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take two is pretty fun. i've done 4 runs so far and working on my fifth, 5-0 and 4-1 with shadow, 4-1 with sword, 4-1 with haven. 2-0 with dragon so far. i lose games where i miss a good drop on turn 2, 3, or 4, so make sure those curve points are saturated. I like the pick two gimmick, it makes picking cards interesting. also a minor disagreement with the op - havencraft definitely feels strong in take two but probably difficult to draft, bloodcraft is probably the strongest of the bottom 3 classes (along with rune and forest). havencraft's main strength lies in having a turn 4 that makes a lot of evolution lines feel week and a turn 2 play that 2-for-1's most other classes' turn 2 plays (beastcaller aria) and also gains tempo on turn 4. i have played against bloodcraft a handful of times and the vengeance text like never comes up so that feels like it shouldn't be good to me. Zoness fucked around with this message at 09:29 on Oct 19, 2016 |
# ¿ Oct 19, 2016 09:19 |
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# ¿ Apr 28, 2024 00:33 |
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Vanilla Mint Ice posted:Both Havencraft and Bloodcraft are kinda the same tier in Take Two but for a newbie reading blood is easier to draft. Haven's thing in take two is that if you don't get your amulets at the perfect timing at the start then you fall behind and drawing beastcall in turn 7 is potentially game ending since you will most likely have very few countdown dropping tools in take two. If you do manage to drop 3 amulets by the fourth turn then yeah very few drafted decks would be able to deal with that That's exactly the problem with blood. It looks simple but juggling vengeance and maintaining momentum is difficult when the best enablers and payoff cards are not bronze or silver. Haven may be tricky to play but playing single player with just bronze and silver amulets should give you a feel of how you curve out with amulets. Drawing beastcaller's aria on turn 7 is bad, but it's not much worse than drawing any random 2-drop on turn 7 without any other plays. 2-drops at that point don't make much board impact without using up an evolution point, and they're often only good if you pair them with a sizeable 5-drop, which haven has access to. and curving out amulets isn't really hard to do because the format revolves around having good 2-drops. like, if you plan your plays in arena around turns 2, 3, and 4, you will have a very good chance of winning, and havencraft is well set up to do this. I think people should give it a fair shake because it's very strong if you know what you're doing and i feel like only swordcraft and shadowcraft (well, obviously shadowcraft since they're the best) are well equipped to go toe-to-toe with havencraft. also just went 5-0 with a pretty sick control dragon deck . the last match was against a forestcraft so I was pretty sure shenanigans were afoot since a forest deck has to be exceptional to go 4-0, and lo and behold, he had two crystalia tias . Zoness fucked around with this message at 17:13 on Oct 19, 2016 |
# ¿ Oct 19, 2016 17:10 |
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lost the only loss in my most recent 4-1 Swordcraft run to Havencraft I misclicked end turn on turn 4 which is basically a complete loss but they also lined up beastcaller aria with the amulet that makes only a tiger and that's an insane board to overcome even for swordcraft with a floral fencer on turn 4 The takeaway here is definitely turn on end turn confirmation.
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# ¿ Oct 20, 2016 16:52 |
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Drakes posted:Crystalia Tia brings out the salt in me, especially when they pop it multiple times. that's dark angel olivia for me, in arena especially if they raise her several times
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# ¿ Oct 21, 2016 16:29 |
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that's a pretty good haul but i think those legendaries look pretty unfocused i think i stopped rerolling my stuff at like 2 Tia, 2 Zirnitra, 1 Gabriel, 1 Vampire Queen, 1 Lord Atomy, and the 6/4 blood guy that cuts your hp in half.
