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Chillgamesh
Jul 29, 2014

Grozz Nuy posted:

Ashe's BSB commands count as BLK, right? Does that mean they have a chance of triggering twice with Blood of Espers, or should I stick to Devotion instead?

Burst commands classified with BLK, Spellblade, etc. actually will trigger doublecast RMs, but if you aren't doing at least ~9k damage per hit you're better off with devotion.

Always hilarious when I'm running doublecast spellblade on Bartz and he doublecasts a flurry on something weak to it. BAH GAWD BUTTS IS GUNNA KILLEM

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Schwartzcough
Aug 12, 2009

Don't tease the Octopus, kids!

Shoenin posted:

Guess it glitched then, cause twice it did that to me.

Stop, 2nd person hits stop. Before even either of my hasted mages get a turn, he's already out of it. Ill try again later

Don't forget RMs that boost MND by a percentage. An extra 20% MND on base 500 can get you a not insignificant amount of additional time.

Boogaloo Shrimp
Aug 2, 2004

Schwartzcough posted:

Don't forget RMs that boost MND by a percentage. An extra 20% MND on base 500 can get you a not insignificant amount of additional time.

I had Selphie up over 600 MND because of this. Omega didn't even get a single turn. Native Inaugural Parade from Edea and an Ashe BSB RW. Easiest "difficult" boss ever.

Attestant
Oct 23, 2012

Don't judge me.
I didn't have too many issues at "only" 500ish Mind. Stop would at least interrupt whatever action Omega was trying to take, long enough to make the damage mostly irrelevant.

Armitage
Aug 16, 2005

"Mathman's not here." "Oh? Where is he?" "He's in the Mathroom."
Man, why do I have to be old. My reflexes at one point would have kept up with Ultima Weapon's Ultima-Nova-Core Energy-Gravity-Ultima.. before a hasted Tidus gets a turn lmao.

This isn't a hone/equipment check fight. This is an age check fight. Sucks that the hit and run tactic is useless due to the attack-attack-attack-attack spam before you even get off an attack.

Armitage fucked around with this message at 17:09 on Nov 12, 2016

FruitPunchSamurai
Oct 20, 2010

Turn down the game speed?

Armitage
Aug 16, 2005

"Mathman's not here." "Oh? Where is he?" "He's in the Mathroom."

FruitPunchSamurai posted:

Turn down the game speed?

I did. but I'm not able to keep up. Best I can do is about 50%.

FruitPunchSamurai
Oct 20, 2010

I do kind of wish there was a turn based mode for those fights that really come down to the wire. I do agree that even at 1 speed it's still possible to waste actions. Have you tried bringing KO resist accessories to the fight to at least nullify the gravity?

Armitage
Aug 16, 2005

"Mathman's not here." "Oh? Where is he?" "He's in the Mathroom."
I have a few, yeah. If he uses gravity it's a good chance of a wasted turn. He's got a pretty good selection of actions that can actually hurt, though.

My hones and equipment for the fight are fine and all. I wasn't too worried about running low, but this is the first fight in awhile that I couldn't keep up with from the word go. I have one more strategy I'm gonna try.

EDIT: Lifesiphoning Tyro keeps SG up, Rosa has more than enough time to use Divine Heal once she gets it, and Ultima Weapon using gravity a lot near the end added up to victory. Using lifesiphon on Tidus so he can spam Energy Rain is delightful!

Only changes I made was giving Lifesiphon to Tyro and giving Rikku Multi Break and Tyro magic breakdown, as after the first four attacks UW stops using physicals.

Armitage fucked around with this message at 17:43 on Nov 12, 2016

LornMarkus
Nov 8, 2011

FruitPunchSamurai posted:

I do kind of wish there was a turn based mode for those fights that really come down to the wire. I do agree that even at 1 speed it's still possible to waste actions. Have you tried bringing KO resist accessories to the fight to at least nullify the gravity?

It'd be fine but any really difficult fight requires/benefits hugely from Hastega which then turns up that timetable. That and the fact that Ultimate bosses tend to be so fast that they will just barely get two actions for every one you take due to the lag of inputting.

THE AWESOME GHOST
Oct 21, 2005

My main gripe with the game is not knowing exactly how long buffs and debuffs last but I dunno how they handle that without an MMO style shitload of counters on the screen, especially now that you can be stacking like 6 debuffs at once

Jedi425
Dec 6, 2002

THOU ART THEE ART THOU STICK YOUR HAND IN THE TV DO IT DO IT DO IT

Pulled on Keeper's 2 and got Platinum Sword, between that and pulling Cloud's Ragnarok in the lucky draw, feeling pretty happy. Just glad I have a giant pile of goddamn eggs to power Ramza up to 50.

