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BrianWilly posted:Hmm. haha the geth are the remnant
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# ¿ Mar 6, 2017 23:51 |
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# ¿ May 22, 2024 16:58 |
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Milky Moor posted:i'm just wondering how they built an array from three mass relays probably the same way we build telescopes on earth with separate lenses hundreds to thousands of miles apart: lots of computer work
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# ¿ Mar 6, 2017 23:56 |
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jokes are against my religion
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# ¿ Mar 7, 2017 17:33 |
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SubponticatePoster posted:Oh good we can drink in this one, too. Wonder where you'll wake up if you do too many shots. in the future, all the booze is non-alcholic
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# ¿ Mar 7, 2017 18:53 |
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gmo-free companions only
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# ¿ Mar 8, 2017 18:47 |
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Alan Is More Upset posted:That launch trailer sure is the new poo poo. Also, peep the twitter feed with everyone bitching about male vs female protagonist screen time. make sara the mandatory player character
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# ¿ Mar 9, 2017 21:14 |
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Cythereal posted:A couple of interviews said if you change Ryder's first name all that happens is that people stop referring to you by it. Keep Scott/Sarah and NPCs will occasionally use your first name. i'm glad they're doing that
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# ¿ Mar 10, 2017 00:06 |
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not in my mass effect
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# ¿ Mar 11, 2017 09:28 |
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poisonpill posted:
when do we get our space western
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# ¿ Mar 15, 2017 20:22 |
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Dexo posted:I mean it *kinda* makes sense. And probably why they limited it to one cluster yeah but, wouldn't the number of space-faring species in the milky way be artificially low both due to the relays linking every system together, and the reaper's regular murder-sprees?
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# ¿ Mar 19, 2017 03:51 |
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Dexo posted:Keep in mind. The only reason any of the Milky way races were able to meet was was because the Reapers essentially designed it that way. i must not have explained myself correctly i'm saying the number of intelligent species in a stellar cluster could be artificially low in the milky way for exactly those reasons, without the relays to allow far away species to settle and mess up planet ecologies or the reapers to wipe out older species, a smaller region of space could support the development of a higher number of unique space-faring critters yeah you're right the real reason is money and development focus, but that's the boring answer
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# ¿ Mar 19, 2017 04:10 |
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the menu to hire and equip strike teams seems to have permanently broken on me
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# ¿ Mar 26, 2017 17:46 |
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fruit on the bottom posted:Don't you have a top-of-the-line custom implant already, which is how SAM should able to interface with you? Maybe it's already Biotic-capable. of all the writing issues in the game, this is at least one place where they did their homework setting things up, i think mom ryder designed biotic implants for a living before helping dad ryder make sam's chip, and she huffed so much eezo it killed her. so i don't think it's a stretch that either of her kids would have the ability even if they never trained and that using sam would let them tap in to if they wanted sam experiencing everything you do seems like it'd make it awkward to get down with anyone though
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# ¿ Mar 29, 2017 03:44 |
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didn't they given the krogan a bunch of ex-rachni planets after winning the war and they went, no, we need yours too actually
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# ¿ Mar 30, 2017 00:13 |
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the new hip thing is death of the audience
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# ¿ Mar 30, 2017 01:00 |
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Crabtree posted:So is there a way to make sure you don't lock yourself into a Reyes romance if you were nice to him too much? I mean, I'll let myself get drunk at the party if I need to, but I was just trying to be kind but apparently I hearted too much and am heading towards a gay romance I'm not interested in. sorry, you're canonically gay now
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# ¿ Mar 30, 2017 02:12 |
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monster on a stick posted:Didn't they cut a Salarian squadmate? Probably him/her. i'm imagining what that would look like in the loadout ui. would they have you awkwardly scroll down to to your seventh squaddie hiding under the screen?
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# ¿ Mar 30, 2017 06:29 |
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for some reason i have no problem looting enemy corpses in dragon age but having to do it in this game makes me irrationally angry maybe it's because i have to press and hold the button instead of grab-and-go maybe because the button is also the melee button so if i miss i go charging off into the distance attacking thin air
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# ¿ Mar 31, 2017 20:31 |
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Pattonesque posted:one of the upcoming ones is going to be written by N.K. Jemisin who is more than legit more then legal -> extra legal -> illegal!!!!!