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# ¿ Oct 21, 2016 19:30 |
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how many live topdecks are there at this point magic missile i'm assuming? I think I'd evolve one snowman, go face with evolved and one, petrify a fatty, swing two into it, twosome, destroyer, dshift then you can see if you topdeck lethal or if you have to boardclear and pray Zoness fucked around with this message at 20:07 on Oct 21, 2016 |
# ¿ Oct 21, 2016 20:05 |
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I don't think oracle is that good in take two to be honest. Your best non gold/legendary card in dragon is dragon warrior and you don't really want him earlier and it's hard to make good use of the card without having a weird curve without getting the curve, while constructed decks that run oracle tend to have good redundancy for ramp. that's a miserable first pick regardless though. also no warriors Zoness fucked around with this message at 21:09 on Oct 21, 2016 |
# ¿ Oct 21, 2016 21:04 |
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then just reroll it vv
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# ¿ Oct 23, 2016 05:01 |
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how to take two: 1. pick 2-drops 2. mulligan for your 2-drops 3. play your 2-drops 4. grats you win Joking aside 2-drops and curving out are very important but you want to watch out for the strong turn 4 evo plays from some of the more powerful classes like Cudgel Priest (haven), Floral Fencer (sword), White General(sword), and Dragon Warrior (dragon). Try to avoid having a board that can be swept with 3 damage to one guy and another guy at less than 5 power (read: try to avoid having two 3/3 or 4/3 followers in play on the first evo turn against Haven, Sword, or Dragon). Shadow at 5 can also get a pretty big lead with Charon but she won't immediately wipe a board. If you're experienced at playing limited formats in other games playing a controlling/midrange Shadow or Dragon deck can work pretty well for you but if you're relatively new you definitely want to play as aggressively as possible with Sword (a well drafted aggressive sword deck can pressure just about anything but a solid shadow deck at all phases of the game). I personally rate Haven very high too but you have to know how to use the cards you end up with. Sometimes you end up with more controlling cards and sometimes you end up with a lot of storm cards and you just go face. also unless she's paired with a complete dud there's basically no legendary better than Dark Angel Olivia Zoness fucked around with this message at 17:42 on Oct 25, 2016 |
# ¿ Oct 25, 2016 17:38 |
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Having started off with two tia's in my reroll but opened more sword legendaries after some arena runs, I feel like very low budget sword is way more consistent than very low budget forest. Sword has a reasonable common curve and fairly good refills with Maid Leader / Avant Blader (although maid leader is an uncommon so vv) while forest I feel like I can never draw into my payoff cards unless I go and craft some altered fates. Also Gabriel might not show up in a lot of lists in the meta but she dominates games in the land of bad decks, which I think is worth consideration for the sake of having a lot of decks to run your quests with. On the other hand rhinoceroach OTK's are great.
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# ¿ Oct 26, 2016 17:41 |
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servers are dead
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# ¿ Oct 28, 2016 07:24 |
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my winstreak from d0 to d3 was broken by an aggro blood deck that went fortress then fortress + vania + evolve vania which was like a 10 point nuke on turn four granted my sword deck can curve out on like turn 6 and I'm not even playing banners (if I crafted 3 Alwida's command I might make banner sword) so I guess fair's fair.
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# ¿ Oct 28, 2016 21:45 |
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5-0 shadowcraft on the back of triple zombie + archangel reina combo also storm haven is really good and you already have 3 moons Zoness fucked around with this message at 01:11 on Oct 29, 2016 |
# ¿ Oct 29, 2016 01:08 |
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I think for early game questing Gabriel has to be one of the best legendaries, to be honest. otherwise imo look for a decklist that looks interesting and aim for the legendaries it uses. overall you want the good neutrals (basically any of them except for satan imo) and then whatever class legendaries are key/strong cards in relatively easy to build decks (vampire queen, ancient elf, moon, tia, and forte come to mind for this). cards like merlin and seraph are strong cards but they are usually played with cards that often don't overlap into other lists. Zoness fucked around with this message at 10:46 on Oct 29, 2016 |
# ¿ Oct 29, 2016 10:40 |
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it's the pits for you, ruff~ tear to shreds, rrr cerberus is so unfair in take two Zoness fucked around with this message at 21:10 on Oct 29, 2016 |
# ¿ Oct 29, 2016 21:05 |
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Reiterpallasch posted:in fact, why does the op specifically call out haven as not having a budget deck? you can fit a 100% functional garuda haven deck in 7000 vials. that's more than most of the op budget decks, but not that much more, and unlike those it'll carry you all the way up the rankings if you decide you like garuda haven probably old info. storm haven is really good and can use the same neutrals (read: gabriel) as midrange/aggro sword.