Bahumaut
Apr 6, 2009
My ff13 synergy is terrible, so decided to do a pull. Got myself Sazh's gun, which I guess is good for damage, but I really could have used a sword or something. I'm glad that at least lightning can use the gun and with the celebration gun I can have multiple people in back row. Just need to keep trying for future equipment.

SageAcrin
Apr 23, 2014

there was a mean thing here before, but now there is a dog
Once in a while, it's good to take a step back, look at Record Keeper, and appreciate that you have Basch elbow dropping a Behemoth and wrestling him into submission.

Bob Locke
Dec 31, 2007

THE AWESOME GHOST posted:

My main gripe with the game is not knowing exactly how long buffs and debuffs last but I dunno how they handle that without an MMO style shitload of counters on the screen, especially now that you can be stacking like 6 debuffs at once

The pause screen would be perfect for this but they continue to underutilize it.

Inge
Jan 16, 2007
SERIOUSLY THATS DISGUSTING I'M TRYING TO EAT
Anyone with a relatively new JP account, dungeons are half stamina at the moment, this time there's no orbfest to distract you!

If you're a bit clever with choices of dungeons, you can sustain stamina almost indefinitely.

ApplesandOranges
Jun 22, 2012

Thankee kindly.
Ahahaha, they're adding D200 and a new difficulty dungeon... with one of the first bosses being the Mandragoras. That'll be fun.

Grozz Nuy
Feb 21, 2008

Welcome to Moonside.

Wecomel to Soonmide.

Moonwel ot cosidme.
DeNA really wants us to use Penalty Break, apparently

THE AWESOME GHOST
Oct 21, 2005

Grozz Nuy posted:

DeNA really wants us to use Penalty Break, apparently

Is the boss of it really hard and or annoying

SageAcrin
Apr 23, 2014

there was a mean thing here before, but now there is a dog

THE AWESOME GHOST posted:

Is the boss of it really hard and or annoying

I heard people saying "Well, he's not as bad as Kaiser Dragon..."

So, you know, probably yes?

(That fits the on-paper from what I've seen. It's Necrophobe with red light green light Breakdown switch Barrier 20 second doom gimmicks, where having the Dooms on is pretty much required to do damage because his defense goes down based on how many dooms you have on, but also you have to not allow too many up because his offense goes up with them...)

Sprite141
Feb 7, 2009

I should really just
learn to stop talking.

THE AWESOME GHOST posted:

Is the boss of it really hard and or annoying

No, it's just a bad ability. And isn't penality break single target too?

Anyway, what should I focus on for multiplayer? I have been doing poo poo recebtly with characters under level 80, some at 50 even. I've mostly been relying on synergy amd decent hones up until recently. But for multiplayer I assume that isn't acceptable.

I just egged tyro and luneth to 80. Luneth I egged for his rm4, but he has advance for some serious attack boosting and I have some pretty decent spellblade and dragoon hones. I assume the real thing I'll be bringing is utility through sb's though.

I have several ssb curaga level medicas, sentinel's grimoire, a couple decent damaging ssbs, one aoe wind element affinity reduction ssb, squall's bsb, rinoa's en-earth sb, a faithga hastega, basch's apocalypse shield, multiple defense and resistance boosting ssb's and like 3 different aoe reverse walls. Everyone who isn't luneth or tyro can be assumed to be at least level 65, so there's that at least.

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

SageAcrin posted:

I heard people saying "Well, he's not as bad as Kaiser Dragon..."

So, you know, probably yes?

I've found that Nightmares come in two flavors: Nightmares where Ramza has synergy and Nightmares where he doesn't. Granted, that will probably change with the Omega Drive nightmare, but so far, any NM where he's had synergy actually hasn't been all that bad! Demon Wall is by far the easiest of the lot, and CPU was... obnoxious but mostly involved paying attention and having a well-honed Multi-Break.

THE AWESOME GHOST
Oct 21, 2005

Sprite141 posted:

No, it's just a bad ability. And isn't penality break single target too?

Anyway, what should I focus on for multiplayer? I have been doing poo poo recebtly with characters under level 80, some at 50 even. I've mostly been relying on synergy amd decent hones up until recently. But for multiplayer I assume that isn't acceptable.

