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This game loving owns, darting around like a ninja with Freddy Krueger hands as my melee weapon is amazing, all the weapons feel fun to use (minus the starting SMG imo). I'm hype as hell to see what Flying Wild Hog adds post-launch. My only thing is I feel like the powers are mostly forgettable, but I guess that's because I focused most of my stuff on melee and HP so I can cut more dudes up.
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# ¿ Oct 14, 2016 03:54 |
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# ¿ May 21, 2024 13:19 |
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The starting shotgun in this game feels so good, especially when you're just dashing head first into enemies, shooting, and dashing away for another pass like some kind of beautiful falcon with a shotgun that is also making non-stop dick jokes
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# ¿ Oct 14, 2016 11:56 |
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I just had the strangest bug. Booted up the game, which put me into the mission I had quit from (this is all normal/expected), and I got into a fight and then my movement...got all sticky/glitchy. It was only while I was on the ground but I had problems getting stuck on geometry and going up/down stairs. I have a video I recorded of it that I'll post when it's uploaded. EDIT: Here's the vid link, hope someone can tell me what causes this. Haven't rebooted the game yet but I hope it gets fixed by that. https://www.youtube.com/watch?v=T5qqirTetco The Jumpoff fucked around with this message at 20:48 on Oct 15, 2016 |
# ¿ Oct 15, 2016 19:59 |
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Beat the game today, ended up with around 60-ish weapons total (including stuff in the shops). Game felt perfect on Hard, gonna start a new game on Insane. I also noticed a QR code on one of the guns but I haven't been able to get a clear enough scan of it for it to do anything. Can someone with a better monitor/knowledge of doing this poo poo figure out where this leads? If you need the unedited photo let me know.
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# ¿ Oct 17, 2016 04:09 |
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The Lone Badger posted:I feel like I'm always out of ammo. Not enough of it, save for the rare ammo shrine. I found them better for clearing trash or else you're throwing your ammo into a pit. However, you get an SMG with unlimited ammo later on from a sidequest I think (that can only slot common weapon mods) so having that handy means you always have a ranged option
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# ¿ Oct 17, 2016 04:18 |