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# ¿ Apr 1, 2017 19:54 |
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Neddy Seagoon posted:Seriously, he was the most boring character in ME so it wasn't even a choice as to who got a nuclear suntan. go the dragon quest v route
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# ¿ Apr 6, 2017 04:47 |
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Mass Effect: Andromeda becomes an early access game after launch hrm, for once he's not wrong
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# ¿ Apr 7, 2017 01:00 |
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the nomad needs guns e: just duct-tape some assault rifles to the sides, bam
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# ¿ Apr 7, 2017 07:07 |
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Number Ten Cocks posted:Drax v. Wrex also highlights this. As does Peebee v. Liara. you're trying to kill some of the thread regulars with these posts aren't you
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# ¿ Apr 8, 2017 16:30 |
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does it drive anyone else crazy the sound is centered on the camera's position and not your character? i frequently have a hard time listening to people standing right next to me because the camera gets locked into a weird position that puts them out of the field of view, to give one example
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# ¿ Apr 23, 2017 02:40 |
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Error 404 posted:The idea of it doesnt bug me, but the way the volume drops off so sharply if you turn or move 6 inches in any direction does. i hate it so much
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# ¿ Apr 23, 2017 02:57 |
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Pick posted:Is there DLC yet? no, just the one patch with promises of more fixes to come and a return to silence
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# ¿ Apr 27, 2017 05:01 |
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Milky Moor posted:Tradition tells us almost nothing of the Macwalters save for the horrible tricolor platforms they would build from the severed heads of their enemies. We found one of these a few hours ago, thirty feet high and a hundred feet across, each skull arranged with a mad precision that was terrifying to behold. i did not click on this thread expecting to see a Myth: The Fallen Lords reference Pattonesque posted:well, speaking of that, here's an interview with the former Fallen London guy who's writing the next DA what was will be, what will be was i liked his little guest starting in Stellaris, sounds like they have him doing another kind of guest writer role? that seems... more strange for an RPG then it did for Stellaris
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# ¿ May 27, 2017 02:37 |
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i think me1 did the romance track best in that it tied into plot progression scenes but they hosed it up by effectively pushing you into one just by being nice to people. with me2 they clearly divorced the plot from the character romance stuff but kept the same basic progression and made it this weird thing. even as bioware has gotten better at avoiding the whole 'culminates in sex' deal they haven't really revisited that 'system' since, i don't think? i think if you're going to make character relationships, romantic or otherwise, such a major selling point, it shouldn't be so divided, both mechanically and plotwise, from the rest of the game. the loyalty mission concept is getting there, but is still too seperated from the rest of the game, imo a primate posted:I wonder if we didn't get any cool vocal talent like Martin Sheen because they showed some actors the script and they went you know, whatever happened with that contest to have two fans voice some random shmucks?
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# ¿ May 31, 2017 22:49 |
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Arcsquad12 posted:The only romance that Obsidian wrote was the jealousy of Atton Rand over Mical in KOTOR 2, and it was written more like a compulsion on Atton's part than unrequited love. Because it tied into the Exile's unconscious influence over people. And because KOTOR 2 was well written. how quickly we forget neverwinter nights 2 and the elf lady who fell in love with your character while stalking you as a child
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# ¿ May 31, 2017 23:46 |
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they're spreading themselves too thin by trying to do the AAA appeal to everyone to maximize profit dealio and they're afraid of taking risks, 'don't like a character? no worries, try hanging out with one of these 19 other ones' a smaller core cast with a tighter focus would probably be a better investment of their budget quality-wise, the problem is that in this market that pretty much guarantees chiseling down everything outside their perceived core-demograph which never ends well for anyone not a straight white guy it would be nice if more bioware style companion-focused games existed so there wasn't as much pressure for one studio to serve all demographics at all times i'm very interested to see how things work out with obsidian on PoE2 and their system that'll 'only lead to romance if it makes sense for that character.' which just speaks of an entirely different approach compared to how bioware's gone about things
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# ¿ Jun 1, 2017 00:52 |
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# ¿ May 22, 2024 16:58 |
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exquisite tea posted:There were only 6 regular squadmates this time around. That's the fewest in number since Mass Effect 1 and they still sucked at it. six squadmates, the engineer guy, science girl, criminal man, i think you also gently caress the museum alien lady? then there's also your asari doctor and babyfrog pilot as non-romancable, non-squad dudes that all got a big chunk of writing resources. so that's 11 there and i felt like they all got about the same level of focus. i'll admit though, i kind of stopped playing like halfway through the game, so my assessment of where all the resources doesn't have the full picture when i'm say 'small cast' i'm thinking like, maybe three or four at most 'core characters' though i will say inquisition's cast was loving massive and it did okay writing-wise even if things got a little thin on the ground
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# ¿ Jun 1, 2017 01:09 |