I just egged tyro and luneth to 80. Luneth I egged for his rm4, but he has advance for some serious attack boosting and I have some pretty decent spellblade and dragoon hones. I assume the real thing I'll be bringing is utility through sb's though.

I have several ssb curaga level medicas, sentinel's grimoire, a couple decent damaging ssbs, one aoe wind element affinity reduction ssb, squall's bsb, rinoa's en-earth sb, a faithga hastega, basch's apocalypse shield, multiple defense and resistance boosting ssb's and like 3 different aoe reverse walls. Everyone who isn't luneth or tyro can be assumed to be at least level 65, so there's that at least.

Actually funny enough since you post about it but Penalty Break is highly desired in multiplayer, it's becoming very common to have bosses spam status at you.

SageAcrin
Apr 23, 2014

there was a mean thing here before, but now there is a dog

KataraniSword posted:

I've found that Nightmares come in two flavors: Nightmares where Ramza has synergy and Nightmares where he doesn't. Granted, that will probably change with the Omega Drive nightmare, but so far, any NM where he's had synergy actually hasn't been all that bad! Demon Wall is by far the easiest of the lot, and CPU was... obnoxious but mostly involved paying attention and having a well-honed Multi-Break.

I've only done two so far, but Ultima was one long sequence of maniacal laughter.

Granted, bringing Proof of Existance BSB RW does that. Waiting for power creep with some of these jackasses is definitely a valid decision.

Same goes for Mote bosses. Hey, Serah, get your drat BSB out here. I may dislike you about as much as any Final Fantasy character, but by god, at least you help cut a jerk boss down to size.

(I wonder if we'll even get Meikyo any time soon. Ayame's BSB is en-ice with hard hitting ice commands, and physical, but it's currently in FF11 event limbo.)

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

SageAcrin posted:

(I wonder if we'll even get Meikyo any time soon. Ayame's BSB is en-ice with hard hitting ice commands, and physical, but it's currently in FF11 event limbo.)

I have my suspicions - baseless as they may be - that if we don't get the Grandmasters event, we'll end up getting Ayame and Curilla sometime in the next couple of months as HoR releases, and they'll shoehorn their BSB/SSB relics into OSBfest.

Chillgamesh
Jul 29, 2014

I'm pretty sure we're gonna get the FF11 event. After all, we got Dissidia.

Zurai
Feb 13, 2012


Wait -- I haven't even voted in this game yet!

ApplesandOranges posted:

Ahahaha, they're adding D200 and a new difficulty dungeon... with one of the first bosses being the Mandragoras. That'll be fun.

No they aren't. They're adding a new difficulty to multiplayer, with one of the first bosses being Mandragoras. D200 already exists in multiplayer.

Sprite141 posted:

No, it's just a bad ability.

No, it isn't. It's an extremely good ability. It is single target, though, and thus worthless for Mandragoras. They want you to roll for one of the Astra SBs (blink for status effects).

Zurai fucked around with this message at 20:11 on Nov 13, 2016

Mill Village
Jul 27, 2007

I just started playing this game last week. What support characters do I want? I'm thinking Ramza because of his Platinum Sword.

EscortMission
Mar 4, 2009

Come with me
if you want to live.
You want Ramza because he's just great all-around. He's a support guy that hits like a dedicated melee, and he has some crazy good SBs in general. If you happen to have his Platinum Sword? Get that guy, he's great.

Other than that, anyone with Support 5 who you happen to have a relic for or like. Standout options are Faris, who has a cartoonish number of skills and will absolutely fit into your crew somewhere, and Tyro, who you already have and does an OK job at any role you like. I had him as my healer for a really really long time. Support isn't always something you need in the early game, so it helps to have them all be able to cover a different role early on.

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

Mill Village posted:

I just started playing this game last week. What support characters do I want? I'm thinking Ramza because of his Platinum Sword.

If you've got a Platinum Sword, absolutely pull Ramza with a Hero Soul. Shout is an amazing SB and will be the cornerstone of a lot of your team builds even in the highest difficulty content. The fact he's got good stats, a diverse movepool, and SBs other than Shout that are great only helps reinforce that.

Other good Support characters include Faris, Setzer, Gordon (all have diverse movepools and front-row weaponry access), or in general "whoever you have good Soul Break relics for". Support 5 is a pretty interchangeable character slot, as most of the units with it are similar statistically - only Ramza (who has better overall stats) and the upcoming Onion Knight (who starts out bad, becomes absurd, but has to have Support 5 unlocked with Record Sphere) are really outliers there.

