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LordSloth posted:Is there an open team that plans to hang around in IRC or something like Discord? I'd like to participate, but it's so much more fun if I can bitch with people live or something. Gonna make a team with a team discord to just hang out and shoot the poo poo. Low pressure team because this tournament is right during the end of the release cycle for my job (and I'm hosting a friend from out of state this first weekend). Only requirement that you hang out in Discord while you're playing because this is a team about complaining. Sloth, let me know if you want a spot Slow And Salty Team captain: hito 1. Jase 2. LordSloth? 3. 4. 5. hito fucked around with this message at 01:46 on Nov 4, 2016 |
# ¿ Nov 4, 2016 01:43 |
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# ¿ May 6, 2024 13:26 |
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Floodkiller posted:I'm almost done setting up a general Gooncrawl Discord because I was bored (in the process of turning tiles into emotes at the moment) if you just want to add a channel there. Server/General text channel: https://discord.gg/3JEyRYg Thanks! I made a channel called "Desolation of Salt". Actually it doesn't need to be team only, it can just be the general voice channel for people who want to vocally complain. Joining the slow and salty team just means you HAVE to be salty Slow And Salty Team captain: hito 1. Jase 2. LordSloth? 3. Goodpancakes 4. 5.
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# ¿ Nov 4, 2016 02:48 |
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Electric Lady posted:I'll join up here if it's ok. Haven't played in a while. I have one 3-rune victory as MiBe. Might do more of that or try to get a victory as MfIE finally. Sorry for the delay (was at a con all day), but yes, you're on! Slow And Salty Team captain: hito 1. Jase 2. LordSloth 3. Goodpancakes 4. ElectricLady (Laurel) 5.
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# ¿ Nov 6, 2016 17:03 |
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Social Studies 3rd Period posted:yo, throw me in, coach - I will be salty. Alright, you're in, and that's slow and salty filled!
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# ¿ Nov 6, 2016 18:23 |
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Also there's virtually never a reason to scroll-ID a ring; if you have absolutely no ?RemoveCurse and are worried about a cursed tele ring or something, just keep it in your pocket. Better to save scroll IDs for potions and amulets (which can have some gnarly effects when you remove them). But rings and armor should just be wear-ID'd.
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# ¿ Nov 13, 2016 19:25 |
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So I splatted some characters I had no business splatting (including one of the luckiest pre-lairs I'd ever had) because my head hasn't been in the right place the last couple of weeks. I decided to try to make something productive of my failure and see if I could get every level one banner without getting a single level two banner. I pulled it off, but now I'm torn - I want to get a win on the board for my clan, but a win means a level 2 banner...
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# ¿ Nov 18, 2016 01:26 |
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LogicNinja posted:Help! Have you found Agony? With that Necro manual it could do pretty well for you. Also 10 fighting is pretty darn low for Depths my dude!
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# ¿ Nov 18, 2016 03:59 |
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taqueso posted:Decided to try a spriggan assassin and it actually worked out so far. I've never had much luck with stealthy characters. What should I have as a goal right now? My sneakiness seems to be falling off, I haven't been getting too many stab chances lately. ++++++.... seems way too low for a Spriggan with 18 DEX and 15 Stealth. Did the values for how much stealth is in each plus change or something?
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# ¿ Nov 24, 2016 19:02 |
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Huh, I guess that'd do it. I do enjoy removing secret aptitudes but it seems like Spriggans might deserve the +Stealth mut that Felids have, since unfitting armour seems to be a huge problem even in leather.
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# ¿ Nov 24, 2016 23:16 |
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I did a crawl LP aimed at beginners a few years ago and it's pretty outdated now so I've started one for .19. Probably people who follow this thread won't get too much out of it, but feel free to shoot me whatever feedback and share it with non-crawlers in your life.
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# ¿ Nov 25, 2016 21:30 |
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The only saving grace with Lom is that he's the easiest to steal the orb from and run. But yeah he's a nightmare to kill.
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# ¿ Nov 26, 2016 23:22 |
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So I'm running a stabber of Hep for my YT videos and I just realized I have no idea whether transference wakes up the target. I assume so but it'd be super dope if it didn't because it could be basicially a reverse shadow step. Anyone know one way or the other?
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# ¿ Nov 27, 2016 23:01 |
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Well, it also depends on the character. Being able to cast in plate is a perk of worshiping Chei or being a Demigod. But yeah, I agree in general that xbows/evocables are a better complement to melee unless you have a huge amount of both STR and INT.
