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Thalamas
Dec 5, 2003

Sup?

meatpath posted:

Where I End and Ru Begins

# TEAMCAPTAIN meatpath

P1: lacuna
P2: cliffracer
P3: Thalamas
P4:
P5:

Few more spots, I'll update the team later today

Me tooooo

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Thalamas
Dec 5, 2003

Sup?

Fitzy Fitz posted:

I love dying to obfuscated randomness hidden in the code that I have no way of knowing about or planning for. It's the best.

The slightly less/slightly more than 1 aut thing allows you to escape from regular speed enemies in the absence of haste/swiftness.

Thalamas
Dec 5, 2003

Sup?

euphronius posted:

demigods are obviously worhipping themselves.

Demigods should gain a set of powers as they ascend towards godhood. Sort of like Demonspawn in that they gain a random set of muts, but instead it is one of five or six fixed power sets.

Thalamas
Dec 5, 2003

Sup?
code:
Thalamas the Demonologist (Demonspawn Fighter)    Turns: 122477, Time: 06:37:56

HP:   283/283 (287) AC: 27    Str: 23    XL:     27
MP:   46/46         EV: 32    Int: 11    God:    Gozag
Gold: 4468          SH: 28    Dex: 25    Spells: 13/65 levels left

rFire  + + +      SeeInvis +    z - +9 double sword (elec)
rCold  + + +      Gourm    .    g - +5 robe of Night {Dark MR+ SInv}
rNeg   + + +      Faith    .    x - +5 shield {reflect}
rPois  +          Spirit   .    q - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr}
rElec  +          Reflect  +    f - +2 cloak of Sif Muna's Hatred {Slay+5}
rCorr  +          Harm     .    c - +0 pair of fencer's gloves {+Riposte Dex+3}
rMut   +                        (boots unavailable)
MR     ++++.                    s - brooch of Shielding {Reflect SH+8}
Stlth  ++++++....               b - ring of Zetziyre {rF+ rN+ SInv}
Regen  0.6/turn                 R - ring "Seumail" {rF+ rC+ rN+ Dex+2}

@: no status effects
A: hooves 3, iridescent scales 3, cold resistance 1, deformed body, demonic
guardian 3, icemail, robust 3, shaggy fur 1, strong 1, wild magic 1, no potion
heal 1, freezing cloud immunity
}: 5/15 runes: decaying, slimy, silver, abyssal, gossamer
I had Boots of the Assassin, but couldn't wear them anymore when Hooves hit 3. Close to getting Dragon's Call castable. Opened a ton of shops and still haven't found a randart shield. The gloves are awesome. Huge damage increase.

I really miss rMut being more readily available.

Trove showed up this game. 15 Teleport scrolls. Rough nowadays since Teleport doesn't show up on wands. Luckily, they show up in Abyss, so I scummed for 7 or so.

Thalamas
Dec 5, 2003

Sup?
I really like the mutation changes. 39% chance of getting a whole set of good muts sounds great. Don't get a nice set? Well, you'll likely have 16 more potions to try for a better set. This will also encourage eating the purple since it will be simpler to clear a bad set.

edit: Being able to easily clear bad muts makes malmutate less awful. The rarity of Cure Mut made it dangerous to experiment in case you get malmutated. This just means you'll be rotating through different ones after Slime or periodically during extended.

Thalamas fucked around with this message at 15:46 on Feb 9, 2017

Thalamas
Dec 5, 2003

Sup?
Just lost my second character in a row to a Lich casting LCS and getting big damage. :(

I'm really enjoying the new mutation system after playing through a few games.

Thalamas
Dec 5, 2003

Sup?
Well, I mean, it was only a +6 holy eveningstar, but I did have like 30 slaying with Song of Slaying factored in. Do you think I should have hit him with it?