FruitPunchSamurai
Oct 20, 2010

If you have a relic for a good support character use them. 4* support is good enough for most of the game since the 5* support can be subbed for multibreak on a 5* dancer or for Faris' BSB if you get lucky and pull it. Good soul breaks are a game changer, so your relics are going to be the major deciding factor for your party composition until you get a lot of hones on good abilities. Really though 5* isn't going to matter for you for quite some time. Major Orbs are gonna be pretty rare unless you can clear ultimates and nightmare dungeons.

Pander
Oct 9, 2007

Fear is the glue that holds society together. It's what makes people suppress their worst impulses. Fear is power.

And at the end of fear, oblivion.



So native ashe BSB and RW Ashe BSB really rip omega apart. Yowza. Hardest part was making sure all stops landed and full break hit. Stupid me didn't want to have to find another ashe RW to bring a dancer instead of full break user, and didn't realize I didn't need to meet the atk debuff for mastery.

Orfeo
Nov 27, 2007

Ectobiology sure does involve a lot of button pushing.
Any last minute recommendations for an RW that'll rip apart FFX's Omega Weapon?

e: And as an aside, holy hell does Ashe's BSB rip apart Omega Weapon from Coliseum. :stare:

Orfeo fucked around with this message at 23:21 on Nov 13, 2016

Attestant
Oct 23, 2012

Don't judge me.

Orfeo posted:

Any last minute recommendations for an RW that'll rip apart FFX's Omega Weapon?

Tidus OSB with synergy is good. I got about 70k damage per hit, after applying Armour Breakdown and Full Break.

Sprite141
Feb 7, 2009

I should really just
learn to stop talking.

Zurai posted:

No, it isn't. It's an extremely good ability. It is single target, though, and thus worthless for Mandragoras. They want you to roll for one of the Astra SBs (blink for status effects).

Oh. drat. I'm going to have to rethink my 6* hone strategy then.

Mill Village
Jul 27, 2007

FruitPunchSamurai posted:

If you have a relic for a good support character use them. 4* support is good enough for most of the game since the 5* support can be subbed for multibreak on a 5* dancer or for Faris' BSB if you get lucky and pull it. Good soul breaks are a game changer, so your relics are going to be the major deciding factor for your party composition until you get a lot of hones on good abilities. Really though 5* isn't going to matter for you for quite some time. Major Orbs are gonna be pretty rare unless you can clear ultimates and nightmare dungeons.

I have the Artemis Bow if that's what you are talking about.

Grizzled Patriarch
Mar 27, 2014

These dentures won't stop me from tearing out jugulars in Thunderdome.



Trying to kill Ultima Weapon in this X event before it goes, but man it is kicking my rear end. Tidus' BSB seems a little better than his OSB for RWing, but either way I just can't get him down below about 30% health before he starts spamming so much drat AoE that it becomes impossible to heal through. Am I just unlucky or is there supposed to be some way to survive him casting Gravity, Nova, and Ultima all in a row in the time it takes a hasted healer to get one action in?

Kawalimus
Jan 17, 2008

Better Living Through Birding And Pessimism

Grizzled Patriarch posted:

Trying to kill Ultima Weapon in this X event before it goes, but man it is kicking my rear end. Tidus' BSB seems a little better than his OSB for RWing, but either way I just can't get him down below about 30% health before he starts spamming so much drat AoE that it becomes impossible to heal through. Am I just unlucky or is there supposed to be some way to survive him casting Gravity, Nova, and Ultima all in a row in the time it takes a hasted healer to get one action in?

Well, if you have instant KO-resist accessories they will give gravity a chance of missing. But if you're newer you might not have accumulated those.

Zone of Danger
Apr 21, 2010

Grizzled Patriarch posted:

Trying to kill Ultima Weapon in this X event before it goes, but man it is kicking my rear end. Tidus' BSB seems a little better than his OSB for RWing, but either way I just can't get him down below about 30% health before he starts spamming so much drat AoE that it becomes impossible to heal through. Am I just unlucky or is there supposed to be some way to survive him casting Gravity, Nova, and Ultima all in a row in the time it takes a hasted healer to get one action in?

If you have the hones it might be a good idea to to stretch out the first phases (100%-70% and 70%-40%) as long as you can, and drop all of your SBs at once after you push him over the edge. With that approach it might be better to take a tidus OSB, if you can get him down 60% without using the RW charges.

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FruitPunchSamurai
Oct 20, 2010

Mill Village posted:

I have the Artemis Bow if that's what you are talking about.

You should just use Faris then unless you have platinum sword because her burst is a higher percent break compared to full break.

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