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# ¿ Nov 28, 2016 02:18 |
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PleasingFungus posted:1 hp should be enough for anybody Darren Grey actually did a talk at IRDC 2012 entirely about 1-hp roguelikes and why he thinks they're the best
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# ¿ Dec 1, 2016 01:35 |
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Heran Bago posted:At a point where hydras start showing up in the lair, vault guards show up in the dungeon, and the beach is just really hard. I run out of ways to get out of sticky situations and they just get hard to avoid. My .19 Youtube LP is in that area of the game right now, and I try to explain what I'm doing as I go along, so it might be helpful for how to navigate the start of midgame?
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# ¿ Dec 6, 2016 00:10 |
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Araganzar posted:I guess I should win all the Dr colors - what works well for Dr these days? Maybe a DrWr with ranged? DrTm Chei is still really good.The breath weapon does a lot to help get out of the trough between Spider Form + minimal Chei support and Blade Hands + Cheistats.
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# ¿ Jan 12, 2017 15:19 |
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Araganzar posted:After that post I found a consumable in my inventory that allowed for a possibility of survival. See if you can guess what it was.... I saw below it was invis, but I wonder if lignification would also do it because AC is so sick against Hydras
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# ¿ May 25, 2017 03:29 |
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Canine Blues Arooo posted:- Spell Failure chance of 1% and 2% is really stupid. There is nothing interesting there and the player treats it functionally as 'guaranteed to succeed'. When in doesn't, you don't feel like you took a calculated risk, so much as you got bitch-slapped by the dice. There a few solutions to this. A really easy one would be that if spell failure is below a certain threshold of something around 2.5%, it just gets set to 0. You know, does anything actually break if we just cantrip low level spells at high levels of skill? Like, lets say average skill 12 is enough to make level 1 spells 0% fail and no mana cost. Having Magic Missle for free means I don't need to pillardance all the time and I'm not even convinced it's broken. It just means it's not so gosh darn imperative to have a source of MP channeling. I don't know how you'd interact cantrips with INT and heavy armor casting penalties, but I feel like breakpoints in the realm of average skill 12/18/23 to cantrip level 1/2/3s would feel pretty wizardly. It does mean hard breakpoints which is against the spirit of Crawl. So maybe instead the system is like "As you improve your spell cast chance on a spell already at 1%, it instead starts giving you chance to cast it for no mana cost. At some breakpoint it becomes 0% mana and the free cast is guaranteed" or something.
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# ¿ May 31, 2017 16:42 |
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Chakan posted:The first thing that comes to mind with that is hybrids would be a little strange as they're often casting low-level spells by nature. Still, that's certainly a good idea and I think it'd be cool to cast level 3 spells for free at 27 in all relevant schools or something similarly onerous. Right, but hybrids are also casting at low spell power. They basically just get the failure rate down to something acceptable and then stop training. The reason I like the idea working this way is that it actually doesn't give any spike power budget - by the time you cantrip a level 1 spell you have way better things you can be doing in an individual turn. It just means that, if you're improving casting skills a lot, you have some every-turn options on par with the weapons that the hybrids are using instead.
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# ¿ May 31, 2017 16:52 |
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Hi Crawl thread, I have a BaSu who's done Orc and is just wrapping up L6 (I did Orc first because Nessos was on L5). I've got 7 spell levels and I'm looking to learn a level 7 Summoning spell. The problem is...Summon Hydra, Monstrous Menagerie, and Summon Greater Demon don't seem to immediately suggest which ones are good for which situations. Which one should I memorize? I just don't know which factors favor which choices. I've been playing this dude as a bit of an infighter, because it's easy to hang out with my summons until it gets hairy and then hop and blink out. Here's a dump if it helps. He has sick resists so I'm really hoping not to splat this one.
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# ¿ Jun 22, 2017 01:08 |
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Floodkiller posted:Flavor builds up eventually and creates an enormous wall of knowledge for newer players to learn. Some removed questions involving redundancy: Yeah, if you ever get mad about the devs removing stuff fire up a copy of .15 or something and earnestly try to explain it to a friend who's never played. Having done an LP right before they removed item destruction, permanent corrosion, etc., I'm 100% on the removal train.
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# ¿ Jun 28, 2017 06:39 |
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LordSloth posted:Nobody's ready for Caustic Shrikes. Except tornado casters. It's been a while since I've run in Caustic Shrikes, but don't Scattershot wands absolutely clown them?