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# ¿ Oct 29, 2016 22:57 |
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Tsurupettan posted:can I just take the banner deck and replace something in it with Saber (and maybe Lucifer) and be good to go? I posted my legendary pulls above but I really dunno what to do with my cards. This game is fun as gently caress, though! lucifer isn't very good in a sword list but saber is pretty solid, in the sense that she will single handedly win you games against aggro bats, which is otherwise an iffy matchup with aggressive sword lists.
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# ¿ Oct 30, 2016 07:35 |
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it's 14 because the first bone chimera you kill can only spawn one thing.
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# ¿ Oct 30, 2016 08:54 |
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Did you play the tutorial? That aside, the UI is a lot like hearthstone's, as are the core rules.
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# ¿ Oct 30, 2016 09:10 |
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if you want to play sword you really don't need to worry about having sword's legendaries the aggro/midrange sword lists don't really rely on (sword) legendaries, the legendary that does the most work in my sword list is gabriel Zoness fucked around with this message at 19:28 on Oct 30, 2016 |
# ¿ Oct 30, 2016 19:25 |
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Awesome! posted:yeah im kind of tempted to trash one of my starting legendaries for vials. thinking maybe odin why would you trash the one that's most likely to be useful in any deck
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# ¿ Oct 30, 2016 19:43 |
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like if anything i would probably trash lord of the flies because control shadow takes a lot to set up
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# ¿ Oct 30, 2016 19:47 |
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Awesome! posted:i havent seen odin in any deck lists ive looked at so far so i didnt think he was used very much well it's really impractical to just fill out lists with vials while you're doing quests and odin can fill into any deck you're trying to do a quest with, so odin is quite useful. the non-budget lists are all optimized and assume you have like infinite vials, neutral legendaries help you bridge the gap between a budget list and a non-budget list
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# ¿ Oct 30, 2016 20:04 |
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sword and dragon have pretty budget friendly lists aggro blood is also pretty budget friendly.
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# ¿ Oct 30, 2016 21:50 |
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elf is pretty poo poo without its rares anyway honestly like even with ancient elf and tia, you still need liza, rhinoceroach, cynthia, wind god, altered fate (depending on the list you're running), etc
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# ¿ Oct 30, 2016 21:58 |
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you don't really want to kill the countdown amulets, since that triggers their last word. you'd want to banish them.
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# ¿ Oct 30, 2016 22:57 |
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BoldFace posted:The current leader of the Take Two leaderboard tweeted that he chooses classes in this order: I looked into it but I think overall it has to do with playstyle. Two different jp sites offer different rankings too: Appmedia currently ranks Shadow = Sword > Forest = Rune = Blood > Dragon = Haven. Gamewith ranks Shadow = Sword > Haven > Dragon = Blood = Rune > Forest. I'd say given a choice pick shadow or sword, whichever you prefer (sword usually leans aggressive, shadow is on the midrange-control side). I've never picked Forest, Blood or Rune but Rune decks at 3-0 are usually strong because they put together a good ratio of earth rite cards and amulet makers (spell boost is like almost impossible to put together in arena afaik). I don't think I've ever lost to a blood deck and the one forest deck I've lost to played two Tia's. Blood feels really risky given how quickly sword and shadow can close out 10 points of health from a near-empty board. The rankings also could have to do with goals. It's almost impossible to get below 3 wins if you play shadow correctly but shadow's lack of 2-drops make it hard to have explosive starts and I get way more 4-1's than any other record when playing shadow.
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# ¿ Oct 31, 2016 07:54 |
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to be fair if Luna has Call of the Void or several combinations of two cards in the second image she can stabilize Thats one of the reasons I really like playing Shadowcraft.
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# ¿ Oct 31, 2016 08:27 |
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Terper posted:Kaguya was one of the first cards I opened and I thought she was great but after thinking about it more and seeing her in action, she's... not particularly great. For one thing you have to Evolve her to get her effect, then she must die, and then for two turns (three if you kill her off on your turn), a random opponent has its attack set to 1, at the end of your turn. When you don't want the enemy to have any cards, preferably. Wooo... it doesn't help that her ability often does nothing against sword or shadow in take two. dumps on dragons though.
