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Never trust marketing.
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# ¿ Nov 8, 2016 05:34 |
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# ¿ May 7, 2024 12:26 |
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The Reapers will not pursue the Andromeda initiative because they were all destroyed, controlled, or synthesized.The Lone Badger posted:Are they still going to do Paragon/Renegade? I hope they leave that as Shepard's 'thing' and give Ryder a different dichotomy. Kirk/Spock or something. Paragon/Renegade system is out.
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# ¿ Nov 11, 2016 03:04 |
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The only problem with the thermal clip system was that I would run out of ammo for my sniper rifle and have to use a different gun sometimes instead. I hated that part.
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# ¿ Nov 15, 2016 05:19 |
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I mean, Mass Effect 3 did have a whole entire mission about where Cerberus was getting their troops.
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# ¿ Nov 15, 2016 05:52 |
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I have decided to be unwarrantedly optimistic instead of unwarrantedly pessimistic, about the quality of this sequel.
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# ¿ Nov 18, 2016 02:53 |
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Guns And Conversation is a very good video game genre. I feel like these guys have the guns part under control, and the quality of their conversation has historically been inversely proportional to the stakes. Neither gun nor conversation happens during the dream sequences, not even a lousy puzzle as a consolation prize, and that's why they're bad.
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# ¿ Nov 29, 2016 05:28 |
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Pattonesque posted:all I wanna do is shoot/stab badguys with my space/fantasy bros and then go back to the ship/castle and ask them how they FELT about it the ultimate videogame
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# ¿ Nov 29, 2016 05:36 |
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It's absolutely possible to go from the conversation with Sovereign and have an amazing payoff for it. Just take the Ur-Quan, for example.
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# ¿ Nov 29, 2016 07:56 |
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The Reapers could've been pretty much exactly the same as the Kohr-Ah: paranoid immortals who compulsively exterminate all other life forms before they can ever become a threat to them. The mass relay network and the Citadel remain traps to bring all the most advanced species together in one place so they can be Reaped most efficiently, and they appear in a cycle because they calculated exactly how long they can afford to wait (Reaping is hard work) or maybe they were just busy Reaping someplace else.
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# ¿ Nov 29, 2016 08:08 |
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I have been wanting another Mass Effect-like game for a while, and this "Andromeda" thing looks like it's going to be a lot like Mass Effect.
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# ¿ Nov 30, 2016 23:52 |
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I have long since forgiven Mass Effect 3 for ending badly. It was fun being mad about it with everybody else, but in the end, that one really terrible cringingly desperate advertisement for the Extended Cut was right: it was the journey, not the destination.
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# ¿ Dec 1, 2016 08:19 |
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Looks like you wear civilian clothes in settlements rather than armor.
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# ¿ Dec 2, 2016 05:32 |
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Scanning is my favorite thing to do, so I'm glad that Ryder has a scanner.
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# ¿ Dec 2, 2016 05:47 |
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I can't remember the last time I saw so many people imagining a game and then hating it.
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# ¿ Dec 2, 2016 06:25 |
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Milky Moor posted:Yes, and she, of course, also has a fancy tech visor over her eye. Do you have something against fancy tech visors?
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# ¿ Dec 2, 2016 07:23 |
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Milky Moor posted:Not really, but it's pretty cheap. Remember Garrus? Look, your new NPC has a similar eye thing! I have no interest in squad members who aren't looking through a HUD at all times
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# ¿ Dec 2, 2016 07:27 |
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The aliens are not going to be alien enough to satisfy many posters in this thread, and what's more, they will use some human-like gender signifiers.
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# ¿ Dec 5, 2016 00:06 |
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What you see is what you get. They actually do look like that. It's just that each species focuses on the parts that matter most to them. So they've got human snouts, salarian torsos, turian crests, hanar pigmentation, volus bank accounts, krogan headbutting abilities, etc.
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# ¿ Dec 5, 2016 02:37 |
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Mass Effect 3 is dumb, but some parts of it are dumb in a good way. Of course, Mass Effect at its smartest was only ever smart by video game standards.
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# ¿ Dec 5, 2016 06:38 |
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Question: can we finally just let this go?
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# ¿ Dec 5, 2016 17:35 |
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Why do you think they're doing a soft reboot, if not to get a do-over of the things that didn't go over well?
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# ¿ Dec 7, 2016 22:06 |
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marktheando posted:Ah I forgot Worf was in ME2. That's what's missing from Andromeda- shameless Star Trek stunt casting. Star Trek stunt casting is the best kind of stunt casting. Ainsley McTree posted:Hmm...100% of my posts in this thread so far have been about sexy robots. I gotta talk about something else Look: I didn't like how they handled EDI in ME3, but I also can't think of a reason why all robots shouldn't be sexy by default.
