posted:On the topic of U++ Diamond Weapon, how onerous is it to expose his core? My physical team is probably better equipped, but at the same time eight attacks just to open it up for each of two phases sounds like it'd take a while. (So far as weakness-targeting SBs go, I have Pecil's holy BSB and Papalymo's fire/swiftcast SB.) It's doable, but annoying, because there's going to be two instances during the fight where you're doing no damage and he's stomping all over you. Meanwhile, your Boostga is going to waste during those 8 attacks, so while a mage party could have gotten him down to 50% or more with 8 attacks, he's still at 70% with your physical team by the time you can deal damage again. And his ST stomps in the 2nd set of 8 are going to kill even your tankiest front-row attacker in a couple of rounds without Wall up, and the 2nd set is around the time where your 2nd Wall is likely to fall off at any moment. In summary: Cast the magics at him. He falls over easier than you'd think. QuantaStarFire fucked around with this message at 19:17 on Oct 10, 2016 |
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# ? Oct 10, 2016 18:59 |