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The Lord of Hats
Aug 22, 2010

Hello, yes! Is being very good day for posting, no?

FISHMANPET posted:

Some people have expressed interested in hate reading an account of the game play, so they don't have to suffer through it themselves. I played my first game, the Prologue last week. The Prologue itself doesn't have any major choices, it just gives you an opportunity to practice the mechanics of the game without your decisions having negative impacts on future games.
The objective of the Prologue is to name the four starting islands on the board. Every time someone reaches a multiple of 3 (3,6,9,12) Glory they get to name an island, and once all 4 islands are named the game is over. A little bit of the story is revealed as well. When you start, you pick your province and your leader. All leaders are identical mechanically, but have different portraits. You name your province and your leader. Each time an island is named, an entry is read from the Captains Booke, explaining how the leaders of the provinces all sailed into the unknown, only to eventually all be lost. The final act of the game is to rip up your leader's portraits and throw them away! After a certain event in Pandemic Legacy, my group was not keen on this. Since there are 10 leader cards and only 5 players, I can only assume that we will get to pick new leaders. My group decided that since the leaders are all mechanically identical, that when the time came to pick new leaders, we would retcon so the leaders we picked would be the new leaders and our old dead leaders would be the 5 we didn't pick the first time. And with that we were off to the races.

So wait--It just sticks you with the five portraits that nobody really likes?

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The Lord of Hats
Aug 22, 2010

Hello, yes! Is being very good day for posting, no?
I haven't played Seafall personally, but a lot of what you've said is consistent with what I've heard from other people: the actual game just isn't that great--the relatively fun parts that move stuff along, like exploring, don't really do that much in terms of actually winning you the game, and the things that make you win the game (shuffling around cubes, or rolling dice and making islands hate you) aren't particularly fun.

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