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# ¿ Oct 31, 2016 17:46 |
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loving christ there are some lucky people out there I think I wouldn't complain getting olivia and some frontguards but here we have a guy who goes second with two back to back dragon warriors, and then a guy who goes second with back to back floral fencers
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# ¿ Oct 31, 2016 21:15 |
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for all my bitching about luck this time I came out ahead by having perfect topdecks against someone's haven deck to cinch out a 5-0 run with sword otohime into alwida's command into assault commander off the top , against like 3-4 talismans and olivia 107 take two matches won, with 5 5-win runs so far.
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# ¿ Nov 1, 2016 00:07 |
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I think banner sword wants to go first, since you'd probably rather play turn 4 banner than turn 4 fencer. Is fencer even in the list. The turn 4 evolves are really strong in low budget but once you're playing olivia decks or decks that cost a good chunk of vials the card quality from evolution isn't that much of a leap any more. Playing around turn 4 is very valuable in take two though. Zoness fucked around with this message at 00:29 on Nov 1, 2016 |
# ¿ Nov 1, 2016 00:27 |
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angelic barrage, unicorn dancer unica also there's stuff like foul tempest, revelation, aurelia, and pretty much anything in an elana's prayer deck Zoness fucked around with this message at 00:49 on Nov 1, 2016 |
# ¿ Nov 1, 2016 00:47 |
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I've run into dshift like twice and I only lost because I had to catch the subway train. I don't think ladder ranks reset, so bad luck with deranks I guess.
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# ¿ Nov 1, 2016 07:49 |
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Nehru the Damaja posted:Can I get a Take Two that just assumes I lose every game against Sword and skips them? Because I'm not going to just auto-concede even though it is objectively the best EV. What classes are you drafting?
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# ¿ Nov 1, 2016 16:24 |
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GreyjoyBastard posted:It was intensely satisfying bludgeoning a Sword deck with two Leonidi to death with Polyphonous Roar or whatever that Dragon 9-mana talisman is that shits out a 5/5 storm every turn. I beat a dragon player by having execute for polyphonous roar once I don't think that card is very good to be honest, a lot of the time when you are making 9-drops you need them to do something immediate, its effect has inevitability but it's a bit slow to ramp up and then it's overkill. That said it's still better than a dud rare like dragonewt scholar or deathmist dragon. Leonidas has similar problems, but he also threatens to clock for 7 or 9 if you leave him alone, and if you still have an evolution point when you play him, you can immediately impact the board with him. His amulet is basically having infinite evolutions, but that he can't reliably immediately impact the board puts him still slightly worse than Olivia, imo (as far as 9-drops go, Olivia is probably the gold standard). Zoness fucked around with this message at 17:46 on Nov 1, 2016 |
# ¿ Nov 1, 2016 17:42 |
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i dont know how you steam link at all are there packs solely from steam linking
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# ¿ Nov 1, 2016 20:31 |
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in take two, i'm luna, and my mother and father are deathbrand and call of the void and odin is the mean guy who won't go on an adventure with me Zoness fucked around with this message at 22:03 on Nov 1, 2016 |
# ¿ Nov 1, 2016 21:51 |
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Nehru the Damaja posted:
Ok I'm mostly a shadow drafter and that was a problem I was running into when I was starting out, the solution is basically put a very high priority on 2's in shadow. If you get 2's with necromancy or procs don't hesitate to play them on curve anyway. Once shadow stabilizes it's very hard to fall behind. Shadow has very high value 3-5 drops, and even higher value late drops, but ends up meaning that you want to emphasize 2's. Given how strong sword is, you also want to prioritize 2/2's or 2/3's over 2/1's (unfortunately shadow has a lot of 2/1's) Also I just won a haven take two mirror in the best way. 2-0 against someone with the top selector flair. I finally drew my Enstatued Seraph with 3 cards left in my deck, in a position where I couldn't feasibly swing his face to win, so I played it. I have Seraph Lapis, Glory Be out when I draw my last card. My last card was Sister Initiate Although given how countdown works, if I didn't have Sister Initiate in my deck, would I have won or lost? Countdowns tick before the draw but I don't know how Shadowverse's rules engine handles this. Zoness fucked around with this message at 07:41 on Nov 2, 2016 |
# ¿ Nov 2, 2016 07:29 |
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# ¿ Apr 28, 2024 00:33 |
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and a 5-0 with the haven deck from above I only won two of the games with seraph though
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# ¿ Nov 2, 2016 16:32 |