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this game is really good get ready for some Lo Wang
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# ¿ Oct 14, 2016 03:17 |
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# ¿ May 21, 2024 21:35 |
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yeah there's a double barrel mod too, protip: it works great on the double barrel shotgun sir doom gun himself oh and multiple projectile grenade launcher e^^^ there's a quick swap to last melee button and as he pulls it out it counts as an attack
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# ¿ Oct 14, 2016 05:05 |
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Segmentation Fault posted:Master Smith sounds like the mentor from xavier: renegade angel lol he does, he has that native american vibe too
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# ¿ Oct 14, 2016 06:08 |
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hail satan
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# ¿ Oct 14, 2016 18:21 |
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ninjahedgehog posted:What weapon wheel are people rolling with so far? My go-to has been: wipe away screenfulls of enemies instantly, that's my path of zen
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# ¿ Oct 14, 2016 21:48 |
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yeah you want the multi-shot gem rather than the double pack gem
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# ¿ Oct 14, 2016 22:38 |
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I love the city level, such a fun and cool place to play in this game is what hellgate london should have been
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# ¿ Oct 15, 2016 05:56 |
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Zagrod posted:IIRC, they all drop weapons OR skills. But if you miss them, which you can since some main quest missions lock out uncompleted side missions, the skills and weapons will show up at Larry's or Hideo's. And as for a tip for finding the special enemies (for side missions) if the mission has a locked gate or a portal you go through, the named enemy is always on the other side - just try going the other way from the objective marker do you have any info on what the Shock effect does? I know Burn is a degen, cold gives chill (slows) and/or freeze, toxic gives a degen (I think?) with a chance at corpse exploding enemies for more damage the only one I'm not sure of is shock
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# ¿ Oct 15, 2016 19:51 |
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serene mind is fine really, there are plenty of ways to just obliterate everything instantly and chi powers are way at the bottom of that list I don't think I've even cast one power since like 3 missions in
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# ¿ Oct 16, 2016 20:58 |
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we've been playing on a lan and haven't had too many performance issues mission progress is only tracked for the host, level disparity doesn't matter at all
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# ¿ Oct 16, 2016 21:45 |
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yes you keep everything but the mission completion progress when you're in another person's game
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# ¿ Oct 16, 2016 22:03 |
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ninjahedgehog posted:What's with the reload delay of you use the double-barrel upgrade on the sawn-off? It seems like I just sit around with my protip: you can switch weapons and that cooldown still goes down, combined with the passive reload card already mentioned you can just rotate through your multibarreled/oneshot weapons murdering everything
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# ¿ Oct 17, 2016 01:00 |
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CAPTAIN CAPSLOCK posted:They earlier ones kinda suck. The assault rifle you can buy from Larry's is ok and they get better from there. my buddy crafted one with +26% damage and 86% pierce chance for his minigun
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# ¿ Oct 17, 2016 05:52 |
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it's the fibonacci sequence
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# ¿ Oct 17, 2016 20:39 |
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I assume it's just added together, critical damage for sure is added together also no particular zone drops specific stats on gems, so if you really don't want powerful weapons for some reason just don't slot in crit+critdmg
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# ¿ Oct 18, 2016 06:42 |
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my favorite small detail in this game is how Wang holds The Doom Stick center screen
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# ¿ Oct 18, 2016 20:35 |
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lol just noticed this constellation up in the sky called the Big Wanger maybe??
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# ¿ Oct 19, 2016 05:27 |
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both SW1 and SW2 were fun and good and I have no substantial complaints about either game, story or otherwise but for me, the gameplay in SW2 is simply a better evolution of the first game and is more enjoyable overall, no feelings of accomplishment lost (SW1 was more tedious rather than more difficult imo)
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# ¿ Oct 19, 2016 06:28 |
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shotguns have listed radius effect or whatever it's called, something that explosive weapons have as well, which seems to give it literal aoe damage capabilities beyond simple pellet spread
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# ¿ Oct 20, 2016 06:27 |
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hey Zagrod/FWH, you guys ought to check out DOOM's new arcade mode something similar to that would absolutely rule for this game, maybe as part of a dlc expansion
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# ¿ Oct 20, 2016 23:43 |
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something SmashTV esque was the first thing that came to my mind too
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# ¿ Oct 20, 2016 23:49 |
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oh no not my autoreload skill
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# ¿ Oct 22, 2016 01:16 |
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ok got all 70 weapons in the game so the golden skin ones or w/e don't count towards that total the two guns most people that ended with 68 were missing were probably: Ryuken sword from the final boss which is now patched to give you when you beat it instead of as a drop Jigoku pistol or Ghidorah twin melee which are a mutually exclusive choice from a quest right near the end of the game, the one you don't choose doesn't pop up in the store after so you have to complete the quest twice to get both
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# ¿ Oct 23, 2016 06:19 |
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I get massive drops in FPS (sub 1 fps type) rarely when stuff get gibbed, I'm 99% sure it's due to a physics computation overload when pieces explode too quickly and then clip into geometry and start going bonkers. It clears up immediately once the body parts despawn.
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# ¿ Oct 27, 2016 20:00 |
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yeah rockets are weird with the damage drop off even direct hits do like half the damage listed on it grenade launchers are just way better imo, equivalent actual damage, 0 self-damage, more accurate, faster flight speed, double ammo capacity
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# ¿ Nov 1, 2016 01:32 |
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# ¿ May 21, 2024 21:35 |
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check to see if it comes with 1.1.6.0 patch, as that's how it is on steam (it's free dlc)
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# ¿ Dec 8, 2016 20:02 |