Thalamas
Dec 5, 2003

Sup?
Well, drat. Got close with an Octopode for once, then bam! YASD.

code:
630697 Thalamas the Maledictor (level 27, -3/189 HPs)
             Began as an Octopode Enchanter on Mar 17, 2017.
             Was an Initiate of Gozag.
             Slain by an Orb Guardian (32 damage)
             ... on level 4 of the Realm of Zot on Mar 22, 2017.
             The game lasted 07:31:06 (93580 turns).

Thalamas the Maledictor (Octopode Enchanter)       Turns: 93580, Time: 07:31:06

Health: -3/189     AC: 13    Str: 15    XL:     27
Magic:  18/45      EV: 27    Int: 27    God:    Gozag
Gold:   1960       SH: 20    Dex: 27    Spells: 4/62 levels left

rFire    + + +     SeeInvis +   X - +9 rapier (elec)
rCold    + + .     Gourm    .   r - +3 buckler {AC+3}
rNeg     + + +     Faith    .   J - +2 hat
rPois    +         Spirit   .   c - brooch of Shielding {Reflect SH+8}
rElec    +         Reflect  +   i - ring "Voog" {rPois rN+ Int+4 SInv}
rCorr    +         Harm     .   v - ring of the Octopus King {rCorr AC+1 EV+1 Str+1 Int+1 Dex+1}
MR       +++++     Clarity  +   I - ring "Xaomouj" {rF+ rC- rN+ AC+6 Dex+5}
Stlth    +++++++++.             R - ring of Nirghux {rElec rF+ rC++ rN+}
Regen    1.9/turn               l - ring of Ryloacutat {rElec rF+ Dex+4}
MPRegen  0.3/turn               M - ring "Uqovi" {+Fly rC+ MP-9 Dex+3 Stlth+}
                                d - ring of Jaclalen {+Blink MR+ MP+9 Stlth+}
                                e - ring of Miari Hufixt {MR++ Str+4 Int-4 Stlth-}

@: gold aura, regenerating
A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage
1, clarity, regeneration 1, gelatinous body 1
}: 3/15 runes: decaying, silver, gossamer
a: Potion Petition, Call Merchant, Bribe Branch, Renounce Religion, Evoke Blink,
Evoke Flight

Thalamas
Dec 5, 2003

Sup?
High Elves should come back with the opposite ability of Bultungins. They learn slowly at first, but when they stick with a skill they can become an expert on it.

-6 to start
-4 at skill level 4
-2 at skill level 12
0 at skill level 16
+2 at skill level 20
and +4 at skill level 24.

-10% hp
+10% mp
high starting stats, but slow gains to int and dex
+5 mr per lvl

edit: And Bultungins should get a reduction in their skill penalty at level 23 or something.

Thalamas fucked around with this message at 01:11 on Apr 10, 2017

Thalamas
Dec 5, 2003

Sup?
wulfric and I are setting up a team.


code:
Purple For The Win

1. Thalamas
2. wulfric
3.
4.
5.
6.

# TEAMCAPTAIN Thalamas

Thalamas
Dec 5, 2003

Sup?

chukamok posted:

Any casual teams still have an open slot? I can usually get a 3-rune win during a tournament and a dozen or so splats. Crawl name chukamok.

Join our merry band of mutants.

code:
Purple For The Win

1. Thalamas
2. wulfric
3. fooot
4. chukamok
5. fugaros
6. Kautzman

# TEAMCAPTAIN Thalamas
edit: Team is still only showing wulfric and I.

Link

Thalamas fucked around with this message at 01:40 on May 28, 2017

Thalamas
Dec 5, 2003

Sup?
My Hep ancestor keeps running off and attacking plants in the middle of battle. It's bizarre.

edit: Also, my demonspawn has rugged brown scales and robust.

Thalamas fucked around with this message at 16:30 on May 28, 2017

Thalamas
Dec 5, 2003

Sup?

chukamok posted:

I added the # TEAMCAPTAIN Thalamas line to my rc file, but I'm not showing up on the clan page.

code:
Purple For The Win

1. Thalamas
2. wulfric
3. fooot
4. chukamok
5. fugaros
6. Kautzman

# TEAMCAPTAIN Thalamas
Well, the reason it wasn't working was all me. Hadn't added anyone to MY RC file after initially setting it up. I think it should be straightened out now.