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# ¿ Dec 8, 2016 20:44 |
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Arcsquad12 posted:The paragon/renegade system was really bad and I think Bioware needs to stop doing binary morality systems. They just aren't good at it. Investing points in persuade and intimidate skills in ME1 based on your paragon/renegade level was bonkers. I have good news for you about Andromeda, assuming they haven't told a Lie.
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# ¿ Dec 10, 2016 00:09 |
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JawKnee posted:all I want is a game where I actually have to read stuff and think about what to say rather than mash left/right trigger every time the mouth-noises stop Try Ace Attorney.
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# ¿ Dec 10, 2016 00:12 |
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Cerberus has a very specific form of incompetence where all of their insane science projects work flawlessly but then murder everyone involved shortly after activation.
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# ¿ Dec 14, 2016 23:05 |
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Where do mods even come from?
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# ¿ Dec 28, 2016 03:41 |
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The knowledge that there is no reward guarantees that I will do it next time.
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# ¿ Jan 1, 2017 07:10 |
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It was overall good, but I disliked that it meant that, as an Infiltrator, I'd have to occasionally use weapons other than my sniper rifle. What the hell is the use of giving me a cool gun like the Widow and then not even letting me fire it ten times?
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# ¿ Jan 1, 2017 08:50 |
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Start calling her Peanut Butter.
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# ¿ Jan 5, 2017 05:49 |
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It's just price discrimination.
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# ¿ Jan 9, 2017 01:52 |
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Price discrimination is, on balance, a good thing.
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# ¿ Jan 9, 2017 02:15 |
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I'll play it slowly sometime near launch if there are no major red flags from the early reviews, and probably avoid this thread while doing it, because it will probably be very busy and full of posts.
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# ¿ Jan 9, 2017 07:10 |
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Do Reapers have cloacas?
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# ¿ Jan 12, 2017 07:21 |
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The best Bioware character was lifted without alteration from Outlaws of the Marsh. They didn't even change his name. edit: Jade Empire 2 when
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# ¿ Feb 5, 2017 06:40 |
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peabnut bubber
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# ¿ Feb 8, 2017 04:53 |
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I hope it's less dumb, but I won't be disappointed if it's more dumb.
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# ¿ Feb 21, 2017 17:43 |
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I played Mass Effect 3 tonight. I'm not sure why. I didn't remember much about it. Somehow, though, I do have a DLC pack that gives you a sniper rifle that fires exploding bullets, so maybe the old ME1 craziness is not as forgotten as we think. This is a pretty wild game. A lot of the writing is dumb, dumb, dumb - the main plot hops from one oo-rah war-game cliche to the next with a disorienting lack of coherence - but as you step away from the critical path, the mawkishness gives way to some genuine pathos, and the characters get a chance to show their detail. And I've still got Tuchanka ahead of me. It's still got a lot of the same old stiff animations (I half-expect to see that one gesture from Jade Empire), but at other times they clearly really stepped up their game in terms of spectacle and presentation, with the direction of individual scenes achieving a clarity that's often missing from their earlier work. And, of course, the game design is pretty much Goldilocks. I can't find any negatives. We all remember how the character-building in ME1 was bloated to the point of tedium, then they trimmed so much fat in ME2 that they nicked the bone - but it's the little things, too. More dialog has been liberated from trees, the environments are compact, and they even managed to make scanning interesting by adding an element of risk to it. The level design both plays better and looks more natural than before. Even though the War Score system ended up being meaningless in the end, along the way it's pretty cool seeing a paragraph or two about the outcome of virtually every single decision or side objective in every single mission. I said it when it was new, and I'll say it again now - despite the huge, obvious problems that everybody hates for good reason, Mass Effect 3 contains some of Bioware's very best work. So I got a pretty good feeling about Andromeda.
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# ¿ Feb 22, 2017 07:24 |
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Zzulu posted:Jacob was trash because he was dull as heck and his VA sucked His deal was being calm, diplomatic, and well-adjusted. Doesn't make him an interesting conversational partner, but every scene he's in, he's there keeping things on track and deescalating. He also ends up being the perfect example of how Cerberus tried to fool Shepard into thinking they were on the level by assigning every decent person and/or total schmuck in their entire mad science terrorism syndicate to the Normandy.
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# ¿ Feb 22, 2017 08:01 |
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Serf posted:There is no way this is true except in the purely technical sense. You've got a space car this time, so it's okay.
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# ¿ Feb 23, 2017 18:00 |
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# ¿ May 7, 2024 12:26 |
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Performance improvements are usually the last thing to go into software before its release.
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# ¿ Feb 24, 2017 03:22 |