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# ¿ Jul 18, 2017 19:25 |
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I agree. It's not worth hyping up Elf TOO much, because it's perfectly safe as long as you kite them out appropriately. But it's also true that Hell/Pan is definitely what you should be comparing it to in terms of when you do it. I tend to do Elf after first two runes, V1-4, and some of Depths. Around then it's fine. Probably if you're a really loud character like a Qazlal worshipper, you should push it even later because Abyss sucks if you're loud. Otherwise, by then you should be ready for Abyss anyway.
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# ¿ Sep 13, 2017 22:01 |
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To be fair, Crypt also gives piddling experience and loot, so it's pretty easy to just tune out it even exists and only do it immediately before doing Tomb.
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# ¿ Sep 14, 2017 01:40 |
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Crawl .20: I blame day drinking more than elf
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# ¿ Sep 15, 2017 22:55 |
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Heithinn Grasida posted:I don't find silence any less helpful with Chei than other gods and I often take it even on characters that are more casters than fighters. It works best after you've sucked the enemy into melee anyway, and losing 60% of your offense is still a winning deal when the enemy loses 98% of theirs, especially when you can isolate them and fight in favorable terrain. Honestly, I would probably take silence on any gnoll that ever found it, but I haven't played a gnoll yet, so I'm speaking from a lack of experience. At any rate, silence has a ton of utility and lets you prevent some really bad situations, as long as you're careful enough when using it. Hard agree. I think a.liches are one of the most dangerous common enemies in Crawl and getting to clown them is pretty much always worth the slots.
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# ¿ Sep 29, 2017 19:32 |
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Does anyone know where in the Crawl codebase the Hep ability to name your ancestor lives, and where the summoning code is? It occurs to me that, since you can only have one summon from Summon Canine Familiar at a time, it would be totally possible to name your dog. I don't really know the programming language Crawl is coded in but if I could see the code to summon a dog and the code to name your ancestor I wonder if I could sneak out a copy paste job to add a name dog (a)bility whenever you have the spell memorized.
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# ¿ Dec 3, 2017 06:24 |
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What's frustrating is the mutation reform was actually good! Changing cmut and benemut to be the one pot was actually a great change because instead of going all purple being "fun, but bad" it was actually better to juggle around a small set of mutations than to have none. But like IK said, purple chunks as a way to start the mutation train rolling were a key part of it. I actually am a often-defender of the crawl team because I really do believe in the whole removing unnecessary choices thing. But purple chunks objectively functioned in a different way than mutation potions and the mutation game had a lot more meaningful choice with them than without. This goes against their dev philosophy because now the meaningful choice for mutation potions is clear - you must hoard them exactly the way you used to hoard cMut. Whereas with purple chunks, you could make the choice to try to highroll good mutations with the potions as your fallback, at the expense of having fewer of them to clear malmutations later. It tremendously shifts the balance if you can't START the process by eating purple chunks, and it was even more interesting because chunks rot, so you have to choose QUICKLY. I don't agree when everyone complains about removing the kitsch because I've done a lot of Crawl LPs and I loving hate explaining poo poo like "Oh, pizza is just another food with a funny name, it doesn't do anything different, vegetarians and carnivores can both eat it because even though the pizza has different cosmetic flavors when you eat, it will always be an appropriate topping for your food mutations". But this was not kitsch, this was a robust subsystem they finally loving got right and then ruined by assuming "gain one random mutation from a time-sensitive source" and " removes 2-6 mutations, adds 1-3 random mutations, and adds 1 good mutation" are so similar as to be redundant. It's like saying that you bought a ten gallon jug of bleach, so you threw away the soap dispensers in the bathroom because there's no point having two things that kill germs.
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# ¿ Dec 18, 2017 06:28 |
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# ¿ May 6, 2024 13:26 |
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I had this idea a few versions back but: I think the way to make Poison more interesting is to make it into Blood Magic. So it handles all sorts of chemical changes, not just poison. You can make Regeneration Blood Magic instead of Necromancy, and drop Transmutation from Ignite Poison. And it opens up the theme a lot for new stuff. You could have the Demonspawn Ignite Blood power as a spell, or something like the Witcher Black Blood power (that makes enemies who vamp you take damage). You could have a spell where big spikes of damage give you temp AC because your blood comes out solid. Capstone could just be a higher level Regeneration (with Hellcrawl buff system, this would just be legit as hell instead of annoying).
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# ¿ Dec 23, 2017 01:10 |