On a more positive note, I'm getting pretty close to a 2-win streak with a Necromancer Hybrid of Hep.

Thalamas
Dec 5, 2003

Sup?

chukamok posted:

Thanks to Thalamas for setting up Purple For The Win. I looked for the rest of the team to do some spectating, but I couldn't find you guys when I was playing. What time/server were you guys on? I only managed one three-rune win, but it was the combo high score for MuIE.:smug: And congratulations to Who Left the Gnolls Out!

Congrats on the Mummy win! We came in 31st this tournament.

wulfric and I both play akrasiac. Usually on in the evenings Pacific time. You?

Snuck one last win in for a total of six this round, including a 2-win streak. Got Spellbinder in a shop and sailed easy from there. :D Almost cracked the top 100 this time, but fell just short.

code:
9027200 Thalamas the Annihilator (level 27, 158/158 HPs)
             Began as a Gargoyle Fighter on June 10, 2017.
             Was an Initiate of Gozag.
             Escaped with the Orb
             ... and 11 runes on June 11, 2017!
             
             The game lasted 07:29:14 (98700 turns).

Thalamas the Annihilator (Gargoyle Fighter)        Turns: 98700, Time: 07:29:14

Health: 158/158    AC: 67    Str: 34      XL:     27
Magic:  54/54      EV: 16    Int: 15      God:    Gozag
Gold:   3062       SH: 20    Dex: 12 (13) Spells: 7/72 levels left

rFire    + + .     SeeInvis +   B - +7 sacred scourge (holy)
rCold    + + +     Gourm    .   Z - +5 shield {reflect}
rNeg     + + .     Faith    .   V - +10 pearl dragon scales
rPois    ∞         Spirit   .   H - +1 hat of Lugonu's Castigation {rC++}
rElec    +         Reflect  +   W - +3 cloak of Poeriqum {MP+9 Str+5 Slay+3}
rCorr    .         Harm     .   L - +2 pair of gloves {Dex+3}
MR       +++..     Clarity  +   Y - +2 pair of boots {run}
Stlth    +.........             j - amulet of regeneration
Regen    0.8/turn               o - ring "Xuhoruer" {rElec MR+ Str+3 SInv}
MPRegen  0.4/turn               d - ring of Cowardice {+Fly rF++ rC+ AC+3}

@: flying, quick
A: big wings, hooves 1, blink, clarity, deterioration 1, frail 1, low mp 1,
mutation resistance 1, negative energy resistance 1, electricity resistance,
unbreathing, petrification resistance, rot immunity, AC +20
0: Orb of Zot
}: 11/15 runes: barnacled, slimy, silver, golden, abyssal, demonic, glowing,
magical, fiery, dark, gossamer

Thalamas
Dec 5, 2003

Sup?
Why is this game worth almost 2 billion points?

https://crawl.project357.org/morgue/edsrzf/morgue-edsrzf-20160320-213950.txt

And the player:

http://crawl.akrasiac.org/scoring/players/edsrzf.html

And for what it's worth, I still enjoy playing Crawl. I do miss things that have been removed, but overall I thing the game is significantly better than it was a few years ago. The Tomb changes are the ones I probably disagree with the most. Extended is such a slog and Tomb has always been the worst of it. Greater Mummies are loving awful. Without being able to stairdance to get away from their summons, I'll stick to 14 rune games from here on out.

Crawl has become much more accessible to new players over the last few years. The learning curve isn't so steep. Having all of the info about monsters, items, and deities available in game without having to navigate the help menus is probably the best set of changes made.

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Thalamas
Dec 5, 2003

Sup?

jaclynhyde posted:

Got my first win after about a month of playing, feels good! After playing solely MiBe, what's a good relatively easy class to jump into next? Also, is there any way to figure out how many games you've played besides counting all the morgue files?

If you're playing online, you can check your stats here.

GrFi is the easiest combo, in my opinion. You could give that a try next.

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